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Results (401 - 500 of 1108)

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Ticket Summary Status Owner Type Priority Component
#11655 GLK: QUEST - Crashing games report new defect normal Engine: GLK: Quest
#11665 ULTIMA: Spell Sounds new defect normal Engine: Ultima
#11675 PRINCE: Overlapping text (English translation) new defect normal Engine: Prince
#11677 PRINCE: Text missing when using examine (english translation) new defect normal Engine: Prince
#11688 AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest new defect normal Engine: AGOS
#11693 DRAGONS: dust cloud in library new defect low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long new defect low Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game new defect low Engine: Dragons
#11697 XEEN: Wrong sounds played new defect normal Engine: MM: Xeen
#11707 AGOS: Feeble - Background color change new defect normal Engine: AGOS
#11715 AUDIO: Games crash on launch with FluidSynth and no soundfont new defect normal Audio
#11719 ULTIMA: Galloping in Combat new defect normal Engine: Ultima
#11720 ULTIMA: Fire fields aren't making damage sound new defect normal Engine: Ultima
#11721 ULTIMA: Galloping horse makes same noise as non-galloping horse new defect normal Engine: Ultima
#11724 SWORD25: Slow video and out of synch audio on old Android devices new defect low Engine: Sword25
#11729 GLK: Wrong colors and missing color changes new defect normal Engine: GLK
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new defect normal GUI
#11754 AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug new defect normal Engine: AGI
#11760 BACKENDS: Dreamcast - Image not centered on screen in Mohawk games new defect normal Port: Dreamcast
#11765 XEEN: English names in German Clouds intro new defect normal Engine: MM: Xeen
#11766 GRIM: EMI - french version shows english subtitles new defect low Engine: Grim
#11773 CINE: OS (Atari ST) - Incorrect intro speed new defect normal Engine: Cine
#11775 MYST3: Autosave does not work new defect normal Engine: Myst3
#11782 EMI: The ankle bracelet is visible through the palace'o prostheses counter new defect normal Engine: Grim
#11783 EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs new defect normal Engine: Grim
#11785 EMI: When future guybrush comes through the locked gate he flickers new defect normal Engine: Grim
#11786 EMI: Guybrush rotates weirdly when talking to the catapult operator new defect normal Engine: Grim
#11787 EMI: Guybrush walks through the dart players new defect normal Engine: Grim
#11788 EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island new defect normal Engine: Grim
#11789 EMI: Wrong footstep sounds on the Jambalaya beach new defect normal Engine: Grim
#11790 EMI: Some text is split incorrectly new defect low Engine: Grim
#11791 EMI: Hard to get across the bridge to meathook's house new defect normal Engine: Grim
#11792 EMI: Dart players in the Scumm Bar stop playing new defect normal Engine: Grim
#11793 EMI: Light looks like it flickers by the bartender in the Scumm Bar new defect normal Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced new defect low Engine: Grim
#11795 EMI: PS2 Menu, the controller menu does not show a PS2-controller new defect normal Engine: Grim
#11796 EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown new defect normal Engine: Grim
#11797 EMI: PS2 options menu, the text speed bananas are not all visible new defect normal Engine: Grim
#11798 EMI When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line new defect low Engine: Grim
#11799 EMI: PS2, the menu has no background new defect normal Engine: Grim
#11800 EMI: PS2 controls don't work cross-screen new defect normal Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year new defect low Engine: Grim
#11802 EMI: PS2 videos have flicker at the bottom new defect normal Engine: Grim
#11803 EMI: PS2 "no memory card"-message doesn't fit inside the box it's supposed to new defect normal Engine: Grim
#11804 GRIM: Issue with Toto new defect low Engine: Grim
#11805 EMI: Memory-card support is missing from PS2-version new defect normal Engine: Grim
#11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo new defect normal Engine: Grim
#11807 EMI: The text in the scene tri is placed incorrectly new defect normal Engine: Grim
#11809 EMI: Some text is placed 1 pixel too low new defect normal Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket new defect low Engine: Grim
#11812 GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim new defect normal Engine: Grim
#11813 GRIM: Manny can walk inside of tattoo guy when he's on the phone new defect normal Engine: Grim
#11814 EMI: The diving judges signs show through the desk new defect normal Engine: Grim
#11815 GRIM: Lua error when opening locked door in year 3 new defect normal Engine: Grim
#11816 EMI: Actors are drawn through the port authority building on Lucre new defect normal Engine: Grim
#11817 EMI: Ozzie has odd pathing when getting his cane new defect normal Engine: Grim
#11818 GRIM: Manny turns orange when using the grinder new defect normal Engine: Grim
#11819 EMI: Guybrush rotates at a weird angle when getting on the raft new defect normal Engine: Grim
#11820 EMI: Guybrush is visible through the city hall door new defect normal Engine: Grim
#11822 EMI: Guybrush walks through tourist body new defect low Engine: Grim
#11823 GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates new defect normal Engine: Grim
#11824 EMI: Issues with logs facing the wrong direction and going through other logs new defect normal Engine: Grim
#11825 GRIM DEMO: Running with numpad keys causes issues new defect normal Engine: Grim
#11826 GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys new defect normal Engine: Grim
#11827 GRIM: Head movement it too slow when entering "do" through window new defect normal Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) new defect low Engine: Grim
#11829 GRIM: Elevator doors do not behave like in original new defect normal Engine: Grim
#11830 GRIM: Manny's neck does not bend like in original new defect normal Engine: Grim
#11831 EMI: Text in memory-card dialogue for PS2 is misaligned new defect normal Engine: Grim
#11832 EMI: Some lines are not spoken new defect normal Engine: Grim
#11833 EMI: Only left shift makes guybrush run new defect normal Engine: Grim
#11834 GRIM: Eva lifts her arms twice in a row new defect normal Engine: Grim
#11835 GRIM: Robert Frost's head visible on manny's back when stored in inventory new defect normal Engine: Grim
#11836 GRIM: In-game 'videos' don't always blend in with backgrounds new defect normal Engine: Grim
#11837 GRIM: Maintenance demon's face shading problem new defect normal Engine: Grim
#11839 GRIM: Strange lighting on Meche's face when first talking to Manny new defect normal Engine: Grim
#11840 GRIM: Only a black screen at the edge of the world new defect normal Engine: Grim
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door new defect normal Engine: Grim
#11842 GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head new defect normal Engine: Grim
#11843 GRIM: Num Lock problem new defect normal Engine: Grim
#11844 GRIM: graphic glitch - Manny in the elevator new defect normal Engine: Grim
#11845 GRIM DEMO: Videos are a bit off on the brightness new defect normal Engine: Grim
#11846 GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL) new defect normal Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL new defect low Engine: Grim
#11849 EMI: When switching sets wrong setup is rendered breifly new defect normal Engine: Grim
#11850 MYST3: Unable to use space key to interact. new defect normal Engine: Myst3
#11852 GRIM: Characters showing through sets with OpenGL renderer new defect normal Engine: Grim
#11853 GRIM: Pidgeon flies through wall in LSA headquarters new defect normal Engine: Grim
#11854 GRIM: Wheelbarrow missing from tr_pmpws new defect normal Engine: Grim
#11855 GRIM: Mannys arm reaches out to the ladder and vanishes new defect normal Engine: Grim
#11857 GRIM: Elevator glitch in the High Roller Lounge new defect normal Engine: Grim
#11858 EMI: Launcher sees the list of EMI saved games but crashes loading them new defect normal Engine: Grim
#11859 GRIM: Membrillo walking on spot and facing wrong direction new defect normal Engine: Grim
#11860 Add information to the dumped (mostly OpenGL) context new feature request normal Graphics
#11862 EMI: Dark lines in the intro with TinyGL, clamping not supported new defect normal Engine: Grim
#11863 STARK: April looking in the wrong direction at mole people village new defect normal Engine: Stark
#11864 STARK: April standing over void at Roper Klacks castle new defect normal Engine: Stark
#11865 EMI: PS2: Game stuck at bio-luminescent fish catching new defect normal Engine: Grim
#11866 EMI: PS2: Crash at scumm bar / darts players new defect normal Engine: Grim
#11867 STARK: Incorrect scene transition at Roper Klacks castle new defect normal Engine: Stark
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