Custom Query (16531 matches)
Results (401 - 500 of 16531)
| Ticket | Summary | Owner | Type | Status | Priority | Component |
|---|---|---|---|---|---|---|
| #401 | Interface problems in The Dig | defect | closed | normal | Engine: SCUMM | |
| #402 | SIMON2WIN: German Version crash at intro | defect | closed | normal | Engine: AGOS | |
| #403 | extract does not work with recent lame | defect | closed | normal | Documentation | |
| #404 | Fix for #591678 broke Loom | defect | closed | normal | Engine: SCUMM | |
| #405 | ZAK256: stuck in the shop | defect | closed | normal | Engine: SCUMM | |
| #406 | ZAK256: airplain's microwave oven | defect | closed | normal | Engine: SCUMM | |
| #407 | Scummvm doesn't detect SamnMax demo | defect | closed | normal | Engine: SCUMM | |
| #408 | the charactor moves badly in many rooms | defect | closed | normal | Engine: SCUMM | |
| #409 | mi2: keyboard layout change needed | defect | closed | normal | Engine: SCUMM | |
| #410 | FOA DEMO Failed game detection | defect | closed | normal | Engine: SCUMM | |
| #411 | No Movement (Room Specific) | defect | closed | normal | Engine: SCUMM | |
| #412 | SIMON: fails to initialise midi | defect | closed | normal | Engine: AGOS | |
| #413 | SIMON2: doesn\'t run (opcode problem?) | defect | closed | normal | Engine: AGOS | |
| #414 | ZAK256: squirrel cave, entering 1st time | defect | closed | normal | Engine: SCUMM | |
| #415 | ZAK256: fades vanish | defect | closed | normal | Engine: SCUMM | |
| #416 | FT: crash right after loading. | defect | closed | low | Engine: SCUMM | |
| #417 | MI: House of Mojo mouth problems | defect | closed | normal | Engine: SCUMM | |
| #418 | MI2/PocketPC: Error displaying load/save box | defect | closed | normal | Engine: SCUMM | |
| #419 | MI2: Elaine disappears | defect | closed | normal | Engine: SCUMM | |
| #420 | MI2: Lockup after stealing the fish | defect | closed | normal | Engine: SCUMM | |
| #421 | ZAK256: dark rooms | defect | closed | normal | Engine: SCUMM | |
| #422 | ALL/Windows: Black Screen, Wrong Color | defect | closed | normal | Port: Win32 | |
| #423 | Supereagle doesnt color umlaut dots correctly | defect | closed | low | Graphics: Scalers | |
| #424 | SIMON2WIN: Speech | defect | closed | normal | Engine: AGOS | |
| #425 | ALL: sfx/music volume set 0 is not mute | defect | closed | normal | Engine: SCUMM | |
| #426 | MI1VGA: the last few glitches | defect | closed | low | Engine: SCUMM | |
| #427 | ALL: crash when choosing "about" option | defect | closed | normal | Engine: SCUMM | |
| #428 | copyright text in intro not centered | defect | closed | normal | Engine: SCUMM | |
| #429 | build error | defect | closed | normal | Engine: SCUMM | |
| #430 | Compile errors | defect | closed | normal | Ports | |
| #431 | ALL: key translation | defect | closed | low | GUI | |
| #432 | ZAK256: Palette messed up | defect | closed | normal | Engine: SCUMM | |
| #433 | DIG: "unexistant streamer" | defect | closed | normal | Engine: SCUMM | |
| #434 | Does not start | defect | closed | normal | Engine: SCUMM | |
| #435 | DIG: german version crash | defect | closed | normal | Engine: SCUMM | |
| #436 | DIG: german version crash | defect | closed | normal | Engine: SCUMM | |
| #437 | LOOM: Flashlight glitch | defect | closed | normal | Engine: SCUMM | |
| #438 | PocketScumm: Can't exit game | defect | closed | normal | Engine: AGOS | |
| #439 | DOTT: random crashes in the 2. cutscene | defect | closed | high | Engine: SCUMM | |
| #440 | ALL: Sounds delayed | defect | closed | normal | Engine: SCUMM | |
| #441 | MI2: Largo does not scream | defect | closed | normal | Engine: SCUMM | |
| #442 | ALL: Too many fades | defect | closed | normal | Engine: SCUMM | |
| #443 | Zak256: Intro fade glich | defect | closed | normal | Engine: SCUMM | |
| #444 | ZAK256: Music restarts | defect | closed | normal | Engine: SCUMM | |
| #445 | SIMON+Win32: no mouse input | defect | closed | normal | Engine: AGOS | |
| #446 | Build fails on Jaguar - Mac OS X 10.2 | defect | closed | normal | Port: Mac OS X | |
| #447 | ZAK256: Intro messed up | defect | closed | normal | Engine: SCUMM | |
| #448 | Crash when discovering world of fish | defect | closed | normal | Engine: SCUMM | |
| #449 | Cant save, indys head dissapears | defect | closed | normal | Engine: SCUMM | |
| #450 | Build error | defect | closed | normal | Port: Linux | |
| #451 | Freeze at Rotating Restraunt | defect | closed | normal | Engine: SCUMM | |
| #452 | SAM: CarBomb doesn't display your own cars | defect | closed | normal | Engine: SCUMM | |
| #453 | S&M Imuse failing sounds,wrongsounds ect | defect | closed | normal | Engine: SCUMM | |
| #454 | LOOM: silly walks | defect | closed | normal | Engine: SCUMM | |
| #455 | SAMNMAX: Wrong character talks as yeti | defect | closed | normal | Engine: SCUMM | |
| #456 | ZAK256: Light in seattle cave | defect | closed | normal | Engine: SCUMM | |
| #457 | ZAK256: wrong camera position on mars | defect | closed | normal | Engine: SCUMM | |
| #458 | ZAK256: airport door opens too early | defect | closed | normal | Engine: SCUMM | |
| #459 | ZAK256: Graphics messed up | defect | closed | high | Engine: SCUMM | |
| #460 | FOA: Lock-up on load | defect | closed | normal | Engine: SCUMM | |
| #461 | LOOMCD: Glitch when healing Rusty | defect | closed | normal | Engine: SCUMM | |
| #462 | LOOMCD: Note letters vanish on save/load | defect | closed | low | Engine: SCUMM | |
| #463 | LOOM: Ending scene contains logo | defect | closed | low | Engine: SCUMM | |
| #464 | ZAK256: ambient sounds not looped | defect | closed | normal | Engine: SCUMM | |
| #465 | ZAK256: Looping ambient sounds ignore start/end loop pos. | defect | closed | low | Engine: SCUMM | |
| #466 | ZAK256: drop slot in san francisco | defect | closed | normal | Engine: SCUMM | |
| #467 | ZAK256: torches are initially lit | defect | closed | normal | Engine: SCUMM | |
| #468 | Memory Leaks | defect | closed | normal | --Other-- | |
| #469 | ALL: Crashes | defect | closed | blocker | Engine: SCUMM | |
| #470 | MI1: new CDTimer breaks non CD games | defect | closed | normal | Engine: SCUMM | |
| #471 | ZAK256: No sound & music | defect | closed | normal | Engine: SCUMM | |
| #472 | GUI: Too long text is cut off | defect | closed | normal | GUI | |
| #473 | Sam'n'Max music during opening credits | defect | closed | normal | Engine: SCUMM | |
| #474 | ZAK256: inventory arrow covers item | defect | closed | normal | Engine: SCUMM | |
| #475 | latest CVS (20020831) doesn't compile | defect | closed | normal | Port: Linux | |
| #476 | ZAK256: 'pull cushion' crashes game | defect | closed | normal | Engine: SCUMM | |
| #477 | Crash when wrong path used in config file | defect | closed | normal | Port: Win32 | |
| #478 | NewGUI: Option button on main menu quits | defect | closed | normal | GUI | |
| #479 | cant save/load | defect | closed | normal | Engine: SCUMM | |
| #480 | Freezing before it starts | defect | closed | normal | Engine: SCUMM | |
| #481 | ALL:Launcher is not showing all games | defect | closed | normal | GUI | |
| #482 | Commandline Help not showing | defect | closed | normal | GUI | |
| #483 | FT: Text is sometimes obscured by actors | defect | closed | normal | Engine: SCUMM | |
| #484 | MONKEYVGA: no longer appears in launcher | defect | closed | low | Engine: SCUMM | |
| #485 | Launcher crashes game | defect | closed | normal | GUI | |
| #486 | GUI disappear | defect | closed | normal | GUI | |
| #487 | SAM: invalid imuse command 0 | defect | closed | normal | Engine: SCUMM | |
| #488 | FOA: Music dies after Intro | defect | closed | normal | Engine: SCUMM | |
| #489 | SAM: No credits in ending credits | defect | closed | normal | Engine: SCUMM | |
| #490 | SaveGame | defect | closed | low | Engine: SCUMM | |
| #491 | dig: endless anim when clicking too fast | defect | closed | low | Engine: SCUMM | |
| #492 | GUI: Key repeat bug | defect | closed | normal | GUI | |
| #493 | DIG: Crash on Korean version | defect | closed | low | Engine: SCUMM | |
| #494 | ALL: mouse pointer sprite cut | defect | closed | normal | Graphics | |
| #495 | SIMON2: no item names | defect | closed | normal | Engine: AGOS | |
| #496 | SIMON2: movement problems | defect | closed | normal | Engine: AGOS | |
| #497 | SIMON2: Part of introduction missing | defect | closed | normal | Engine: AGOS | |
| #498 | MI1: forrest graphics glitch | defect | closed | normal | Engine: SCUMM | |
| #499 | FULL THROTTLE crashes when starting | defect | closed | normal | Engine: SCUMM | |
| #500 | MI1(VGA) no sound only with ScummVM | defect | closed | normal | Engine: SCUMM |
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