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Ticket Summary Status Owner Type Priority Component
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending athrxx defect normal Engine: SCUMM
#17079 TTS: Text to speech does not work for certain tabs in Game Options and Global Options pending lephilousophe defect normal GUI
#17094 GUI: Several tooltips do not work pending lephilousophe defect normal GUI
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new neuromancer defect normal Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer defect normal Engine: Hypno
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new defect normal Engine: Bladerunner
#12435 SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM new defect normal Engine: SAGA
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new defect normal Engine: AGS
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled new defect normal Engine: SCUMM
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side new defect low Engine: TwinE
#13187 AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent new defect normal Engine: AGS
#13371 SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin new feature request low Engine: SCUMM
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier new defect low Engine: AGS
#13502 TOON: Demo is missing a short animation from first screen new defect normal Engine: Toon
#13544 TOON: Flux does not stop dancing when used on Cabinet new defect normal Engine: Toon
#13580 GUI: File browser should start from selected path new feature request normal GUI
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request normal GUI
#14371 CLOUD: Server's IP interface is sometimes from a virtual adapter new defect normal Cloud
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new feature request normal Engine: SCUMM
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options new defect normal Engine: SCUMM
#15210 GUI: GMM: Mouse cursor is offset when screen is shaking new defect normal GUI
#15333 GROOVIE: T11H: Implement support for spooky animation mode new feature request normal Engine: Groovie
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth new feature request normal Engine: Groovie
#15340 GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button new defect normal GUI
#15356 AGS: Implement custom keymapper for a selection of games new feature request high Engine: AGS
#15403 SHERLOCK: Mouse clicks may be ignored new defect normal Engine: Sherlock
#15496 GUI: Text glitches in low resolution mode new defect normal GUI
#15687 AGI: KQ3: Pause on command textbox accepts fewer characters than required for spells new feature request normal Engine: AGI
#15689 NGI: DEMO: Full Pipe Russian 97 demo from the ScummVM demos page does not load new defect normal Engine: NGI
#15808 ANDROID: LSL6: Click and hold touch gesture works as click and then click and hold new defect normal Port: Android
#16118 GUI: Visual glitch in achievements tab on the vertical scrollbar in windowed mode new defect normal GUI
#16134 AGI: KQ3: Support misprinted spells from some collection's manuals new feature request normal Engine: AGI
#16464 GUI: Black screen after "change" from Grid View in High resolution to List View in Low Res (more easily triggered on Android with changing orientation) new defect normal GUI
#16558 DIRECTOR: Dark Eye Launch menu saved games listing issues including a memory leak new defect normal Engine: Director
#16563 DIRECTOR: The Dark Eye - (ORIGINAL BUG) Music issue on main menu screen new defect normal Engine: Director
#16565 DIRECTOR: The Dark Eye - Wrong palette colors used after returning from main menu new defect normal Engine: Director
#16586 PHOENIXVR: NECRONOMICON: Steam English version detects an additional false positive new defect normal Engine: PhoenixVR
#16621 CHEWY: Popping sound at the end of every speech new defect normal Engine: Chewy
#16623 CHEWY: Missing arrow graphic from active item cursor new defect normal Engine: Chewy
#16624 CHEWY: Some game hotkeys do not work new defect normal Engine: Chewy
#16835 GUI: ICONS: Cannot delete the downloaded icons from ScummVM launcher new defect normal GUI
#17002 CHAMBER: Assertion fault when launching the CGA version of Chamber of the Sci-Mutant Priestess new defect normal Engine: Chamber
#17003 CHAMBER: Crash (Segmentation fault) when explicitly setting the renderer to anything other than EGA for the EGA version new defect normal Engine: Chamber
#17040 GUI: Filtering games list effectively clears selected game even if the selected game matches filter new defect normal GUI
#17041 GUI: Editing Game Options while having an active filter sometimes results in clearing the game selection new defect normal GUI
#17054 M4: Orion Burger: Hitting Esc key when the game launches causes ScummVM to hang new defect normal Engine: M4
#17077 TTS: Text to speech won't work when the selection list is filtered new defect normal GUI
#17080 TTS: Text to speech does not work for the Help screens and the Credits screen new defect normal GUI
#17081 TTS: The text <default> is either muted or not quite right when read out new defect normal GUI
#17082 AGS: DETECTION: Unknown game variant for The Crimson Diamond new defect normal Engine: AGS
#17089 KINGDOM: The ScummVM demo version is not supported new defect normal Engine: Kingdom
#17143 ANDROID: Support joystick movement for the virtual gamepad new feature request normal Port: Android
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