#11823 |
GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11824 |
EMI: Issues with logs facing the wrong direction and going through other logs
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11825 |
GRIM DEMO: Running with numpad keys causes issues
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11826 |
GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11827 |
GRIM: Head movement it too slow when entering "do" through window
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11828 |
EMI: Missing subtitles by default in demo (french/german)
|
new
|
|
defect
|
low
|
Engine: Grim
|
#11829 |
GRIM: Elevator doors do not behave like in original
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11830 |
GRIM: Manny's neck does not bend like in original
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11831 |
EMI: Text in memory-card dialogue for PS2 is misaligned
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11832 |
EMI: Some lines are not spoken
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11833 |
EMI: Only left shift makes guybrush run
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11834 |
GRIM: Eva lifts her arms twice in a row
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11835 |
GRIM: Robert Frost's head visible on manny's back when stored in inventory
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11836 |
GRIM: In-game 'videos' don't always blend in with backgrounds
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11837 |
GRIM: Maintenance demon's face shading problem
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11839 |
GRIM: Strange lighting on Meche's face when first talking to Manny
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11840 |
GRIM: Only a black screen at the edge of the world
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11841 |
GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11842 |
GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11843 |
GRIM: Num Lock problem
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11844 |
GRIM: graphic glitch - Manny in the elevator
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11845 |
GRIM DEMO: Videos are a bit off on the brightness
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11846 |
GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL)
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11847 |
EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL
|
new
|
|
defect
|
low
|
Engine: Grim
|
#11849 |
EMI: When switching sets wrong setup is rendered breifly
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11850 |
MYST3: Unable to use space key to interact.
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11852 |
GRIM: Characters showing through sets with OpenGL renderer
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11853 |
GRIM: Pidgeon flies through wall in LSA headquarters
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11854 |
GRIM: Wheelbarrow missing from tr_pmpws
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11855 |
GRIM: Mannys arm reaches out to the ladder and vanishes
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11857 |
GRIM: Elevator glitch in the High Roller Lounge
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11858 |
EMI: Launcher sees the list of EMI saved games but crashes loading them
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11859 |
GRIM: Membrillo walking on spot and facing wrong direction
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11860 |
Add information to the dumped (mostly OpenGL) context
|
new
|
|
feature request
|
normal
|
Graphics
|
#11862 |
EMI: Dark lines in the intro with TinyGL, clamping not supported
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11863 |
STARK: April looking in the wrong direction at mole people village
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11864 |
STARK: April standing over void at Roper Klacks castle
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11865 |
EMI: PS2: Game stuck at bio-luminescent fish catching
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11866 |
EMI: PS2: Crash at scumm bar / darts players
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11867 |
STARK: Incorrect scene transition at Roper Klacks castle
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11868 |
STARK: April marked as usable object
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11869 |
STARK: Clothes line dissapears if you try to add it to the clamp
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11870 |
EMI: Sawdust Graphics Issues
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11873 |
EMI: Miss Rivers walks through Yannia's chair
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11876 |
STARK/TLJ: Camera pans too fast
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11877 |
MYST3: Easter Eggs issue
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11879 |
GRIM: Conveyer belt doesn't render correctly
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11880 |
STARK: April floating on the raft is not in sync with background sea
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11881 |
MYST3: wrong texts on letters in Polish version
|
new
|
|
defect
|
low
|
Engine: Myst3
|
#11882 |
GRIM: [AMIGAOS4] Software renderer wrong colors
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11884 |
MYST3: Jnanin lift descending sound is early
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11885 |
STARK: chapter 4 - Strange creature wont talk
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#11886 |
EMI: Guybrush can get stuck after bumping into the LUA bar waitress
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11889 |
STARK: No dedicated "listKnowledges" command
|
new
|
|
defect
|
low
|
Engine: Stark
|
#11890 |
STARK: listLocations debug command should print actual location numbers, not file paths
|
new
|
|
defect
|
low
|
Engine: Stark
|
#11895 |
MYST3: Invisible font on save/load screen/book
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11896 |
GRIM: Grinder gfx shift to the left when placed back
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11898 |
GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11907 |
BACKENDS: Dreamcast - forced autosave make games crash
|
new
|
|
defect
|
normal
|
Port: Dreamcast
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
#11917 |
TEENAGENT: French Translation Support Patch
|
new
|
|
feature request
|
normal
|
Engine: TeenAgent
|
#11920 |
GRIM: Characters disappear under the sea
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#11931 |
MYST3: Quiet sound in a room with a projector in J'nanin
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#11932 |
Android TV support
|
new
|
|
feature request
|
normal
|
Port: Android
|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
|
feature request
|
normal
|
Engine: Grim
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#11955 |
ULTIMA: falling down is not happening
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#11980 |
GLK: engine does not support Russian keyboard layout
|
new
|
|
defect
|
normal
|
Engine: GLK: ZCode
|
#11986 |
XEEN: Chinese version support
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#11992 |
ZVISION: Korean Nemesis Yes/No prompts
|
new
|
|
defect
|
normal
|
Engine: ZVision
|
#11996 |
AGI: KQ3: Staircase issues with Rosella
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#11999 |
GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck.
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
|
defect
|
low
|
Engine: Sword2
|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#12019 |
ULTIMA8: Bentic talks to himself during conversation
|
new
|
|
defect
|
low
|
Engine: Ultima
|
#12059 |
GRIM: Grim Fandango always overrides savegame path
|
new
|
|
defect
|
low
|
Engine: Grim
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
|
defect
|
normal
|
Audio: MT32
|
#12082 |
MOHAWK: Looping videos aren't quite seamless in Riven (DVD)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#12178 |
EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely
|
new
|
|
defect
|
low
|
Engine: Grim
|
#12185 |
MADS: Rex Nebular intro not playing animations
|
new
|
|
defect
|
normal
|
Engine: MADS
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#12277 |
SCUMM: Music-behavior in cutscenes during alarm in NES-version
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#12286 |
GLK: COMPREHEND: Second room in Oo-Topos problem
|
new
|
|
defect
|
normal
|
Engine: GLK: Comprehend
|
#12296 |
GLK: Quest compatibility issues
|
new
|
|
defect
|
normal
|
Engine: GLK: Quest
|
#12297 |
GLK: HUGO: compatibility issue with games using sound and/or music
|
new
|
|
defect
|
normal
|
Engine: GLK: Hugo
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
|
defect
|
low
|
Engine: Ultima
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
dreammaster
|
defect
|
low
|
Engine: Ultima
|
#12316 |
Configurable quick buttons for the Android and IOS ports
|
new
|
|
feature request
|
low
|
GUI
|
#12345 |
BASE: The detection plugin is almost always loaded in memory
|
new
|
|
defect
|
normal
|
Common
|
#12366 |
ULTIMA6: segfault during gc in Ultima 6
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#12395 |
BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8.
|
new
|
|
defect
|
normal
|
Port: Mac OS X
|
#12396 |
WEB: Buildbot web pages are blank when viewed on older systems.
|
new
|
|
defect
|
normal
|
Web
|
#12410 |
KEYMAPPER: `SHIFT`+`.` is modified to `.`
|
new
|
|
defect
|
normal
|
Common
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#12443 |
BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
#12475 |
GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF
|
new
|
|
defect
|
normal
|
Graphics
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
|
defect
|
low
|
Engine: Ultima
|