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Results (201 - 300 of 1145)

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Ticket Summary Status Owner Type Priority Component
#13691 CHEWY: Howard is missing his helmet in Big City 2 new defect low Engine: Chewy
#13681 CHEWY: Intro is missing black screen at end new defect low Engine: Chewy
#13693 CHEWY: Inventory behavior quick action new defect low Engine: Chewy
#13692 CHEWY: Inventory behavior quick select item new defect normal Engine: Chewy
#13697 CHEWY: Menu hotkey new defect low Engine: Chewy
#13705 CHEWY: Missing animation for manipulating artifact new defect normal Engine: Chewy
#13688 CHEWY: Missing dialogue between director and actress new defect normal Engine: Chewy
#13686 CHEWY: Music during many videos missing new defect low Engine: Chewy
#13690 CHEWY: Nichelle back after Kong attack new defect normal Engine: Chewy
#13689 CHEWY: No machine noise in hidden base new defect low Engine: Chewy
#13609 CHEWY: Set game speed in ScummVM menu new feature request normal Engine: Chewy
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr defect low Engine: Chewy
#13564 CHEWY: Too slow auto scrolling in ventilation pit new defect normal Engine: Chewy
#13685 CHEWY: Videos are glitching in and out new defect low Engine: Chewy
#13700 CHEWY: novel hotspot missing in howards room new defect normal Engine: Chewy
#11773 CINE: OS (Atari ST) - Incorrect intro speed new defect normal Engine: Cine
#11257 CLOUD: Issue with case sensitive filesystems new defect normal Cloud
#12890 CLOUD: NextCloud Support new feature request low Cloud
#11245 CLOUD: Saves sync triggered twice in a row after saving new defect normal Cloud
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up new defect normal Cloud
#13157 COMMON: EventManager's getMousePos() is not always reliable new defect normal Common
#14875 COMMON: Fallback detection of games happen even when there are exact matches new defect normal Common
#15013 COMMON: Invalid save path leads to crash/debugger coming up new defect normal Common
#14853 COMMON: Rework path handling causes performance regression new defect normal Common
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect normal --Unset--
#11022 COMPOSER: Gregory: Global main menu save files different from those made in-game new defect normal Engine: Composer
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new defect normal Engine: Composer
#11539 CRUISE: Add Amiga sound support new feature request normal Engine: Cruise
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new feature request normal Engine: Cruise
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new defect normal Engine: Cruise
#11240 CRYO: Misuse of packed structs new defect normal Engine: Cryo
#14816 Cleanup feature new feature request normal Common
#12316 Configurable quick buttons for the Android and IOS ports new feature request low GUI
#13418 Consider implementing auto-complete for individual games that can support it. new feature request normal Common
#14760 Crash at Eye of the Beholder 2 Launch new defect normal Engine: Kyra
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new patch normal Engine: Cruise
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new feature request low Engine: Ultima
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request normal Port: Dreamcast
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' new feature request normal Audio
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new defect normal Engine: Director
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new defect normal Engine: Director
#14430 DIRECTOR: AmandaStories (D3) not launching new defect normal Engine: Director
#14819 DIRECTOR: Backpacker unknown game variant for director pending lotharsm feature request normal Engine: Director
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working new defect normal Engine: Director
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new defect normal Engine: Director
#13325 DIRECTOR: Explore Space - Mars (D5) not starting new defect normal Engine: Director
#13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) new defect normal Engine: Director
#14555 DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop new defect normal Engine: Director
#12839 DIRECTOR: Implement "return to launcher" feature for Director games new feature request normal Engine: Director
#14488 DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1 new defect normal Engine: Director
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed new defect normal Engine: Director
#12872 DIRECTOR: L-ZONE Infocity logo wrong palette new defect normal Engine: Director
#12873 DIRECTOR: L-ZONE: Movie not found new defect normal Engine: Director
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading new defect normal Engine: Director
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets new defect normal Engine: Director
#12832 DIRECTOR: Missing music cue in Spaceship Warlock intro new defect normal Engine: Director
#12841 DIRECTOR: Mylk Mac crashes on startup new defect normal Engine: Director
#13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) new defect normal Engine: Director
#13899 DIRECTOR: Opera Fatal gameplay issue update new defect normal Engine: Director
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal Engine: Director
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue new defect normal Engine: Director
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 new defect normal Engine: Director
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) new AndywinXp defect normal Engine: Director
#14766 DIRECTOR: The Dark Eye - audio issues new defect normal Engine: Director
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new defect low Engine: Director
#14756 DIRECTOR: Two cursors in The Dark Eye new defect normal Engine: Director
#13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) new defect normal Engine: Director
#13301 DIRECTOR: Unknown game variant for director - Kings of the Ice new jamie-marchant defect normal Engine: Director
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message new defect normal Engine: Director
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile new defect normal Documentation
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. new defect normal Documentation
#14169 DRACI: Down Mouse not opening icon menu new defect normal Engine: Draci
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek defect normal Engine: Draci
#11695 DRAGONS: Flicker misplaced after bunny game new defect low Engine: Dragons
#13389 DRAGONS: Rendering is excessively slow on older devices new defect normal Engine: Dragons
#11644 DRAGONS: Splash screen font background too visible new defect normal Engine: Dragons
#11629 DRAGONS: Wrong aspect ratio new defect normal Engine: Dragons
#11693 DRAGONS: dust cloud in library new defect low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long new defect low Engine: Dragons
#7546 DS: Action GUI new agent-q feature request normal Engine: SCUMM
#7605 Different game description according to language new feature request normal GUI
#7813 Dreamcast SD card support new feature request normal Port: Dreamcast
#11816 EMI: Actors are drawn through the port authority building on Lucre new defect normal Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL new defect low Engine: Grim
#13459 EMI: Crashes during cutscenes with subtitles on new defect normal Engine: Grim
#11862 EMI: Dark lines in the intro with TinyGL, clamping not supported new defect normal Engine: Grim
#11792 EMI: Dart players in the Scumm Bar stop playing new defect normal Engine: Grim
#11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress new defect normal Engine: Grim
#11820 EMI: Guybrush is visible through the city hall door new defect normal Engine: Grim
#11819 EMI: Guybrush rotates at a weird angle when getting on the raft new defect normal Engine: Grim
#11786 EMI: Guybrush rotates weirdly when talking to the catapult operator new defect normal Engine: Grim
#11787 EMI: Guybrush walks through the dart players new defect normal Engine: Grim
#11822 EMI: Guybrush walks through tourist body new defect low Engine: Grim
#11791 EMI: Hard to get across the bridge to meathook's house new defect normal Engine: Grim
#11824 EMI: Issues with logs facing the wrong direction and going through other logs new defect normal Engine: Grim
#11858 EMI: Launcher sees the list of EMI saved games but crashes loading them new defect normal Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced new defect low Engine: Grim
#11793 EMI: Light looks like it flickers by the bartender in the Scumm Bar new defect normal Engine: Grim
#11805 EMI: Memory-card support is missing from PS2-version new defect normal Engine: Grim
#11873 EMI: Miss Rivers walks through Yannia's chair new defect normal Engine: Grim
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