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Results (201 - 300 of 760)

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Ticket Summary Status Owner Type Priority Component
#6680 INDY3: 'What is' command glitch in the Library new defect normal Engine: SCUMM
#6681 MORTEVIELLE: No Synthesized Voices new Strangerke defect normal Engine: Mortevielle
#6684 SAGA: ITE - Intro speech lacks pauses between phrases. new defect normal Engine: SAGA
#6685 GOB3 Hebrew - Right Hand doesn't respond to click new defect normal Engine: Gob
#6686 SCI: General MIDI using SC-55 misses instruments new defect normal Engine: SCI
#6687 SCI: Quitting while MIDI plays causes hanging notes new defect normal Engine: SCI
#6694 iOS: GUI problem new defect normal Port: iOS
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new defect normal Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new defect normal Engine: Gob
#6710 SCUMM: PUTT-PUTT - Colour corruption upon pressing Escape too quickly new defect low Engine: SCUMM
#6712 SPYFOX3: Text drawing glitch in "Radioactive Trash Collector" new defect normal Engine: SCUMM
#6713 SPYFOX3: No transparency in "Radioactive Trash Collector" new defect normal Engine: SCUMM
#6716 Implement descriptive error message on save failure new defect normal --Other--
#6718 SCI: LSL6 Polish - Engine aborts with error when "Settings" button used new bluegr defect normal Engine: SCI
#6721 WME: The Kite - Overlapping bug new somaen defect normal Engine: Wintermute
#6722 WME: The Kite - Script runtime errors new somaen defect normal Engine: Wintermute
#6730 SCUMM: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM new defect normal Engine: SCUMM
#6738 SIMON1: Not possible to save the game on Dingux new defect normal Port: Dingux
#6756 SAGA: IHNM - Incorrect song playing on startup new defect low Engine: SAGA
#6777 LOL: The interactive CD demo version is not supported new athrxx enhancement low Engine: Kyra
#6779 ZVISION Is unusable on Symbian because of a bug in scanf() new defect normal Engine: ZVision
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory new defect normal Engine: ZVision
#6786 ZVISION: Italian Language Version Not Detected new defect normal Engine: ZVision
#6788 SCUMM HE : Inaccurate MIDI Emulation new defect normal Engine: SCUMM
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) new defect normal Engine: ZVision
#6798 HUGO: SCRIPT.FON not closed on RTL new defect normal Engine: Hugo
#6800 ZVISION Cannot be compiled on Android - FreeType2 isn't available new defect normal Engine: ZVision
#6804 SWORD25: add option to choose language speech new defect normal Engine: Sword25
#6808 ZVISION: Sound distortion in Zork Nemesis end credits new defect normal Engine: ZVision
#6809 FSNode's getParent()->getName() is inconsistent. new defect normal --Other--
#6810 ARM: Various Crashes due to buggy ARM ASM optimizations new defect high Ports
#6811 ANDROID: kyra.dat error on loading EOB new defect normal Port: Android
#6812 KYRA1: Segfault on openpandora new djwillis defect normal Engine: Kyra
#6819 Simon the Sorcerer Original Talkie - Music Issue new defect normal Engine: AGOS
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect normal Engine: MADS
#6836 TONY: Pathfinding bug/Tony walking in place new defect normal Engine: Tony
#6839 WME: WhiteChamber - Launcher Load Missing new somaen defect normal Engine: Wintermute
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading new defect normal Engine: AGOS
#6851 5MA: graphical mistake in Load Menu in polish localization new defect normal Engine: Wintermute
#6855 FULL THROTTLE: music stops new defect normal Engine: SCUMM
#6856 ANDROID: Touchscreen Hover Function Malfunction new defect normal Port: Android
#6857 SCUMM: FT, song on Todd's radio restarts when walking between rooms new defect normal Engine: SCUMM
#6867 TOON: Missing Flux animation when asking him to open cupboard new defect normal Engine: Toon
#6868 LURE: Roland MT-32 music and sound new defect normal Engine: Lure
#6869 TOON: Wrong talk animation after Jim's gym demonstration new defect normal Engine: Toon
#6872 SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports new Kirben defect normal Engine: SCUMM
#6879 GOB3: Blount stuck in chair in Queen level new DrMcCoy defect low Engine: Gob
#6941 GUI: Performance issues in higher resolutions new defect normal GUI
#6942 SCUMM: Game variants fail to match demos correctly new defect normal Engine: SCUMM
#6944 UI mangles dead keys new defect normal GUI
#6945 Android: SCUMM: Subtitle speed settings being disregarded new defect normal Port: Android
#6948 GUI: Allow text selection new enhancement normal GUI
#6949 General MIDI: note hangs in 'Rouen' music track of Touché new defect normal Engine: Touche
#6953 Can select Fingus or Winkle when you click on stairs!!! new DrMcCoy defect low Engine: Gob
#6956 AMIGAOS4: Launcher - ScummVM returned with unfreed signals new defect normal Port: AmigaOS4
#6957 AUDIO: ARM ASM sound code causes distorted audio on 32 bit armv6 new defect high Ports
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new defect low Engine: Access
#6988 AMIGAOS4: --enable-c++11 breaks compilation of commandline.cpp new defect normal Port: AmigaOS4
#6994 LAB: Can skip intro sequence early and with no fadeout new defect normal Engine: Lab
#7003 TOON: Flux Glitch (Lab) new defect normal Engine: Toon
#7012 SHERLOCK: volume settings don't work new dreammaster defect normal Engine: Sherlock
#7013 DOTT: Stuck in Dialog At Lab When Talking To Tentacles new defect normal Engine: SCUMM
#7015 LAB: Scene 80 resets music new defect normal Engine: Lab
#7027 ZGI: Mass Add picks wrong directory to add new defect normal Engine: ZVision
#7032 AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it new defect normal Engine: AGI
#7043 SCI: PHARKAS Mac ScummVM font different than native font. new defect normal Engine: SCI
#7045 KQ1AGI: Graham Facing Away from King after Bowing new m-kiewitz defect normal Engine: AGI
#7047 DW: Graphic Glitch when opening inventory new defect normal Engine: Tinsel
#7048 RTZ: Second menu on rotten meat for vultures. new defect normal Engine: MADE
#7049 KQ2: Bell Sound for PC Speaker Is Off new defect normal Engine: AGI
#7050 SCI: PHARKAS Mac showing incorrect cursor new defect normal Engine: SCI
#7054 MADS: Flickering Doors new defect normal Engine: MADS
#7055 MADS: Intro: Annoying sond new defect normal Engine: MADS
#7056 MADS: Console: warnigs SFX new defect normal Engine: MADS
#7058 SCI: PHARKAS Mac can't restore from save file new defect normal Engine: SCI
#7059 SCI: PHARKAS Mac crashes while trying to select shovel item from inventory new defect normal Engine: SCI
#7061 SWORD25: BS25 - Mouse icon not erased, stays on screen new defect normal Engine: Sword25
#7063 SWORD25: BS25 - Intro stuck new defect normal Engine: Sword25
#7066 LB: Error at start of Just Grandma and Me (German) new defect normal Engine: Mohawk
#7072 AMAZON: Spanish version doesn't start new defect normal Engine: Access
#7073 KQ6-CD: Savegame that cannot be resumed new defect normal Engine: SCI
#7075 SCI: Music does not play correctly. new defect normal Engine: SCI
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new defect normal Engine: TsAGE
#7081 ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata new defect normal Port: Linux
#7083 GUI: Browser's "Go Up" button appears pressed when it's not new defect low GUI
#7090 SHERLOCK: Watson isn't animated while talking new defect normal Engine: Sherlock
#7097 MOHAWK: Myst the game runs instead of The Making of Myst movie new bgK defect normal Engine: Mohawk
#7098 LURE: Adlib support broken/incomplete new defect normal Engine: Lure
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions new defect normal GUI
#7107 TOLTECS: Wrong "Cancel" behaviour new defect normal Engine: Toltecs
#7108 GUI: When shift is pressed, tooltips disappear quickly without moving the mouse new defect low GUI
#7123 GUI: Tab scroll buttons should be disabled when they have no effect new defect low GUI
#7124 GUI: Buttons don't highlight when mouse press is released over them new defect low GUI
#7125 GUI/AGI: Predictive dialog glitches when two buttons are pressed at once new defect low GUI
#7126 SCUMM: The Dig Taiwanese Subtitles Not Correct new defect normal Engine: SCUMM
#7127 GUI/FLUIDSYNTH: Exit without message in GUI when soundfont setting is missing new defect normal GUI
#7130 HOLMES2: cleopatras needle, cannot end the case new defect normal Engine: Sherlock
#7132 GUI: Launcher flickers when removing a game with a filter new defect low GUI
#7133 SCI: QFG3: Fighter / Paladin Zap spell training new defect normal Engine: SCI
#7136 NEVERHOOD: Black screen upon launch (unplayable) new defect normal Engine: Neverhood
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