#11747 |
Add an option for adding some black bars at the sides and bottom in windowed mode
|
(none)
|
feature request
|
closed
|
normal
|
Common
|
#13387 |
SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being Interpreted Properly
|
-sev
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11750 |
BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit
|
AReim1982
|
defect
|
closed
|
normal
|
Port: Wii
|
#11974 |
CMI: Can't disable object line
|
ATMcashpoint
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#12753 |
Space Quest - Incinerations - Screen rendering bug
|
Alien-Grey
|
defect
|
closed
|
normal
|
Engine: AGS
|
#13772 |
Person switch
|
Alien-Grey
|
defect
|
closed
|
normal
|
Engine: Sword1
|
#832 |
FOA: Invalid actor XXX in o5_getActorRoom()
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#2062 |
SCUMM: SAM - Crash entering Frog Rock first time (Spanish version)
|
AndywinXp
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#2377 |
SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#3110 |
SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#3259 |
SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect
|
AndywinXp
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#3326 |
SCUMM: COMI - Occasional missing speech...
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#3454 |
SCUMM: COMI - Part 5: Clickable sky behaves strangely
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#3493 |
SCUMM: Dig - Rat Trap Puzzle Error
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#4391 |
SCUMM: COMI - No digital iMUSE fades
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#4635 |
SCUMM: COMI - Barbary Coast music switch too soon
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#4801 |
SCUMM/HE: Spyfox 2 - Broken talk animation
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#4906 |
TOOLS: Voice Cut-Off with LAME compressed .bun files
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#4911 |
SCUMM: COMI - crash on 1-st scene (Russian version)
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#5312 |
SCUMM: MI1 - navigator pointing bug (related to actor faces actor)
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#5884 |
SCUMM/HE: Blue's Clues Art Time Glitches
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6337 |
SCUMM: COMI - Wrong music cue triggered
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6630 |
SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene missing
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6710 |
SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly
|
AndywinXp
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#6712 |
SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6713 |
SCUMM/HE: SPYFOX3 - No transparency in "Radioactive Trash Collector"
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6714 |
SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6855 |
SCUMM: FT - music stops
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#6857 |
SCUMM: FT, song on Todd's radio restarts when walking between rooms
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#7150 |
SCUMM/HE: Can't play multiple instances of a sound effect on different channels
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#7175 |
SCUMM: Sam and Max - Wrong music cue at bigfoot party
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#7455 |
MI1 Amiga: choose actor palette
|
AndywinXp
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#7462 |
SCUMM: Sega CD Monkey Island has not start button
|
AndywinXp
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#9591 |
SCUMM: ZAK (FM-Towns): Intro animation runs faster than intro music
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#9619 |
SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#10198 |
SCUMM: INDY4: Explored rooms in maze have question marks appear briefly
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#10447 |
SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#10473 |
SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#10530 |
SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#10688 |
SCUMM: Indy3 (EGA) - Incorrect sprite ordering in the catacombs
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#10689 |
SCUMM: Indy3 (EGA) - "Führer" rendered as "Fhrer"
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11504 |
SCUMM: Alt-F5 no longer work to get original save/load dialog
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11507 |
BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11532 |
SCUMM/HE: PAJAMA1 - Kitchen music gets stuck in infinite loop
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11948 |
INDY3: Disable saving like the original game did
|
AndywinXp
|
feature request
|
closed
|
normal
|
Engine: SCUMM
|
#11956 |
SCUMM: COMI - Wally's theme starting from wrong region after cannon battle
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#11973 |
SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu
|
AndywinXp
|
feature request
|
closed
|
low
|
Engine: SCUMM
|
#12022 |
SCUMM: FT: skipping a cutscene also skips the first bike fight
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#12029 |
SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#12030 |
SCUMM: FT: softlock when fast-exiting room before scripted cutscene
|
AndywinXp
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#12039 |
SCUMM: MM (C64) - Graphical glitch with alien in telescope
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#12045 |
SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted.
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#12095 |
BACKENDS: ANDROID: Crash when resuming app while playing a game
|
AndywinXp
|
defect
|
closed
|
high
|
Port: Android
|
#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#12915 |
SCUMM/HE: Backyard Football 2002 crash starting a match
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13058 |
SCUMM: DIG: Music stops playing after some time
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13080 |
AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size
|
AndywinXp
|
defect
|
closed
|
normal
|
Audio
|
#13084 |
SCUMM: COMI: Voice panning differs in subsequent lines
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13102 |
SCUMM/HE - Crackling on start of every new music piece
|
AndywinXp
|
defect
|
closed
|
high
|
Audio
|
#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13230 |
SCUMM: [Putt-Putt Enters the Race, Italian] - readMAXS(52) failed to read MAXS data
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13244 |
Failure to blend audio in The Dig's Nexus location
|
AndywinXp
|
defect
|
closed
|
normal
|
Audio
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13319 |
SCUMM: FT: Segfault after journalist escape cutscene
|
AndywinXp
|
defect
|
closed
|
blocker
|
Engine: SCUMM
|
#13320 |
SCUMM: FT: DiMUSE crash when exiting "screensaver"
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13322 |
SCUMM: FT (demo): Two background music tracks playing at the same time in the intro video
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13354 |
MI1: Guybrush can hold his breath for longer than 10 minutes.
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13420 |
SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13462 |
SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1
|
AndywinXp
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#13476 |
SCUMM: FT: Sound glitch
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13511 |
SCUMM: COMI: Animation played on top of recipe book
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13548 |
SCUMM/HE: White dots in Cantina sign
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13588 |
SCUMM/HE: Volcano game in putttime doesn't play sound when a volcano is repeated
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13617 |
SCUMM: Implement original GUI
|
AndywinXp
|
feature request
|
closed
|
normal
|
Engine: SCUMM
|
#13619 |
SCUMM: The steel security door in Maniac Mansion
|
AndywinXp
|
feature request
|
closed
|
normal
|
Engine: SCUMM
|
#13635 |
SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!"
|
AndywinXp
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#13645 |
SCUMM: Two missing audio lines in German version of Sam and Max
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13646 |
SCUMM: Wrong audio line called in German FT?
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13713 |
SCUMM/HE: Animation bug with Putt-Putt talking to Francine the Hippo
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13777 |
SCUMM: Unaligned memory access in IMuseDigital
|
AndywinXp
|
patch
|
closed
|
normal
|
Engine: SCUMM
|
#13800 |
SCUMM: Ability to trigger the various screensavers manually in Sam & Max
|
AndywinXp
|
feature request
|
closed
|
normal
|
Engine: SCUMM
|
#13845 |
SCUMM: COMI: core dumped after a while
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13862 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13863 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13948 |
SCUMM: Small problem with original GUI in German MI1 CD
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13964 |
SCUMM: Zak C64 - Room transitions play too fast
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13973 |
THE DIG: Crash - Error: convertMessageToString: buffer overflow!
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13980 |
SCUMM: Implement GUI for older Atari ST games
|
AndywinXp
|
feature request
|
closed
|
normal
|
Engine: SCUMM
|
#13990 |
SCUMM: COMI chapter screens end too early
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#13991 |
SCUMM: End game keys don't work in COMI
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#14007 |
SCUMM: Airport music glitches in ZAK
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#14008 |
SCUMM: Audio track restarts after leaving bedroom first time in ZAK
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#14027 |
SCUMM: Problems with subtitles in DIG
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#14029 |
SCUMM: Lip-sync problems at first bike fight in FT
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#14037 |
SCUMM: Low latency problem with DIG
|
AndywinXp
|
defect
|
closed
|
normal
|
Engine: SCUMM
|