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Ticket Summary Status Owner Type Priority Created
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal 6 weeks
#14952 OpenGL darker colors depth (Contrast) new defect normal 7 weeks
#14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow new defect normal 9 months
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new defect normal 11 months
#14348 GFX: Flickering with enabled Gsync/VRR new defect normal 13 months
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL new feature request normal 15 months
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new defect normal 20 months
#13464 SDL: In-game menu for 3D games shows no cursor on some systems new defect normal 2 years
#13461 SDL: Stretched in full screen new defect normal 2 years
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new defect normal 2 years
#13073 BACKENDS: SDL: Strange initSizeHint() behavior new defect normal 2 years
#12846 BACKENDS: Screenshot can contain OSD message from previous screenshot new defect normal 3 years
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF new defect normal 3 years
#11860 Add information to the dumped (mostly OpenGL) context new feature request normal 3 years
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new defect normal 5 years
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request normal 5 years
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