#5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
new
|
peres
|
defect
|
low
|
Engine: Parallaction
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#12780 |
PARALLACTION: Nippon - Donna not disguised
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13440 |
PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13441 |
PARALLACTION: Nippon - Flickering objects
|
new
|
|
defect
|
low
|
Engine: Parallaction
|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13443 |
PARALLACTION: Nippon - Dino vanishing after restarting
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13444 |
PARALLACTION: Nippon - Scene initialization bug
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13446 |
PARALLACTION: Nippon - Hotspot bug
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13599 |
PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#7136 |
ANDROID: NEVERHOOD: Black screen upon launch (unplayable)
|
new
|
|
defect
|
normal
|
Engine: Neverhood
|
#11286 |
NEVERHOOD: Is the game running slower than it should?
|
new
|
|
defect
|
normal
|
Engine: Neverhood
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
pending
|
sev-
|
defect
|
normal
|
Engine: Neverhood
|
#14964 |
Nancy Drew Haunted Mansion- Force closing
|
new
|
|
defect
|
high
|
Engine: Nancy
|
#9671 |
FULLPIPE: Assorted graphical glitches
|
new
|
|
defect
|
normal
|
Engine: NGI
|
#10329 |
FULLPIPE: Pathfinding loop when giving coin to ball eating creature
|
new
|
|
defect
|
normal
|
Engine: NGI
|
#10397 |
FULLPIPE: Memory leak when loading a saved game
|
new
|
|
defect
|
low
|
Engine: NGI
|
#13270 |
FULLPIPE: Left Handle vanishes on teleporting
|
new
|
|
defect
|
normal
|
Engine: NGI
|
#11775 |
MYST3: Autosave does not work
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11850 |
MYST3: Unable to use space key to interact.
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11877 |
MYST3: Easter Eggs issue
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11881 |
MYST3: wrong texts on letters in Polish version
|
new
|
|
defect
|
low
|
Engine: Myst3
|
#11884 |
MYST3: Jnanin lift descending sound is early
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11895 |
MYST3: Invisible font on save/load screen/book
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11931 |
MYST3: Quiet sound in a room with a projector in J'nanin
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#12955 |
MYST3: Video speeds up after room transition
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#13039 |
MYST3: Unknown game variant for myst3
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#13376 |
MYST3: Save Glitch
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#13396 |
MYST3: Gameplay duration issue with Myst III saves
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#14505 |
MYST3: Endian issue on graphics
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#14563 |
MYST3: DVD Version Fails To Detect
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
|
new
|
|
defect
|
normal
|
Engine: Mortevielle
|
#5724 |
MOHAWK: LB - Unaccounted for game: arg
|
new
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
#6266 |
MOHAWK: LB - Extended Characters in Living Books Outline File
|
new
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
#6380 |
MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French
|
new
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#10135 |
MOHAWK: Riven: Graphics glitch after Gehn leaves office.
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#10557 |
MOHAWK: MYST: Thumbnail has black top and bottom
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#10593 |
MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
tag2015
|
defect
|
normal
|
Engine: Mohawk
|
#12082 |
MOHAWK: Looping videos aren't quite seamless in Riven (DVD)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#12821 |
MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#13905 |
MOHAWK: Little Monster at School errors on page 16
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#13919 |
MOHAWK: LB - Missing shortcuts
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
|
defect
|
high
|
Engine: Mohawk
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
|
defect
|
high
|
Engine: Mohawk
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
new
|
|
defect
|
low
|
Engine: MM: Xeen
|
#11697 |
MM: XEEN: Wrong sounds played
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#11765 |
MM: XEEN: English names in German Clouds intro
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#11986 |
MM: XEEN: Chinese version support
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#12809 |
MM: XEEN: Original German crossword puzzle bug
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#13855 |
XEEN: Support General Midi in Xeen games
|
new
|
|
feature request
|
normal
|
Engine: MM: Xeen
|
#14722 |
XEEN: Fix inconsistencies with WoX Cloudside locations
|
new
|
|
feature request
|
normal
|
Engine: MM: Xeen
|
#15079 |
World of xeen
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
new
|
|
defect
|
normal
|
Engine: MM: MM1
|
#6831 |
MADS: User Interface gradually gets corrupted from background animations
|
new
|
dreammaster
|
defect
|
normal
|
Engine: MADS
|
#7054 |
MADS: Flickering Doors
|
new
|
|
defect
|
normal
|
Engine: MADS
|
#7055 |
MADS: Intro: Annoying sond
|
new
|
|
defect
|
normal
|
Engine: MADS
|
#7056 |
MADS: Console: warnigs SFX
|
new
|
|
defect
|
normal
|
Engine: MADS
|
#12185 |
MADS: Rex Nebular intro not playing animations
|
new
|
|
defect
|
normal
|
Engine: MADS
|
#6431 |
MADE: RTZ demo freezes
|
new
|
|
defect
|
normal
|
Engine: MADE
|
#6442 |
MADE: RTZ - Video A/V sync broken
|
new
|
|
defect
|
normal
|
Engine: MADE
|
#7048 |
MADE: RTZ - Second menu on rotten meat for vultures.
|
new
|
|
defect
|
normal
|
Engine: MADE
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
|
defect
|
normal
|
Engine: MADE
|
#11452 |
MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms)
|
new
|
|
defect
|
normal
|
Engine: MADE
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
|
defect
|
high
|
Engine: MADE
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
|
defect
|
normal
|
Engine: M4
|
#14919 |
Orion Burger: Footstep Soundeffect missing
|
new
|
dreammaster
|
defect
|
low
|
Engine: M4
|
#14970 |
Orion Burger: Volume not correctly adjusted
|
new
|
|
defect
|
low
|
Engine: M4
|
#14997 |
Orion Burger: Potential memory leak still existing
|
new
|
|
defect
|
low
|
Engine: M4
|
#7182 |
LURE: DOS/ITALIAN - stuck characters
|
new
|
|
defect
|
normal
|
Engine: Lure
|
#14397 |
LURE: Pathfinding Broken in Lure of the Temptress
|
new
|
|
defect
|
normal
|
Engine: Lure
|
#7647 |
KYRA3: add subtitles in VQA videos
|
new
|
|
feature request
|
low
|
Engine: Kyra
|
#7818 |
LOL: Support subtitles in "Lore of the Lands"
|
new
|
|
feature request
|
low
|
Engine: Kyra
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#14760 |
Crash at Eye of the Beholder 2 Launch
|
new
|
|
defect
|
normal
|
Engine: Kyra
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#11636 |
ILLUSIONS: Duckman: Subtitle timing is too fast to read
|
new
|
sev-
|
defect
|
normal
|
Engine: Illusions
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
new
|
|
defect
|
normal
|
Engine: Illusions
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13592 |
HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six)
|
new
|
neuromancer
|
defect
|
low
|
Engine: Hypno
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13773 |
HYPNO: Some sound/music is missing in Soldier Boyz
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13774 |
HYPNO: Difficulty levels are not implemented in Soldier Boyz
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#14535 |
WETLANDS: missing korean text in the localized release
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#14828 |
HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks
|
new
|
neuromancer
|
defect
|
high
|
Engine: Hypno
|