Custom Query (808 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (401 - 500 of 808)

1 2 3 4 5 6 7 8 9
Ticket Summary Status Owner Type Priority Component
#9553 SHERLOCK: Cleopatra's Needle graphic glitch new defect normal Engine: Sherlock
#9576 SCI: Resource manager should stream audio new enhancement normal Engine: SCI
#9578 SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong new defect normal Engine: SCI
#9579 SCI: Music volume at zero still plays music very softly new defect normal Engine: SCI
#9580 SCI: GK2: Improve bad AV sync in GK2 VMDs new enhancement normal Engine: SCI
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new defect normal Engine: SCI
#9591 Zak McKracken FM Towns Intro runs too fast new defect normal Engine: SCUMM
#9593 SCI: LSL5 (and others): port drawing issues new defect normal Engine: SCI
#9596 SHERLOCK: Music / Speech volume is not adjustable new defect normal Engine: Sherlock
#9619 SCUMM: PUTTZOO- Kenya Animation Bug Persists new defect normal Engine: SCUMM
#9629 SIMON1: Hebrew version ignores subtitle speed setting new defect normal Engine: AGOS
#9646 SCI: QFG1: Running on ice till health points depletion won't kill hero. new defect normal Engine: SCI
#9647 FW: Mouse requires long/multiple clicks to register new defect normal Engine: Cine
#9664 Conf parameter still creates files in %appdata% new defect normal Port: Win64
#9669 FULLPIPE: Scenes 31/32/34 - Inconsistent character state new defect normal Engine: Fullpipe
#9671 FULLPIPE: Assorted graphical glitches new defect normal Engine: Fullpipe
#9677 SCI: GK2: Subtitle patch doesn't work new enhancement normal Engine: SCI
#9683 WME: Helga Deep in Trouble - Graphic mistake new defect normal Engine: Wintermute
#9690 SCI: PQ4CD: Needs "dual" audio mode selection new enhancement normal Engine: SCI
#9704 WME: Reversion 1+2 Font issues with installed font pending windlepoons defect normal Engine: Wintermute
#9707 PQ1AGI: Segfault during restore via GMM at cards game pending m-kiewitz defect normal Engine: AGI
#9708 R2R: Return to Ringworld save game progress no longer works new defect normal Engine: TsAGE
#9710 LOST IN TIME: Palette corruption new defect normal Engine: Gob
#9713 FULLPIPE: AmigaOS: Sprites/Animation broken new defect normal Engine: Fullpipe
#9720 WME: The Shine of a Star - Problems at shovel puzzle scene new defect normal Engine: Wintermute
#9735 SCI: GK1: Jingle when receiving game score points is missing new defect normal Engine: SCI
#9743 SCI: Phant1: GOG vs. incl. german patch: Hint Skull - Text/No Speech new defect normal Engine: SCI
#9746 SCI: Shivers: Wood Ixupi theme just wont stop new defect normal Engine: SCI
#9749 SCI: SQ6: Shuttle Bay Entrance bug new defect normal Engine: SCI
#9755 Mention snap in install instructions pending Mataniko enhancement normal Web
#9757 SCI: Access uninitialised memory in games with digital sound effects new defect normal Engine: SCI
#9774 SCI: Mixed-Up Mother Goose CD '92: No MIDI playback new defect normal Engine: SCI
#9781 SCI: Enable save from ScummVM menu in SCI32 games new enhancement normal Engine: SCI
#9787 SCI: KQ7: Rosella walks through walls new defect normal Engine: SCI
#9792 SCI: GK1: Add option to disable cursor scaling? new enhancement normal Engine: SCI
#9803 SCI: SQ6: Quiet music on loading save game new defect normal Engine: SCI
#9807 SCI: GK1: Restore missing Windows video in Day 6, Bayou Cutscene? new enhancement normal Engine: SCI
#9815 SCUMM: Backyard Baseball 2001 crashing pending defect normal Engine: SCUMM
#9818 SCI: Torin: ASTHENIA path finding issues new defect normal Engine: SCI
#9825 SCI: KQ1 demo: Incorrect animation speed of characters new defect normal Engine: SCI
#9829 SQX: The Lost Chapter No sound new defect normal Engine: AGI
#9833 SCI: DEBUGGER: bp_function logging very limited new defect normal Engine: SCI
#9834 SCI: DEBUGGER: bpx/bpw/bpr pattern matching limited new defect normal Engine: SCI
#9835 SCI: DEBUGGER: bpw/bpr not triggered inside kernel calls new defect normal Engine: SCI
#9839 GUI: Improve handling of 'Filter Graphics' option activation/deactivation. new enhancement normal GUI
#9907 SCI: LB1: Sound effect not playing when discovering corpse new defect normal Engine: SCI
#9967 OPENGL: FM Towns Zak McKracken shows no graphics in windowed mode new defect normal Graphics
#9968 GUI: Selecting fullscreen mode inconsistency new defect normal GUI
#9991 Wrong colors regression on GameCube new defect normal Port: GameCube
#10010 IHNM: Ellen Scenario Anubis problems at end new defect normal Engine: SAGA
#10012 IHNM: End game area easy to get stuck near beginning new defect normal Engine: SAGA
#10032 SCI: MGDX: No auto-fallback to GM when MT-32 enabled new enhancement normal Engine: SCI
#10045 Record / Playback crashes the app pending defect normal --Other--
#10066 SCI: LSL7 PL: voice missing, text only english new defect normal Engine: SCI
#10117 SCUMM: Starting the MM C64 Demo fails if the datafiles are in the same folder as the full MM C64 game. new defect normal Engine: SCUMM
#10125 SCI: LSL7 PL: Polish typed text not recognized (only english), game freeze new defect normal Engine: SCI
#10134 SCUMMVM: Please add a 'Prompt to Save' feature to games. new enhancement normal --Other--
#10176 displaced pixels in Discworld 2 (Intro) / German new defect normal Engine: Tinsel
#10183 SCI: QFG1EGA: Baba Yaga's hut sound bug new defect normal Engine: SCI
#10197 SCI: Shivers1: Add saving via GMM new enhancement normal Engine: SCI
#10205 SCI: SCI Quest fan game crashes on start new defect normal Engine: SCI
#10214 SCI: QFG2: Terrorsaurus label not all on one row new defect normal Engine: SCI
#10254 SCI: PQ3: Upcoming turns don't update when speeding new defect normal Engine: SCI
#10270 SCI: LSL7: Ocean outside portholes jumps new defect normal Engine: SCI
#10272 Gob: Playtoons 1 demo: Unrecognized game version new defect normal Engine: Gob
#10286 SDL: GMM and game resolution doesn't scale together for enhanced graphics on small screens new defect normal GUI
#10297 SCI: QFG1VGA: Wrong instruments play at Erana's Peace new defect normal Engine: SCI
#10299 BACKENDS: Retropie: SDL Cursor flashes in corner pending digitall defect normal Ports
#10300 SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle new defect normal Ports
#10304 SCI: QFG3: Night palette no longer loads after Storyteller event new defect normal Engine: SCI
#10305 TITANIC: Border lines showing for face slot components in Titania close-up new defect normal Engine: Titanic
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new defect normal Engine: Sherlock
#10313 GUI: Please clarify expected behaviour of 'Apply' button. new enhancement normal GUI
#10328 Ps vita uma0 support new enhancement normal Port: PSP Vita
#10329 FULLPIPE: Pathfinding loop when giving coin to ball eating creature new defect normal Engine: Fullpipe
#10333 ANDROID: Unable to browse the storage new defect normal Port: Android
#10347 Pegasus: Unknown version new defect normal Engine: Pegasus
#10348 SHERLOCK: Music setting by in-game option is not respected new defect normal Engine: Sherlock
#10352 MOHAWK: Riven: Key mapping can't rattle locked gate on exit. new defect normal Engine: Mohawk
#10356 TSAGE: Error when you don't use Quinn new dreammaster defect normal Engine: TsAGE
#10359 SCI: Lighthouse: missing version (German) new Mataniko defect normal Engine: SCI
#10364 QUEEN - Amiga German Translation new defect normal Engine: Queen
#10366 SDL: Reacquire joystick when reconnected new bgK defect normal --Other--
#10368 WIN32: WinSparkle doesn't terminate ScummVM.exe before launching the installer new defect normal Port: Win32
#10369 SAGA: ITE: Alamma Door hotspot difficulties new defect normal Engine: SAGA
#10370 Mac PPC 2.0.0 release has MT-32 stutter issue new defect normal Port: Mac OS X
#10371 MACOSX: System cursor always visible when in fullscreen mode. new defect normal Port: Mac OS X
#10373 SCI: Lighthouse: Cannot return to lighthouse new enhancement normal Engine: SCI
#10374 SCI: Backend assertion failure sending data to closed MIDI driver on exit new defect normal Engine: SCI
#10376 GUI: Enable aspect ratio correction by default new enhancement normal GUI
#10388 SCI: Rama: (French version): assertion failure playing video at the iceport new defect normal Engine: SCI
#10390 MOHAWK: Riven: Key Mapping new enhancement normal Engine: Mohawk
#10395 FULLPIPE: Stuck when teleportating to foot new defect normal Engine: Fullpipe
#10396 FULLPIPE: Rolling bridge is a wrong state new defect normal Engine: Fullpipe
#10400 Ubuntu port is missing FluidSynth new defect normal Port: Linux
#10404 SCI: LSL7: parser behavior improvement new enhancement normal Engine: SCI
#10408 Static sound in Discworld on Wii new defect normal Port: Wii
#10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load new defect normal Engine: AGI
#10410 MOHAWK: Riven: Dreamcast: List for loading saved games is empty new defect normal Port: Dreamcast
#10411 720x400 fullscreen doesn't have the correct aspect ratio new defect normal --Other--
1 2 3 4 5 6 7 8 9
Note: See TracQuery for help on using queries.