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Results (201 - 300 of 15931)

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Ticket Summary Owner Type Status Priority Component
#11921 Zak McKracken Plane Scene Time elapses too fast to solve tasks bluegr defect closed blocker Engine: SCUMM
#11995 BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10 antoniou79 defect closed blocker Port: Android
#12016 BASE: GMM features crash when using uncached plugins and dynamic detection ccawley2011 defect closed blocker --Unset--
#12343 DS: Hangs in audio heavy sections ccawley2011 defect closed blocker Port: NDS
#12366 ULTIMA6: segfault during gc in Ultima 6 mduggan defect closed blocker Engine: Ultima
#12390 AGS: Quest for Glory II Remake: Saving from the game's save screen, overwrites 2nd slot criezy defect closed blocker Engine: AGS
#12497 PSP: Nightly build does not start on physical PSP-1000 rsn8887 defect closed blocker Port: PSP
#12738 Strangeland (AGS) fails to start criezy defect closed blocker Engine: AGS
#12768 GUI: Inconsistent default scaler behaviour criezy defect closed blocker GUI
#12808 SCI: Police Quest: SWAT crashes in DEV version bluegr defect closed blocker Engine: SCI
#12826 ACCESS: Amazon - Access.dat seems to be borked dreammaster defect closed blocker Engine: Access
#12847 HQ filter broken when applied as a global setting criezy defect closed blocker Graphics
#12850 Unable to save games in some (all?) engines criezy defect closed blocker --Unset--
#13263 Cursor handling: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect closed blocker Engine: Hypno
#13265 TWINE: Tank Stuck in Hamalayi Mountains assault mgerhardy defect closed blocker Engine: TwinE
#13309 Crash: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect closed blocker Engine: Hypno
#13319 SCUMM: FT: Segfault after journalist escape cutscene AndywinXp defect closed blocker Engine: SCUMM
#13413 COMMON: Systematic crash after adding any new game in 2.6.0git sev- defect closed blocker Common
#13507 GUI: Bad scaling behaviour in new icons GUI sev- defect closed blocker GUI
#13528 GRIM: Grim Fandango crashes after loading a save (MAC) aquadran defect closed blocker Engine: Grim
#13566 COMMON: Partially downloaded icon sets cannot be redownloaded sev- defect closed blocker Common
#13567 COMMON: Crash when clicking "Hide" while downloading icons lotharsm defect closed blocker Common
#13597 CHEWY: Gamebreaking - Can't give ring to taxi driver bluegr defect closed blocker Engine: Chewy
#13666 TWINE: Able to push crates into walls in the warehouse mgerhardy defect closed blocker Engine: TwinE
#13669 CHEWY: ScummVM hard crashes to console bluegr defect closed blocker Engine: Chewy
#13671 CHEWY: Hotspots of interacted items vanish due to saving bluegr defect closed blocker Engine: Chewy
#13810 TINSEL: Some items can't be placed in inventory in Discworld in version 2.6.0 somaen defect closed blocker Engine: Tinsel
#13874 MOHAWK: MYST: Unable to interact with main menu BLooperZ defect closed blocker Engine: Mohawk
#13929 SAGA: The Windows version of Inherit the Earth doesn't start without OPL3 support ccawley2011 defect closed blocker Engine: SAGA
#13965 SCUMM: DIG: Crash with Japanese version of The Dig athrxx defect closed blocker Engine: SCUMM
#13996 AGS: Clicking in dialogue is treated as a double-click, resulting in skipped dialogue tag2015 defect closed blocker Engine: AGS
#14002 SAGA: IHNM: Can't load Windows scream.res on macOS anymore dwatteau defect closed blocker Engine: SAGA
#14013 SWORD1: Detection entries seem kind of broken sev- defect closed blocker Engine: Sword1
#14157 TINYGL: Significant increase in memory usage aquadran defect closed blocker Graphics
#14451 French translation game variant for ultima PushmePullyu patch closed blocker Engine: Ultima
#14611 SIGSEGV in Scumm::ScummEngine::syncSoundSettings() sev- defect closed blocker Engine: SCUMM
#14614 SCUMM: SIGSEGV in Scumm::ScummEngine_v5::saveLoadWithSerializer(Common::Serializer&) AndywinXp defect closed blocker Engine: SCUMM
#14615 BBVS: Assertion failure in OpenGL::OpenGLGraphicsManager::setPalette(unsigned char const*, unsigned int, unsigned int) sev- defect closed blocker Engine: BBVS
#14665 MOHAWK: MYST: Crash at Fortress Simulator When Doing A Complete Rotation sluicebox defect closed blocker Engine: Mohawk
#14710 GUI: HelpDialog does not handle resizes sev- defect closed blocker --Unset--
#14748 TETRAEDGE: The expected pixel format is not provided to the Theora decoder mduggan defect closed blocker Engine: Tetraedge
#14776 TWINE: LBA - Twinsen can't climb ladder at ever and zoom scene glitched... mgerhardy defect closed blocker Engine: TwinE
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL elasota defect closed blocker Audio
#14862 SWORD2: Unknown Game Variant sev- defect closed blocker Engine: Sword2
#14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file athrxx defect closed blocker Engine: AGOS
#14917 Orion Burger: Game crashes at Diner during conversations dreammaster defect closed blocker Engine: M4
#14965 Orion Burger: hard crash when entering house of granny dreammaster defect closed blocker Engine: M4
#14987 GRIM: Manny gets frozen after opening the security door lephilousophe defect closed blocker Engine: Grim
#15013 COMMON: Invalid save path leads to crash/debugger coming up sev- defect closed blocker Common
#15051 PORTS: WIN64: 2.8.1 zipfile build has version number appended to the exe filename lotharsm defect closed blocker Port: Win64
#15067 SCUMM: DIG (PT-BR): Crash when credits are about to begin AndywinXp defect closed blocker Engine: SCUMM
#15097 NANCY: SKC: Assertion on very first shuffle puzzle fracturehill defect closed blocker Engine: Nancy
#15123 WME: "1/2 Ritter" broken in latest snapshot defect closed blocker Engine: Wintermute
#15162 TITANIC: Using the word "that" when talking to a character causes a segfault dreammaster defect closed blocker Engine: Titanic
#15187 CGE: Missing keymapper bindings bluegr defect closed blocker Engine: CGE
#15188 CGE2: Missing keymapper bindings bluegr defect closed blocker Engine: CGE2
#15242 some sierra sci games, the later ones only i think, are crashing scummvm athrxx defect closed blocker Engine: SCI
#15244 Windows buildbot daily builds are broken; do not start gabberhead defect closed blocker Port: Win32
#15287 SWORD2: USA 2CD Full game detected as demo sev- defect closed blocker Engine: Sword2
#15337 CLOUD: OneDrive storage doesn't work at all Tkachov defect closed blocker Cloud
#15358 SCI: SQ6: GMM Saving not loadable bluegr defect closed blocker Engine: SCI
#15392 BACKENDS: FS: Make file writing atomic commit breaks saving changes to files in ScummVM Windows Roaming folder lephilousophe defect closed blocker Port: Win64
#15464 DGDS: Almost all SCI games detected as Johnny Castaway and others bluegr defect closed blocker Engine: DGDS
#15491 GRAPHICS: OPENGL: GRIM: Grim Fandango 60 > 12 FPS performance drop in ScummVM 2.9.0pre lephilousophe defect closed blocker Graphics
#15521 ENGINES: Some graphics settings for 2D games are ignored bluegr defect closed blocker Graphics
#15631 TWP: Fading Cutscenes not flushing properly trzyglow defect closed blocker Engine: TWP
#15789 KINGDOM: Spell of Traveling cannot be selected defect new blocker Engine: Kingdom
#15811 Crashes on Android with 2.9.0 lephilousophe defect closed blocker Port: Android
#15841 DGDS:HoC (DE) Crash when clicking on inventory field mduggan defect closed blocker Engine: DGDS
#15851 DGDS: HoC (DE) Inventory Issue mduggan defect closed blocker Engine: DGDS
#15867 Rex Nebular inventory and verb area broken on daily builds dreammaster defect closed blocker Engine: MADS
#71 DOTT: CD-talkie (english version) news-flash SF/strigeus defect closed high Engine: SCUMM
#79 Music speed problems SF/ender defect closed high Engine: SCUMM
#95 Indy4 - Monte Carlo bug. SF/ender defect closed high Engine: SCUMM
#115 MI2 Mojo house skull sprite bug... SF/ender defect closed high Engine: SCUMM
#116 MI 2 Mojo music bug !!! SF/ender defect closed high Engine: SCUMM
#117 sounds of the pirates' spit contest SF/ender defect closed high Engine: SCUMM
#118 Heavy music bug while spiting defect closed high Engine: SCUMM
#133 MI 2 FR crash just before the part one SF/ender defect closed high Engine: SCUMM
#142 MI2 Bug, Cant Borrow Books :) SF/ender defect closed high Engine: SCUMM
#148 DOTT won't go past intro SF/ender defect closed high Engine: SCUMM
#208 Indy4 death screen fingolfin defect closed high Engine: SCUMM
#216 Script race in mystery vortex SF/ender defect closed high Engine: SCUMM
#241 MI2 crash SF/ender defect closed high Engine: SCUMM
#289 Simon 1 Dos -> 1641.VGA SF/ender defect closed high Engine: AGOS
#335 Random lockups when loading bad games SF/ender defect closed high Port: Win32
#379 ALL: Clicking sounds fingolfin defect closed high Audio
#439 DOTT: random crashes in the 2. cutscene SF/ender defect closed high Engine: SCUMM
#459 ZAK256: Graphics messed up fingolfin defect closed high Engine: SCUMM
#508 Crash at start-up when no config file SF/ender defect closed high --Other--
#525 DIG: Crash during conversation SF/ender defect closed high Engine: SCUMM
#537 DOTT: heavy "white" bug SF/ender defect closed high Engine: SCUMM
#538 DIG: Unwanted scrolling eriktorbjorn defect closed high Engine: SCUMM
#546 DIG: SFX cut off fingolfin defect closed high Engine: SCUMM
#553 MI1 (Mac): Crashes when entering bar SF/ender defect closed high Engine: SCUMM
#560 INDY3: can't board the zeppelin SF/ender defect closed high Engine: SCUMM
#577 FOA: Sub won't enter Atlantis SF/ender defect closed high Engine: SCUMM
#593 MI2 : not completable (lock up in the fortress) fingolfin defect closed high Engine: SCUMM
#600 FT: regression segfault in minefield fingolfin defect closed high Engine: SCUMM
#603 SAM: Sam talks forever inside BOTs diner eriktorbjorn defect closed high Engine: SCUMM
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