| #11841 |
GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door
|
pending
|
original
|
|
defect
|
high
|
| #15621 |
REMORSE: Crusader: No Remorse hangs or crashes when jumping onto conveyor belts from certain angles
|
new
|
crash freeze jumping conveyor belts
|
|
defect
|
high
|
| #15656 |
MIDI: Add support for Nuked SC-55
|
new
|
midi, roland
|
|
feature request
|
high
|
| #16451 |
DIRECTOR: No mouse function at start menu in "The Dark Eye"
|
new
|
Dark Eye - No mouse support
|
|
defect
|
high
|
| #5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
original
|
bluegr
|
defect
|
normal
|
| #7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
| #7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
| #7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
| #7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
original
|
|
defect
|
normal
|
| #7546 |
SCUMM: Keymapper support for Sam and Max
|
new
|
keymapper
|
agent-q
|
feature request
|
normal
|
| #7569 |
AGI: Add the function keys to the keymap
|
new
|
keymapper
|
|
feature request
|
normal
|
| #9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
| #9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
portable
|
lotharsm
|
feature request
|
normal
|
| #9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
| #9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
| #9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
| #10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
audio
|
|
defect
|
normal
|
| #10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
audio
|
|
defect
|
normal
|
| #10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
| #10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
| #10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request virtual keyboard obstruction
|
|
feature request
|
normal
|
| #11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
pending
|
aspect correction SDL
|
ccawley2011
|
feature request
|
normal
|
| #11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
aspect correction SDL
|
|
defect
|
normal
|
| #11181 |
ZVISION Audio is clipping
|
new
|
zork zvision audio clipping
|
|
defect
|
normal
|
| #11199 |
BACKENDS: SWITCH: Cloud saves feature is not connecting
|
new
|
Cloud Saves
|
|
defect
|
normal
|
| #11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
unknown-game
|
|
defect
|
normal
|
| #11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
| #11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
| #11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
| #11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
| #11367 |
WEB: I18N and punctuation improvements
|
pending
|
web, I18N, internacionalization, translation
|
|
feature request
|
normal
|
| #11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
audio
|
|
defect
|
normal
|
| #11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
King's Quest 4 Amiga sounds and Munt Support
|
|
feature request
|
normal
|
| #11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
amiga
|
|
defect
|
normal
|
| #11462 |
IOS: Apple Magic Keyboard support
|
new
|
magic keyboard, touchpad, ipad
|
|
feature request
|
normal
|
| #11487 |
ULTIMA6: German patch version is not in German language
|
new
|
Ultima
|
|
defect
|
normal
|
| #11496 |
VOYEUR: lock screen doesn't show last play time
|
new
|
lock screen play time
|
|
defect
|
normal
|
| #11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
unknown game variant
|
|
feature request
|
normal
|
| #11558 |
TITANIC: Missing QSound Positional Audio
|
new
|
Starship Titanic
|
|
defect
|
normal
|
| #11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
Rime Age, Myst Rime
|
|
feature request
|
normal
|
| #11932 |
Android TV support
|
new
|
androidtv
|
|
feature request
|
normal
|
| #11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
Localization
|
|
feature request
|
normal
|
| #11949 |
ULTIMA: Missing/incorrect graphics in the main menu
|
new
|
Ultima IV, Graphics
|
|
defect
|
normal
|
| #12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
Myst bitmap
|
tag2015
|
defect
|
normal
|
| #12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
|
steam macos
|
|
feature request
|
normal
|
| #12591 |
BACKENDS: 3DS: BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
blade runner 3ds n3ds video cutscenes
|
|
defect
|
normal
|
| #12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
rain, screen shake, differences
|
|
defect
|
normal
|
| #12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
buried-win macOS
|
|
defect
|
normal
|
| #12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
gribbler, dialogue stops, audio issue
|
|
defect
|
normal
|
| #12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
scumm, loom, macintosh, mac
|
|
defect
|
normal
|
| #13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
MT32, music, loop, monkey, ega
|
|
defect
|
normal
|
| #13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
LOOM, CD, Talkie, Subtitles
|
|
defect
|
normal
|
| #13030 |
Option to Disable Status Window
|
new
|
Status-window
|
|
feature request
|
normal
|
| #13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
Galador, Text skip, unwinnable mini game, Prince and the Coward
|
|
defect
|
normal
|
| #13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
audio
|
|
defect
|
normal
|
| #13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
grim, opengl, linux, dialog, transcript, 2.5.0
|
|
defect
|
normal
|
| #13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
pending
|
grim, cutscene, year 3, 2.5.0
|
|
defect
|
normal
|
| #13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
| #13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
big endian, BE, Myst3, AmigaOS
|
|
defect
|
normal
|
| #13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
Steam, Lancelot's Hangover
|
|
defect
|
normal
|
| #13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
save load screen
|
|
feature request
|
normal
|
| #13239 |
ScummVM Classic Theme: Translation into other languages.
|
new
|
Classic theme, translation, languages, update
|
|
feature request
|
normal
|
| #13240 |
Improvement of subtitle visualization.
|
new
|
Subtitle, visualization, small screens, option
|
|
feature request
|
normal
|
| #13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
|
defect
|
normal
|
| #13260 |
Support the composite palette for PC Engine
|
new
|
PC-Engine, palette
|
|
feature request
|
normal
|
| #13294 |
PRINCE: Galador translation only being picked up in the game directory when adding game.
|
new
|
Galador Launcher
|
|
defect
|
normal
|
| #13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings
|
|
feature request
|
normal
|
| #13364 |
AUDIO: FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
music_driver, FluidSynth, Settings, GUI, Start Up
|
|
defect
|
normal
|
| #13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
dig,french,audio,smush
|
|
feature request
|
normal
|
| #13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
| #13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
slow rendering,performance
|
|
defect
|
normal
|
| #13418 |
Consider implementing auto-complete for individual games that can support it.
|
new
|
text-adventure autocomplete
|
|
feature request
|
normal
|
| #13452 |
request to change background color of GLK text adventure games or make it adjustable
|
new
|
background color
|
|
feature request
|
normal
|
| #13465 |
QUEEN: Support fanmade Amiga CD releases
|
new
|
unknown-game
|
|
feature request
|
normal
|
| #13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
hotkeys, main menu
|
neuromancer
|
defect
|
normal
|
| #13480 |
AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2))
|
new
|
Translations, AGS, King Quest, Al Emmo, Space Quest
|
|
feature request
|
normal
|
| #13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
demo, cutscene, animation short
|
|
defect
|
normal
|
| #13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
animation, Flux, cabinet
|
|
defect
|
normal
|
| #13580 |
GUI: File browser should start from selected path
|
new
|
paths, browser
|
|
feature request
|
normal
|
| #13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
original
|
|
feature request
|
normal
|
| #13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
ags, language
|
|
defect
|
normal
|
| #13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
audio, pops, frame rate
|
neuromancer
|
defect
|
normal
|
| #13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
original
|
|
feature request
|
normal
|
| #13711 |
SLUDGE: NSC Crashes in opening credits
|
new
|
loadCustomData
|
|
defect
|
normal
|
| #13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
GUI Resizing Compact Mode
|
|
defect
|
normal
|
| #13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
pathfinding
|
|
defect
|
normal
|
| #13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
animation
|
|
defect
|
normal
|
| #13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
Director, Opera Fatal
|
|
defect
|
normal
|
| #13904 |
BACKENDS: FLATPAK: Can't change language / manage savegames on SteamDeck
|
new
|
savegame, settings
|
|
defect
|
normal
|
| #13911 |
Gracefully handle multiple controllers
|
new
|
controller, gamepad
|
|
feature request
|
normal
|
| #13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
disc cd-rom crash
|
|
defect
|
normal
|
| #13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
default,global,setting
|
|
feature request
|
normal
|
| #14000 |
BACKENDS: Add Build for Windows on ARM64
|
new
|
Windows ARM Release
|
|
feature request
|
normal
|
| #14011 |
ULTIMA8: Optional stacks automerging
|
new
|
keyboard modifier ergonomics
|
|
feature request
|
normal
|
| #14071 |
The ability to mass remove games
|
new
|
Mass remove
|
|
feature request
|
normal
|
| #14175 |
Support for Atari ST mono rendering
|
new
|
atari,mono,scumm,sci
|
|
feature request
|
normal
|
| #14296 |
ACCESS: Amazon - add support for Super VGA
|
new
|
svga,supervga,super-vga
|
|
feature request
|
normal
|
| #14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
flac, music. ite
|
|
defect
|
normal
|
| #14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
new
|
log, scroll, clipboard
|
|
feature request
|
normal
|
| #14407 |
3DS: make use of linear heap to make resource-intensive games playable
|
new
|
3ds nintendo stream memory texture tinygl freescape grim myst3 stark tetraedge wintermute
|
|
feature request
|
normal
|