| #13048 |
AGOS: Waxworks soundblaster sound doesn't work
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: AGOS
|
| #13063 |
TWINE: Game crash when any video must be displayed if crossfade=true
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13096 |
GUI: Wrong list items are disabled in the SCUMM launcher
|
sev-
|
defect
|
closed
|
high
|
GUI
|
| #13102 |
SCUMM/HE - Crackling on start of every new music piece
|
AndywinXp
|
defect
|
closed
|
high
|
Audio
|
| #13115 |
TWINE: Text is different from speech
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13123 |
TWINE: Bad clipping of spheres
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13128 |
MD5: GRIM: Grim Fandango Remastered - Steam MD5
|
bluegr
|
defect
|
closed
|
high
|
Engine: Grim
|
| #13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
aquadran
|
defect
|
closed
|
high
|
Engine: Grim
|
| #13163 |
TWINE: Weird colors in sewers on Citadel island
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13166 |
TWINE: Black and white palette
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13167 |
TWINE: Doors are not working sometimes
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13168 |
TWINE: Wrong shooting direction
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13198 |
SHERLOCK: Intro too slow in the German Version since version 2.5.1
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: Sherlock
|
| #13226 |
Saving AGS games is broken on Nintendo Switch
|
digitall
|
defect
|
closed
|
high
|
Common
|
| #13227 |
MYST3: Crash in Voltaic Age - DVD Variant
|
lotharsm
|
defect
|
closed
|
high
|
Engine: Myst3
|
| #13234 |
Beavis and Butthead Virtual Stupidity
|
Gamer12141
|
defect
|
closed
|
high
|
Engine: BBVS
|
| #13235 |
Beavis and Butthead Virtual Stupidity
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: BBVS
|
| #13262 |
Crash: Marvel Comics Spider-Man: The Sinister Six (German version)
|
windlepoons
|
defect
|
closed
|
high
|
Engine: Hypno
|
| #13273 |
TWINE: running stairs upwards with having wall damage active is not possible anymore
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #13274 |
MD5: AGI: Unknown Variant of SQ2 v2.0D
|
lotharsm
|
defect
|
closed
|
high
|
Engine: AGI
|
| #13344 |
AGS: Several animation issues in Chzo mythos special edition games
|
criezy
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13346 |
SANITARIUM: Control problem and crashes PS3
|
alxpnv
|
defect
|
closed
|
high
|
Port: PS3
|
| #13348 |
AGS: in certain games screenshots only show chosen elements
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13377 |
AGS: lamplightcity (Lamplight City) crash while Adelaide is speaking to Charlotte Robineaux
|
criezy
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13381 |
ULTIMA: Elevator in level 1 does not work in Crusader: No Remorse
|
mduggan
|
defect
|
closed
|
high
|
Engine: Ultima
|
| #13417 |
AGS: Invalid savegames created on big-endian systems
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13445 |
PARALLACTION: Nippon - Scene initialization does not respect (save) state
|
|
defect
|
new
|
high
|
Engine: Parallaction
|
| #13462 |
SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1
|
AndywinXp
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #13470 |
COMMON: Data format issues when reading and writing doubles from file streams
|
ccawley2011
|
defect
|
closed
|
high
|
Common
|
| #13499 |
GUI: Launcher loses the selected game in a filtered games list after game options
|
sev-
|
defect
|
closed
|
high
|
GUI
|
| #13512 |
AGS: Segfault on quitting a game
|
criezy
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13525 |
GUI: Game list no longer responds to key presses (recent regression)
|
sev-
|
defect
|
closed
|
high
|
GUI
|
| #13527 |
AGOS: MIDI setControllerDefault() crash with SIMON1-FLOPPY if MT_FM.IBK is missing
|
dwatteau
|
defect
|
closed
|
high
|
Engine: AGOS
|
| #13531 |
GUI: Updating SoundFont via GUI doesn't save changes
|
criezy
|
defect
|
closed
|
high
|
GUI
|
| #13541 |
GUI: Save list errors with "ListWidget::drawFormattedText(): Malformatted \\001C color"
|
sev-
|
defect
|
closed
|
high
|
GUI
|
| #13551 |
GUI: Grid view names show extra information when multiple parentheses are in the entry name
|
sev-
|
defect
|
closed
|
high
|
GUI
|
| #13557 |
AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13563 |
COMMON: "No icons path set" error despite icons path being set
|
antoniou79
|
defect
|
closed
|
high
|
Common
|
| #13586 |
AGOS: Impossible to recover power points in Elvira 2
|
|
defect
|
closed
|
high
|
Engine: AGOS
|
| #13589 |
SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime)
|
Thunderforge
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #13607 |
RISCOS: Crash on startup with RISC OS 3.7
|
ccawley2011
|
defect
|
closed
|
high
|
Port: RISC OS
|
| #13624 |
GROOVIE: TLC: Missing questions causing crash
|
Die4Ever
|
defect
|
closed
|
high
|
Engine: Groovie
|
| #13629 |
ALL: ScummVM Audio options are broken
|
bluegr
|
defect
|
closed
|
high
|
GUI
|
| #13630 |
MD5: PARALLACTION: Unknown game variant for parallaction (Nippon Safes Inc.)
|
sev-
|
defect
|
closed
|
high
|
Engine: Parallaction
|
| #13631 |
[Mac] Scummvm ≥ 2.5 : CPU throttles for 3D Residual Games
|
criezy
|
defect
|
closed
|
high
|
--Unset--
|
| #13632 |
CHEWY: Talk with Nemoyan render game unplayable
|
bluegr
|
defect
|
closed
|
high
|
Engine: Chewy
|
| #13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
|
lephilousophe
|
defect
|
closed
|
high
|
Port: Wii
|
| #13643 |
WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames
|
sluicebox
|
defect
|
closed
|
high
|
Port: Win32
|
| #13653 |
CHEWY: Items vanish due to quick select
|
bluegr
|
defect
|
closed
|
high
|
Engine: Chewy
|
| #13660 |
BACKENDS: WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
|
lephilousophe
|
defect
|
closed
|
high
|
Port: Wii
|
| #13667 |
CHEWY: Book "Escape from F5" detail view cant be exited
|
bluegr
|
defect
|
closed
|
high
|
Engine: Chewy
|
| #13708 |
SLUDGE: Heap corruption in Out of Order end credits
|
sev-
|
defect
|
closed
|
high
|
Engine: SLUDGE
|
| #13719 |
GUI: Grid View shows "Fanmade AGI game" for every fan game for the AGI engine
|
sev-
|
defect
|
closed
|
high
|
GUI
|
| #13734 |
MD5: AGI: KQ4 2.2 unknown variant
|
lotharsm
|
defect
|
closed
|
high
|
Engine: AGI
|
| #13744 |
WIN32: Wrong implicit icons path when no icons path is set in configuration file
|
lotharsm
|
defect
|
closed
|
high
|
GUI
|
| #13746 |
MAKE: Dynamic build detection fails at compile time.
|
sev-
|
defect
|
closed
|
high
|
--Other--
|
| #13754 |
Waxworks crashes in the Pyramids/Mine when an enemy hit you.
|
NMIError
|
defect
|
closed
|
high
|
Engine: AGOS
|
| #13760 |
DIRECTOR: Unknown game variant for director
|
tag2015
|
defect
|
closed
|
high
|
Engine: Director
|
| #13768 |
STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression)
|
aquadran
|
defect
|
closed
|
high
|
Graphics
|
| #13771 |
French translation variant for asylum
|
|
patch
|
closed
|
high
|
Engine: Asylum
|
| #13781 |
STARK: The Longest Journey crashes with Assertion failed
|
nix234
|
defect
|
closed
|
high
|
Engine: Stark
|
| #13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
bluegr
|
defect
|
closed
|
high
|
Engine: MADE
|
| #13828 |
AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks combo parser
|
tag2015
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13834 |
TRECISION: Nightlong: Union City Conspiracy - Unable to save
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: Trecision
|
| #13841 |
ENGINES: AUTOSAVE: Setting a file's _saveType value by where it’s stored can cause a regular save to be overwritten.
|
macca8
|
defect
|
closed
|
high
|
--Other--
|
| #13870 |
GRIM: Can't load saved game
|
aquadran
|
defect
|
closed
|
high
|
Engine: Grim
|
| #13894 |
AGS: Repeated mouseclicks cause erratic behavior
|
tag2015
|
defect
|
closed
|
high
|
Engine: AGS
|
| #13897 |
TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x
|
somaen
|
defect
|
closed
|
high
|
Engine: Tinsel
|
| #13902 |
MAKE: RISCOS: Object file is not deleted when running make distclean
|
sev-
|
defect
|
closed
|
high
|
Port: RISC OS
|
| #13908 |
SCUMM: INDY3 (MAC): ASAN crash in Player_V2Base::next_freqs() in Castle Brunwald
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #13920 |
MOHAWK: LB - French sheila version not starting
|
sev-
|
defect
|
closed
|
high
|
Engine: Mohawk
|
| #13925 |
DRAGONS: Crash while talking to pizza baker in the village scene
|
sev-
|
defect
|
closed
|
high
|
Engine: Dragons
|
| #13934 |
simon 1 anniversary edition folder name: "Simon1_data_all.bundle"
|
|
defect
|
closed
|
high
|
--Other--
|
| #13939 |
MD5: ADL: Unknown game variant for hires2
|
waltervn
|
defect
|
closed
|
high
|
Engine: ADL
|
| #13951 |
AGOS: SIMON1 - Music quits (since ScummVM 2.6.0) in certain screens
|
NMIError
|
defect
|
closed
|
high
|
Engine: AGOS
|
| #13971 |
ULTIMA6: Saving and loading the game results in blank screen.
|
PushmePullyu
|
defect
|
closed
|
high
|
Engine: Ultima
|
| #14012 |
faery tale adventure ii speech is not working
|
gabberhead
|
defect
|
closed
|
high
|
Engine: SAGA2
|
| #14014 |
AGOS: Warning about missing subtitle font
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: AGOS
|
| #14017 |
TWINE: can't take clothes in first prison scene with GOG release
|
mgerhardy
|
defect
|
closed
|
high
|
Engine: TwinE
|
| #14024 |
SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats
|
ccawley2011
|
defect
|
closed
|
high
|
Ports
|
| #14046 |
FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon
|
sev-
|
defect
|
closed
|
high
|
Engine: SAGA2
|
| #14051 |
SCUMM: MI1: Can't close using Alt-F4
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: SCUMM
|
| #14057 |
AGS: Shaders cause black screen in AGS games
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: AGS
|
| #14061 |
OPENGL: Vertical position of cursor during screen shake appears to be miscalculated
|
lephilousophe
|
defect
|
closed
|
high
|
Graphics
|
| #14064 |
FTA2: "Too many tasks in the list" crash
|
sev-
|
defect
|
closed
|
high
|
Engine: SAGA2
|
| #14069 |
Cookie's Bustle is not on the list of Director games
|
tag2015
|
feature request
|
closed
|
high
|
Engine: Director
|
| #14074 |
MACOS: ScummVM Fails To Start
|
criezy
|
defect
|
closed
|
high
|
Port: Mac OS X
|
| #14081 |
ITE: Inherit the Earth Amiga version crashing on macOS x64
|
dwatteau
|
defect
|
closed
|
high
|
Engine: SAGA
|
| #14147 |
KYRA: Various cursor glitches in Kyrandia games (regression)
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: Kyra
|
| #14168 |
OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai
|
lephilousophe
|
defect
|
closed
|
high
|
Graphics: Scalers
|
| #14189 |
Incorrect Display of Letter Z
|
tag2015
|
defect
|
closed
|
high
|
Engine: AGS
|
| #14196 |
scummvm shaders: strange behavior after add-in a game
|
lephilousophe
|
defect
|
closed
|
high
|
Graphics: Scalers
|
| #14259 |
CRYOMNI3D: Versailles 1685 - Can't pick up important item
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: Cryomni3D
|
| #14260 |
white rectangle around the mouse pointer
|
lephilousophe
|
defect
|
closed
|
high
|
Engine: Mohawk
|
| #14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
somaen
|
defect
|
closed
|
high
|
Engine: Tinsel
|
| #14286 |
MD5: AGI: SQ2: Unknown game variant
|
lotharsm
|
defect
|
closed
|
high
|
Engine: AGI
|
| #14287 |
MD5: AGI: Unknown game variant for agi
|
lotharsm
|
defect
|
closed
|
high
|
Engine: AGI
|
| #14292 |
ANDROID: Crash on saving backend options
|
lephilousophe
|
defect
|
closed
|
high
|
Port: Android
|
| #14297 |
ULTIMA8: Crash trying to save BookGump
|
OMGPizzaGuy
|
defect
|
closed
|
high
|
Engine: Ultima
|
| #14326 |
MD5: TINSEL: Unknown game variant for tinsel
|
sev-
|
defect
|
closed
|
high
|
Engine: Tinsel
|