Custom Query (15905 matches)
Results (401 - 500 of 15905)
Ticket | Summary | Owner | Type | Status | Priority | Component |
---|---|---|---|---|---|---|
#401 | Interface problems in The Dig | defect | closed | normal | Engine: SCUMM | |
#402 | SIMON2WIN: German Version crash at intro | defect | closed | normal | Engine: AGOS | |
#403 | extract does not work with recent lame | defect | closed | normal | Documentation | |
#404 | Fix for #591678 broke Loom | defect | closed | normal | Engine: SCUMM | |
#405 | ZAK256: stuck in the shop | defect | closed | normal | Engine: SCUMM | |
#406 | ZAK256: airplain's microwave oven | defect | closed | normal | Engine: SCUMM | |
#407 | Scummvm doesn't detect SamnMax demo | defect | closed | normal | Engine: SCUMM | |
#408 | the charactor moves badly in many rooms | defect | closed | normal | Engine: SCUMM | |
#409 | mi2: keyboard layout change needed | defect | closed | normal | Engine: SCUMM | |
#410 | FOA DEMO Failed game detection | defect | closed | normal | Engine: SCUMM | |
#411 | No Movement (Room Specific) | defect | closed | normal | Engine: SCUMM | |
#412 | SIMON: fails to initialise midi | defect | closed | normal | Engine: AGOS | |
#413 | SIMON2: doesn\'t run (opcode problem?) | defect | closed | normal | Engine: AGOS | |
#414 | ZAK256: squirrel cave, entering 1st time | defect | closed | normal | Engine: SCUMM | |
#415 | ZAK256: fades vanish | defect | closed | normal | Engine: SCUMM | |
#416 | FT: crash right after loading. | defect | closed | low | Engine: SCUMM | |
#417 | MI: House of Mojo mouth problems | defect | closed | normal | Engine: SCUMM | |
#418 | MI2/PocketPC: Error displaying load/save box | defect | closed | normal | Engine: SCUMM | |
#419 | MI2: Elaine disappears | defect | closed | normal | Engine: SCUMM | |
#420 | MI2: Lockup after stealing the fish | defect | closed | normal | Engine: SCUMM | |
#421 | ZAK256: dark rooms | defect | closed | normal | Engine: SCUMM | |
#422 | ALL/Windows: Black Screen, Wrong Color | defect | closed | normal | Port: Win32 | |
#423 | Supereagle doesnt color umlaut dots correctly | defect | closed | low | Graphics: Scalers | |
#424 | SIMON2WIN: Speech | defect | closed | normal | Engine: AGOS | |
#425 | ALL: sfx/music volume set 0 is not mute | defect | closed | normal | Engine: SCUMM | |
#426 | MI1VGA: the last few glitches | defect | closed | low | Engine: SCUMM | |
#427 | ALL: crash when choosing "about" option | defect | closed | normal | Engine: SCUMM | |
#428 | copyright text in intro not centered | defect | closed | normal | Engine: SCUMM | |
#429 | build error | defect | closed | normal | Engine: SCUMM | |
#430 | Compile errors | defect | closed | normal | Ports | |
#431 | ALL: key translation | defect | closed | low | GUI | |
#432 | ZAK256: Palette messed up | defect | closed | normal | Engine: SCUMM | |
#433 | DIG: "unexistant streamer" | defect | closed | normal | Engine: SCUMM | |
#434 | Does not start | defect | closed | normal | Engine: SCUMM | |
#435 | DIG: german version crash | defect | closed | normal | Engine: SCUMM | |
#436 | DIG: german version crash | defect | closed | normal | Engine: SCUMM | |
#437 | LOOM: Flashlight glitch | defect | closed | normal | Engine: SCUMM | |
#438 | PocketScumm: Can't exit game | defect | closed | normal | Engine: AGOS | |
#439 | DOTT: random crashes in the 2. cutscene | defect | closed | high | Engine: SCUMM | |
#440 | ALL: Sounds delayed | defect | closed | normal | Engine: SCUMM | |
#441 | MI2: Largo does not scream | defect | closed | normal | Engine: SCUMM | |
#442 | ALL: Too many fades | defect | closed | normal | Engine: SCUMM | |
#443 | Zak256: Intro fade glich | defect | closed | normal | Engine: SCUMM | |
#444 | ZAK256: Music restarts | defect | closed | normal | Engine: SCUMM | |
#445 | SIMON+Win32: no mouse input | defect | closed | normal | Engine: AGOS | |
#446 | Build fails on Jaguar - Mac OS X 10.2 | defect | closed | normal | Port: Mac OS X | |
#447 | ZAK256: Intro messed up | defect | closed | normal | Engine: SCUMM | |
#448 | Crash when discovering world of fish | defect | closed | normal | Engine: SCUMM | |
#449 | Cant save, indys head dissapears | defect | closed | normal | Engine: SCUMM | |
#450 | Build error | defect | closed | normal | Port: Linux | |
#451 | Freeze at Rotating Restraunt | defect | closed | normal | Engine: SCUMM | |
#452 | SAM: CarBomb doesn't display your own cars | defect | closed | normal | Engine: SCUMM | |
#453 | S&M Imuse failing sounds,wrongsounds ect | defect | closed | normal | Engine: SCUMM | |
#454 | LOOM: silly walks | defect | closed | normal | Engine: SCUMM | |
#455 | SAMNMAX: Wrong character talks as yeti | defect | closed | normal | Engine: SCUMM | |
#456 | ZAK256: Light in seattle cave | defect | closed | normal | Engine: SCUMM | |
#457 | ZAK256: wrong camera position on mars | defect | closed | normal | Engine: SCUMM | |
#458 | ZAK256: airport door opens too early | defect | closed | normal | Engine: SCUMM | |
#459 | ZAK256: Graphics messed up | defect | closed | high | Engine: SCUMM | |
#460 | FOA: Lock-up on load | defect | closed | normal | Engine: SCUMM | |
#461 | LOOMCD: Glitch when healing Rusty | defect | closed | normal | Engine: SCUMM | |
#462 | LOOMCD: Note letters vanish on save/load | defect | closed | low | Engine: SCUMM | |
#463 | LOOM: Ending scene contains logo | defect | closed | low | Engine: SCUMM | |
#464 | ZAK256: ambient sounds not looped | defect | closed | normal | Engine: SCUMM | |
#465 | ZAK256: Looping ambient sounds ignore start/end loop pos. | defect | closed | low | Engine: SCUMM | |
#466 | ZAK256: drop slot in san francisco | defect | closed | normal | Engine: SCUMM | |
#467 | ZAK256: torches are initially lit | defect | closed | normal | Engine: SCUMM | |
#468 | Memory Leaks | defect | closed | normal | --Other-- | |
#469 | ALL: Crashes | defect | closed | blocker | Engine: SCUMM | |
#470 | MI1: new CDTimer breaks non CD games | defect | closed | normal | Engine: SCUMM | |
#471 | ZAK256: No sound & music | defect | closed | normal | Engine: SCUMM | |
#472 | GUI: Too long text is cut off | defect | closed | normal | GUI | |
#473 | Sam'n'Max music during opening credits | defect | closed | normal | Engine: SCUMM | |
#474 | ZAK256: inventory arrow covers item | defect | closed | normal | Engine: SCUMM | |
#475 | latest CVS (20020831) doesn't compile | defect | closed | normal | Port: Linux | |
#476 | ZAK256: 'pull cushion' crashes game | defect | closed | normal | Engine: SCUMM | |
#477 | Crash when wrong path used in config file | defect | closed | normal | Port: Win32 | |
#478 | NewGUI: Option button on main menu quits | defect | closed | normal | GUI | |
#479 | cant save/load | defect | closed | normal | Engine: SCUMM | |
#480 | Freezing before it starts | defect | closed | normal | Engine: SCUMM | |
#481 | ALL:Launcher is not showing all games | defect | closed | normal | GUI | |
#482 | Commandline Help not showing | defect | closed | normal | GUI | |
#483 | FT: Text is sometimes obscured by actors | defect | closed | normal | Engine: SCUMM | |
#484 | MONKEYVGA: no longer appears in launcher | defect | closed | low | Engine: SCUMM | |
#485 | Launcher crashes game | defect | closed | normal | GUI | |
#486 | GUI disappear | defect | closed | normal | GUI | |
#487 | SAM: invalid imuse command 0 | defect | closed | normal | Engine: SCUMM | |
#488 | FOA: Music dies after Intro | defect | closed | normal | Engine: SCUMM | |
#489 | SAM: No credits in ending credits | defect | closed | normal | Engine: SCUMM | |
#490 | SaveGame | defect | closed | low | Engine: SCUMM | |
#491 | dig: endless anim when clicking too fast | defect | closed | low | Engine: SCUMM | |
#492 | GUI: Key repeat bug | defect | closed | normal | GUI | |
#493 | DIG: Crash on Korean version | defect | closed | low | Engine: SCUMM | |
#494 | ALL: mouse pointer sprite cut | defect | closed | normal | Graphics | |
#495 | SIMON2: no item names | defect | closed | normal | Engine: AGOS | |
#496 | SIMON2: movement problems | defect | closed | normal | Engine: AGOS | |
#497 | SIMON2: Part of introduction missing | defect | closed | normal | Engine: AGOS | |
#498 | MI1: forrest graphics glitch | defect | closed | normal | Engine: SCUMM | |
#499 | FULL THROTTLE crashes when starting | defect | closed | normal | Engine: SCUMM | |
#500 | MI1(VGA) no sound only with ScummVM | defect | closed | normal | Engine: SCUMM |
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