#601 |
MI2: unable to enter codes - key assign
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#602 |
MI1: bug when becoming invisible
|
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#603 |
SAM: Sam talks forever inside BOTs diner
|
eriktorbjorn
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#604 |
INDY4 INTRO: white indy in room 3?
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#605 |
GUI: Launcherdialog bugs
|
fingolfin
|
defect
|
closed
|
normal
|
GUI
|
#606 |
MI1/INDY3: MidiDriver chan. setup broken
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#607 |
INDY3: Wrong sprites in intro
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#608 |
GUI: Launcherdialog bug
|
fingolfin
|
defect
|
closed
|
normal
|
GUI
|
#609 |
MI1VGA: wrong color
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#610 |
MI1&Mi2: unable to win the game (cheat)
|
eriktorbjorn
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#611 |
GUI: Typo "Failed so ..."
|
fingolfin
|
defect
|
closed
|
normal
|
GUI
|
#612 |
Inventory (Lower Left) Wanders
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#613 |
INDY4 CD: Tikal bird...
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#614 |
Scumm VM browser cannot find game
|
SF/olki
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#615 |
OSX: fullscreen mode VBL sync
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Mac OS X
|
#616 |
OSX: can't toggle fullscreen mode
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Mac OS X
|
#617 |
FT: Endless(!!) looping
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#618 |
INDY3: Levitating guard
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#619 |
SAM: Bad Colors in first Room
|
cyxx
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#620 |
ALL: Crash when saving
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#621 |
DIG: PDA Jupiter Lander Throttle Stuck
|
aquadran
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#622 |
DIG: Miniaturized Shuttle Crew
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#623 |
Dig: NPC speech interrupted too early
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#624 |
DIG: Wrong Dialog Plays?
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#625 |
DIG: flashes old gfx after cutscene
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#626 |
SAM: No Music In Hallway
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#627 |
MONKEY/DIG: Crash
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#628 |
DOTT: Speech bug
|
Kirben
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#629 |
ZAK256: MP3 audio played at half speed
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#630 |
No sound effects
|
SF/ender
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#631 |
ZAK256: Graphics bug in Mars Ankh room
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#632 |
ZAK256: Ending credits are illegible
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#633 |
ZAK256: Music does not stop at certain places
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#634 |
ZAK256: Border when changing rooms
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#635 |
MACOSX - Missing include in quicktime.c
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Mac OS X
|
#636 |
FOA: Sophia speaks with Indy's voice
|
fingolfin
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#637 |
LOOMCD: Hot pink distaff
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#638 |
GUI issues
|
fingolfin
|
defect
|
closed
|
normal
|
GUI
|
#639 |
DOTT: no 2nd "room" menus, colonial
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#640 |
MI2: Headless Guybrush in opening credit
|
fingolfin
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#641 |
SIMON: Strange percussion in "Oaf" music
|
Kirben
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#642 |
ALL: Mac midi drivers not working anymor
|
SF/jamieson630
|
defect
|
closed
|
high
|
Port: Mac OS X
|
#643 |
DOTT: Timing problem
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#644 |
MI2: Savegames during intro don't work
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#645 |
MI2: Wrong instrument in Largo's theme
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#646 |
SIMON2: Unable to launch (wav is missing)
|
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#647 |
SIMON2: Hat & Porridge
|
Kirben
|
defect
|
closed
|
high
|
Engine: AGOS
|
#648 |
MI1: crash
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#649 |
INDY3: Music doesn't loop
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#650 |
DIG: crash scale table 2 not defined
|
|
defect
|
closed
|
blocker
|
Engine: SCUMM
|
#651 |
INDY3: Spanish version does not work at all.
|
fingolfin
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#652 |
DIG: Scrolling stops after long play
|
fingolfin
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#653 |
DOTT: Garbage when entering wrong code
|
SF/khalek
|
defect
|
closed
|
low
|
Engine: SCUMM
|
#654 |
MI2: skeleton dance 'hangs'
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#655 |
Save game files
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Linux
|
#656 |
MI2: cannot solve ugly bone thing maze
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#657 |
MI1: Black Background at gamestart
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#658 |
Corrupted graphics in startup sequence
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#659 |
SAM: Eggplant switch with hair piece in bumpusville
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#660 |
INDY4: Talking to Sophia at Costa's house
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#661 |
loading bug
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#662 |
DIG: Problem in the tunnels
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#663 |
ALL: 0.3.1cvs January builds broken
|
fingolfin
|
defect
|
closed
|
normal
|
Port: Win32
|
#664 |
build on FreeBSD is not working out of the box
|
|
defect
|
closed
|
normal
|
Port: BSD
|
#665 |
"Load" button in F5 menu never becomes available
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#666 |
SAMDEMO: No Music with Windows MIDI
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#667 |
FT: Russian version aborts due to crippled font renderer
|
aquadran
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#668 |
SIMON2: SuperEagle filter causes missing eyes
|
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#669 |
DOTT: Coffee music never stops
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#670 |
FOA: Crash when using sausage with ribcage
|
SF/khalek
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#671 |
Corrupt File Crashes Game
|
SF/ender
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#672 |
DIG: no object labels
|
SF/khalek
|
defect
|
closed
|
high
|
Engine: SCUMM
|
#673 |
ALL: Bad -e Windows Midi emulation
|
SF/jamieson630
|
defect
|
closed
|
low
|
Port: Win32
|
#674 |
No Music on Mac OS X
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#675 |
Crash when turning on lighter in Seatle cave
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#676 |
ZAK256 crashes when turning on lighter in seatle cave
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#677 |
crash after breaking candy mashine
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#678 |
INDY3: Can't fight
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#679 |
FT: Invisi-Ben at fuel tower
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#680 |
MI1VGA: reproducable vm crash in governer's house
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#681 |
DIG: spanish version subtitles
|
aquadran
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#682 |
DIG: DreamCast Version Crash at start
|
zeldin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#683 |
DOTT: Music does not stop
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#684 |
scummvmgl.exe doesnt go fullscreen
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#685 |
16:9 ?!
|
SF/khalek
|
defect
|
closed
|
normal
|
Graphics
|
#686 |
ESC doesnt jump "cutscenes"
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#687 |
DOTT: Speech Bugs
|
SF/ender
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#688 |
ALL: Mouse Cursor disappears when not Moving
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#689 |
DIG: does not start (language.bnd encrypted?)
|
aquadran
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#690 |
SIMON1: Adlib sound driver problems and Windows...
|
SF/jamieson630
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#691 |
SIMON1: Crashes when using items
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#692 |
simon2: bottom is not shown properly
|
fingolfin
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#693 |
ALL: crash on windows when using internal MIDI
|
|
defect
|
closed
|
normal
|
Port: Win32
|
#694 |
SIMON1WIN: sometimes shows subtitles instead of voice
|
SF/olki
|
defect
|
closed
|
normal
|
Engine: AGOS
|
#695 |
LOOM: Crash
|
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#696 |
INDY3: Game does not load (bad id found in directory)
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#697 |
INDY3: usage_bits crash
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#698 |
Assertion failed on 0.3.1cvs
|
SF/khalek
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#699 |
LOOM: usage_bits crash
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|
#700 |
crash in catacombs
|
eriktorbjorn
|
defect
|
closed
|
normal
|
Engine: SCUMM
|