Custom Query (1145 matches)

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Results (201 - 300 of 1145)

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Ticket Summary Status Keywords Owner Type Priority
#9749 SCI: SQ6: Shuttle Bay Entrance bug new sci32, pathfinding defect normal
#9787 SCI: KQ7: Rosella walks through walls new sci32, pathfinding defect normal
#9818 SCI: Torin: ASTHENIA path finding issues new sci32, pathfinding defect normal
#10010 SAGA: IHNM (Ellen) - Anubis problems at end new defect normal
#10012 SAGA: IHNM - End game area easy to get stuck near beginning new defect normal
#10176 TINSEL: DW2 (German) - displaced pixels in Intro new defect normal
#10286 BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens new defect normal
#10300 BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle new defect normal
#10305 TITANIC: Border lines showing for face slot components in Titania close-up new defect normal
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new audio defect normal
#10329 FULLPIPE: Pathfinding loop when giving coin to ball eating creature new defect normal
#10348 SHERLOCK: Music setting by in-game option is not respected new audio defect normal
#10356 TSAGE: RtR - Error when you don't use Quinn new dreammaster defect normal
#10371 BACKENDS: MacOSX - System cursor always visible when in fullscreen mode. new defect normal
#10404 SCI: LSL7: parser behavior improvement new sci32 feature request normal
#10408 BACKENDS: Wii - Static sound in Discworld new defect normal
#10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load new defect normal
#10410 BACKENDS: Dreamcast - Riven: List for loading saved games is empty new defect normal
#10411 BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio new defect normal
#10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons new defect normal
#10444 AGI: Graphics glitch when reloading a savegame after dying new has-pull-request patch normal
#10464 BACKENDS: MacOSX - Localised documentation resources are not bundled/used new defect normal
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off new defect normal
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending new FM-Towns defect normal
#10546 BACKENDS: Android - Destruction Derby not completable in Full Throttle new Android, controls, minigame, keymapper defect normal
#10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock new defect normal
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new original defect normal
#10593 MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list new defect normal
#10659 TINSEL: DW1: Act4 hidden city guards crash new defect normal
#10663 GROOVIE: T7G: Cannot finish game new digitall defect normal
#10691 BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new sRGB Display P3 color gamut iMac defect normal
#10698 BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen new defect normal
#10714 GOB: Woodruff - Couldn't talk to the Beast new defect normal
#10728 MOHAWK: MYST: ES: Marker instructions wrong new original defect normal
#10803 AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs new CD32 foreign subtitles defect normal
#10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new ZGI GOG getting_stuck defect normal
#10867 GLK: FROTZ: Beyond Zork graphics font gets downscaled, losing detail new defect normal
#10929 BACKENDS: Android (ARM) - Discworld 1 crash in cutscene new defect normal
#10940 AGOS: StS1 - savegame causes hang after first interaction (quick save/load) new savegame defect normal
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games new feature request virtual keyboard obstruction feature request normal
#11007 WME: 1 1/2 Ritter - Menu font problem new defect normal
#11022 COMPOSER: Gregory: Global main menu save files different from those made in-game new defect normal
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new aspect correction SDL feature request normal
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new aspect correction SDL defect normal
#11181 ZVISION Audio is clipping new zork zvision audio clipping defect normal
#11182 GUI Dialog for missing Roland MT-32 support new feature request normal
#11199 BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting new Cloud Saves defect normal
#11201 BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm new defect normal
#11203 BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. new defect normal
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully new feature request normal
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly new defect normal
#11240 CRYO: Misuse of packed structs new defect normal
#11245 CLOUD: Saves sync triggered twice in a row after saving new defect normal
#11257 CLOUD: Issue with case sensitive filesystems new defect normal
#11267 TOLTECS: Sprite residues left behind on ego walking new defect normal
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new "Other" input sev- defect normal
#11286 NEVERHOOD: Is the game running slower than it should? new defect normal
#11295 BLADERUNNER: save games may not work on macOS Catalina new saving fails, macOS Catalina defect normal
#11324 MADE: Return to Zork - ReelMagic / MPEG game variant new unknown-game defect normal
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new flee, waypoint, pathfinding defect normal
#11353 SCI: Hangs on Load of GK2 with subtitles patch on 3DS new defect normal
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new stereo audio hourglasses defect normal
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new bug loop prison entrance intro defect normal
#11356 SCI: LSL6 Mac (floppy) requires native Mac menubar new defect normal
#11358 BACKENDS: 3DS - Blurry text in KQ6 new defect normal
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new monkey island, scrolling, cursor, segacd, mi1 defect normal
#11365 BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita new defect normal
#11366 SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports new defect normal
#11367 WEB: I18N and punctuation improvements pending web, I18N, internacionalization, translation IlDucci feature request normal
#11369 GNAP: Can't move car new GNAP, Android defect normal
#11374 BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet new defect normal
#11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 new Blade Runner, Wii, freeze defect normal
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new audio defect normal
#11414 WEB: Bug Tracker - Can't log out new defect normal
#11418 SCI: QfG3 - enhance game with keyboard shortcuts new shortcuts feature request normal
#11419 SCI: QfG3 - losing local money with the money exchanger new money defect normal
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new saving, platform dependant I/O access defect normal
#11428 macOS: Change default savegame location for macOS new saving feature request normal
#11432 SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference new defect normal
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new King's Quest 4 Amiga sounds and Munt Support feature request normal
#11452 MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms) new defect normal
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new amiga defect normal
#11462 IOS: Apple Magic Keyboard support new magic keyboard, touchpad, ipad feature request normal
#11479 NEVERHOOD: Game crashes at certain scene pending sev- defect normal
#11487 ULTIMA6: German patch version is not in German language new Ultima defect normal
#11496 VOYEUR: lock screen doesn't show last play time new lock screen play time defect normal
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new 7th guest 25th anniversary defect normal
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues new iigs 2gs cycle defect normal
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new dreammaster defect normal
#11517 GLK: ZCode - Layout errors in Z8 Anchorhead new defect normal
#11518 GLK: ZCode - status line has no left margin new dreammaster defect normal
#11519 GLK: text is low resolution on macOS retina display new MacOSX defect normal
#11520 ScummGlk has no text configuration options new feature request normal
#11521 GLK: ZCode - loses scrollback from time to time new defect normal
#11525 BACKENDS: PSP VITA - Discworld II crash in university garden new defect normal
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new defect normal
#11533 BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic) new defect normal
#11535 GOB: Goblin Quest 3 - Head of ego partly vanishes new defect normal
#11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload new defect normal
#11539 CRUISE: Add Amiga sound support new feature request normal
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