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Ticket Summary Owner Type Status Priority Component
#11747 Add an option for adding some black bars at the sides and bottom in windowed mode (none) feature request closed normal Common
#13387 SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being Interpreted Properly -sev defect closed normal Engine: SCUMM
#11750 BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit AReim1982 defect closed normal Port: Wii
#11974 CMI: Can't disable object line ATMcashpoint defect closed high Engine: SCUMM
#12753 Space Quest - Incinerations - Screen rendering bug Alien-Grey defect closed normal Engine: AGS
#13772 Person switch Alien-Grey defect closed normal Engine: Sword1
#832 FOA: Invalid actor XXX in o5_getActorRoom() AndywinXp defect closed normal Engine: SCUMM
#2062 SCUMM: SAM - Crash entering Frog Rock first time (Spanish version) AndywinXp defect closed low Engine: SCUMM
#2377 SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach AndywinXp defect closed normal Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane AndywinXp defect closed normal Engine: SCUMM
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect AndywinXp defect closed low Engine: SCUMM
#3326 SCUMM: COMI - Occasional missing speech... AndywinXp defect closed normal Engine: SCUMM
#3454 SCUMM: COMI - Part 5: Clickable sky behaves strangely AndywinXp defect closed normal Engine: SCUMM
#3493 SCUMM: Dig - Rat Trap Puzzle Error AndywinXp defect closed normal Engine: SCUMM
#4391 SCUMM: COMI - No digital iMUSE fades AndywinXp defect closed normal Engine: SCUMM
#4635 SCUMM: COMI - Barbary Coast music switch too soon AndywinXp defect closed normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head AndywinXp defect closed normal Engine: SCUMM
#4801 SCUMM/HE: Spyfox 2 - Broken talk animation AndywinXp defect closed normal Engine: SCUMM
#4906 TOOLS: Voice Cut-Off with LAME compressed .bun files AndywinXp defect closed normal Engine: SCUMM
#4911 SCUMM: COMI - crash on 1-st scene (Russian version) AndywinXp defect closed normal Engine: SCUMM
#5312 SCUMM: MI1 - navigator pointing bug (related to actor faces actor) AndywinXp defect closed normal Engine: SCUMM
#5884 SCUMM/HE: Blue's Clues Art Time Glitches AndywinXp defect closed normal Engine: SCUMM
#6337 SCUMM: COMI - Wrong music cue triggered AndywinXp defect closed normal Engine: SCUMM
#6630 SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene missing AndywinXp defect closed normal Engine: SCUMM
#6710 SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly AndywinXp defect closed low Engine: SCUMM
#6712 SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" AndywinXp defect closed normal Engine: SCUMM
#6713 SCUMM/HE: SPYFOX3 - No transparency in "Radioactive Trash Collector" AndywinXp defect closed normal Engine: SCUMM
#6714 SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device AndywinXp defect closed normal Engine: SCUMM
#6855 SCUMM: FT - music stops AndywinXp defect closed normal Engine: SCUMM
#6857 SCUMM: FT, song on Todd's radio restarts when walking between rooms AndywinXp defect closed normal Engine: SCUMM
#7150 SCUMM/HE: Can't play multiple instances of a sound effect on different channels AndywinXp defect closed normal Engine: SCUMM
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party AndywinXp defect closed normal Engine: SCUMM
#7455 MI1 Amiga: choose actor palette AndywinXp feature request closed low Engine: SCUMM
#7462 SCUMM: Sega CD Monkey Island has not start button AndywinXp feature request closed low Engine: SCUMM
#9591 SCUMM: ZAK (FM-Towns): Intro animation runs faster than intro music AndywinXp defect closed normal Engine: SCUMM
#9619 SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists AndywinXp defect closed normal Engine: SCUMM
#10198 SCUMM: INDY4: Explored rooms in maze have question marks appear briefly AndywinXp defect closed normal Engine: SCUMM
#10447 SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour AndywinXp defect closed normal Engine: SCUMM
#10473 SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes AndywinXp defect closed normal Engine: SCUMM
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending AndywinXp defect closed normal Engine: SCUMM
#10688 SCUMM: Indy3 (EGA) - Incorrect sprite ordering in the catacombs AndywinXp defect closed normal Engine: SCUMM
#10689 SCUMM: Indy3 (EGA) - "Führer" rendered as "Fhrer" AndywinXp defect closed normal Engine: SCUMM
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly AndywinXp defect closed normal Engine: SCUMM
#11504 SCUMM: Alt-F5 no longer work to get original save/load dialog AndywinXp defect closed normal Engine: SCUMM
#11507 BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games AndywinXp defect closed normal Engine: SCUMM
#11532 SCUMM/HE: PAJAMA1 - Kitchen music gets stuck in infinite loop AndywinXp defect closed normal Engine: SCUMM
#11948 INDY3: Disable saving like the original game did AndywinXp feature request closed normal Engine: SCUMM
#11956 SCUMM: COMI - Wally's theme starting from wrong region after cannon battle AndywinXp defect closed normal Engine: SCUMM
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered AndywinXp defect closed normal Engine: SCUMM
#11973 SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu AndywinXp feature request closed low Engine: SCUMM
#12022 SCUMM: FT: skipping a cutscene also skips the first bike fight AndywinXp defect closed normal Engine: SCUMM
#12029 SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction AndywinXp defect closed normal Engine: SCUMM
#12030 SCUMM: FT: softlock when fast-exiting room before scripted cutscene AndywinXp defect closed high Engine: SCUMM
#12039 SCUMM: MM (C64) - Graphical glitch with alien in telescope AndywinXp defect closed normal Engine: SCUMM
#12045 SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted. AndywinXp defect closed normal Engine: SCUMM
#12095 BACKENDS: ANDROID: Crash when resuming app while playing a game AndywinXp defect closed high Port: Android
#12550 SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3 AndywinXp defect closed normal Engine: SCUMM
#12915 SCUMM/HE: Backyard Football 2002 crash starting a match AndywinXp defect closed normal Engine: SCUMM
#13058 SCUMM: DIG: Music stops playing after some time AndywinXp defect closed normal Engine: SCUMM
#13080 AUDIO: DiMuse - Stuttering sound when manually changing audio_buffer_size AndywinXp defect closed normal Audio
#13084 SCUMM: COMI: Voice panning differs in subsequent lines AndywinXp defect closed normal Engine: SCUMM
#13102 SCUMM/HE - Crackling on start of every new music piece AndywinXp defect closed high Audio
#13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters AndywinXp defect closed normal Engine: SCUMM
#13230 SCUMM: [Putt-Putt Enters the Race, Italian] - readMAXS(52) failed to read MAXS data AndywinXp defect closed normal Engine: SCUMM
#13244 Failure to blend audio in The Dig's Nexus location AndywinXp defect closed normal Audio
#13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound AndywinXp defect closed normal Engine: SCUMM
#13319 SCUMM: FT: Segfault after journalist escape cutscene AndywinXp defect closed blocker Engine: SCUMM
#13320 SCUMM: FT: DiMUSE crash when exiting "screensaver" AndywinXp defect closed normal Engine: SCUMM
#13322 SCUMM: FT (demo): Two background music tracks playing at the same time in the intro video AndywinXp defect closed normal Engine: SCUMM
#13354 MI1: Guybrush can hold his breath for longer than 10 minutes. AndywinXp defect closed normal Engine: SCUMM
#13420 SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo AndywinXp defect closed normal Engine: SCUMM
#13462 SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1 AndywinXp defect closed high Engine: SCUMM
#13476 SCUMM: FT: Sound glitch AndywinXp defect closed normal Engine: SCUMM
#13511 SCUMM: COMI: Animation played on top of recipe book AndywinXp defect closed normal Engine: SCUMM
#13532 SCUMM/HE: Flashing line at bottom of screen in Freddi 3 AndywinXp defect closed normal Engine: SCUMM
#13548 SCUMM/HE: White dots in Cantina sign AndywinXp defect closed normal Engine: SCUMM
#13588 SCUMM/HE: Volcano game in putttime doesn't play sound when a volcano is repeated AndywinXp defect closed normal Engine: SCUMM
#13617 SCUMM: Implement original GUI AndywinXp feature request closed normal Engine: SCUMM
#13619 SCUMM: The steel security door in Maniac Mansion AndywinXp feature request closed normal Engine: SCUMM
#13635 SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!" AndywinXp defect closed low Engine: SCUMM
#13645 SCUMM: Two missing audio lines in German version of Sam and Max AndywinXp defect closed normal Engine: SCUMM
#13646 SCUMM: Wrong audio line called in German FT? AndywinXp defect closed normal Engine: SCUMM
#13713 SCUMM/HE: Animation bug with Putt-Putt talking to Francine the Hippo AndywinXp defect closed normal Engine: SCUMM
#13777 SCUMM: Unaligned memory access in IMuseDigital AndywinXp patch closed normal Engine: SCUMM
#13800 SCUMM: Ability to trigger the various screensavers manually in Sam & Max AndywinXp feature request closed normal Engine: SCUMM
#13845 SCUMM: COMI: core dumped after a while AndywinXp defect closed normal Engine: SCUMM
#13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly AndywinXp defect closed normal Engine: SCUMM
#13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program AndywinXp defect closed normal Engine: SCUMM
#13948 SCUMM: Small problem with original GUI in German MI1 CD AndywinXp defect closed normal Engine: SCUMM
#13964 SCUMM: Zak C64 - Room transitions play too fast AndywinXp defect closed normal Engine: SCUMM
#13970 SCUMM/HE: Tactics not flipping in Backyard Football AndywinXp defect closed normal Engine: SCUMM
#13973 THE DIG: Crash - Error: convertMessageToString: buffer overflow! AndywinXp defect closed normal Engine: SCUMM
#13980 SCUMM: Implement GUI for older Atari ST games AndywinXp feature request closed normal Engine: SCUMM
#13990 SCUMM: COMI chapter screens end too early AndywinXp defect closed normal Engine: SCUMM
#13991 SCUMM: End game keys don't work in COMI AndywinXp defect closed normal Engine: SCUMM
#14007 SCUMM: Airport music glitches in ZAK AndywinXp defect closed normal Engine: SCUMM
#14008 SCUMM: Audio track restarts after leaving bedroom first time in ZAK AndywinXp defect closed normal Engine: SCUMM
#14027 SCUMM: Problems with subtitles in DIG AndywinXp defect closed normal Engine: SCUMM
#14029 SCUMM: Lip-sync problems at first bike fight in FT AndywinXp defect closed normal Engine: SCUMM
#14037 SCUMM: Low latency problem with DIG AndywinXp defect closed normal Engine: SCUMM
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