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Results (1001 - 1100 of 15928)

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Ticket Summary Owner Type Status Priority Component
#14401 MD5: MOHAWK: Unknown game variant for Arthur's Teacher Trouble sev- defect closed high Engine: Mohawk
#14402 MD5: MOHAWK: Unknown game variant for Just Grandma and Me sev- defect closed high Engine: Mohawk
#14419 SWORD2: Unknown game variant for sword2 lotharsm defect closed high Engine: Sword2
#14426 XEEN: can't launch. No mm.dat for World of Xeen dreammaster defect closed high Engine: MM: Xeen
#14455 CLOUD: Cloud syncing wastes FPS due to excessive save game scanning/checking in Grim Fandango defect new high Cloud
#14457 MacOS Bundler instructions seem inherently broken criezy defect closed high Engine: AGS
#14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode dwatteau defect new high Engine: Stark
#14478 HDB: crashes out on Servandrones level sev- defect closed high Engine: HDB
#14481 Web: Fix wiki statement about not being able to import QFG4 to itself sev- defect closed high Web
#14483 SWORD1: Unknown game variant for sword1 lotharsm defect closed high Engine: Sword1
#14491 AGS: Crash during final encounter with the Countess (blackwell2) tag2015 defect closed high Engine: AGS
#14497 BACKENDS: PSP: Crash on Start since 2.7.0 lephilousophe defect closed high Port: PSP
#14503 MM: XEEN: crash in carnage hand animation dreammaster defect closed high Engine: MM: Xeen
#14505 MYST3: Endian issue on graphics aquadran defect closed high Engine: Myst3
#14509 "Might and Magic Book One: The Secret of the Inner Sanctum": ScummVM freezes and crashes on 2nd run dreammaster patch closed high Engine: MM: MM1
#14511 SWORD1: Unknown game variant for sword1 sev- defect closed high Engine: Sword1
#14516 SWORD1: Unknown game variant for sword1 lotharsm defect closed high Engine: Sword1
#14523 AUDIO: Update MIDI FluidSynth settings to match upstream NMIError defect closed high Audio
#14550 SWORD2: Broken Sword 2 Russian doesn't work on 2.8.0 tag2015 defect closed high Engine: Sword2
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code sev- feature request new high Ports
#14560 SWORD1: Unknown game variant for sword1 sev- defect closed high Engine: Sword1
#14587 MD5: DIRECTOR: Unknown game variant for director tag2015 defect closed high Engine: Director
#14590 SWORD2: Add support for korean fan translation AndywinXp feature request closed high Engine: Sword2
#14593 MD5: Unknown game variant for vcruise elasota defect closed high Engine: V-Cruise
#14594 TONY: Tony Tough issues/crash on MacOS defect new high Engine: Tony
#14596 MD5: AGI: Space Quest 2 Unknown game variant lotharsm defect closed high Engine: AGI
#14602 MD5: Unknown game variant for agi tag2015 defect closed high Engine: AGI
#14604 MD5: Unknown game variant for agi lotharsm defect closed high Engine: AGI
#14606 MD5: Unknown game variant for sci sluicebox defect closed high Engine: SCI
#14624 Screen turns blank larsamannen defect closed high Port: iOS
#14630 BACKENDS: 3DS: No text visible in any UI elements chrisis123 defect closed high Port: 3DS
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.x/2.9.0 release builds fracturehill defect new high Engine: AGS
#14641 BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS defect closed high Port: PS3
#14645 CGE2: Sfinx crashes when talking to the tailor after the concert defect new high Engine: CGE2
#14648 SWORD1: French translation game variant for sword1 defect closed high Engine: Sword1
#14659 MD5: Unknown game variant for ultima lotharsm defect closed high Engine: Ultima
#14660 MD5: Unknown game variant for buried sev- defect closed high Engine: Buried
#14667 SWORD1: Unknown game variant for sword1 sev- defect closed high Engine: Sword1
#14670 AUDIO: SDL: Can't initialize audio client. Crash upon running game. sev- defect closed high Audio
#14680 REMORSE: Game-breaking bugs in Mission 12 mduggan defect closed high Engine: Ultima
#14687 ULTIMA6: Game crashes PushmePullyu defect closed high Engine: Ultima
#14688 ULTIMA6: Game crashes upon load mduggan defect closed high Engine: Ultima
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) BJNFNE patch closed high Engine: Wintermute
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) BJNFNE patch closed high Engine: Wintermute
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end defect new high Engine: Tinsel
#14701 GUI: iOS settings menu needs a way to scroll up down OMGPizzaGuy defect closed high Port: iOS
#14703 iOS: Ultima 8 crashes when Fluidsynth has no soundfont OMGPizzaGuy defect closed high Port: iOS
#14731 GUI: Nintendo Switch - GUI - NO Scrollbar at KEYMAP window sev- defect closed high GUI
#14745 GUI: Crash when adding game sev- defect closed high GUI
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer sev- feature request closed high Engine: Tetraedge
#14751 Peggy's Party Special Edition tag2015 feature request closed high Engine: Director
#14774 GUI: Full Title + version requires at least 748px wide window criezy defect closed high GUI
#14783 FREESCAPE: Driller needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect closed high Port: iOS
#14784 FREESCAPE: Dark Side needs to have more keys in its keymap to be playable on touchscreen devices neuromancer defect closed high Port: iOS
#14786 MTROPOLIS: Muppet Treasure Island crashes to desktop elasota defect closed high Engine: mTropolis
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) defect new high Engine: Sword2
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 lephilousophe defect closed high Engine: Stark
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks neuromancer defect closed high Engine: Hypno
#14835 FREESCAPE: Dark Side sounds are not implemented neuromancer defect closed high Engine: Freescape
#14863 PRIVATE: use original cursors from the exe neuromancer feature request closed high Engine: Private
#14869 M4: Orion burger in FRENCH don't launch tag2015 defect closed high Engine: M4
#14882 M4 - Orion Burger in French Crash dreammaster defect closed high Engine: M4
#14894 Unknown game variant for ags tag2015 defect closed high Engine: AGS
#14909 Orion Burger crashes in the Intro in the German version dreammaster defect closed high Engine: M4
#14916 Orion Burger: Crash at town hall dreammaster defect closed high Engine: M4
#14955 SCI: QFG4: Squid Stone Runes Dial Not Working sluicebox defect closed high Engine: SCI
#14957 Using an Enchanted Staff spell crashes the game in Ultima VI PushmePullyu defect closed high Engine: Ultima
#14964 NANCY: Nancy Drew Haunted Mansion - Force closing sev- defect closed high Engine: Nancy
#14993 Happy Birthday, Maisy! tag2015 feature request closed high Engine: Director
#15010 Maisy's Playhouse tag2015 feature request closed high Engine: Director
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" sev- defect closed high --Unset--
#15019 GUI: Extra path gets deleted from settings sev defect closed high GUI
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) sev- defect closed high Engine: Mohawk
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) tag2015 defect closed high Engine: Director
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) sev- defect closed high Engine: Mohawk
#15055 BACKENDS: FLATPAK: Flatpak version keeps setting preferred device to FluidSynth lephilousophe defect closed high Audio
#15065 Unknown game variant for ultima, its actually Crusader: No remorse mduggan defect closed high Engine: Ultima
#15069 TWP: Skipping cutscenes with ESC can leave the game in an unusable state scemino defect closed high Engine: TWP
#15072 TWP: Cellphone is unusable scemino defect closed high Engine: TWP
#15079 MM: XEEN: Can't start World of Xeen from commandline dreammaster defect closed high Engine: MM: Xeen
#15080 Latest Heroine's Quest:Herald Of Ragnarok GOG version not detected tag2015 defect closed high Engine: AGS
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 sev- defect closed high Audio
#15086 GROOVIE: Clandestiny final cutscene crashes defect new high Engine: Groovie
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" sev- defect closed high Common
#15112 TWINE: Unknown game variant for twine mgerhardy defect closed high Engine: TwinE
#15113 TWINE: Unknown game variant for twine mgerhardy defect closed high Engine: TwinE
#15148 M4: Orion Burger: Crash on strict-alignment architectures ccawley2011 defect closed high Engine: M4
#15157 SKY: BASS cursor disappeared defect new high Engine: Sky
#15190 CINE: Operation Stealth demo hangs on the DS defect new high Engine: Cine
#15193 DRASCULA: Crash with the DS port when playing cutscenes sev- defect closed high Engine: Drascula
#15197 HUGO: Icon bar gets stuck with the DS port defect new high Engine: Hugo
#15200 MM: XEEN: Missing detection entries for the demos tag2015 defect closed high Engine: MM: Xeen
#15205 GUI: Missing scroll bars for the Mass Add dialog on low resolutions sev- defect closed high GUI
#15214 SAGA: IHNM: Cannot proceed to endgame segment bluegr defect closed high Engine: SAGA
#15226 MD5: DIRECTOR: Undetected Polish games tag2015 defect closed high Engine: Director
#15243 Segfault switching to OpenGL bluegr defect closed high GUI
#15248 MD5: AGS: Support the french translations of KQ1/2 AGDI remakes bluegr defect closed high Engine: AGS
#15251 GRAPHICS: Segfault when building with --disable-16bit lephilousophe defect closed high Graphics
#15262 GUI: Options dialog show incorrect default options sev- defect closed high GUI
#15319 AGS: Update engine version to 3.6.1 (supporting KQ1 4.2 and others) tag2015 feature request closed high Engine: AGS
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