#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
|
feature request
|
normal
|
Engine: Ultima
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
|
defect
|
normal
|
Engine: Pink
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu
|
new
|
lotharsm
|
defect
|
normal
|
Engine: Director
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
|
defect
|
normal
|
Common
|
#14854 |
DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14859 |
GLK: Glulxe - Crash when saving in Counterfeit Monkey
|
new
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#14860 |
SCUMM: Remove continuity error in toupee scene in SAMNMAX
|
pending
|
dwatteau
|
feature request
|
normal
|
Engine: SCUMM
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
|
defect
|
normal
|
Port: Win32
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
|
defect
|
normal
|
Common
|
#14880 |
SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
pending
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
|
defect
|
normal
|
Ports
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
|
defect
|
normal
|
Graphics
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
|
feature request
|
normal
|
Graphics
|
#14963 |
MD5: TEENAGENT: TeenAgent Czech Language support not working
|
new
|
|
feature request
|
normal
|
Engine: TeenAgent
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
|
defect
|
normal
|
Graphics: Scalers
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
|
defect
|
normal
|
GUI
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
|
defect
|
normal
|
Port: Win64
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
|
defect
|
normal
|
Port: PS3
|
#15021 |
SCI: Macintosh sound only available on MAC OS X with SCI engine
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#15026 |
SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN)
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
|
defect
|
normal
|
Tools
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15053 |
BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform?
|
new
|
|
defect
|
normal
|
Port: AmigaOS4
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
|
feature request
|
normal
|
Engine: Tetraedge
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
|
new
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
new
|
|
defect
|
normal
|
Engine: mTropolis
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
new
|
|
defect
|
normal
|
Engine: Kyra
|
#15104 |
ULTIMA8: Option to disable the turning animations when turning the Avatar around
|
new
|
|
feature request
|
normal
|
Engine: Ultima
|
#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
new
|
|
defect
|
normal
|
Port: PSP Vita
|
#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15124 |
Option to lock the window size
|
new
|
|
feature request
|
normal
|
Common
|
#15143 |
SCUMM: Options dialog lists the wrong Music devices
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15156 |
SCUMM: Skipped dialogue in Full Throttle with the DS port
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15158 |
MYST3: Spider Spinner animation does not reset correctly
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#15163 |
BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity
|
new
|
|
feature request
|
normal
|
Engine: BBVS
|
#15169 |
DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15180 |
BACKENDS: WII: DRAGONS: Immediate crash at start-up
|
new
|
|
defect
|
normal
|
Port: Wii
|
#15181 |
BACKENDS: WII: BLADERUNNER: Crash when triggering the virtual keyboard twice
|
new
|
|
defect
|
normal
|
Port: Wii
|
#15183 |
COMMON: Automatically handle RISC OS files with NFS extensions
|
new
|
|
feature request
|
normal
|
Common
|
#15192 |
CRYO: Mouse input doesn’t work well with touchscreens and controllers
|
new
|
|
defect
|
normal
|
Engine: Cryo
|
#15194 |
DS: Switching to an unsupported resolution should return an error
|
new
|
|
defect
|
normal
|
Port: NDS
|
#15195 |
INDY3: Restore content in German versions (dos/amiga ega and dos/vga)
|
pending
|
dwatteau
|
feature request
|
normal
|
Engine: SCUMM
|
#15196 |
DS: Limited virtual keyboard support
|
new
|
|
feature request
|
normal
|
Port: NDS
|
#15199 |
MADS: Demos are not supported
|
new
|
|
feature request
|
normal
|
Engine: MADS
|
#15204 |
DS: Improve touch screen input
|
new
|
|
feature request
|
normal
|
Port: NDS
|
#15210 |
GUI: GMM: Mouse cursor is offset when screen is shaking
|
new
|
|
defect
|
normal
|
GUI
|
#15228 |
AGS: Robert Redford 2: Sprite glitches [upstream bug]
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#15234 |
DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop
|
new
|
|
defect
|
normal
|
Engine: Dragons
|
#15238 |
ZVISION: ZGI: Proper Dolby Digital 5.1 support
|
new
|
|
feature request
|
normal
|
Engine: ZVision
|
#15239 |
GRAPHICS: Support double height resolutions
|
new
|
|
feature request
|
normal
|
Graphics
|
#15247 |
SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#15249 |
MM: XEEN: Protection From Elements Bug
|
new
|
|
defect
|
normal
|
Engine: MM: Xeen
|
#15253 |
MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15254 |
MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#15257 |
GOB: Goblins 1 - amiga version - fade in problems after the intro
|
new
|
|
defect
|
normal
|
Engine: Gob
|
#15265 |
TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes
|
new
|
|
defect
|
normal
|
Engine: Tinsel
|
#15271 |
TINYGL: glPolygonStipple seems to work when looking at one side only
|
new
|
|
defect
|
normal
|
Graphics
|
#15272 |
TINYGL: triangle fan produces less triangles than expected?
|
new
|
|
defect
|
normal
|
Graphics
|
#15279 |
SCI: Some Macintosh games are very slow to start
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#15280 |
GRIM: Keymap for Pick up/Take away doesn't work in Spanish version
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#15284 |
TOON: Support running in 320x200 modes
|
new
|
|
feature request
|
normal
|
Engine: Toon
|
#15294 |
AGS: Frequent use of bitwise OR/ANDs instead of logical operators [upstream "bug"]
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#15297 |
MYST3: Persistent video in scene is out of sync with end of full screen animation
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#15301 |
ADL: Mystery House: Barely seen title screen
|
new
|
|
defect
|
normal
|
Engine: ADL
|
#15303 |
SCI: LSL5: Timed message skipped during LSL5 coffee scene (symptom of a bigger problem?)
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#15306 |
TINSEL: Various glitches in Discworld1 Macintosh Japanese
|
new
|
|
defect
|
normal
|
Engine: Tinsel
|
#15307 |
AGS: The Blackwell Legacy - Music keeps playing on dev commentary
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#15313 |
STARK: TLJ: April should run when double-clicking on action icon in pop-up
|
new
|
|
feature request
|
normal
|
Engine: Stark
|
#15316 |
MTROPOLIS: Undetected mTropolis Titles
|
new
|
|
defect
|
normal
|
--Other--
|