#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14740 |
SCUMM: Incorrect special keyboard commands in Help dialog
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
pending
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
new
|
|
defect
|
normal
|
GUI
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
|
|
defect
|
normal
|
Port: iOS
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
new
|
|
feature request
|
normal
|
Port: iOS
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
|
defect
|
normal
|
Port: Win64
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
|
feature request
|
normal
|
Engine: Ultima
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
|
defect
|
normal
|
Engine: Sword2
|
#14805 |
TWINE: black screen after snow lift cutscene
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
|
defect
|
normal
|
Engine: Pink
|
#14816 |
Cleanup feature
|
new
|
|
feature request
|
normal
|
Common
|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
|
new
|
|
defect
|
normal
|
Port: Win64
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu
|
new
|
lotharsm
|
defect
|
normal
|
Engine: Director
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
|
defect
|
normal
|
Port: Android
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#14839 |
ULTIMA8: Bad render order on barrel at docks
|
new
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
|
defect
|
normal
|
Common
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
|
defect
|
normal
|
Common
|
#14854 |
DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14859 |
GLK: Glulxe - Crash when saving in Counterfeit Monkey
|
new
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#14860 |
SCUMM: Remove continuity error in toupee scene in SAMNMAX
|
pending
|
dwatteau
|
feature request
|
normal
|
Engine: SCUMM
|
#14865 |
SWORD1: Unknown French variant (2.7.1 and 2.8.0)
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
|
defect
|
normal
|
Port: Win32
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
|
defect
|
normal
|
Common
|
#14880 |
SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
|
defect
|
normal
|
Port: Android
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#14889 |
SWORD1: Broken Sword 1 w/ Subtitles AddOn no longer detected
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
new
|
|
defect
|
normal
|
Port: Android
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
|
defect
|
normal
|
Ports
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
|
defect
|
normal
|
Graphics
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
|
feature request
|
normal
|
Graphics
|
#14963 |
TeenAgent Czech Language support not working
|
new
|
|
defect
|
normal
|
Engine: TeenAgent
|
#14981 |
Unknown game variant for tinsel
|
pending
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
|
defect
|
normal
|
Graphics: Scalers
|
#14992 |
Application window GUI not resized on Linux
|
new
|
|
defect
|
normal
|
Port: Linux
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
|
defect
|
normal
|
GUI
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
|
defect
|
normal
|
Port: Win64
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
|
defect
|
normal
|
Common
|
#15014 |
"MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
|
new
|
|
defect
|
normal
|
Audio: MT32
|
#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
|
new
|
|
defect
|
normal
|
--Unset--
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
|
defect
|
normal
|
GUI
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
|
defect
|
normal
|
Port: PS3
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
|
defect
|
normal
|
Engine: Plumbers
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15026 |
SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN)
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
|
defect
|
normal
|
Tools
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
|
defect
|
normal
|
Port: Win64
|
#15053 |
BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform?
|
new
|
|
defect
|
normal
|
Port: AmigaOS4
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
|
defect
|
normal
|
Audio
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
|
feature request
|
normal
|
Engine: Tetraedge
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
|
defect
|
normal
|
Port: Mac OS X
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
|
defect
|
normal
|
Engine: Groovie
|
#15089 |
SWORD1: Unknown game variant
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
|
new
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|