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Ticket Summary Status Owner Type Priority Component
#9813 SCI: SQ4: Button audio for fast repeated click missing new defect low Engine: SCI
#9818 SCI: Torin: ASTHENIA path finding issues new defect normal Engine: SCI
#9846 SCI: PQ4: Can't leave morgue by clicking on car new defect low Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue new defect low Engine: SCI
#9853 SCI: PQ4: Repeated speech talking to barbie new defect low Engine: SCI
#9872 BASS: Add saved game details new enhancement low Engine: Sky
#9940 SCUMMVM: Numpad Initially Off new defect low Port: Win32
#9944 SCI: KQ5: Crispin Area Pathfinding Loop new defect low Engine: SCI
#9953 SCI: LB2: Voice Continues after loading another game new defect low Engine: SCI
#9987 SCI: SQ5: Spacebar Pathing Issues new defect low Engine: SCI
#9988 SCI: SQ5: Weird Glitch on Kiz new defect low Engine: SCI
#10004 Android: Virt Keyboard modifier keys inconsistent after reopening keypad new defect high Port: Android
#10010 IHNM: Ellen Scenario Anubis problems at end new defect normal Engine: SAGA
#10012 IHNM: End game area easy to get stuck near beginning new defect normal Engine: SAGA
#10013 IHNM: Benny eating the child shouldn't be good new enhancement low Engine: SAGA
#10197 SCI: Shivers1: Add saving via GMM new enhancement normal Engine: SCI
#10198 SCUMM: INDY4: Explored rooms in maze have question marks appear briefly new defect low Engine: SCUMM
#10205 SCI: SCI Quest fan game crashes on start new defect normal Engine: SCI
#10221 SCI: KQ7 v1.4 Bad view priority, Ego behind curtain, Chapter 5 new defect low Engine: SCI
#10224 SCI: Lighthouse: Hitting Roost bird with rock has bad sound new defect low Engine: SCI
#10226 SCI: Lighthouse: Animation of the robot arm is played twice when opening the safe new defect low Engine: SCI
#10231 SCI: Lighthouse: Poor sound effect when train is stopping on it on new defect low Engine: SCI
#10232 SCI: Lighthouse: Bad sound effect when clipping train rails new defect low Engine: SCI
#10237 SCI: Lighthouse: Sound issues when fixing train junction box new defect low Engine: SCI
#10238 SCI: Lighthouse: Sound repeating when raising/lowering train platform new defect low Engine: SCI
#10254 SCI: PQ3: Upcoming turns don't update when speeding new defect normal Engine: SCI
#10255 SCI: PQ3: Doctor talks too fast new defect low Engine: SCI
#10256 SCI: PQ3: Clicking too high on door causes ego to go somewhere else new defect low Engine: SCI
#10265 SCI: Lighthouse: Missing birds when turning right new defect low Engine: SCI
#10286 SDL: GMM and game resolution doesn't scale together for enhanced graphics on small screens new defect normal GUI
#10299 BACKENDS: Retropie: SDL Cursor flashes in corner pending digitall defect normal Ports
#10300 SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle new defect normal Ports
#10310 AGOS: Waxworks: Pressing M doesn't mute music new defect low Engine: AGOS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new enhancement low Engine: AGOS
#10336 Android: Build with virtual keyboard enabled new defect normal Port: Android
#10341 Android: No modern renderers new defect normal Port: Android
#10347 Pegasus: Unknown version new defect normal Engine: Pegasus
#10366 SDL: Reacquire joystick when reconnected new bgK defect normal --Other--
#10369 SAGA: ITE: Alamma Door hotspot difficulties new defect normal Engine: SAGA
#10382 GOB: LIT: Loading save in boat closet shows wrong palette new defect low Engine: Gob
#10383 GOB: LIT: Cursor flashes when talking to Dalia new defect low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area new defect low Engine: Gob
#10395 FULLPIPE: Stuck when teleportating to foot new defect normal Engine: Fullpipe
#10396 FULLPIPE: Rolling bridge is a wrong state new defect normal Engine: Fullpipe
#10397 FULLPIPE: Memory leak when loading a saved game new defect low Engine: Fullpipe
#10439 BASS: vkeybd only allows 1 keyboard input at a time new defect low Engine: Sky
#10523 TITANIC: SGT Room Transition video has black spots new defect low Engine: Titanic
#10535 DOCS: Update style guide for naming of functions and template types new enhancement normal Documentation
#10557 MOHAWK: MYST: Thumbnail has black top and bottom new defect low Engine: Mohawk
#10566 ZVISION: ZGI: Adding DVD version shows windows engine id new defect normal Engine: ZVision
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new defect normal Engine: Mohawk
#10578 MOHAWK: MYST: Matches and Held pages new defect low Engine: Mohawk
#10593 MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list new defect normal Engine: Mohawk
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals new defect low Engine: Tinsel
#10659 TINSEL: DW1: Act4 hidden city guards crash new defect normal Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new defect low Engine: Tinsel
#10663 GROOVIE: T7G: Cannot finish game pending digitall defect normal Engine: Groovie
#10698 OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen new defect normal Port: Linux
#10728 MOHAWK: MYST: ES: Marker instructions wrong new defect normal Engine: Mohawk
#10923 Wiki: Pajama Sam's Sock Works Datafiles new defect normal Web
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