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Results (901 - 1000 of 1201)

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Ticket Summary Status Owner Type Priority Component
#14574 GOB: Excessive blitting drags performance down pending sdelamarre defect normal Engine: Gob
#14585 SCI: LSL6: Objects disappear temporarily after using the controls dialog new defect normal Engine: SCI
#14586 STARK: Sound buggy on Linux new defect normal Engine: Stark
#14588 SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version new defect normal Engine: SCI
#14591 SCI: LSL6: ?-cursor in hi-res does not appear new defect normal Engine: SCI
#14594 TONY: Tony Tough issues/crash on MacOS new defect normal Engine: Tony
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting new AndywinXp defect normal Engine: Director
#14600 SWORD1: intro.dxa not supported for non-english versions new defect normal Engine: Sword1
#14609 BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32' new defect normal Engine: AGS
#14623 BACKENDS: iOS: Games and config being lost new defect normal Port: iOS
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new defect normal Engine: Tinsel
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer defect normal Engine: Freescape
#14629 CGE: Soltys freezes when pressing F1 in the intro new defect low Engine: CGE
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new feature request normal Port: Android
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds new fracturehill defect high Engine: AGS
#14639 AGS: MIDI files prefered over music.vox new defect normal Engine: AGS
#14645 CGE2: Sfinx crashes when talking to the tailor after the concert new defect high Engine: CGE2
#14660 MD5: Unknown game variant for buried new defect high Engine: Buried
#14669 TWINE: Multiple track issues new defect normal Engine: TwinE
#14675 ALSA MIDI devices only use show/use the first available port new patch normal Audio
#14678 CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar new defect normal Engine: CGE2
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. new defect normal Documentation
#14686 MM: MM1: Still some inconsistency on QuickRef page new defect normal Engine: MM: MM1
#14690 WIN32: Cloud sync broken due to revocation server being unreachable pending lotharsm defect normal Cloud
#14691 WIN32: Google Cloud fails to sync on current master new defect normal Cloud
#14692 Android: Discworld volume settings don't affect sound, except mute all. new defect normal Engine: Tinsel
#14694 Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9 new defect low Engine: SCI
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new feature request normal Port: Android
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new defect normal Engine: Tinsel
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new defect normal Engine: Tinsel
#14704 IOS: On Screen control can obstruct the global settings new defect normal Port: iOS
#14709 GUI: Please add a feature to filter by language to the mass add widget. new feature request normal GUI
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) new feature request normal Engine: Tinsel
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new feature request normal Engine: MM: Xeen
#14729 Newer updated signatures get games blocked until a new ScummVM is released new feature request normal Common
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom new defect normal Engine: SCUMM
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE defect normal Engine: Gob
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) new feature request normal Engine: SCUMM
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version new defect normal Engine: SCUMM
#14740 SCUMM: Incorrect special keyboard commands in Help dialog new defect normal Engine: SCUMM
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors new defect normal Engine: AGS
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" pending dwatteau defect normal Engine: SCUMM
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer new defect high Engine: Tetraedge
#14750 KYRA: Kyra1: Add support for hungarian translation new feature request normal Engine: Kyra
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new defect normal Engine: Director
#14757 AGS: QfG2AGDI: Caravan cutscene can be skipped new defect normal Engine: AGS
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new defect low Engine: SCUMM
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger new defect normal Engine: SCI
#14766 DIRECTOR: The Dark Eye - audio issues new defect normal Engine: Director
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new defect low Engine: SCI
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal GUI
#14778 TWINE: Some in-game options are being translated to ??? new defect normal Engine: TwinE
#14782 Freescape games need a specific iOS control config as default new defect normal Port: iOS
#14785 iOS: Allow engines to place on-screen buttons in specific locations new feature request normal Port: iOS
#14789 Win64 - ini file got reset shortly after using v2.8.0 new defect normal Port: Win64
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new feature request normal Engine: Ultima
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL new defect blocker Audio
#14796 SCI: LONGBOW: Game gets stuck when changing screens at fair new defect normal Engine: SCI
#14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save new defect normal Engine: SCI
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new defect normal Engine: Sword2
#14807 TWINE: TV screen in Principal Island house plays a second wrong video new defect normal Engine: TwinE
#14813 PINK: Broken cyrillic symbols in both pink panther games new defect normal Engine: Pink
#14816 Cleanup feature new feature request normal Common
#14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini new defect normal Port: Win64
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new lotharsm defect normal Engine: Director
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games new defect normal Engine: Tetraedge
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 new defect normal Engine: Stark
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die new defect normal Engine: SCI
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new defect normal Port: Android
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new neuromancer defect high Engine: Hypno
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses new defect normal Engine: Ultima
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new defect low Engine: Director
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer defect normal Engine: Freescape
#14839 ULTIMA8: Bad render order on barrel at docks new OMGPizzaGuy defect normal Engine: Ultima
#14842 ULTIMA8: Paperdoll gump does not remember postion new defect low Engine: Ultima
#14843 MacResManager: don't look for files outside game folder new defect normal Common
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music new defect normal Engine: SCI
#14853 COMMON: Rework path handling causes performance regression new defect normal Common
#14854 DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting new defect normal Engine: Director
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new feature request normal Engine: Kyra
#14857 GOB: Version from main menu shows nothing for GOG version new defect low Engine: Gob
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new defect normal Engine: SCI
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster defect normal Engine: GLK: Glulxe
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request normal Engine: SCUMM
#14862 SWORD2: Unknown Game Variant pending digitall defect high Engine: Sword2
#14863 PRIVATE: use original cursors from the exe new neuromancer feature request high Engine: Private
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) new defect normal Engine: Sword1
#14867 ULTIMA8: NPCs keep moving during conversation new defect normal Engine: Ultima
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP new defect normal Port: Win32
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air new defect normal Engine: Ultima
#14873 AGS: Save games are always ordered by saveslot instead of last save date new defect low Engine: AGS
#14875 COMMON: Fallback detection of games happen even when there are exact matches new defect normal Common
#14880 SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new feature request normal Engine: SCUMM
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal Port: Android
#14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file pending athrxx defect high Engine: AGOS
#14888 AGOS: Simon 1 german, can not be added to gamelist new defect normal Engine: AGOS
#14889 SWORD1: Broken Sword 1 w/ Subtitles AddOn no longer detected new defect normal Engine: Sword1
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal Port: Android
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus new defect normal Ports
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) new feature request normal Engine: AGS
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