Custom Query (1224 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1101 - 1200 of 1224)

2 3 4 5 6 7 8 9 10 11 12 13
Ticket Summary Status Owner Type Priority Component
#11645 GUI: "New save" button still enabled when all save locations are used new defect low GUI
#11693 DRAGONS: dust cloud in library new defect low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long new defect low Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game new defect low Engine: Dragons
#11724 SWORD25: Slow video and out of synch audio on old Android devices new defect low Engine: Sword25
#11766 GRIM: EMI - french version shows english subtitles new defect low Engine: Grim
#11790 EMI: Some text is split incorrectly new defect low Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced new defect low Engine: Grim
#11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line new defect low Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year new defect low Engine: Grim
#11804 GRIM: Issue with Toto new defect low Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket new defect low Engine: Grim
#11822 EMI: Guybrush walks through tourist body new defect low Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) new defect low Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL new defect low Engine: Grim
#11881 MYST3: wrong texts on letters in Polish version new defect low Engine: Myst3
#11889 STARK: No dedicated "listKnowledges" command new defect low Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths new defect low Engine: Stark
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? new defect low Engine: Sword2
#12019 ULTIMA8: Bentic talks to himself during conversation new defect low Engine: Ultima
#12059 GRIM: Grim Fandango always overrides savegame path new defect low Engine: Grim
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek defect low Engine: Petka
#12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely new defect low Engine: Grim
#12302 ULTIMA4: Moongate remains on screen new defect low Engine: Ultima
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new dreammaster defect low Engine: Ultima
#12316 Configurable quick buttons for the Android and IOS ports new feature request low GUI
#12480 ULTIMA4:: sound FX loops new defect low Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work new defect low Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character new defect low Engine: Ultima
#12537 AUDIO: Support hardware OPL on Windows new feature request low Audio
#12554 SCUMM: MM Amiga: Volume not changeable new defect low Engine: SCUMM
#12565 PRIVATE: Casebook inaccesible new neuromancer feature request low Engine: Private
#12597 3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes new defect low Engine: Mohawk
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues new defect low Engine: AGS
#12674 CGE: Soltys demos are missing new defect low Engine: CGE
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new feature request low Engine: Ultima
#12875 TWINE: rendering issues on the left side in 1920x1200 new defect low Engine: TwinE
#12890 CLOUD: NextCloud Support new feature request low Cloud
#12929 TOON: Idle animations do not loop new defect low Engine: Toon
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene new defect low Engine: Stark
#12969 GRIM: Rendering difference with OpenGL with shaders new defect low Engine: Grim
#12973 STARK: Dialogue line cut in half, stops reproducing new defect low Engine: Stark
#13016 AGS: text appears in german Gemini Rue version that shouldn't be there new defect low Engine: AGS
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new defect low Port: Android
#13077 GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched new defect low Engine: Grim
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) new defect low Engine: Grim
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new defect low Engine: Grim
#13127 GRIM: Grim Fandango - change default controller keys new feature request low Engine: Grim
#13140 GRIM: Grim Fandango, year 3 chain foreground new defect low Engine: Grim
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new defect low Engine: Grim
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game new defect low Engine: Grim
#13149 GRIM: Grim Fandango % year 4 sewer transparency new defect low Engine: Grim
#13232 Use scaler to mouse cursor new feature request low Graphics: Scalers
#13371 SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin new feature request low Engine: SCUMM
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier new defect low Engine: AGS
#13441 PARALLACTION: Nippon - Flickering objects new defect low Engine: Parallaction
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) new defect low Engine: TwinE
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) new neuromancer defect low Engine: Hypno
#13611 Retrowave is not enabled on 2.6 Windows Build new feature request low Audio
#13618 SCUMM: MM (NES) - No start splash screen nor LFG-logo new feature request low Engine: SCUMM
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr defect low Engine: Chewy
#13668 CHEWY: Cell air duct highlighted when switching full screen to window new defect low Engine: Chewy
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new defect low Engine: TwinE
#13680 CHEWY: Cinema mode buggy new defect low Engine: Chewy
#13681 CHEWY: Intro is missing black screen at end new defect low Engine: Chewy
#13685 CHEWY: Videos are glitching in and out new defect low Engine: Chewy
#13686 CHEWY: Music during many videos missing new defect low Engine: Chewy
#13687 CHEWY: Harbour in Big City 2 not playing correct music new defect low Engine: Chewy
#13689 CHEWY: No machine noise in hidden base new defect low Engine: Chewy
#13691 CHEWY: Howard is missing his helmet in Big City 2 new defect low Engine: Chewy
#13693 CHEWY: Inventory behavior quick action new defect low Engine: Chewy
#13695 CHEWY: Cyber-Crown hotspot already active before Surimy new defect low Engine: Chewy
#13696 CHEWY: Dugout race Chewy not moving new defect low Engine: Chewy
#13697 CHEWY: Menu hotkey new defect low Engine: Chewy
#13702 CHEWY: Game gets unresponsive in certain situations new defect low Engine: Chewy
#13741 [Homepage] Please add a sub-URL, called "/statistics" and/or "/stats" new feature request low Web
#13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) new defect low Engine: TwinE
#13819 TWINE: FunFrock’s HQ Safe (original bug) new defect low Engine: TwinE
#13872 TWINE: minor wording issue - german translation (original bug) new defect low Engine: TwinE
#13938 RISCOS: Investigate support for building with EABI toolchains? new feature request low Port: RISC OS
#13949 WME3D: Limbo of the Lost - sprite color and transparency issue new defect low Engine: Wintermute
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new defect low Engine: AGS
#14009 SCUMM: Potential script errors at Lou's Loans in ZAK pending dwatteau feature request low Engine: SCUMM
#14018 AGS: Blackwell Legacy (old version & demo) issues new defect low Engine: AGS
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new defect low Engine: mTropolis
#14048 SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos new defect low Engine: SCUMM
#14160 GRIM: Patched installers are required even with pre-patched installations new defect low Engine: Grim
#14161 ENGINES: Allow running multi-CD games directly from the original discs new feature request low Common
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo new defect low Engine: AGS
#14301 TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work new defect low Engine: Tetraedge
#14311 ULTIMA8: Disappearing Stepping Stone new defect low Engine: Ultima
#14314 ULTIMA8: Stacked sorcery reagents do not display number new feature request low Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport new feature request low Engine: Ultima
#14441 BACKENDS: Add abstraction for read/write locks new feature request low Ports
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable new BJNFNE defect low Engine: Gob
#14629 CGE: Soltys freezes when pressing F1 in the intro new defect low Engine: CGE
#14694 SCI: QFG4: Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9 new defect low Engine: SCI
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new defect low Engine: SCUMM
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new defect low Engine: SCI
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new defect low Engine: Director
2 3 4 5 6 7 8 9 10 11 12 13
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.