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Results (901 - 1000 of 1146)

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Ticket Summary Status Owner Type Priority Component
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal Port: Android
#14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file pending athrxx defect high Engine: AGOS
#14888 AGOS: Simon 1 german, can not be added to gamelist new defect normal Engine: AGOS
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal Port: Android
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus new defect normal Ports
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save new defect normal Engine: AGS
#14907 SCI: KQ7: Crash on reaching chapter 4 new defect normal Engine: SCI
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) new defect normal Engine: SCI
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new defect low Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new defect low Engine: SCI
#14919 M4: Orion Burger: Footstep Soundeffect missing new dreammaster defect low Engine: M4
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new elasota defect normal Engine: V-Cruise
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal Graphics
#14954 TETRAEDGE: Syberia 2 - Texture Problems new defect normal Engine: Tetraedge
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new defect normal Engine: Ultima
#14960 The nuvie feature 'Use Custom Actor Tiles' is non functional new defect normal Engine: Ultima
#14963 TeenAgent Czech Language support not working new defect normal Engine: TeenAgent
#14964 Nancy Drew Haunted Mansion- Force closing new defect high Engine: Nancy
#14970 M4: Orion Burger: Volume not correctly adjusted new defect low Engine: M4
#14981 Unknown game variant for tinsel pending dreammaster defect normal Engine: Tinsel
#14984 SCUMM/HE: Backyard Football Online softlocks regularly new defect normal Engine: SCUMM
#14987 GRIM: Manny gets frozen after opening the security door new defect blocker Engine: Grim
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new defect normal Graphics: Scalers
#14992 Application window GUI not resized on Linux new defect normal Port: Linux
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI
#14997 M4: Orion Burger: Potential memory leak still existing new defect low Engine: M4
#15008 AGS: Heroine's Quest: Two achievements not unlocking new defect low Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new defect low Engine: AGS
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down new defect normal Port: Win64
#15013 COMMON: Invalid save path leads to crash/debugger coming up new defect normal Common
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing new defect normal Audio: MT32
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect normal --Unset--
#15019 GUI: Extra path gets deleted from settings new defect normal GUI
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3
#15021 Macintosh sound only available on MAC OS X with SCI engine new defect normal Engine: SCI
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect normal Engine: Plumbers
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) new defect normal Engine: Mohawk
#15025 SCUMM: DIG: Sentence Line font has wrong colors new defect normal Engine: SCUMM
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new defect normal Engine: SCUMM
#15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany new defect normal Engine: SCUMM
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) new defect normal Engine: Director
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented new defect normal Engine: SCUMM
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new defect normal Engine: SAGA
#15038 ULTIMA4: Title screen not displaying correctly new defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect normal Engine: SCUMM
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new defect normal Engine: AGS
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new defect normal Engine: Mohawk
#15043 FREESCAPE: CPC sounds are not implemented new neuromancer defect high Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported new neuromancer defect high Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect normal Engine: Freescape
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect normal Engine: SCUMM
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer defect normal Engine: Freescape
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal Engine: Ultima
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new defect normal Port: Win64
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low Port: Mac OS X
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect normal Port: AmigaOS4
#15054 SCI: Unable to Detect Colonel's Bequest Game new defect low Engine: SCI
#15055 Flatpak version keeps setting preferred device to FluidSynth new defect normal Audio
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal Port: Mac OS X
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect normal Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect normal Engine: SCUMM
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new defect low Engine: Ultima
#15068 Unknown game variant for glk new dreammaster defect normal Engine: GLK: Glulxe
#15071 TWP: Recap/hints when changing characters are not shown new scemino defect low Engine: TWP
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal Engine: Director
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal Engine: Tetraedge
#15078 Unknown game variant for director new defect normal --Unset--
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect normal Engine: MM: Xeen
#15081 AGS: The Legend of Skye missing steam detection new defect normal Engine: AGS
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new defect high Audio
#15086 GROOVIE: Clandestiny final cutscene crashes new defect normal Engine: Groovie
#15087 Unknown game variant for nancy new defect normal --Unset--
#15088 Unknown game variant for nancy new defect normal --Unset--
#15089 SWORD1: Unknown game variant new defect normal Engine: Sword1
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp defect normal Engine: SCUMM
#15091 Cursor disappears for extended period after interacting with cubicle vidbot new defect normal Engine: mTropolis
#9013 Enforce aspect ratio in fullscreen SDL new patch low Ports
#9058 Using more than one FM_OPL object (experimental) new patch normal Engine: SCUMM
#9203 SDL: Avoiding pathological screen updates new patch normal --Other--
#10444 AGI: Graphics glitch when reloading a savegame after dying new patch normal Engine: AGI
#13771 French translation variant for asylum new patch high Engine: Asylum
#14590 Korean translate for sword2 new patch high Engine: Sword2
#14675 ALSA MIDI devices only use show/use the first available port new patch normal Audio
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) pending somaen patch high Engine: Wintermute
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) pending somaen patch high Engine: Wintermute
#14889 Broken Sword 1 Subtitles AddOn new patch normal Engine: Sword1
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new patch normal Engine: Cruise
#6716 Implement descriptive error message on save failure new feature request normal --Other--
#6804 SWORD25: add option to choose language speech new feature request normal Engine: Sword25
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new feature request normal Engine: SCUMM
#7283 ALL: Favor Adlib over MT32 for SFX tracks new feature request low Audio
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request normal Port: Dreamcast
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request normal Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD new feature request normal Audio: MT32
#7455 MI1 Amiga: choose actor palette new feature request low Engine: SCUMM
#7457 GOBLIIINS: Atari ST version color palette new feature request normal Engine: Gob
#7527 Recognize zipped savegame when no Zlib was compiled new sev- feature request normal --Other--
#7535 Move special debug flags init to plugin API new feature request normal --Other--
#7546 DS: Action GUI new agent-q feature request normal Engine: SCUMM
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