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Results (101 - 200 of 8614)

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Ticket Summary Owner Type Priority Component Version
#6748 TINSEL: Discworld II Save Naming Crash csnover defect blocker Engine: Tinsel
#6820 Crash to console collecting last stones under church csnover defect blocker Engine: Dreamweb
#6999 SWORD25: Segfault on loading Broken Sword 2.5 savegame wjp defect blocker Engine: Sword25
#7011 RINGWORLD2: Deadlock in the sound code csnover defect blocker Engine: TsAGE
#7018 SWORD25: use of uninitialised memory when saving a game bgK defect blocker Engine: Sword25
#7085 Neverhood Russian version bug (BlbArchive::load() Error during decompression) sev- defect blocker Engine: Neverhood
#7105 DEBIAN: Dist files not usable. csnover defect blocker Port: Linux
#7170 PRINCE: Casting away const-ness without an explicit const_cast sev- defect blocker Engine: Prince
#7171 SWORD25: Casting away const-ness without an explicit const_cast digitall defect blocker Engine: Sword25
#9556 TOOLS: DeGob linker error unkown defect blocker Ports
#9598 SDL: write access violation with OSD when updating screen bgK defect blocker --Other--
#9627 Lands Of Lore - game crashes in Catwalk Caverns wjp defect blocker Engine: Kyra
#9653 FULLPIPE: Irregular crash when starting csnover defect blocker Engine: NGI
#9654 FULLPIPE: Memory leak sev- defect blocker Engine: NGI
#9657 FULLPIPE: Memory leak on full version sev- defect blocker Engine: NGI
#9733 KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed. csnover patch blocker Engine: Kyra
#9762 SCI: KQ7: Video playback is incorrect csnover defect blocker Engine: SCI
#9779 SCI: Torin: Crash at null void csnover defect blocker Engine: SCI
#9793 SCI: GK1: Problem with speech toggle csnover defect blocker Engine: SCI
#9797 SCI: Torin: Access violation on script.20700 csnover defect blocker Engine: SCI
#9843 SCI: KQ7 Win ES: White is drawn as black in videos csnover defect blocker Engine: SCI
#9849 SCI:PQ4: Progress blocking, showing barbie the shoe doesn't register m-kiewitz defect blocker Engine: SCI
#9855 SCI: PQ4: Spaceship collision with asteroids not working wjp defect blocker Engine: SCI
#9856 SCI: PQ4: Missing implementation for HShutterOut transition csnover defect blocker Engine: SCI
#9857 SCI: GK2: Character Graphic Glitches in Opera basement csnover defect blocker Engine: SCI
#9868 Titanic: Starship Titanic: Can't board ship dreammaster defect blocker Engine: Titanic
#9999 TITANIC: Parrot does not eat hot mustard chicken dreammaster defect blocker Engine: Titanic
#10024 ANDROID: Black screen hang on start up csnover defect blocker Port: Android
#10039 SCI: PHANT2: TextView::setText Crash when changing security level of deceased csnover defect blocker Engine: SCI
#10084 TITANIC: crash in music room after starting music dreammaster defect blocker Engine: Titanic
#10116 MM C64 DEMO: Attempting to display the original save/load screen causes a crash. sev- defect blocker Engine: SCUMM
#10154 MSVC 2015 - SCI does not build, STATIC_ASSERT broken? csnover defect blocker Engine: SCI
#10165 SCI: PHANT2: Movies volume too low csnover defect blocker Engine: SCI
#10177 TITANIC: Can't leave service elevator dreammaster defect blocker Engine: Titanic
#10182 SCI: LSL7: Clicks in audio when playing looping sounds csnover defect blocker Engine: SCI
#10274 TITANIC: DE: Invalid Wave file when going to bottom of keel dreammaster defect blocker Engine: Titanic
#10321 FULLPIPE: Hardlock when stepping onto stool sev- defect blocker Engine: NGI
#10322 FULLPIPE: Map screen, array OOB access bgK defect blocker Engine: NGI
#10324 FULLPIPE: Broken saves - Inventory items turn into balls bgK defect blocker Engine: NGI
#10330 FULLPIPE: Credits, use after free sev- defect blocker Engine: NGI
#10332 App crashes on close, or with MT-32 active at game start criezy defect blocker GUI
#10349 GOB: URBAN: GMM cursor graphic glitch csnover defect blocker Engine: Gob
#10350 GOB: URBAN: Return to launcher causes crash csnover defect blocker Engine: Gob
#10351 GOB: URBAN: Qutting via GMM causes crash csnover defect blocker Engine: Gob
#10365 SAGA: ITE: Crash when talking to Sist eriktorbjorn defect blocker Engine: SAGA
#10392 SCI: PQ4: stopping with debugging console in front of kitty club dafioram defect blocker Engine: SCI
#10427 BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games lotharsm defect blocker Port: Android
#10510 SHERLOCK: Scalpel quits when trying to load uncompressed animations dreammaster defect blocker Engine: Sherlock
#10568 SCI: PHANT1: Crash on startup rsn8887 defect blocker Engine: SCI
#10625 Riven Game in School not crashing on the second turn bgK defect blocker Engine: Mohawk
#10629 GUI: Crash when clicking options criezy defect blocker GUI
#10687 QFG3&QFG4 crash on save tomasz89 defect blocker Engine: SCI
#10861 COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329! bluegr defect blocker Engine: Composer
#10943 SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo dreammaster defect blocker Engine: Sherlock
#10969 SCI: LB2: Floppy version broken by recent commit bluegr defect blocker Engine: SCI
#11034 BLADERUNNER: Linux crash on load game antoniou79 defect blocker Engine: Bladerunner
#11113 XEEN: Crash when entering Volcano Cave Level 2 dreammaster defect blocker Engine: MM: Xeen
#11197 MAC OS X: 64bit v2.1.0 release crashes when interacting with keyboard. criezy defect blocker Port: Mac OS X
#11214 GUI: Saving a game crashes in tile mode bgK defect blocker GUI
#11217 BUILD: --enable-release enables updates even on unsupported systems sev- defect blocker Common
#11260 MAC OS X: App incomplete when launched on OS X 10.5.8. criezy defect blocker Port: Mac OS X
#11546 TONY: Unknown game variant for Tony Tough dreammaster feature request blocker Engine: Tony
#11567 GLK: Every game - Quits after ten minutes dreammaster defect blocker Engine: GLK
#11589 Blazing Dragons: Crash at Stonehenge Rescue Knights scene yuv422 defect blocker Engine: Dragons
#11635 ANDROID: Backend failed to instantiate event manager ccawley2011 defect blocker Port: Android
#11684 NUVIE: QueuingAudioStreamImpl dreammaster defect blocker Engine: Ultima
#11771 PRINCE: conversation with the priest bug sev- defect blocker Engine: Prince
#12016 BASE: GMM features crash when using uncached plugins and dynamic detection ccawley2011 defect blocker --Unset--
#12343 DS: Hangs in audio heavy sections ccawley2011 defect blocker Port: NDS
#12390 AGS: Quest for Glory II Remake: Saving from the game's save screen, overwrites 2nd slot criezy defect blocker Engine: AGS
#12497 PSP: Nightly build does not start on physical PSP-1000 rsn8887 defect blocker Port: PSP
#12768 GUI: Inconsistent default scaler behaviour criezy defect blocker GUI
#12808 SCI: Police Quest: SWAT crashes in DEV version bluegr defect blocker Engine: SCI
#12826 ACCESS: Amazon - Access.dat seems to be borked dreammaster defect blocker Engine: Access
#12847 HQ filter broken when applied as a global setting criezy defect blocker Graphics
#12850 Unable to save games in some (all?) engines criezy defect blocker --Unset--
#13263 Cursor handling: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect blocker Engine: Hypno
#13309 Crash: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect blocker Engine: Hypno
#13319 SCUMM: FT: Segfault after journalist escape cutscene AndywinXp defect blocker Engine: SCUMM
#13413 COMMON: Systematic crash after adding any new game in 2.6.0git sev- defect blocker Common
#13507 GUI: Bad scaling behaviour in new icons GUI sev- defect blocker GUI
#13566 COMMON: Partially downloaded icon sets cannot be redownloaded sev- defect blocker Common
#13567 COMMON: Crash when clicking "Hide" while downloading icons lotharsm defect blocker Common
#13669 CHEWY: ScummVM hard crashes to console bluegr defect blocker Engine: Chewy
#13671 CHEWY: Hotspots of interacted items vanish due to saving bluegr defect blocker Engine: Chewy
#13810 TINSEL: Some items can't be placed in inventory in Discworld in version 2.6.0 somaen defect blocker Engine: Tinsel
#13874 MOHAWK: MYST: Unable to interact with main menu BLooperZ defect blocker Engine: Mohawk
#13929 SAGA: The Windows version of Inherit the Earth doesn't start without OPL3 support ccawley2011 defect blocker Engine: SAGA
#13965 SCUMM: DIG: Crash with Japanese version of The Dig athrxx defect blocker Engine: SCUMM
#13996 AGS: Clicking in dialogue is treated as a double-click, resulting in skipped dialogue tag2015 defect blocker Engine: AGS
#14002 SAGA: IHNM: Can't load Windows scream.res on macOS anymore dwatteau defect blocker Engine: SAGA
#14013 SWORD1: Detection entries seem kind of broken sev- defect blocker Engine: Sword1
#14157 TINYGL: Significant increase in memory usage aquadran defect blocker Graphics
#14451 French translation game variant for ultima PushmePullyu patch blocker Engine: Ultima
#14611 SIGSEGV in Scumm::ScummEngine::syncSoundSettings() sev- defect blocker Engine: SCUMM
#14614 SCUMM: SIGSEGV in Scumm::ScummEngine_v5::saveLoadWithSerializer(Common::Serializer&) AndywinXp defect blocker Engine: SCUMM
#14615 BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int) sev- defect blocker Engine: BBVS
#14665 MOHAWK: MYST: Crash at Fortress Simulator When Doing A Complete Rotation sluicebox defect blocker Engine: Mohawk
#14710 GUI: HelpDialog does not handle resizes sev- defect blocker --Unset--
#14748 TETRAEDGE: The expected pixel format is not provided to the Theora decoder mduggan defect blocker Engine: Tetraedge
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