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Results (1 - 100 of 822)

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Ticket Summary Status Owner Type Component Priority
#2538 SCUMM: MM (NES) - Sound glitches new defect Engine: SCUMM normal
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new feature request Engine: SCUMM normal
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new Kirben defect Engine: AGOS normal
#4388 AGI: Incorrect CGA palette new sev- defect Engine: AGI normal
#4480 SAGA: ITE - Graphics glitches in rat cave new defect Engine: SAGA normal
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new defect Engine: SCUMM normal
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy defect Engine: Gob normal
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy defect Engine: Gob normal
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy defect Engine: Gob normal
#4687 SAGA: ITE - Jail bug after speaking to Shiala new defect Engine: SAGA normal
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new defect Engine: SCUMM normal
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy defect Engine: Gob normal
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres defect Engine: Parallaction normal
#4926 TOOLS: descumm "} else {" blocks new defect Tools normal
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs new Kirben defect Engine: AGOS normal
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new athrxx defect Port: Mac OS X normal
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy defect Engine: Gob normal
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new defect Engine: Gob normal
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy defect Engine: Gob normal
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy defect Engine: Gob normal
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke defect Engine: Gob normal
#5638 SAGA: IHNM - Animations speed/sequence is off new defect Engine: SAGA normal
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke defect Engine: Hugo normal
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz defect Engine: AGI normal
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new zeldin defect Port: Dreamcast normal
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- defect Engine: SAGA normal
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy defect Engine: Gob normal
#5828 SAGA: IHNM - Character selection animations often miss a frame new defect Engine: SAGA normal
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new bluegr defect Engine: AGOS normal
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy defect Engine: Gob normal
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new defect Engine: Tinsel normal
#6046 AGOS: SIMON1DOS French Barman Animation Glitch new defect Engine: AGOS normal
#6050 AGOS: SIMON1 DOS French Animation glitch new defect Engine: AGOS normal
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke defect Engine: Hugo normal
#6143 AGOS: Simon 1 - Random Screen Fade Glitch new defect Engine: AGOS normal
#6149 SCUMM/HE: Blue's Clues Art Time is not completable new defect Engine: SCUMM normal
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches new defect Engine: SCUMM normal
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new defect Engine: Toltecs normal
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben defect Engine: AGOS normal
#6271 TINSEL: DW1 - Can't take custard book new bluegr defect Engine: Tinsel normal
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv defect Engine: Toon normal
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new defect Engine: Gob normal
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new defect Engine: Gob normal
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie defect Engine: Tony normal
#6392 TSAGE: BF - Animation jitter after entering police station new defect Engine: TsAGE normal
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit new defect Engine: Tinsel normal
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek defect Engine: Draci normal
#6431 MADE: RTZ demo freezes new defect Engine: MADE normal
#6442 MADE: RTZ - Video A/V sync broken new defect Engine: MADE normal
#6453 WME: Rosemary - Text glitch new somaen defect Engine: Wintermute normal
#6459 GROOVIE: T7G Enhanced Music Files Block CD Audio new defect Engine: Groovie normal
#6466 TSAGE: Ringworld2 - In-game menu different from the original new defect Engine: TsAGE normal
#6495 TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong new defect Engine: TsAGE normal
#6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld new defect Engine: TsAGE normal
#6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door new defect Engine: TsAGE normal
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes new defect Engine: Wintermute normal
#6541 WME: Theora A/V Sync drifts new somaen defect Video normal
#6569 WME: Rhiannon - Animation freeze of the final outtro new defect Engine: Wintermute normal
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new DrMcCoy defect Engine: Gob normal
#6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute new defect Engine: TsAGE normal
#6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off new defect Engine: TsAGE normal
#6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair new defect Engine: TsAGE normal
#6632 TOUCHE / IOS: Several Animations are missing new defect Engine: Touche normal
#6633 TSAGE: Ringworld2 - Cursor doesn't always update properly new defect Engine: TsAGE normal
#6649 WME: 5MA - wasps animation is too slow new somaen defect Engine: Wintermute normal
#6652 WME: white chamber - bot flickers when changing directions new somaen defect Engine: Wintermute normal
#6653 WME: white chamber - slow scrolling new somaen defect Engine: Wintermute normal
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click new defect Engine: Gob normal
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new defect Engine: Gob normal
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new defect Engine: Gob normal
#6716 Implement descriptive error message on save failure new feature request --Other-- normal
#6722 WME: The Kite - Script runtime errors new somaen defect Engine: Wintermute normal
#6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM new defect Engine: SCUMM normal
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory new defect Engine: ZVision normal
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) new defect Engine: ZVision normal
#6808 ZVISION: Sound distortion in Zork Nemesis end credits new defect Engine: ZVision normal
#6809 BASE: FSNode's getParent()->getName() is inconsistent. new defect --Other-- normal
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect Engine: MADS normal
#6836 TONY: Pathfinding bug/Tony walking in place new defect Engine: Tony normal
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading new defect Engine: AGOS normal
#6867 TOON: Missing Flux animation when asking him to open cupboard new defect Engine: Toon normal
#6869 TOON: Wrong talk animation after Jim's gym demonstration new defect Engine: Toon normal
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché new defect Engine: Touche normal
#7003 TOON: Flux Glitch (Lab) new defect Engine: Toon normal
#7012 SHERLOCK: volume settings don't work new dreammaster defect Engine: Sherlock normal
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new feature request Engine: SCUMM normal
#7047 TINSEL: DW - Graphic Glitch when opening inventory new defect Engine: Tinsel normal
#7048 MADE: RTZ - Second menu on rotten meat for vultures. new defect Engine: MADE normal
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off new defect Engine: AGI normal
#7054 MADS: Flickering Doors new defect Engine: MADS normal
#7055 MADS: Intro: Annoying sond new defect Engine: MADS normal
#7056 MADS: Console: warnigs SFX new defect Engine: MADS normal
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new feature request Engine: TsAGE normal
#7140 SCI: QFG3 - Incorrect Keyboard Movement new defect Engine: SCI normal
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new defect Engine: Mohawk normal
#7155 SCI: Differences in the pathfinding algorithm new defect Engine: SCI normal
#7180 TOUCHE: Incorrect position of main character animation new defect Engine: Touche normal
#7182 LURE: DOS/ITALIAN - stuck characters new defect Engine: Lure normal
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request Port: Dreamcast normal
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request Audio: MT32 normal
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