#14987 |
GRIM: Manny gets frozen after opening the security door
|
new
|
Grim Fandango - Italian - CD
|
|
defect
|
blocker
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
Zork, Grand Inquisitor, Music
|
|
defect
|
high
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
grim, remastered, steam, gog, md5, wip
|
|
feature request
|
high
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
new
|
unknown-game
|
|
defect
|
high
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
unknown-game
|
|
defect
|
high
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
crash on start
|
|
defect
|
high
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
unknown-game
|
|
defect
|
high
|
#14749 |
TETRAEDGE: Use BlitImages in the TinyGL renderer
|
new
|
performance
|
|
defect
|
high
|
#14862 |
SWORD2: Unknown Game Variant
|
pending
|
unknown-game
|
digitall
|
defect
|
high
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
skips, stutters, pops, audio, buffer
|
|
defect
|
high
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
original
|
bluegr
|
defect
|
normal
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
draw order
|
Strangerke
|
defect
|
normal
|
#6533 |
WME: Ghost in the Sheet - Freeze of final cutscenes
|
new
|
has-save-game
|
|
defect
|
normal
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
original
|
DrMcCoy
|
defect
|
normal
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
original
|
|
defect
|
normal
|
#7546 |
SCUMM: Keymapper support for Sam and Max
|
new
|
keymapper
|
agent-q
|
feature request
|
normal
|
#7569 |
AGI: Add the function keys to the keymap
|
new
|
keymapper
|
|
feature request
|
normal
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
portable
|
|
feature request
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
audio
|
|
defect
|
normal
|
#10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
audio
|
|
defect
|
normal
|
#10546 |
BACKENDS: Android - Destruction Derby not completable in Full Throttle
|
new
|
Android, controls, minigame, keymapper
|
|
defect
|
normal
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
|
new
|
sRGB Display P3 color gamut iMac
|
|
defect
|
normal
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request virtual keyboard obstruction
|
|
feature request
|
normal
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
|
aspect correction SDL
|
|
feature request
|
normal
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
aspect correction SDL
|
|
defect
|
normal
|
#11181 |
ZVISION Audio is clipping
|
new
|
zork zvision audio clipping
|
|
defect
|
normal
|
#11199 |
BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting
|
new
|
Cloud Saves
|
|
defect
|
normal
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
saving fails, macOS Catalina
|
|
defect
|
normal
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
unknown-game
|
|
defect
|
normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
#11367 |
WEB: I18N and punctuation improvements
|
pending
|
web, I18N, internacionalization, translation
|
IlDucci
|
feature request
|
normal
|
#11369 |
GNAP: Can't move car
|
new
|
GNAP, Android
|
|
defect
|
normal
|
#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
|
new
|
Blade Runner, Wii, freeze
|
|
defect
|
normal
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
audio
|
|
defect
|
normal
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
saving, platform dependant I/O access
|
|
defect
|
normal
|
#11428 |
macOS: Change default savegame location for macOS
|
new
|
saving
|
|
feature request
|
normal
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
King's Quest 4 Amiga sounds and Munt Support
|
|
feature request
|
normal
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
amiga
|
|
defect
|
normal
|
#11462 |
IOS: Apple Magic Keyboard support
|
new
|
magic keyboard, touchpad, ipad
|
|
feature request
|
normal
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
Ultima
|
|
defect
|
normal
|
#11496 |
VOYEUR: lock screen doesn't show last play time
|
new
|
lock screen play time
|
|
defect
|
normal
|
#11502 |
GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
new
|
7th guest 25th anniversary
|
|
defect
|
normal
|
#11519 |
GLK: text is low resolution on macOS retina display
|
new
|
MacOSX
|
|
defect
|
normal
|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
unknown game variant
|
|
feature request
|
normal
|
#11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
Starship Titanic
|
|
defect
|
normal
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
new
|
unknown-game
|
|
defect
|
normal
|
#11598 |
GOB3: French version works incorrectly
|
new
|
unrecognized version French, Italian, Spanish
|
|
defect
|
normal
|
#11715 |
AUDIO: Games crash on launch with FluidSynth and no soundfont
|
new
|
soundfont, FluidSynth, crash, Loom, Beneath a Steel Sky
|
|
defect
|
normal
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
new
|
obscured, hidden, inaccessible, layout
|
|
defect
|
normal
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
Rime Age, Myst Rime
|
|
feature request
|
normal
|
#11932 |
Android TV support
|
new
|
androidtv
|
|
feature request
|
normal
|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
Localization
|
|
feature request
|
normal
|
#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
Ultima IV, Graphics
|
|
defect
|
normal
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
Myst bitmap
|
tag2015
|
defect
|
normal
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
missing graphics effects SpyFox Cheese Chase
|
|
defect
|
normal
|
#12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
|
steam macos
|
|
feature request
|
normal
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
|
pending
|
android touch mouse cursor snap top left
|
lephilousophe
|
defect
|
normal
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
blade runner 3ds n3ds video cutscenes
|
|
defect
|
normal
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
new
|
illusions,duckman,crash,actor,cursor
|
|
defect
|
normal
|
#12800 |
Add option to pass parameters to SCUMMVM on Android
|
new
|
android
|
|
feature request
|
normal
|
#12841 |
DIRECTOR: Mylk Mac crashes on startup
|
new
|
mylk-mac
|
|
defect
|
normal
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
rain, screen shake, differences
|
|
defect
|
normal
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
buried-win macOS
|
|
defect
|
normal
|
#12975 |
BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method.
|
pending
|
has-pull-request
|
criezy
|
defect
|
normal
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
scumm, loom, macintosh, mac
|
|
defect
|
normal
|
#13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
MT32, music, loop, monkey, ega
|
|
defect
|
normal
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
LOOM, CD, Talkie, Subtitles
|
|
defect
|
normal
|
#13030 |
Option to Disable Status Window
|
new
|
Status-window
|
|
feature request
|
normal
|
#13039 |
MYST3: Unknown game variant for myst3
|
new
|
unknown-game
|
|
defect
|
normal
|
#13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
Galador, Text skip, unwinnable mini game, Prince and the Coward
|
|
defect
|
normal
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
audio
|
|
defect
|
normal
|
#13122 |
TITANIC: Starship Titanic Animations Lag
|
new
|
lag, cursor, movies
|
|
defect
|
normal
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
grim, model, year 3, 2.5.0
|
|
defect
|
normal
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
big endian, BE, Myst3, AmigaOS
|
|
defect
|
normal
|
#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
Steam, Lancelot's Hangover
|
|
defect
|
normal
|
#13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
save load screen
|
|
feature request
|
normal
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
PS Vita Ultima 8
|
|
defect
|
normal
|
#13239 |
ScummVM Classic Theme: Translation into other languages.
|
new
|
Classic theme, translation, languages, update
|
|
feature request
|
normal
|
#13240 |
Improvement of subtitle visualization.
|
new
|
Subtitle, visualization, small screens, option
|
|
feature request
|
normal
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
|
defect
|
normal
|
#13260 |
Support the composite palette for PC Engine
|
new
|
PC-Engine, palette
|
|
feature request
|
normal
|
#13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
|
new
|
Galador Launcher
|
|
defect
|
normal
|
#13301 |
MD5: DIRECTOR: Unknown game: Kings of the Ice (D8)
|
new
|
unknown-game
|
jamie-marchant
|
defect
|
normal
|
#13317 |
Update aspect ratio for new iPad Mini 6 2021
|
new
|
aspect ratio ipad mini 2021
|
|
feature request
|
normal
|