Custom Query (1128 matches)

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Results (501 - 600 of 1128)

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Ticket Summary Status Owner Type Priority Component
#10663 GROOVIE: T7G: Cannot finish game new digitall defect normal Engine: Groovie
#13575 GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login new defect normal Engine: Groovie
#11182 GUI Dialog for missing Roland MT-32 support new feature request normal Audio: MT32
#14515 GUI: "Ask for confirmation on exit" option applies only to games new feature request normal GUI
#11645 GUI: "New save" button still enabled when all save locations are used new defect low GUI
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new feature request low GUI
#13503 GUI: Add a way to delete saved games from the save/load game grid view new defect normal GUI
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request normal GUI
#14668 GUI: Allow removing games before accepting Mass Add pending sev- feature request normal GUI
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI
#13662 GUI: Default font is limited in language support new defect normal GUI
#13580 GUI: File browser should start from selected path new feature request normal GUI
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal GUI
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions new defect normal GUI
#7782 GUI: Game Sortation: Folders / Subfolders new feature request normal GUI
#13241 GUI: Interface requires improvements for small resolutions. new defect normal GUI
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new defect normal GUI
#14417 GUI: Only default icons in grid view new defect normal GUI
#13432 GUI: Options dialog complains about non-existing saves in autosave slot new defect normal Common
#14709 GUI: Please add a feature to filter by language to the mass add widget. new feature request normal GUI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. new defect low GUI
#10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons new defect normal GUI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new defect normal GUI
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games new feature request normal GUI
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new defect normal GUI
#13421 GUI: Version info should be right-aligned in list view new defect normal GUI
#7720 GUI: default option new sev- feature request normal GUI
#7722 GUI: volume and subtitles speed sliders new feature request normal GUI
#13840 GameID's should be unique per game version + color bitness new defect normal --Other--
#13911 Gracefully handle multiple controllers new feature request normal Common
#6310 HOPKINS: Credits roll flickering new defect low Engine: Hopkins
#14508 HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface new defect normal Engine: Hugo
#12621 HUGO: Top menu doesn't close when it should new defect normal Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke defect normal Engine: Hugo
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke defect normal Engine: Hugo
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer defect normal Engine: Hypno
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) new neuromancer defect low Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished new neuromancer defect normal Engine: Hypno
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new neuromancer defect normal Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing new neuromancer defect normal Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer defect normal Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new neuromancer defect normal Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer defect normal Engine: Hypno
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new neuromancer defect high Engine: Hypno
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully new feature request normal Audio
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new defect normal Engine: Illusions
#11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read new sev- defect normal Engine: Illusions
#11462 IOS: Apple Magic Keyboard support new feature request normal Port: iOS
#14704 IOS: On Screen control can obstruct the global settings new defect normal Port: iOS
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- feature request normal Engine: SAGA
#6716 Implement descriptive error message on save failure new feature request normal --Other--
#13240 Improvement of subtitle visualization. new feature request normal Graphics: Scalers
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap new defect normal Ports
#12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` new defect normal Common
#7647 KYRA3: add subtitles in VQA videos new feature request low Engine: Kyra
#14750 KYRA: Kyra1: Add support for hungarian translation new feature request normal Engine: Kyra
#14590 Korean translate for sword2 new patch high Engine: Sword2
#14371 LAN: Server's IP interface is sometimes from a virtual adapter new defect normal --Other--
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new feature request normal Engine: Kyra
#7818 LOL: Support subtitles in "Lore of the Lands" new feature request low Engine: Kyra
#15040 LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately new defect normal Engine: SCUMM
#7182 LURE: DOS/ITALIAN - stuck characters new defect normal Engine: Lure
#14397 LURE: Pathfinding Broken in Lure of the Temptress new defect normal Engine: Lure
#14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow new defect normal Graphics
#14772 M4: Orion Burger - Gfx mesh and crash on BE target new defect normal Engine: M4
#13024 MACOS: Can't map Command and Fn keys new defect normal Port: Mac OS X
#13054 MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. new defect normal Port: Mac OS X
#14074 MACOS: ScummVM Fails To Start new defect normal Port: Mac OS X
#14433 MACOS: mouse cursor appearing / failing to capture when in fullscreen mode new defect normal Port: Mac OS X
#12793 MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. new defect normal Port: Mac OS X
#7048 MADE: RTZ - Second menu on rotten meat for vultures. new defect normal Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken new defect normal Engine: MADE
#11452 MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms) new defect normal Engine: MADE
#6431 MADE: RTZ demo freezes new defect normal Engine: MADE
#11324 MADE: Return to Zork - ReelMagic / MPEG game variant new defect normal Engine: MADE
#13782 MADE: ScummVM closes unexpectedly after playing first audio new defect high Engine: MADE
#7056 MADS: Console: warnigs SFX new defect normal Engine: MADS
#7054 MADS: Flickering Doors new defect normal Engine: MADS
#7055 MADS: Intro: Annoying sond new defect normal Engine: MADS
#12185 MADS: Rex Nebular intro not playing animations new defect normal Engine: MADS
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect normal Engine: MADS
#13939 MD5: ADL: Unknown game variant for hires2 new defect high Engine: ADL
#14854 MD5: DIRECTOR: New application "Magician's Secrets" new defect normal Engine: Director
#14635 MD5: GLK: ADRIFT - Unknown (crashing/erroring) game variants new defect high Engine: GLK: Adrift
#14401 MD5: MOHAWK: Unknown game variant for mohawk new defect high Engine: Mohawk
#14402 MD5: MOHAWK: Unknown game variant for mohawk new defect high Engine: Mohawk
#14279 MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo new defect high Engine: Tinsel
#14660 MD5: Unknown game variant for buried new defect high Engine: Buried
#7455 MI1 Amiga: choose actor palette new feature request low Engine: SCUMM
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation new defect normal Audio
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request normal Audio: MT32
#14686 MM: MM1: Still some inconsistency on QuickRef page new defect normal Engine: MM: MM1
#11986 MM: XEEN: Chinese version support new defect normal Engine: MM: Xeen
#11765 MM: XEEN: English names in German Clouds intro new defect normal Engine: MM: Xeen
#10547 MM: XEEN: Hanging notes in AdLib music new defect low Engine: MM: Xeen
#12809 MM: XEEN: Original German crossword puzzle bug new defect normal Engine: MM: Xeen
#11697 MM: XEEN: Wrong sounds played new defect normal Engine: MM: Xeen
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new fuzzie defect normal Engine: Mohawk
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie defect normal Engine: Mohawk
#13919 MOHAWK: LB - Missing shortcuts new defect normal Engine: Mohawk
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