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Results (1 - 100 of 242)

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Ticket Summary Status Keywords Owner Type Priority
#11483 ZVISION: ZGI: Music broke new Zork, Grand Inquisitor, Music defect high
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early pending grim, cutscene, year 3, 2.5.0 defect high
#14455 CLOUD: Cloud syncing wastes FPS due to excessive save game scanning/checking in Grim Fandango new cloud syncing defect high
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new broken sword spanish playstation ps1 psx error crash defect high
#15531 GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL renderer) new rendering issue,opengl defect high
#15621 REMORSE: Crusader: No Remorse hangs or crashes when jumping onto conveyor belts from certain angles new crash freeze jumping conveyor belts defect high
#15656 MIDI: Add support for Nuked SC-55 new midi, roland feature request high
#15745 SWORD2: Unknown game variant for sword2 new GOG Broken Sword II Polish translation Top Secret defect high
#4687 SAGA: ITE - Jail bug after speaking to Shiala new script defect normal
#5405 GOB: Woodruff - Can't Get Master's Powers new script DrMcCoy defect normal
#5413 GOB: Woodruff - Possible lockup in the prison tower new script DrMcCoy defect normal
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new original bluegr defect normal
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new script bug feature request normal
#7140 SCI: QFG3 - Incorrect Keyboard Movement new pathfinding defect normal
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new original defect normal
#7155 SCI: Differences in the pathfinding algorithm new pathfinding has-pull-request defect normal
#7180 TOUCHE: Incorrect position of main character animation new original defect normal
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new sci32, pathfinding defect normal
#9749 SCI: SQ6: Shuttle Bay Entrance bug new sci32, pathfinding defect normal
#9787 SCI: KQ7: Rosella walks through walls new sci32, pathfinding defect normal
#9818 SCI: Torin: ASTHENIA path finding issues new sci32, pathfinding defect normal
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new audio defect normal
#10348 SHERLOCK: Music setting by in-game option is not respected new audio defect normal
#10404 SCI: LSL7: parser behavior improvement new sci32 feature request normal
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new original defect normal
#10728 MOHAWK: MYST: ES: Marker instructions wrong new original defect normal
#10803 AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs new CD32 foreign subtitles defect normal
#10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new ZGI GOG getting_stuck defect normal
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games new feature request virtual keyboard obstruction feature request normal
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new aspect correction SDL feature request normal
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new aspect correction SDL defect normal
#11181 ZVISION Audio is clipping new zork zvision audio clipping defect normal
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new "Other" input sev- defect normal
#11295 BLADERUNNER: save games may not work on macOS Catalina new saving fails, macOS Catalina defect normal
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new flee, waypoint, pathfinding defect normal
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new stereo audio hourglasses defect normal
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new bug loop prison entrance intro defect normal
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new monkey island, scrolling, cursor, segacd, mi1 defect normal
#11367 WEB: I18N and punctuation improvements pending web, I18N, internacionalization, translation IlDucci feature request normal
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new audio defect normal
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new saving, platform dependant I/O access defect normal
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new King's Quest 4 Amiga sounds and Munt Support feature request normal
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new amiga defect normal
#11462 IOS: Apple Magic Keyboard support new magic keyboard, touchpad, ipad feature request normal
#11487 ULTIMA6: German patch version is not in German language new Ultima defect normal
#11496 VOYEUR: lock screen doesn't show last play time new lock screen play time defect normal
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new 7th guest 25th anniversary feature request normal
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues new iigs 2gs cycle defect normal
#11549 TONY: Undetected German "Shoe Box" Version new unknown game variant feature request normal
#11558 TITANIC: Missing QSound Positional Audio new Starship Titanic defect normal
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst new Rime Age, Myst Rime feature request normal
#11932 Android TV support new androidtv feature request normal
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new Localization feature request normal
#11949 ULTIMA: Missing/incorrect graphics in the main menu new Ultima IV, Graphics defect normal
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior new bug, script feature request normal
#12044 MOHAWK: Myst ME: Wrong map colors in the GOG Polish version new Myst bitmap tag2015 defect normal
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments new KQ4, SCI, MT32, music defect normal
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase new missing graphics effects SpyFox Cheese Chase defect normal
#12591 BACKENDS: 3DS: BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc) new blade runner 3ds n3ds video cutscenes defect normal
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new illusions,duckman,crash,actor,cursor defect normal
#12818 COMPOSER: Magic Tales: The Princess and the Crab regression new Regression defect normal
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new rain, screen shake, differences defect normal
#12935 BURIED: Windows hotkeys are used on macOS new buried-win macOS defect normal
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect normal
#12984 SCUMM: LOOM: Mac version font centering is inaccurate new scumm, loom, macintosh, mac defect normal
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't new MT32, music, loop, monkey, ega defect normal
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled new LOOM, CD, Talkie, Subtitles defect normal
#13030 Option to Disable Status Window new Status-window feature request normal
#13074 PRINCE: Timing issue / Scene skipping new Galador, Text skip, unwinnable mini game, Prince and the Coward defect normal
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new audio defect normal
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new grim, opengl, linux, dialog, transcript, 2.5.0 defect normal
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes new big endian, BE, Myst3, AmigaOS defect normal
#13229 BACKENDS: PSP: PS Vita Ultima 8: controls don´t work at all new PS Vita Ultima 8 defect normal
#13239 ScummVM Classic Theme: Translation into other languages. new Classic theme, translation, languages, update feature request normal
#13240 Improvement of subtitle visualization. new Subtitle, visualization, small screens, option feature request normal
#13241 GUI: Interface requires improvements for small resolutions. new Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal
#13260 Support the composite palette for PC Engine new PC-Engine, palette feature request normal
#13261 SCUMM: LOOM (PC-Engine): Scrolling scenes show at a larger width than on DOS new PC-Engine defect normal
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new glitch neuromancer defect normal
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new detection defect normal
#13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add new detection defect normal
#13287 TOON: Toonstruck is added twice by the launcher with mass add new detection defect normal
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add new detection defect normal
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings feature request normal
#13364 AUDIO: FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new music_driver, FluidSynth, Settings, GUI, Start Up defect normal
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new dig,french,audio,smush feature request normal
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending pathfinding, overlay athrxx defect normal
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors new glitch,forge,tg16 defect normal
#13389 DRAGONS: Rendering is excessively slow on older devices new slow rendering,performance defect normal
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new skipping script feature request normal
#13429 BACKENDS: OPENGL: OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new OpenGL ES, graphics, GUI, Launcher, AmigaOS4 defect normal
#13467 Built in Point & Click Support for GRIM Games new Mouse Controls, EMI, Mod feature request normal
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new hotkeys, main menu neuromancer defect normal
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) new Translations, AGS, King Quest, Al Emmo, Space Quest feature request normal
#13502 TOON: Demo is missing a short animation from first screen new demo, cutscene, animation short defect normal
#13544 TOON: Flux does not stop dancing when used on Cabinet new animation, Flux, cabinet defect normal
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture new original feature request normal
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new audio, pops, frame rate neuromancer defect normal
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new input defect normal
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