Custom Query (16560 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (901 - 1000 of 16560)

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Ticket Summary Owner Type Status Priority Component
#13048 AGOS: Waxworks soundblaster sound doesn't work eriktorbjorn defect closed high Engine: AGOS
#13063 TWINE: Game crash when any video must be displayed if crossfade=true mgerhardy defect closed high Engine: TwinE
#13096 GUI: Wrong list items are disabled in the SCUMM launcher sev- defect closed high GUI
#13102 SCUMM/HE - Crackling on start of every new music piece AndywinXp defect closed high Audio
#13115 TWINE: Text is different from speech mgerhardy defect closed high Engine: TwinE
#13123 TWINE: Bad clipping of spheres mgerhardy defect closed high Engine: TwinE
#13128 MD5: GRIM: Grim Fandango Remastered - Steam MD5 bluegr defect closed high Engine: Grim
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game aquadran defect closed high Engine: Grim
#13163 TWINE: Weird colors in sewers on Citadel island mgerhardy defect closed high Engine: TwinE
#13166 TWINE: Black and white palette mgerhardy defect closed high Engine: TwinE
#13167 TWINE: Doors are not working sometimes mgerhardy defect closed high Engine: TwinE
#13168 TWINE: Wrong shooting direction mgerhardy defect closed high Engine: TwinE
#13198 SHERLOCK: Intro too slow in the German Version since version 2.5.1 eriktorbjorn defect closed high Engine: Sherlock
#13226 Saving AGS games is broken on Nintendo Switch digitall defect closed high Common
#13227 MYST3: Crash in Voltaic Age - DVD Variant lotharsm defect closed high Engine: Myst3
#13234 Beavis and Butthead Virtual Stupidity Gamer12141 defect closed high Engine: BBVS
#13235 Beavis and Butthead Virtual Stupidity eriktorbjorn defect closed high Engine: BBVS
#13262 Crash: Marvel Comics Spider-Man: The Sinister Six (German version) windlepoons defect closed high Engine: Hypno
#13273 TWINE: running stairs upwards with having wall damage active is not possible anymore mgerhardy defect closed high Engine: TwinE
#13274 MD5: AGI: Unknown Variant of SQ2 v2.0D lotharsm defect closed high Engine: AGI
#13344 AGS: Several animation issues in Chzo mythos special edition games criezy defect closed high Engine: AGS
#13346 SANITARIUM: Control problem and crashes PS3 alxpnv defect closed high Port: PS3
#13348 AGS: in certain games screenshots only show chosen elements lephilousophe defect closed high Engine: AGS
#13377 AGS: lamplightcity (Lamplight City) crash while Adelaide is speaking to Charlotte Robineaux criezy defect closed high Engine: AGS
#13381 ULTIMA: Elevator in level 1 does not work in Crusader: No Remorse mduggan defect closed high Engine: Ultima
#13417 AGS: Invalid savegames created on big-endian systems lephilousophe defect closed high Engine: AGS
#13445 PARALLACTION: Nippon - Scene initialization does not respect (save) state defect new high Engine: Parallaction
#13462 SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1 AndywinXp defect closed high Engine: SCUMM
#13470 COMMON: Data format issues when reading and writing doubles from file streams ccawley2011 defect closed high Common
#13499 GUI: Launcher loses the selected game in a filtered games list after game options sev- defect closed high GUI
#13512 AGS: Segfault on quitting a game criezy defect closed high Engine: AGS
#13525 GUI: Game list no longer responds to key presses (recent regression) sev- defect closed high GUI
#13527 AGOS: MIDI setControllerDefault() crash with SIMON1-FLOPPY if MT_FM.IBK is missing dwatteau defect closed high Engine: AGOS
#13531 GUI: Updating SoundFont via GUI doesn't save changes criezy defect closed high GUI
#13541 GUI: Save list errors with "ListWidget::drawFormattedText(): Malformatted \\001C color" sev- defect closed high GUI
#13551 GUI: Grid view names show extra information when multiple parentheses are in the entry name sev- defect closed high GUI
#13557 AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games lephilousophe defect closed high Engine: AGS
#13563 COMMON: "No icons path set" error despite icons path being set antoniou79 defect closed high Common
#13586 AGOS: Impossible to recover power points in Elvira 2 defect closed high Engine: AGOS
#13589 SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime) Thunderforge defect closed high Engine: SCUMM
#13607 RISCOS: Crash on startup with RISC OS 3.7 ccawley2011 defect closed high Port: RISC OS
#13624 GROOVIE: TLC: Missing questions causing crash Die4Ever defect closed high Engine: Groovie
#13629 ALL: ScummVM Audio options are broken bluegr defect closed high GUI
#13630 MD5: PARALLACTION: Unknown game variant for parallaction (Nippon Safes Inc.) sev- defect closed high Engine: Parallaction
#13631 [Mac] Scummvm ≥ 2.5 : CPU throttles for 3D Residual Games criezy defect closed high --Unset--
#13632 CHEWY: Talk with Nemoyan render game unplayable bluegr defect closed high Engine: Chewy
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES lephilousophe defect closed high Port: Wii
#13643 WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames sluicebox defect closed high Port: Win32
#13653 CHEWY: Items vanish due to quick select bluegr defect closed high Engine: Chewy
#13660 BACKENDS: WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that lephilousophe defect closed high Port: Wii
#13667 CHEWY: Book "Escape from F5" detail view cant be exited bluegr defect closed high Engine: Chewy
#13708 SLUDGE: Heap corruption in Out of Order end credits sev- defect closed high Engine: SLUDGE
#13719 GUI: Grid View shows "Fanmade AGI game" for every fan game for the AGI engine sev- defect closed high GUI
#13734 MD5: AGI: KQ4 2.2 unknown variant lotharsm defect closed high Engine: AGI
#13744 WIN32: Wrong implicit icons path when no icons path is set in configuration file lotharsm defect closed high GUI
#13746 MAKE: Dynamic build detection fails at compile time. sev- defect closed high --Other--
#13754 Waxworks crashes in the Pyramids/Mine when an enemy hit you. NMIError defect closed high Engine: AGOS
#13760 DIRECTOR: Unknown game variant for director tag2015 defect closed high Engine: Director
#13768 STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression) aquadran defect closed high Graphics
#13771 French translation variant for asylum patch closed high Engine: Asylum
#13781 STARK: The Longest Journey crashes with Assertion failed nix234 defect closed high Engine: Stark
#13782 MADE: ScummVM closes unexpectedly after playing first audio bluegr defect closed high Engine: MADE
#13828 AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks combo parser tag2015 defect closed high Engine: AGS
#13834 TRECISION: Nightlong: Union City Conspiracy - Unable to save eriktorbjorn defect closed high Engine: Trecision
#13841 ENGINES: AUTOSAVE: Setting a file's _saveType value by where it’s stored can cause a regular save to be overwritten. macca8 defect closed high --Other--
#13870 GRIM: Can't load saved game aquadran defect closed high Engine: Grim
#13894 AGS: Repeated mouseclicks cause erratic behavior tag2015 defect closed high Engine: AGS
#13897 TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x somaen defect closed high Engine: Tinsel
#13902 MAKE: RISCOS: Object file is not deleted when running make distclean sev- defect closed high Port: RISC OS
#13908 SCUMM: INDY3 (MAC): ASAN crash in Player_V2Base::next_freqs() in Castle Brunwald eriktorbjorn defect closed high Engine: SCUMM
#13920 MOHAWK: LB - French sheila version not starting sev- defect closed high Engine: Mohawk
#13925 DRAGONS: Crash while talking to pizza baker in the village scene sev- defect closed high Engine: Dragons
#13934 simon 1 anniversary edition folder name: "Simon1_data_all.bundle" defect closed high --Other--
#13939 MD5: ADL: Unknown game variant for hires2 waltervn defect closed high Engine: ADL
#13951 AGOS: SIMON1 - Music quits (since ScummVM 2.6.0) in certain screens NMIError defect closed high Engine: AGOS
#13971 ULTIMA6: Saving and loading the game results in blank screen. PushmePullyu defect closed high Engine: Ultima
#14012 faery tale adventure ii speech is not working gabberhead defect closed high Engine: SAGA2
#14014 AGOS: Warning about missing subtitle font lephilousophe defect closed high Engine: AGOS
#14017 TWINE: can't take clothes in first prison scene with GOG release mgerhardy defect closed high Engine: TwinE
#14024 SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats ccawley2011 defect closed high Ports
#14046 FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon sev- defect closed high Engine: SAGA2
#14051 SCUMM: MI1: Can't close using Alt-F4 lephilousophe defect closed high Engine: SCUMM
#14057 AGS: Shaders cause black screen in AGS games lephilousophe defect closed high Engine: AGS
#14061 OPENGL: Vertical position of cursor during screen shake appears to be miscalculated lephilousophe defect closed high Graphics
#14064 FTA2: "Too many tasks in the list" crash sev- defect closed high Engine: SAGA2
#14069 Cookie's Bustle is not on the list of Director games tag2015 feature request closed high Engine: Director
#14074 MACOS: ScummVM Fails To Start criezy defect closed high Port: Mac OS X
#14081 ITE: Inherit the Earth Amiga version crashing on macOS x64 dwatteau defect closed high Engine: SAGA
#14147 KYRA: Various cursor glitches in Kyrandia games (regression) lephilousophe defect closed high Engine: Kyra
#14168 OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai lephilousophe defect closed high Graphics: Scalers
#14189 Incorrect Display of Letter Z tag2015 defect closed high Engine: AGS
#14196 scummvm shaders: strange behavior after add-in a game lephilousophe defect closed high Graphics: Scalers
#14259 CRYOMNI3D: Versailles 1685 - Can't pick up important item lephilousophe defect closed high Engine: Cryomni3D
#14260 white rectangle around the mouse pointer lephilousophe defect closed high Engine: Mohawk
#14279 MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo somaen defect closed high Engine: Tinsel
#14286 MD5: AGI: SQ2: Unknown game variant lotharsm defect closed high Engine: AGI
#14287 MD5: AGI: Unknown game variant for agi lotharsm defect closed high Engine: AGI
#14292 ANDROID: Crash on saving backend options lephilousophe defect closed high Port: Android
#14297 ULTIMA8: Crash trying to save BookGump OMGPizzaGuy defect closed high Engine: Ultima
#14326 MD5: TINSEL: Unknown game variant for tinsel sev- defect closed high Engine: Tinsel
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Note: See TracQuery for help on using queries.