| #1701 |
COMI: Spanish crash when in boat with Wally "pirate"
|
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1702 |
FT: Crash at junkyard
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1703 |
IMUSE+DEBUG: 'room' debug command + imuse digital = lockup
|
aquadran
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1704 |
startup crash
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1705 |
FT: Graphical glitches in airplane computers.
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1706 |
Simon sound code causes lockup
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: AGOS
|
| #1707 |
FT crashes in beginning
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1708 |
FBDEMO: Subtitle regression in intro
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1709 |
DIG: Scummvm freezes
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1710 |
GUI: removing game configuration from Launcher buggy
|
fingolfin
|
defect
|
closed
|
normal
|
GUI
|
| #1711 |
WINCE: Fullscreen Bug
|
SF/arisme
|
defect
|
closed
|
normal
|
Port: WinCE
|
| #1712 |
WINCE: Disapearing clock
|
SF/arisme
|
defect
|
closed
|
blocker
|
Port: WinCE
|
| #1713 |
FT: sound pauses between dialogue
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1714 |
FM-Towns version crashes at start-up
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1715 |
ALL: White screen on loading game on Windows
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Win32
|
| #1716 |
SAM: End Credits Crash
|
Kirben
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1717 |
MI1VGA: Guybrush not scaled properly
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1718 |
DIG: Subtitle glitches and unstable (Regression)
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1719 |
DIG: No subtitles in demo and unstable (Regression)
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1720 |
FT: scummvm crashes after exploding 3 bunnies in minefield
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1721 |
DIG: Cursor disappears/game unplayable after adjusting lens
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1722 |
COMI: Scummvm didn't find CD on extra path
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1723 |
LAUNCHER: Doesn't distinguish monkey and monkey1
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1724 |
scummvm crashes in first dialogue at sophia's flat
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1725 |
COMI: WARNING: SO_VERB_LINE_SPACING 24: not yet implemented!
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1726 |
DIG: Subtitle position in Asteroid Lander game (Regression)
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1727 |
FOTAQ: NULL pointer dereference in Talk::defaultAnimation
|
cyxx
|
defect
|
closed
|
normal
|
Engine: Queen
|
| #1728 |
DOTT: Stamp-on-contract crash (again)
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1729 |
FT: Plane computer screen choices layered over one another
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1730 |
Unable to continue game
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1731 |
FT: Crash during Bike Fight
|
sev-
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1732 |
kernel32.dll error in Windows 95
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Win32
|
| #1733 |
BS2: German version doesn't start
|
|
defect
|
closed
|
normal
|
Engine: Sword2
|
| #1734 |
ZAK FM-TOWNS: Wrong verb ('Teleport To') shown
|
athrxx
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1735 |
BS1: Crash in Spain (well)
|
|
defect
|
closed
|
high
|
Engine: Sword1
|
| #1736 |
DC: Graphical Garbage in Intro
|
zeldin
|
defect
|
closed
|
normal
|
Engine: Sky
|
| #1737 |
FOTAQ: DC: Crash when talking to Bellboy
|
zeldin
|
defect
|
closed
|
normal
|
Engine: Queen
|
| #1738 |
LOOM: Cursor hotspot is wrong (regression)
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1739 |
FOA (FM-Towns): wrong target?
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1740 |
COMI: There's only background behind dialogue lines
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1741 |
FOTAQ: DC: Can't Navigate Pointer in Journal Menu
|
cyxx
|
defect
|
closed
|
normal
|
Engine: Queen
|
| #1742 |
Pitchbend is not reset between tunes
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: Sky
|
| #1743 |
saving problems
|
|
defect
|
closed
|
normal
|
Engine: Sky
|
| #1744 |
DIG: Crash during intro
|
aquadran
|
defect
|
closed
|
blocker
|
Engine: SCUMM
|
| #1745 |
FT: Xlib async errors in INSANE sequences
|
eriktorbjorn
|
defect
|
closed
|
blocker
|
Engine: SCUMM
|
| #1746 |
BS1: German version crashes. Speech-related?
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: Sword1
|
| #1747 |
ZAK256: Using wrench in kitchen causes hang
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1748 |
Loom CD Talkie: Font upside down / flipped horizontally
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1749 |
SAM: no voices
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1750 |
COMI: CD swapping and savegames?
|
aquadran
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1751 |
DIG: Weird lockup, no input possible
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1752 |
COMI: Regression in conversation with many choices
|
Kirben
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1753 |
COMI: Graphic glitches in ship-to-ship fight
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1754 |
ALL: Valgrind warning in vorbis.cpp
|
|
defect
|
closed
|
normal
|
Audio
|
| #1755 |
Memory leak in vorbis.cpp?
|
fingolfin
|
defect
|
closed
|
normal
|
Audio
|
| #1756 |
ALL: Wrong cursor colour in NewGui
|
lordhoto
|
defect
|
closed
|
normal
|
GUI
|
| #1757 |
DIG: Crash after exiting the blue room
|
aquadran
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1758 |
DOTT: Crash in intro
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1759 |
FMTowns doesn't talk in 0.6.1b
|
sev-
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1760 |
FT: Wrong INSANE parameters for EN_CAVEFISH
|
sev-
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1761 |
MI1 (Amiga): Wrong actor size (Regression)
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1762 |
Impossible to start directly with a save game
|
SF/ender
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1763 |
COMI: talking to Bartender about Dead Aunt (German)
|
aquadran
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1764 |
COMI: Does not start
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1765 |
INSANE: volume controls aren't honoured
|
aquadran
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1766 |
FT: DC: Flight of the Valkaries Bunny Scene Causes Crash
|
zeldin
|
defect
|
closed
|
normal
|
Port: Dreamcast
|
| #1767 |
No inventory
|
SF/ender
|
defect
|
closed
|
normal
|
Engine: Sky
|
| #1768 |
FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag.
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1769 |
MI1: crash after intro
|
fingolfin
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1770 |
MI1: crash after intro
|
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1771 |
DIG: Two "that doesn't work" sounds play
|
fingolfin
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1772 |
FOA: Graphical corruption and possible crash in Atlantis Map
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1773 |
DIG: Light bridge puzzle bug
|
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1774 |
broken compilation
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SAGA
|
| #1775 |
FM-TOWNS MI1: Kanji version not recognized
|
sev-
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1776 |
FOA FM-TOWNS: black boxes on screen
|
athrxx
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1777 |
I4/ZAK/MM: amiga games not detected properly
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1778 |
INDY3-VGA: actors walking in wrong places
|
fingolfin
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1779 |
FT: Bug in Jet
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1780 |
SCUMM: Invalid write when drawing charset to background
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1781 |
SCUMM: Inalid read/writes in Gdi::drawStripToScreen
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1782 |
FOTAQ: Cutscene termination doesn't end speech
|
cyxx
|
defect
|
closed
|
normal
|
Engine: Queen
|
| #1783 |
FOTAQ: Speech/Lip animation out of sync
|
cyxx
|
defect
|
closed
|
normal
|
Engine: Queen
|
| #1784 |
COMI: Invalid write in NutRenderer
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1785 |
ALL: Transition FX not working anymore
|
fingolfin
|
defect
|
closed
|
high
|
Graphics
|
| #1786 |
SS1: Looking at the puddle: Lips are moving, but no speech.
|
Kirben
|
defect
|
closed
|
low
|
Engine: AGOS
|
| #1787 |
MANIAC: v1 intro glitches
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1788 |
ALL: Inventory not displayed (regression)
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1789 |
COMI: cannon shooting uses a lot of performance
|
|
defect
|
closed
|
low
|
Engine: SCUMM
|
| #1790 |
SCUMM/SMUSH: Ugly palette change when video finishes
|
cyxx
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1791 |
COMI: Subtitles positioned incorrect
|
cyxx
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1792 |
INSANE: Wrong pitch of actors (regression)
|
fingolfin
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #1793 |
This is just an observation that I have made on BASS...
|
joostp
|
defect
|
closed
|
normal
|
Engine: Sky
|
| #1794 |
WINCE: Savepath does not work
|
SF/arisme
|
defect
|
closed
|
normal
|
Port: WinCE
|
| #1795 |
Reply to joostp
|
joostp
|
defect
|
closed
|
normal
|
Engine: Sky
|
| #1796 |
sam: no mouse control on revolving binoculars
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1797 |
SAMNMAX: crashes during intro (regression)
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1798 |
Frame rate is changed when switching to Fullscreen Mode
|
Kirben
|
defect
|
closed
|
normal
|
Port: Win32
|
| #1799 |
DIG: No more input possible after activating crystal
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
| #1800 |
INDY3: Crash at FM Towns Version into
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|