#5980 |
EOB2: Spanish official Md5sum
|
athrxx
|
defect
|
closed
|
low
|
Engine: Kyra
|
#6051 |
AGOS: SIMON1DOS French Text Glitch
|
Kirben
|
defect
|
new
|
low
|
Engine: AGOS
|
#6053 |
TINSEL: DW2 Crash at CD swapping screen
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Tinsel
|
#6131 |
BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode
|
larsamannen
|
defect
|
closed
|
low
|
Port: iOS
|
#6151 |
AGOS: Simon 1 - Actor Talk Animations Sync Issues
|
Kirben
|
defect
|
closed
|
low
|
Engine: AGOS
|
#6152 |
AGOS: Simon 1 - Waterfall Sound Effect Missing
|
Kirben
|
defect
|
closed
|
low
|
Engine: AGOS
|
#6201 |
WME: Chivalry - Savegame thumbnail is too small
|
somaen
|
defect
|
closed
|
low
|
Engine: Wintermute
|
#6203 |
WME: Dirty Split - Dialog coming out of wrong character (original bug)
|
lolbot-iichan
|
defect
|
new
|
low
|
Engine: Wintermute
|
#6207 |
WME: Chivalry - Mouse is sluggish in save/load menu
|
somaen
|
defect
|
closed
|
low
|
Engine: Wintermute
|
#6228 |
TOLTECS: Voice does not match text (wrong voice)
|
bluegr
|
defect
|
closed
|
low
|
Engine: Toltecs
|
#6310 |
HOPKINS: Credits roll flickering
|
|
defect
|
new
|
low
|
Engine: Hopkins
|
#6320 |
GOB: Bee not cleared on loading in scene 12
|
DrMcCoy
|
defect
|
closed
|
low
|
Engine: Gob
|
#6321 |
GOB: Disappearing item
|
DrMcCoy
|
defect
|
closed
|
low
|
Engine: Gob
|
#6326 |
GOB2: Anvil and Stool hotspots in Forge in wrong place
|
DrMcCoy
|
defect
|
closed
|
low
|
Engine: Gob
|
#6328 |
GOB3: Coin available in alchemist's lab when it shouldn't
|
DrMcCoy
|
defect
|
closed
|
low
|
Engine: Gob
|
#6474 |
NEVERHOOD: When quitting thru menu, game screen is shown for a moment
|
bluegr
|
defect
|
closed
|
low
|
Engine: Neverhood
|
#6589 |
TONY: Russian version not detected
|
digitall
|
defect
|
closed
|
low
|
Engine: Tony
|
#6629 |
MOHAWK: Missing detection entry for Riven 5-CD Italian
|
digitall
|
defect
|
closed
|
low
|
Engine: Mohawk
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
|
defect
|
new
|
low
|
Engine: Sword1
|
#6696 |
Can't open onscreen keyboard on Samsung Galaxy Note 3
|
digitall
|
defect
|
closed
|
low
|
Port: Android
|
#6706 |
SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory
|
m-kiewitz
|
defect
|
closed
|
low
|
Engine: SCI
|
#6710 |
SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly
|
AndywinXp
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#6711 |
Wrong quit message shown in Pajama Sam Lost and Found
|
Kirben
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#6721 |
WME: The Kite - Overlapping bug
|
lolbot-iichan
|
defect
|
new
|
low
|
Engine: Wintermute
|
#6756 |
SAGA: IHNM - Incorrect song playing on startup
|
sev-
|
defect
|
closed
|
low
|
Engine: SAGA
|
#6777 |
LOL: The interactive CD demo version is not supported
|
athrxx
|
defect
|
closed
|
low
|
Engine: Kyra
|
#6806 |
SCI: QFG3: Dialog Crash about Leopard women's marriage.
|
wjp
|
defect
|
closed
|
low
|
Engine: SCI
|
#6815 |
spanish Fonts
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Tony
|
#6879 |
GOB: Goblins Quest 3 - Blount stuck in chair in Queen level
|
|
defect
|
closed
|
low
|
Engine: Gob
|
#6916 |
Power Goes Out Sponteaneously
|
eriktorbjorn
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#6923 |
SHERLOCK: use flower on lab table
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6924 |
SHERLOCK: use the flower on a flask
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6925 |
SHERLOCK: use residue on lab table
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6926 |
SHERLOCK: use residue on test tube
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6928 |
SHERLOCK: go to Scotland Yard
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6933 |
SHERLOCK: St. Pancras Station Crash
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6943 |
TOONSTRUCK: add French & Spanish detection
|
|
defect
|
closed
|
low
|
Engine: Toon
|
#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when clicking on stairs
|
bluegr
|
defect
|
closed
|
low
|
Engine: Gob
|
#6962 |
SHERLOCK: Crash In Tobacco Shop
|
dreammaster
|
defect
|
closed
|
low
|
Engine: Sherlock
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
|
defect
|
new
|
low
|
Engine: Access
|
#6985 |
SCUMM: Backyard Soccer crashes after scoring goal
|
bonki
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#7083 |
GUI: Browser's "Go Up" button appears pressed when it's not
|
|
defect
|
closed
|
low
|
GUI
|
#7094 |
GUI: Pressed button keeps highlight after modal dialog opens
|
salty-horse
|
defect
|
closed
|
low
|
GUI
|
#7101 |
GUI: Hovered-over button doesn't highlight after a modal dialog closes
|
|
defect
|
closed
|
low
|
GUI
|
#7108 |
GUI: When shift is pressed, tooltips disappear quickly without moving the mouse
|
|
defect
|
closed
|
low
|
GUI
|
#7116 |
The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen
|
eriktorbjorn
|
defect
|
closed
|
low
|
Engine: Neverhood
|
#7123 |
GUI: Tab scroll buttons should be disabled when they have no effect
|
sev-
|
defect
|
closed
|
low
|
GUI
|
#7124 |
GUI: Buttons don't highlight when mouse press is released over them
|
lephilousophe
|
defect
|
closed
|
low
|
GUI
|
#7125 |
GUI/AGI: Predictive dialog glitches when two buttons are pressed at once
|
sev-
|
defect
|
closed
|
low
|
GUI
|
#7132 |
GUI: Launcher flickers when removing a game with a filter
|
criezy
|
defect
|
closed
|
low
|
GUI
|
#7165 |
WAGE: Broken indenting in multiple files
|
sev-
|
defect
|
closed
|
low
|
Engine: Wage
|
#7166 |
DRASCULA: Misleading indentation in animation.cpp
|
criezy
|
defect
|
closed
|
low
|
Engine: Drascula
|
#7167 |
GNAP: Misleading indentation in scenes/group4.cpp
|
sev-
|
defect
|
closed
|
low
|
Engine: GNAP
|
#7168 |
MADS: Misleading indentation in nebular/nebular_scenes2.cpp
|
dreammaster
|
defect
|
closed
|
low
|
Engine: MADS
|
#7169 |
AUDIO: Misleading indentation in audio/decoders/qdm2.cpp
|
sev-
|
defect
|
closed
|
low
|
Audio
|
#7172 |
SWORD25: Cast to pointer from integer of different size
|
wjp
|
defect
|
closed
|
low
|
Engine: Sword25
|
#7179 |
SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good
|
m-kiewitz
|
defect
|
closed
|
low
|
Engine: SCI
|
#7181 |
SDL1: mouse error when using SDL1, 3x and full screen, was: SQ5: Space Bar walking bug (can't enter brig)
|
csnover
|
defect
|
closed
|
low
|
Port: Win32
|
#7222 |
Adlib sound effects with GM drivers
|
SF/jamieson630
|
feature request
|
closed
|
low
|
Audio
|
#7228 |
MT-32 sysex messages
|
SF/jamieson630
|
feature request
|
closed
|
low
|
Audio: MT32
|
#7230 |
AUDIO: Support custom music instrumentation for Mac
|
lordhoto
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7231 |
ALL: crosshair cosmetic
|
Kirben
|
feature request
|
closed
|
low
|
--Other--
|
#7234 |
Implementation of quitPauseRestart opcode
|
SF/ender
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7247 |
Record/Playback feature
|
sev-
|
feature request
|
closed
|
low
|
--Other--
|
#7249 |
Load game from Launcher
|
|
feature request
|
closed
|
low
|
GUI
|
#7251 |
temporal interpolation for animation
|
SF/ender
|
feature request
|
closed
|
low
|
Graphics: Scalers
|
#7266 |
ISO file loading
|
SF/ender
|
feature request
|
closed
|
low
|
--Other--
|
#7278 |
LOOMCD: Subtitles impossible to turn off
|
Kirben
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7283 |
ALL: Favor Adlib over MT32 for SFX tracks
|
|
feature request
|
new
|
low
|
Audio
|
#7299 |
MI2 (MAC): Incorrect Wiping Sound at Barkeeper's
|
lordhoto
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7302 |
ScummVM should save paths as relative
|
fingolfin
|
feature request
|
closed
|
low
|
--Other--
|
#7308 |
Add demo support to Maniac Mansion (Enchanced)
|
SF/khalek
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7309 |
OGG: Fix for codebook waste
|
fingolfin
|
feature request
|
closed
|
low
|
Audio
|
#7320 |
FMTOWNS: Need more than 256 colors to display properly
|
athrxx
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7323 |
CGA palette support
|
sev-
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7336 |
Search more subdirs: Rooms 1, Rooms 2, Rooms 3
|
Kirben
|
feature request
|
closed
|
low
|
--Other--
|
#7342 |
SCUMM - Support for PCM pitch bends
|
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7343 |
GUI: Show subtitles/speech options only for speech games
|
sev-
|
feature request
|
closed
|
low
|
GUI
|
#7350 |
GUI: Add support for translation to other languages
|
sev-
|
feature request
|
closed
|
low
|
GUI
|
#7364 |
Mouse Speed
|
fingolfin
|
feature request
|
closed
|
low
|
--Other--
|
#7373 |
SCALERS: Old monitor rendering
|
csnover
|
feature request
|
closed
|
low
|
Graphics: Scalers
|
#7384 |
GUI: Multiple launcher color schemes
|
|
feature request
|
closed
|
low
|
GUI
|
#7402 |
DEBUGGER: Add parameter validation
|
|
feature request
|
closed
|
low
|
GUI
|
#7404 |
more_languages
|
Kirben
|
feature request
|
closed
|
low
|
--Other--
|
#7405 |
WINCE: Fullscreen or 800x600 Mode
|
SF/knakos
|
feature request
|
closed
|
low
|
Port: WinCE
|
#7411 |
QUEEN: Detecting demo and using proper name
|
joostp
|
feature request
|
closed
|
low
|
Engine: Queen
|
#7434 |
PALM: key bindings don't have "options menu(F5)"
|
SF/chrilith
|
feature request
|
closed
|
low
|
Port: PalmOS
|
#7438 |
BS1: Add support for enter key in save game dialog
|
eriktorbjorn
|
feature request
|
closed
|
low
|
Engine: Sword1
|
#7450 |
FM-TOWNS: Enable aspect ratio correction
|
sev-
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7455 |
MI1 Amiga: choose actor palette
|
AndywinXp
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7458 |
PS2: Host interface
|
lavosspawn
|
feature request
|
closed
|
low
|
Port: PS2
|
#7461 |
SCUMM: MI1 EGA Italian Floppy missing vowels
|
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7462 |
SCUMM: Sega CD Monkey Island has not start button
|
AndywinXp
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7473 |
SCUMM: Support for Apple II and CDTV
|
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7476 |
MAC: Native intel binary
|
|
feature request
|
closed
|
low
|
Port: Mac OS X
|
#7477 |
SCALERS : 2XPM
|
|
feature request
|
closed
|
low
|
Graphics: Scalers
|
#7487 |
WINCE: no default landscape mode on Windows Mobile SE
|
ccawley2011
|
feature request
|
closed
|
low
|
Port: WinCE
|
#7488 |
WINCE: controlling text speed
|
sev-
|
feature request
|
closed
|
low
|
Port: WinCE
|
#7489 |
GUI: Support non-ASCII characters
|
sev-
|
feature request
|
closed
|
low
|
GUI
|
#7491 |
SCUMM: Add skipping of text in older games
|
fingolfin
|
feature request
|
closed
|
low
|
Engine: SCUMM
|