Custom Query (16452 matches)
Results (1401 - 1500 of 16452)
| Ticket | Summary | Owner | Type | Status | Priority | Component |
|---|---|---|---|---|---|---|
| #234 | Loom CD Audio won't play with MAD on | defect | closed | normal | Engine: SCUMM | |
| #235 | WIDELY variable problem | defect | closed | normal | Engine: SCUMM | |
| #236 | Zak256 hangs | defect | closed | normal | Engine: SCUMM | |
| #237 | F5 does not work | defect | closed | normal | Engine: SCUMM | |
| #238 | Soundsystem stops under Windows XP | defect | closed | normal | Port: Win32 | |
| #239 | plank by the Scumm Bar kitchen | defect | closed | normal | Engine: SCUMM | |
| #240 | Mouse cursor craphics are cut off | defect | closed | normal | Port: Win32 | |
| #242 | sam&max freeze during bumpusville sing | defect | closed | normal | Engine: SCUMM | |
| #243 | (554619) sam and max problem | defect | closed | normal | Engine: SCUMM | |
| #245 | sound menu: wrong max volumes | defect | closed | normal | Audio | |
| #246 | sound menu doesn't use command line valu | defect | closed | normal | GUI | |
| #247 | omitting '-w' while no scummvm.ini exist | defect | closed | normal | GUI | |
| #248 | (554619) sam and max problem | defect | closed | normal | Engine: SCUMM | |
| #249 | INDY3: crash when fighting boxer | defect | closed | normal | Engine: SCUMM | |
| #250 | DOTT: Epilogue Problem | defect | closed | normal | Engine: SCUMM | |
| #251 | indy3: crash when fighting boxer | defect | closed | normal | Engine: SCUMM | |
| #252 | Music Tempo: again... | defect | closed | normal | Port: BeOS | |
| #253 | savegame menu head line | defect | closed | normal | Engine: SCUMM | |
| #254 | Garbage between scenery and verbs. | defect | closed | normal | Engine: SCUMM | |
| #255 | ZAK256: airoplain's restroom door | defect | closed | normal | Engine: SCUMM | |
| #256 | ZAK256: characters walk wrong in labyrin | defect | closed | normal | Engine: SCUMM | |
| #257 | ZAK256: missing markings | defect | closed | normal | Engine: SCUMM | |
| #259 | Simon CD does not work | defect | closed | normal | Engine: AGOS | |
| #260 | Fixed black lines on distaff in Loom | defect | closed | normal | Engine: SCUMM | |
| #261 | SAM: Highway Surfing Crashes On Exit | defect | closed | normal | Engine: SCUMM | |
| #262 | MI1: German sz ligature | defect | closed | normal | Engine: SCUMM | |
| #263 | DOTT: SFX not properly played | defect | closed | normal | Engine: SCUMM | |
| #265 | Sound effect plays when entering a room | defect | closed | normal | Engine: SCUMM | |
| #266 | SAM: Inventory icon appears centered | defect | closed | normal | Engine: SCUMM | |
| #267 | SAM: Objects layered wrong | defect | closed | normal | Engine: SCUMM | |
| #268 | No mp3 audio track support in CD version | defect | closed | normal | Engine: SCUMM | |
| #270 | SAM: Glitches in Cut-Scene (Stealing Wig) | defect | closed | normal | Engine: SCUMM | |
| #271 | Super Fast Mode crashes | defect | closed | normal | Engine: SCUMM | |
| #272 | odd behaviour in Super Fast Mode | defect | closed | normal | Engine: SCUMM | |
| #274 | Meeting Sophia GFX Glitch | defect | closed | normal | Engine: SCUMM | |
| #275 | Load game shortcuts pass on number to game | defect | closed | normal | Engine: SCUMM | |
| #276 | f5 won't work on mac os x | defect | closed | normal | Engine: SCUMM | |
| #278 | zak256 is NOT completable! | defect | closed | normal | Engine: SCUMM | |
| #279 | SAM: Talking | defect | closed | normal | Engine: SCUMM | |
| #280 | Cursor Offset | defect | closed | normal | --Other-- | |
| #281 | My MI1 Version does not run... | defect | closed | normal | Engine: SCUMM | |
| #283 | Indy4 dissapearing actors | defect | closed | normal | Engine: SCUMM | |
| #284 | FOA: Indy doesn't stop moving | defect | closed | normal | Engine: SCUMM | |
| #285 | FOA: Extro playing incorrectly | defect | closed | normal | Engine: SCUMM | |
| #288 | Missing moving graphic | defect | closed | normal | Engine: SCUMM | |
| #290 | LOOM: Loom animation | defect | closed | normal | Engine: SCUMM | |
| #292 | no digital sounds in MI2 | defect | closed | normal | Engine: SCUMM | |
| #293 | game CDs given with old mac don't work | defect | closed | normal | Port: Mac OS X | |
| #294 | ZAK256: Using the Yak | defect | closed | normal | Engine: SCUMM | |
| #295 | Dreamcast SCUMMVM - Save Problem | defect | closed | normal | Engine: SCUMM | |
| #296 | simon (.voc) still does not work :( | defect | closed | normal | Engine: AGOS | |
| #297 | Music transitions during fast mode | defect | closed | normal | Engine: SCUMM | |
| #298 | Sam 'n Max sounds are skipped | defect | closed | normal | Engine: SCUMM | |
| #299 | SAM: Endless loop when triggering alarm | defect | closed | normal | Engine: SCUMM | |
| #300 | SAM: Music dies after Intro | defect | closed | normal | Engine: SCUMM | |
| #301 | MI2: Music after loading a save | defect | closed | normal | Engine: SCUMM | |
| #302 | Sound unsynced : Hogie on roof | defect | closed | normal | Engine: SCUMM | |
| #303 | Sound unsynced : Bernard on roof | defect | closed | normal | Engine: SCUMM | |
| #304 | Sound unsynced : Laverne on roof | defect | closed | normal | Engine: SCUMM | |
| #305 | ZAK256: Broken Fuse on mars | defect | closed | normal | Engine: SCUMM | |
| #306 | Cannot compile scummvm with GCC 3.1 | defect | closed | normal | Port: Linux | |
| #308 | ScummVM crashes before game loading game | defect | closed | normal | Engine: SCUMM | |
| #309 | DC: German version of MI1 doesn't start! | defect | closed | normal | Engine: SCUMM | |
| #310 | No file menu on Casio BE300 (save/load) | defect | closed | normal | Port: WinCE | |
| #311 | MI2: Voodoo Elevator Lock Up (PocketSCUMM?) | defect | closed | normal | Engine: SCUMM | |
| #312 | DOTT crashes when adding soap | defect | closed | normal | Engine: SCUMM | |
| #313 | FOA: Crash at Cretan ruin | defect | closed | normal | Engine: SCUMM | |
| #314 | DOTT : Cannot part objects | defect | closed | normal | Engine: SCUMM | |
| #315 | DOTT : Maniac Mansion Sub Game | defect | closed | normal | Engine: SCUMM | |
| #318 | Sound FX & voice out of sync in DOTT&SAM | defect | closed | normal | Engine: SCUMM | |
| #319 | DOTT: Crash when using VCR | defect | closed | normal | Engine: SCUMM | |
| #320 | DOTT: Crash when pluging in extension cord | defect | closed | normal | Engine: SCUMM | |
| #321 | Ctrl-Z <> Ctrl-Y | defect | closed | normal | GUI | |
| #322 | SIMON: sound not in sync | defect | closed | normal | Engine: AGOS | |
| #324 | simon1dos doesn\'t work | defect | closed | normal | Engine: AGOS | |
| #325 | SIMON: english text in german version | defect | closed | normal | Engine: AGOS | |
| #326 | Simon1: Wrong talkie sentence | defect | closed | normal | Engine: AGOS | |
| #327 | game freezes, claims device is in use | defect | closed | normal | Engine: SCUMM | |
| #329 | Error on Monkey Island addMessageToStack | defect | closed | normal | Engine: SCUMM | |
| #330 | Declaration Bug in Script_v1.cpp | defect | closed | normal | Engine: SCUMM | |
| #331 | DOTT: Can't get teeth | defect | closed | normal | Engine: SCUMM | |
| #332 | SIMON: Can\'t get simon to work | defect | closed | normal | Engine: AGOS | |
| #333 | SIMON1DOS: Brief freeze when talking to demons | defect | closed | normal | Engine: AGOS | |
| #336 | BeOS compilation error | defect | closed | normal | Port: BeOS | |
| #337 | <Spacebar> in save dialog | defect | closed | normal | Engine: SCUMM | |
| #338 | MI2 saveload dialog [msvc debug] | defect | closed | normal | Engine: SCUMM | |
| #340 | Minor layering problem | defect | closed | normal | GUI | |
| #341 | SIMON1: Some minor graphical glitches | defect | closed | normal | Engine: AGOS | |
| #342 | SIMON1TALKIE: Voice dialogs overlap quite often | defect | closed | normal | Engine: AGOS | |
| #343 | SIMON: Incorrect mouth movements | defect | closed | normal | Engine: AGOS | |
| #344 | SIMON: Incorrect position/movement | defect | closed | normal | Engine: AGOS | |
| #345 | Zak256: Leslie's CashCard | defect | closed | normal | Engine: SCUMM | |
| #346 | MI1: Crash during cannibal encounter | defect | closed | normal | Engine: SCUMM | |
| #347 | Sam&Max Demo: Inventory graphics glitch | defect | closed | normal | Engine: SCUMM | |
| #348 | mouse cursor upper left corner bug | defect | closed | normal | Graphics | |
| #350 | FOA: Crash during intro with sound (PocketScumm) | defect | closed | normal | Engine: SCUMM | |
| #351 | LOOMCD: Game crashes (uncompletable) | defect | closed | normal | Engine: SCUMM | |
| #352 | SAM: Can't get past fishmagnet screen | defect | closed | normal | Engine: SCUMM | |
| #354 | ZAK256: crash near Mars hostel door | defect | closed | normal | Engine: SCUMM | |
| #355 | walk in cave (in the labyrinth) loomcd | defect | closed | normal | Engine: SCUMM |
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