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Results (601 - 700 of 15904)

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Ticket Summary Owner Type Status Priority Component
#1458 FT: Stadium Salesman Glitches Kirben defect closed normal Engine: SCUMM
#1468 FT: Computers' Text Drawn Incorrectly Kirben defect closed normal Engine: SCUMM
#1477 FT: Crash in junk yard Kirben defect closed normal Engine: SCUMM
#1480 INDY3: Game can crash if you pull chairs too fast Kirben defect closed high Engine: SCUMM
#1485 MANIAC64: Sandy is still tied up in the ending Kirben defect closed normal Engine: SCUMM
#1488 COMI: Long pauses between dialog at Part III Kirben defect closed normal Engine: SCUMM
#1489 COMI: Text scrolls away during ship view Kirben defect closed normal Engine: SCUMM
#1516 COMI: Lines concatenated during songs... Kirben defect closed normal Engine: SCUMM
#1524 SAM: Stuttering speech (Also DOTT) Kirben defect closed normal Engine: SCUMM
#1570 MinGW: configure script doesn't clean up afterwards Kirben defect closed normal Port: Win32
#1576 FT: Can't get through minefield Kirben defect closed normal Engine: SCUMM
#1583 SMUSH: Slowdown during smush playback Kirben defect closed normal Engine: SCUMM
#1587 DIG: Large delay in 'library' room Kirben defect closed high Engine: SCUMM
#1599 FOTAQ: Saving Kirben defect closed normal Engine: Queen
#1606 SIMON2: No trail on map when Simon rides to Goblin Camp Kirben defect closed low Engine: AGOS
#1617 COMI: LeChucks colours appear messed up Kirben defect closed normal Engine: SCUMM
#1626 COMI: After looking by crypt crack, Guybrush moves mouth Kirben defect closed low Engine: SCUMM
#1634 FT: crashes after taking welding torch Kirben defect closed normal Engine: SCUMM
#1642 INDY3 Problem unlocking grey Uniform Kirben defect closed normal Engine: SCUMM
#1651 DIG: Hang up when first meet Maggie in the "library" Kirben defect closed normal Engine: SCUMM
#1652 FT: Crash on bartender scene Kirben defect closed normal Engine: SCUMM
#1658 DOTT: voice problem Kirben defect closed normal Engine: SCUMM
#1660 INDY 3 : Crash in nazi's castle Kirben defect closed normal Engine: SCUMM
#1666 INDY3/TOWNS - cannot open package Kirben defect closed normal Engine: SCUMM
#1667 COMI: Crash when trying to start Kirben defect closed normal Engine: SCUMM
#1677 COMI - Guybrush vanishes after cutscene Kirben defect closed normal Engine: SCUMM
#1678 Choppy Audio on Maniac Mansion Enhanced Kirben defect closed normal Engine: SCUMM
#1679 CMI: Regressions after recent animation fix Kirben defect closed normal Engine: SCUMM
#1681 MI2: Bypassing speech at Dread's gives weird results Kirben defect closed normal Engine: SCUMM
#1685 SAM: graphics glitches while talking in snukey's restaurant Kirben defect closed normal Engine: SCUMM
#1687 OSD doesn't work anymore Kirben defect closed normal Graphics
#1688 "room 28 not in room 28" Kirben defect closed normal Engine: SCUMM
#1692 LucasArts classic adventure series CD (PC) *Problem* Kirben defect closed normal Engine: SCUMM
#1693 CVS broken since 07/29/04 Kirben defect closed normal Engine: AGOS
#1705 FT: Graphical glitches in airplane computers. Kirben defect closed normal Engine: SCUMM
#1714 FM-Towns version crashes at start-up Kirben defect closed normal Engine: SCUMM
#1716 SAM: End Credits Crash Kirben defect closed high Engine: SCUMM
#1717 MI1VGA: Guybrush not scaled properly Kirben defect closed normal Engine: SCUMM
#1721 DIG: Cursor disappears/game unplayable after adjusting lens Kirben defect closed normal Engine: SCUMM
#1724 scummvm crashes in first dialogue at sophia's flat Kirben defect closed normal Engine: SCUMM
#1729 FT: Plane computer screen choices layered over one another Kirben defect closed normal Engine: SCUMM
#1739 FOA (FM-Towns): wrong target? Kirben defect closed normal Engine: SCUMM
#1749 SAM: no voices Kirben defect closed normal Engine: SCUMM
#1751 DIG: Weird lockup, no input possible Kirben defect closed normal Engine: SCUMM
#1752 COMI: Regression in conversation with many choices Kirben defect closed high Engine: SCUMM
#1758 DOTT: Crash in intro Kirben defect closed normal Engine: SCUMM
#1761 MI1 (Amiga): Wrong actor size (Regression) Kirben defect closed normal Engine: SCUMM
#1768 FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag. Kirben defect closed normal Engine: SCUMM
#1779 FT: Bug in Jet Kirben defect closed normal Engine: SCUMM
#1784 COMI: Invalid write in NutRenderer Kirben defect closed normal Engine: SCUMM
#1786 SS1: Looking at the puddle: Lips are moving, but no speech. Kirben defect closed low Engine: AGOS
#1787 MANIAC: v1 intro glitches Kirben defect closed normal Engine: SCUMM
#1788 ALL: Inventory not displayed (regression) Kirben defect closed normal Engine: SCUMM
#1798 Frame rate is changed when switching to Fullscreen Mode Kirben defect closed normal Port: Win32
#1800 INDY3: Crash at FM Towns Version into Kirben defect closed normal Engine: SCUMM
#1815 COMI: Guybrush dissapears after cut scene Kirben defect closed normal Engine: SCUMM
#1820 MI1CD: Intro crash (regression) Kirben defect closed normal Engine: SCUMM
#1829 INDY3: Bug in the Castle of Brunwald Kirben defect closed normal Engine: SCUMM
#1840 INDY3: Uniform error Kirben defect closed normal Engine: SCUMM
#1850 SCUMM: HE games create files in wrong location (Regression) Kirben defect closed normal Engine: SCUMM
#1852 FOTAQ: SaveGame names do not depend on target name Kirben defect closed normal Engine: Queen
#1855 Simon1dos (French): Bad object name Kirben defect closed normal Engine: AGOS
#1873 INDY3 FMTOWNS: Music in Venice is distorted Kirben defect closed normal Engine: SCUMM
#1887 SIMON2: Bug in loan office Kirben defect closed normal Engine: AGOS
#1888 SIMON2: Talkie-Text-Problems Kirben defect closed normal Engine: AGOS
#1892 Truncated speech for long sentences Kirben defect closed normal Engine: AGOS
#1896 MI1+MI2: charset 1 not in room 0 at 0+0 Kirben defect closed normal Engine: SCUMM
#1902 ZAK: dialogue lines in the ST demo are garbled Kirben defect closed normal Engine: SCUMM
#1919 PALM: ScummVM disables auto power off Kirben defect closed normal Port: PalmOS
#1920 PALM: ScummVM breaks auto-off Kirben defect closed normal Port: PalmOS
#1928 COMI: Hang at start of part 3, during crew song Kirben defect closed normal Engine: SCUMM
#1929 COMI: Part 3 glitch (dancing pirates don't stop) Kirben defect closed normal Engine: SCUMM
#1931 EXTRACT: Failure to recompress Sam & Max (floppy) Kirben defect closed normal Engine: SCUMM
#1932 FT: Actor priority bug Kirben defect closed normal Engine: SCUMM
#1938 Windows/BASS: crash when no soundcard present Kirben defect closed normal Engine: Sky
#1975 French SIMON1DOS: wrong text pointers Kirben defect closed normal Engine: AGOS
#1978 FT: Old Mine Road CTD Kirben defect closed normal Engine: SCUMM
#1985 FM-TOWNS LOOM: Multiple text lines spacing incorrect Kirben defect closed normal Engine: SCUMM
#1989 Guybrush Dissapears Kirben defect closed normal Engine: SCUMM
#2001 INDY3 (256): Impossible to go further in the game. Kirben defect closed normal Engine: SCUMM
#2017 SIMON1: Crash when drink potion Kirben defect closed normal Engine: AGOS
#2022 SIMON1TALKIE: loadVOCFromStream: Invalid Header! Kirben defect closed normal Engine: AGOS
#2034 MANIAC V2: Early collision with Green Tentacle Kirben defect closed normal Engine: SCUMM
#2047 FT INSANE: Googles palette disappears (Regression) Kirben defect closed normal Engine: SCUMM
#2053 LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders Kirben defect closed normal Engine: SCUMM
#2070 SIMON2talkie: Game is stuck and i get a rate effect error Kirben defect closed normal Engine: AGOS
#2079 SIMON2: The game don\'t run Kirben defect closed normal Engine: AGOS
#2080 SIMON2: The game don\'t run Kirben defect closed normal Engine: AGOS
#2089 FOA: Look at Arnold (Fists Path) Kirben defect closed normal Engine: SCUMM
#2099 ScummVM doesn't work Kirben defect closed normal Port: Win32
#2110 ZAK: crash when trying to fly back to SF Kirben defect closed normal Engine: SCUMM
#2160 Compiling strange Kirben defect closed normal Port: Win32
#2177 DIG: Game crashes suddenly at the Orange spire Kirben defect closed normal Engine: SCUMM
#2186 DIG: NOT playable to the end on Mac Kirben defect closed normal Engine: SCUMM
#2187 FREDDI3: Trial version won't start Kirben defect closed normal Engine: SCUMM
#2195 DIGDEMO: Characters appear in front of foreground objects Kirben defect closed normal Engine: SCUMM
#2197 SIMON2: obscure crash Kirben defect closed normal Engine: AGOS
#2204 FOA/Amiga: Palette problem (Regression) Kirben defect closed normal Engine: SCUMM
#2207 COMI: No time to click while Banjo duel Kirben defect closed normal Engine: SCUMM
#2217 MONKEY2 FMTOWNS crashes at start in current 0.8.0CVS Kirben defect closed normal Engine: SCUMM
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