Ticket #9654: Fullpipe-demo-memory-leaks.txt

File Fullpipe-demo-memory-leaks.txt, 78.8 KB (added by criezy, 7 years ago)

valgrind output

Line 
1==55827== 80 bytes in 2 blocks are definitely lost in loss record 6,448 of 10,551
2==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
3==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
4==55827== by 0x1004E0D38: Fullpipe::Picture::getDibInfo() (gfx.cpp:597)
5==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
6==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
7==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
8==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
9==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
10==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
11==55827== by 0x10052AA7E: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1716)
12==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
13==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
14==55827==
15==55827== 88 bytes in 1 blocks are definitely lost in loss record 6,560 of 10,551
16==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
17==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
18==55827== by 0x100535B77: Fullpipe::createObject(int) (utils.cpp:336)
19==55827== by 0x100535A3B: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:452)
20==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
21==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
22==55827== by 0x10051AFCD: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:206)
23==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
24==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
25==55827== by 0x10052719B: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:343)
26==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
27==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
28==55827==
29==55827== 96 bytes in 12 blocks are possibly lost in loss record 6,756 of 10,551
30==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
31==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
32==55827== by 0x1005307A6: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2288)
33==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
34==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
35==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
36==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
37==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
38==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
39==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
40==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
41==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
42==55827==
43==55827== 160 bytes in 4 blocks are definitely lost in loss record 7,985 of 10,551
44==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
45==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
46==55827== by 0x1004E0D38: Fullpipe::Picture::getDibInfo() (gfx.cpp:597)
47==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
48==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
49==55827== by 0x1004E11D8: Fullpipe::Picture::draw(int, int, int, int) (gfx.cpp:627)
50==55827== by 0x10052CC03: Fullpipe::StaticANIObject::draw() (statics.cpp:661)
51==55827== by 0x10051C4BF: Fullpipe::Scene::draw() (scene.cpp:552)
52==55827== by 0x100529164: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:149)
53==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
54==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
55==55827== by 0x1004F6085: Fullpipe::MessageQueue::chain(Fullpipe::StaticANIObject*) (messages.cpp:373)
56==55827==
57==55827== 160 bytes in 5 blocks are definitely lost in loss record 7,986 of 10,551
58==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
59==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
60==55827== by 0x1004E1E49: Fullpipe::Bitmap::Bitmap(Fullpipe::Bitmap*) (gfx.cpp:787)
61==55827== by 0x1004E1EAC: Fullpipe::Bitmap::Bitmap(Fullpipe::Bitmap*) (gfx.cpp:790)
62==55827== by 0x1004E2AED: Fullpipe::Bitmap::reverseImage(bool) (gfx.cpp:1134)
63==55827== by 0x100530344: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2227)
64==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
65==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
66==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
67==55827== by 0x10052AB4B: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1728)
68==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
69==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
70==55827==
71==55827== 176 bytes in 2 blocks are possibly lost in loss record 8,077 of 10,551
72==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
73==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
74==55827== by 0x100535B77: Fullpipe::createObject(int) (utils.cpp:336)
75==55827== by 0x100535A3B: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:452)
76==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
77==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
78==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
79==55827== by 0x1004EA7A8: Fullpipe::Interaction::load(Fullpipe::MfcArchive&) (interaction.cpp:461)
80==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
81==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
82==55827== by 0x1004EA05A: Fullpipe::InteractionController::load(Fullpipe::MfcArchive&) (interaction.cpp:67)
83==55827== by 0x1004DA73C: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:130)
84==55827==
85==55827== 176 bytes in 2 blocks are possibly lost in loss record 8,078 of 10,551
86==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
87==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
88==55827== by 0x100535B77: Fullpipe::createObject(int) (utils.cpp:336)
89==55827== by 0x100535A3B: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:452)
90==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
91==55827== by 0x1005320CB: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2327)
92==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
93==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
94==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
95==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
96==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
97==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
98==55827==
99==55827== 176 bytes in 2 blocks are definitely lost in loss record 8,090 of 10,551
100==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
101==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
102==55827== by 0x100535B77: Fullpipe::createObject(int) (utils.cpp:336)
103==55827== by 0x1005357F5: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:423)
104==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
105==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
106==55827== by 0x10051AFCD: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:206)
107==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
108==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
109==55827== by 0x10052719B: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:343)
110==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
111==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
112==55827==
113==55827== 176 bytes in 44 blocks are definitely lost in loss record 8,091 of 10,551
114==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
115==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
116==55827== by 0x10052A8F7: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1698)
117==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
118==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
119==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
120==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
121==55827== by 0x1004EBE57: Fullpipe::Inventory2::rebuildItemRects() (inventory.cpp:232)
122==55827== by 0x100526F66: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:304)
123==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
124==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
125==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
126==55827==
127==55827== 200 bytes in 5 blocks are definitely lost in loss record 8,315 of 10,551
128==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
129==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
130==55827== by 0x1004E0D38: Fullpipe::Picture::getDibInfo() (gfx.cpp:597)
131==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
132==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
133==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
134==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
135==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
136==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
137==55827== by 0x10052AB4B: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1728)
138==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
139==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
140==55827==
141==55827== 200 bytes in 20 blocks are definitely lost in loss record 8,316 of 10,551
142==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
143==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
144==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
145==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
146==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
147==55827== by 0x10051AFCD: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:206)
148==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
149==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
150==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
151==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
152==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
153==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
154==55827==
155==55827== 201 bytes in 12 blocks are possibly lost in loss record 8,317 of 10,551
156==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
157==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
158==55827== by 0x100534A51: Fullpipe::MemoryObject::load(Fullpipe::MfcArchive&) (utils.cpp:143)
159==55827== by 0x1004E0843: Fullpipe::Picture::load(Fullpipe::MfcArchive&) (gfx.cpp:506)
160==55827== by 0x100532063: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2321)
161==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
162==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
163==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
164==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
165==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
166==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
167==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
168==55827==
169==55827== 312 bytes in 1 blocks are definitely lost in loss record 8,887 of 10,551
170==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
171==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
172==55827== by 0x1004F93C2: Fullpipe::ModalVideoPlayer::play(char const*) (modal.cpp:367)
173==55827== by 0x1004F8FF1: Fullpipe::ModalIntro::init(int) (modal.cpp:135)
174==55827== by 0x1004D8E73: Fullpipe::FullpipeEngine::updateScreen() (fullpipe.cpp:523)
175==55827== by 0x1004D82F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:333)
176==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
177==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
178==55827== by 0x100007B2B: main (macosx-main.cpp:45)
179==55827==
180==55827== 320 bytes in 8 blocks are definitely lost in loss record 8,922 of 10,551
181==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
182==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
183==55827== by 0x1004E0D38: Fullpipe::Picture::getDibInfo() (gfx.cpp:597)
184==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
185==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
186==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
187==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
188==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
189==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
190==55827== by 0x100530E5D: Fullpipe::Movement::initStatics(Fullpipe::StaticANIObject*) (statics.cpp:1851)
191==55827== by 0x10052ACBF: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1748)
192==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
193==55827==
194==55827== 371 (80 direct, 291 indirect) bytes in 1 blocks are definitely lost in loss record 9,031 of 10,551
195==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
196==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
197==55827== by 0x1004DED37: Fullpipe::Background::load(Fullpipe::MfcArchive&) (gfx.cpp:68)
198==55827== by 0x10051AB96: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:163)
199==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
200==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
201==55827== by 0x100538D56: Fullpipe::sceneIntro_initScene(Fullpipe::Scene*) (sceneIntro.cpp:41)
202==55827== by 0x10052044C: Fullpipe::FullpipeEngine::sceneSwitcher(Fullpipe::EntranceInfo*) (scenes.cpp:621)
203==55827== by 0x1004DB344: Fullpipe::GameLoader::gotoScene(int, int) (gameloader.cpp:216)
204==55827== by 0x1005271B8: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:344)
205==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
206==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
207==55827==
208==55827== 436 bytes in 436 blocks are definitely lost in loss record 9,189 of 10,551
209==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
210==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
211==55827== by 0x1004F5F3D: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:347)
212==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
213==55827== by 0x1004EA7A8: Fullpipe::Interaction::load(Fullpipe::MfcArchive&) (interaction.cpp:461)
214==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
215==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
216==55827== by 0x1004EA05A: Fullpipe::InteractionController::load(Fullpipe::MfcArchive&) (interaction.cpp:67)
217==55827== by 0x1004DA73C: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:130)
218==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
219==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
220==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
221==55827==
222==55827== 464 (384 direct, 80 indirect) bytes in 4 blocks are definitely lost in loss record 9,249 of 10,551
223==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
224==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
225==55827== by 0x101A368E3: POSIXFilesystemFactory::makeFileNodePath(Common::String const&) const (posix-fs-factory.cpp:46)
226==55827== by 0x101BE9C9A: Common::DumpFile::open(Common::String const&, bool) (file.cpp:164)
227==55827== by 0x1019BA8E9: DefaultSaveFileManager::saveTimestamps(Common::HashMap<Common::String, unsigned int, Common::Hash<Common::String>, Common::EqualTo<Common::String> >&) (default-saves.cpp:354)
228==55827== by 0x1019B9FC2: DefaultSaveFileManager::openForSaving(Common::String const&, bool) (default-saves.cpp:154)
229==55827== by 0x100528DB6: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:111)
230==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
231==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
232==55827== by 0x1004F6085: Fullpipe::MessageQueue::chain(Fullpipe::StaticANIObject*) (messages.cpp:373)
233==55827== by 0x1004DB581: Fullpipe::GameLoader::gotoScene(int, int) (gameloader.cpp:244)
234==55827== by 0x1005271B8: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:344)
235==55827==
236==55827== 464 (384 direct, 80 indirect) bytes in 4 blocks are definitely lost in loss record 9,250 of 10,551
237==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
238==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
239==55827== by 0x101A368E3: POSIXFilesystemFactory::makeFileNodePath(Common::String const&) const (posix-fs-factory.cpp:46)
240==55827== by 0x101BE9C9A: Common::DumpFile::open(Common::String const&, bool) (file.cpp:164)
241==55827== by 0x1019BA8E9: DefaultSaveFileManager::saveTimestamps(Common::HashMap<Common::String, unsigned int, Common::Hash<Common::String>, Common::EqualTo<Common::String> >&) (default-saves.cpp:354)
242==55827== by 0x1019B9FC2: DefaultSaveFileManager::openForSaving(Common::String const&, bool) (default-saves.cpp:154)
243==55827== by 0x100528DB6: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:111)
244==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
245==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
246==55827== by 0x1004F6085: Fullpipe::MessageQueue::chain(Fullpipe::StaticANIObject*) (messages.cpp:373)
247==55827== by 0x1004F79C1: Fullpipe::chainQueue(int, int) (messages.cpp:937)
248==55827== by 0x1004F9201: Fullpipe::ModalIntro::init(int) (modal.cpp:177)
249==55827==
250==55827== 496 bytes in 31 blocks are definitely lost in loss record 9,292 of 10,551
251==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
252==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
253==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
254==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
255==55827== by 0x100503CB9: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:135)
256==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
257==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
258==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
259==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
260==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
261==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
262==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
263==55827==
264==55827== 509 bytes in 19 blocks are definitely lost in loss record 9,296 of 10,551
265==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
266==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
267==55827== by 0x100523815: Fullpipe::Sound::load(Fullpipe::MfcArchive&, Fullpipe::NGIArchive*) (sound.cpp:120)
268==55827== by 0x100523353: Fullpipe::SoundList::load(Fullpipe::MfcArchive&, char*) (sound.cpp:69)
269==55827== by 0x10052349A: Fullpipe::SoundList::loadFile(char const*, char*) (sound.cpp:84)
270==55827== by 0x10051B357: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:253)
271==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
272==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
273==55827== by 0x10052719B: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:343)
274==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
275==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
276==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
277==55827==
278==55827== 510 bytes in 51 blocks are definitely lost in loss record 9,297 of 10,551
279==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
280==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
281==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
282==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
283==55827== by 0x100503BC1: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:119)
284==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
285==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
286==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
287==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
288==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
289==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
290==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
291==55827==
292==55827== 532 bytes in 38 blocks are definitely lost in loss record 9,388 of 10,551
293==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
294==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
295==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
296==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
297==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
298==55827== by 0x10050722A: Fullpipe::MovGraph::load(Fullpipe::MfcArchive&) (motion.cpp:833)
299==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
300==55827== by 0x100503BC1: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:119)
301==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
302==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
303==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
304==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
305==55827==
306==55827== 532 bytes in 38 blocks are definitely lost in loss record 9,389 of 10,551
307==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
308==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
309==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
310==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
311==55827== by 0x100510A36: Fullpipe::MovGraphLink::load(Fullpipe::MfcArchive&) (motion.cpp:2925)
312==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
313==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
314==55827== by 0x10050722A: Fullpipe::MovGraph::load(Fullpipe::MfcArchive&) (motion.cpp:833)
315==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
316==55827== by 0x100503BC1: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:119)
317==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
318==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
319==55827==
320==55827== 630 bytes in 20 blocks are definitely lost in loss record 9,521 of 10,551
321==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
322==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
323==55827== by 0x1004F5F3D: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:347)
324==55827== by 0x10051AFCD: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:206)
325==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
326==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
327==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
328==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
329==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
330==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
331==55827== by 0x100007B2B: main (macosx-main.cpp:45)
332==55827==
333==55827== 649 (80 direct, 569 indirect) bytes in 1 blocks are definitely lost in loss record 9,538 of 10,551
334==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
335==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
336==55827== by 0x100535B27: Fullpipe::createObject(int) (utils.cpp:332)
337==55827== by 0x1005357F5: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:423)
338==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
339==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
340==55827== by 0x1004EA05A: Fullpipe::InteractionController::load(Fullpipe::MfcArchive&) (interaction.cpp:67)
341==55827== by 0x1004DA73C: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:130)
342==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
343==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
344==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
345==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
346==55827==
347==55827== 682 bytes in 45 blocks are definitely lost in loss record 9,576 of 10,551
348==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
349==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
350==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
351==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
352==55827== by 0x100510AB6: Fullpipe::MovGraphLink::load(Fullpipe::MfcArchive&) (motion.cpp:2934)
353==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
354==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
355==55827== by 0x10050722A: Fullpipe::MovGraph::load(Fullpipe::MfcArchive&) (motion.cpp:833)
356==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
357==55827== by 0x100503BC1: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:119)
358==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
359==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
360==55827==
361==55827== 714 bytes in 51 blocks are definitely lost in loss record 9,606 of 10,551
362==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
363==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
364==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
365==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
366==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
367==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
368==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
369==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
370==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
371==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
372==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
373==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
374==55827==
375==55827== 936 bytes in 39 blocks are definitely lost in loss record 9,743 of 10,551
376==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
377==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
378==55827== by 0x1004EB029: Fullpipe::Inventory::load(Fullpipe::MfcArchive&) (inventory.cpp:44)
379==55827== by 0x1004DA6FF: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:128)
380==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
381==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
382==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
383==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
384==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
385==55827== by 0x100007B2B: main (macosx-main.cpp:45)
386==55827==
387==55827== 1,056 bytes in 12 blocks are definitely lost in loss record 9,840 of 10,551
388==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
389==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
390==55827== by 0x100535B77: Fullpipe::createObject(int) (utils.cpp:336)
391==55827== by 0x100535A3B: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:452)
392==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
393==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
394==55827== by 0x10051AFCD: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:206)
395==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
396==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
397==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
398==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
399==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
400==55827==
401==55827== 1,152 bytes in 16 blocks are possibly lost in loss record 9,875 of 10,551
402==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
403==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
404==55827== by 0x1004E0952: Fullpipe::Picture::load(Fullpipe::MfcArchive&) (gfx.cpp:519)
405==55827== by 0x100532063: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2321)
406==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
407==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
408==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
409==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
410==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
411==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
412==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
413==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
414==55827==
415==55827== 1,247 bytes in 123 blocks are definitely lost in loss record 9,905 of 10,551
416==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
417==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
418==55827== by 0x1004F5466: Fullpipe::ObjstateCommand::load(Fullpipe::MfcArchive&) (messages.cpp:257)
419==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
420==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
421==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
422==55827== by 0x1004EA7A8: Fullpipe::Interaction::load(Fullpipe::MfcArchive&) (interaction.cpp:461)
423==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
424==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
425==55827== by 0x1004EA05A: Fullpipe::InteractionController::load(Fullpipe::MfcArchive&) (interaction.cpp:67)
426==55827== by 0x1004DA73C: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:130)
427==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
428==55827==
429==55827== 1,688 bytes in 422 blocks are definitely lost in loss record 10,025 of 10,551
430==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
431==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
432==55827== by 0x10052A8F7: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1698)
433==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
434==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
435==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
436==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
437==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
438==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
439==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
440==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
441==55827== by 0x100007B2B: main (macosx-main.cpp:45)
442==55827==
443==55827== 1,760 bytes in 20 blocks are definitely lost in loss record 10,037 of 10,551
444==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
445==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
446==55827== by 0x100535B77: Fullpipe::createObject(int) (utils.cpp:336)
447==55827== by 0x1005357F5: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:423)
448==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
449==55827== by 0x1004F5F69: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:350)
450==55827== by 0x10051AFCD: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:206)
451==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
452==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
453==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
454==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
455==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
456==55827==
457==55827== 1,927 bytes in 71 blocks are definitely lost in loss record 10,063 of 10,551
458==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
459==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
460==55827== by 0x100523815: Fullpipe::Sound::load(Fullpipe::MfcArchive&, Fullpipe::NGIArchive*) (sound.cpp:120)
461==55827== by 0x100523353: Fullpipe::SoundList::load(Fullpipe::MfcArchive&, char*) (sound.cpp:69)
462==55827== by 0x10052349A: Fullpipe::SoundList::loadFile(char const*, char*) (sound.cpp:84)
463==55827== by 0x10051B357: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:253)
464==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
465==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
466==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
467==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
468==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
469==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
470==55827==
471==55827== 2,024 bytes in 11 blocks are possibly lost in loss record 10,081 of 10,551
472==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
473==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
474==55827== by 0x10052A955: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1701)
475==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
476==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
477==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
478==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
479==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
480==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
481==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
482==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
483==55827== by 0x100007B2B: main (macosx-main.cpp:45)
484==55827==
485==55827== 2,448 bytes in 51 blocks are definitely lost in loss record 10,149 of 10,551
486==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
487==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
488==55827== by 0x10051A571: Fullpipe::SceneTagList::load(Fullpipe::MfcArchive&) (scene.cpp:64)
489==55827== by 0x1005274F0: Fullpipe::GameProject::load(Fullpipe::MfcArchive&) (stateloader.cpp:390)
490==55827== by 0x1004DA632: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:117)
491==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
492==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
493==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
494==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
495==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
496==55827== by 0x100007B2B: main (macosx-main.cpp:45)
497==55827==
498==55827== 3,000 (512 direct, 2,488 indirect) bytes in 1 blocks are definitely lost in loss record 10,192 of 10,551
499==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
500==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
501==55827== by 0x100519C31: Common::HashMap<Common::String, Fullpipe::NgiHeader*, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo>::expandStorage(unsigned int) (hashmap.h:433)
502==55827== by 0x100519A95: Common::HashMap<Common::String, Fullpipe::NgiHeader*, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo>::lookupAndCreateIfMissing(Common::String const&) (hashmap.h:547)
503==55827== by 0x10051977E: Common::HashMap<Common::String, Fullpipe::NgiHeader*, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo>::getVal(Common::String const&) (hashmap.h:575)
504==55827== by 0x100518B7C: Common::HashMap<Common::String, Fullpipe::NgiHeader*, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo>::operator[](Common::String const&) (hashmap.h:565)
505==55827== by 0x10051843D: Fullpipe::NGIArchive::NGIArchive(Common::String const&) (ngiarchive.cpp:89)
506==55827== by 0x10051854C: Fullpipe::NGIArchive::NGIArchive(Common::String const&) (ngiarchive.cpp:97)
507==55827== by 0x100518B2D: Fullpipe::makeNGIArchive(Common::String const&) (ngiarchive.cpp:153)
508==55827== by 0x1005232B7: Fullpipe::SoundList::load(Fullpipe::MfcArchive&, char*) (sound.cpp:60)
509==55827== by 0x10052349A: Fullpipe::SoundList::loadFile(char const*, char*) (sound.cpp:84)
510==55827== by 0x10051B357: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:253)
511==55827==
512==55827== 3,510 bytes in 351 blocks are definitely lost in loss record 10,225 of 10,551
513==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
514==55827== by 0x10053458C: Fullpipe::MfcArchive::readPascalString(bool) (utils.cpp:104)
515==55827== by 0x1005356C6: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:412)
516==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
517==55827== by 0x1005320CB: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2327)
518==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
519==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
520==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
521==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
522==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
523==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
524==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
525==55827==
526==55827== 3,536 bytes in 221 blocks are definitely lost in loss record 10,228 of 10,551
527==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
528==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
529==55827== by 0x1004DAA04: Fullpipe::PreloadItems::load(Fullpipe::MfcArchive&) (gameloader.cpp:682)
530==55827== by 0x1004DA8E0: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:147)
531==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
532==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
533==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
534==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
535==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
536==55827== by 0x100007B2B: main (macosx-main.cpp:45)
537==55827==
538==55827== 8,184 (280 direct, 7,904 indirect) bytes in 7 blocks are definitely lost in loss record 10,363 of 10,551
539==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
540==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
541==55827== by 0x1004E0D38: Fullpipe::Picture::getDibInfo() (gfx.cpp:597)
542==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
543==55827== by 0x1004E110E: Fullpipe::Picture::getPixelData() (gfx.cpp:609)
544==55827== by 0x10052C1EC: Fullpipe::Movement::draw(bool, int) (statics.cpp:545)
545==55827== by 0x10052CC1D: Fullpipe::StaticANIObject::draw() (statics.cpp:663)
546==55827== by 0x10051C4BF: Fullpipe::Scene::draw() (scene.cpp:552)
547==55827== by 0x1004F99EC: Fullpipe::ModalIntro::update() (modal.cpp:224)
548==55827== by 0x1004D8E94: Fullpipe::FullpipeEngine::updateScreen() (fullpipe.cpp:524)
549==55827== by 0x1004D82F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:333)
550==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
551==55827==
552==55827== 10,840 (600 direct, 10,240 indirect) bytes in 1 blocks are definitely lost in loss record 10,415 of 10,551
553==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
554==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
555==55827== by 0x100518B1D: Fullpipe::makeNGIArchive(Common::String const&) (ngiarchive.cpp:153)
556==55827== by 0x1005232B7: Fullpipe::SoundList::load(Fullpipe::MfcArchive&, char*) (sound.cpp:60)
557==55827== by 0x10052349A: Fullpipe::SoundList::loadFile(char const*, char*) (sound.cpp:84)
558==55827== by 0x10051B357: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:253)
559==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
560==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
561==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
562==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
563==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
564==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
565==55827==
566==55827== 10,992 (432 direct, 10,560 indirect) bytes in 18 blocks are definitely lost in loss record 10,417 of 10,551
567==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
568==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
569==55827== by 0x1004F8A05: Common::List<Fullpipe::ExCommand*>::insert(Common::ListInternal::NodeBase*, Fullpipe::ExCommand* const&) (list.h:248)
570==55827== by 0x1004F7BFF: Common::List<Fullpipe::ExCommand*>::push_back(Fullpipe::ExCommand* const&) (list.h:131)
571==55827== by 0x1004F5F83: Fullpipe::MessageQueue::load(Fullpipe::MfcArchive&) (messages.cpp:352)
572==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
573==55827== by 0x1004EA7A8: Fullpipe::Interaction::load(Fullpipe::MfcArchive&) (interaction.cpp:461)
574==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
575==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
576==55827== by 0x1004EA05A: Fullpipe::InteractionController::load(Fullpipe::MfcArchive&) (interaction.cpp:67)
577==55827== by 0x1004DA73C: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:130)
578==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
579==55827==
580==55827== 15,956 (48 direct, 15,908 indirect) bytes in 1 blocks are definitely lost in loss record 10,442 of 10,551
581==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
582==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
583==55827== by 0x1004EC044: Fullpipe::Inventory2::rebuildItemRects() (inventory.cpp:263)
584==55827== by 0x100526F66: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:304)
585==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
586==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
587==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
588==55827== by 0x100007B2B: main (macosx-main.cpp:45)
589==55827==
590==55827== 17,525 (144 direct, 17,381 indirect) bytes in 6 blocks are definitely lost in loss record 10,456 of 10,551
591==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
592==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
593==55827== by 0x100538885: Common::List<Fullpipe::CObject*>::insert(Common::ListInternal::NodeBase*, Fullpipe::CObject* const&) (list.h:248)
594==55827== by 0x10053604F: Common::List<Fullpipe::CObject*>::push_back(Fullpipe::CObject* const&) (list.h:131)
595==55827== by 0x10053429B: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:57)
596==55827== by 0x10050722A: Fullpipe::MovGraph::load(Fullpipe::MfcArchive&) (motion.cpp:833)
597==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
598==55827== by 0x100503BC1: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:119)
599==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
600==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
601==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
602==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
603==55827==
604==55827== 18,368 bytes in 1 blocks are possibly lost in loss record 10,458 of 10,551
605==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
606==55827== by 0x100534D07: Fullpipe::MemoryObject::loadFile(char*) (utils.cpp:180)
607==55827== by 0x100527DC8: Fullpipe::MemoryObject::load() (utils.h:149)
608==55827== by 0x100534DC8: Fullpipe::MemoryObject::getData() (utils.cpp:193)
609==55827== by 0x1004E0A98: Fullpipe::Picture::load(Fullpipe::MfcArchive&) (gfx.cpp:537)
610==55827== by 0x100532063: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2321)
611==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
612==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
613==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
614==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
615==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
616==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
617==55827==
618==55827== 21,504 bytes in 21 blocks are possibly lost in loss record 10,466 of 10,551
619==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
620==55827== by 0x1004E0A5A: Fullpipe::Picture::load(Fullpipe::MfcArchive&) (gfx.cpp:533)
621==55827== by 0x100532063: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2321)
622==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
623==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
624==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
625==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
626==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
627==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
628==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
629==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
630==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
631==55827==
632==55827== 27,280 bytes in 620 blocks are definitely lost in loss record 10,475 of 10,551
633==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
634==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
635==55827== by 0x1004DC8D4: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:643)
636==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
637==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
638==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
639==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
640==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
641==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
642==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
643==55827== by 0x100007B2B: main (macosx-main.cpp:45)
644==55827==
645==55827== 33,280 (1,472 direct, 31,808 indirect) bytes in 8 blocks are definitely lost in loss record 10,485 of 10,551
646==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
647==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
648==55827== by 0x10052A955: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1701)
649==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
650==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
651==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
652==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
653==55827== by 0x100538D56: Fullpipe::sceneIntro_initScene(Fullpipe::Scene*) (sceneIntro.cpp:41)
654==55827== by 0x10052044C: Fullpipe::FullpipeEngine::sceneSwitcher(Fullpipe::EntranceInfo*) (scenes.cpp:621)
655==55827== by 0x1004DB344: Fullpipe::GameLoader::gotoScene(int, int) (gameloader.cpp:216)
656==55827== by 0x1005271B8: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:344)
657==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
658==55827==
659==55827== 34,816 bytes in 2 blocks are definitely lost in loss record 10,487 of 10,551
660==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
661==55827== by 0x101B8F7FA: Common::MemoryWriteStreamDynamic::ensureCapacity(unsigned int) (memstream.h:175)
662==55827== by 0x101B8F72A: Common::MemoryWriteStreamDynamic::write(void const*, unsigned int) (memstream.h:195)
663==55827== by 0x10052822B: Fullpipe::MfcArchive::write(void const*, unsigned int) (utils.h:89)
664==55827== by 0x100534837: Fullpipe::MfcArchive::writePascalString(char const*, bool) (utils.cpp:120)
665==55827== by 0x100535F38: Fullpipe::MfcArchive::writeObject(Fullpipe::CObject*) (utils.cpp:482)
666==55827== by 0x10052960B: Fullpipe::GameVar::save(Fullpipe::MfcArchive&) (statesaver.cpp:211)
667==55827== by 0x100535F63: Fullpipe::MfcArchive::writeObject(Fullpipe::CObject*) (utils.cpp:488)
668==55827== by 0x10052960B: Fullpipe::GameVar::save(Fullpipe::MfcArchive&) (statesaver.cpp:211)
669==55827== by 0x100535F63: Fullpipe::MfcArchive::writeObject(Fullpipe::CObject*) (utils.cpp:488)
670==55827== by 0x100529633: Fullpipe::GameVar::save(Fullpipe::MfcArchive&) (statesaver.cpp:213)
671==55827== by 0x100535F63: Fullpipe::MfcArchive::writeObject(Fullpipe::CObject*) (utils.cpp:488)
672==55827==
673==55827== 71,764 bytes in 233 blocks are definitely lost in loss record 10,499 of 10,551
674==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
675==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
676==55827== by 0x1004DC9C8: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:661)
677==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
678==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
679==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
680==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
681==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
682==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
683==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
684==55827== by 0x100007B2B: main (macosx-main.cpp:45)
685==55827==
686==55827== 72,420 (64 direct, 72,356 indirect) bytes in 2 blocks are definitely lost in loss record 10,501 of 10,551
687==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
688==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
689==55827== by 0x1004E0FEE: Fullpipe::Bitmap::decode(int*) (gfx.cpp:829)
690==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
691==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
692==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
693==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
694==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
695==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
696==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
697==55827== by 0x10052AA7E: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1716)
698==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
699==55827==
700==55827== 83,232 bytes in 2,601 blocks are definitely lost in loss record 10,505 of 10,551
701==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
702==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
703==55827== by 0x1004CD624: Fullpipe::AniHandler::resetData(int) (anihandler.cpp:169)
704==55827== by 0x1004CD382: Fullpipe::AniHandler::attachObject(int) (anihandler.cpp:143)
705==55827== by 0x1005072CD: Fullpipe::MovGraph::attachObject(Fullpipe::StaticANIObject*) (motion.cpp:843)
706==55827== by 0x10050C4FF: Fullpipe::MctlGraph::attachObject(Fullpipe::StaticANIObject*) (motion.cpp:1875)
707==55827== by 0x100503DAB: Fullpipe::MctlCompound::attachObject(Fullpipe::StaticANIObject*) (motion.cpp:147)
708==55827== by 0x1005200E2: Fullpipe::FullpipeEngine::sceneSwitcher(Fullpipe::EntranceInfo*) (scenes.cpp:599)
709==55827== by 0x1004DB344: Fullpipe::GameLoader::gotoScene(int, int) (gameloader.cpp:216)
710==55827== by 0x1005271B8: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:344)
711==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
712==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
713==55827==
714==55827== 89,327 (312 direct, 89,015 indirect) bytes in 1 blocks are definitely lost in loss record 10,506 of 10,551
715==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
716==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
717==55827== by 0x1004F93C2: Fullpipe::ModalVideoPlayer::play(char const*) (modal.cpp:367)
718==55827== by 0x1004F8EEF: Fullpipe::ModalIntro::init(int) (modal.cpp:111)
719==55827== by 0x1004D8E73: Fullpipe::FullpipeEngine::updateScreen() (fullpipe.cpp:523)
720==55827== by 0x1004D82F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:333)
721==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
722==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
723==55827== by 0x100007B2B: main (macosx-main.cpp:45)
724==55827==
725==55827== 94,240 bytes in 1 blocks are possibly lost in loss record 10,508 of 10,551
726==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
727==55827== by 0x101A9F52B: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
728==55827== by 0x1004E10A1: Fullpipe::Bitmap::decode(int*) (gfx.cpp:831)
729==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
730==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
731==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
732==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
733==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
734==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
735==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
736==55827== by 0x10052AB4B: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1728)
737==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
738==55827==
739==55827== 158,621 (1,120 direct, 157,501 indirect) bytes in 14 blocks are definitely lost in loss record 10,513 of 10,551
740==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
741==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
742==55827== by 0x1004DED37: Fullpipe::Background::load(Fullpipe::MfcArchive&) (gfx.cpp:68)
743==55827== by 0x10051AB96: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:163)
744==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
745==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
746==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
747==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
748==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
749==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
750==55827== by 0x100007B2B: main (macosx-main.cpp:45)
751==55827==
752==55827== 163,732 (256 direct, 163,476 indirect) bytes in 8 blocks are definitely lost in loss record 10,514 of 10,551
753==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
754==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
755==55827== by 0x1004E1E49: Fullpipe::Bitmap::Bitmap(Fullpipe::Bitmap*) (gfx.cpp:787)
756==55827== by 0x1004E1EAC: Fullpipe::Bitmap::Bitmap(Fullpipe::Bitmap*) (gfx.cpp:790)
757==55827== by 0x1004E2AED: Fullpipe::Bitmap::reverseImage(bool) (gfx.cpp:1134)
758==55827== by 0x100530344: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2227)
759==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
760==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
761==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
762==55827== by 0x100530E5D: Fullpipe::Movement::initStatics(Fullpipe::StaticANIObject*) (statics.cpp:1851)
763==55827== by 0x10052ACBF: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1748)
764==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
765==55827==
766==55827== 210,754 (35,360 direct, 175,394 indirect) bytes in 442 blocks are definitely lost in loss record 10,517 of 10,551
767==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
768==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
769==55827== by 0x100535B27: Fullpipe::createObject(int) (utils.cpp:332)
770==55827== by 0x100535A3B: Fullpipe::MfcArchive::parseClass(bool*) (utils.cpp:452)
771==55827== by 0x10053433C: Fullpipe::MfcArchive::readClass() (utils.cpp:388)
772==55827== by 0x100534281: Fullpipe::ObList::load(Fullpipe::MfcArchive&) (utils.cpp:55)
773==55827== by 0x1004EA05A: Fullpipe::InteractionController::load(Fullpipe::MfcArchive&) (interaction.cpp:67)
774==55827== by 0x1004DA73C: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:130)
775==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
776==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
777==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
778==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
779==55827==
780==55827== 221,980 (160 direct, 221,820 indirect) bytes in 5 blocks are definitely lost in loss record 10,519 of 10,551
781==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
782==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
783==55827== by 0x1004E0FEE: Fullpipe::Bitmap::decode(int*) (gfx.cpp:829)
784==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
785==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
786==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
787==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
788==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
789==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
790==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
791==55827== by 0x10052AB4B: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1728)
792==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
793==55827==
794==55827== 232,534 (7,360 direct, 225,174 indirect) bytes in 40 blocks are definitely lost in loss record 10,520 of 10,551
795==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
796==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
797==55827== by 0x10052A955: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1701)
798==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
799==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
800==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
801==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
802==55827== by 0x1004EBE57: Fullpipe::Inventory2::rebuildItemRects() (inventory.cpp:232)
803==55827== by 0x100526F66: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:304)
804==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
805==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
806==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
807==55827==
808==55827== 240,262 (3,264 direct, 236,998 indirect) bytes in 51 blocks are definitely lost in loss record 10,521 of 10,551
809==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
810==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
811==55827== by 0x100503BA4: Fullpipe::MctlCompound::load(Fullpipe::MfcArchive&) (motion.cpp:117)
812==55827== by 0x100534368: Fullpipe::MfcArchive::readClass() (utils.cpp:391)
813==55827== by 0x1004DC77A: Fullpipe::Sc2::load(Fullpipe::MfcArchive&) (gameloader.cpp:623)
814==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
815==55827== by 0x1004DA8A3: Fullpipe::GameLoader::load(Fullpipe::MfcArchive&) (gameloader.cpp:144)
816==55827== by 0x100534078: Fullpipe::CObject::loadFile(char const*) (utils.cpp:44)
817==55827== by 0x100526E87: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:286)
818==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
819==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
820==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
821==55827==
822==55827== 461,548 (256 direct, 461,292 indirect) bytes in 8 blocks are definitely lost in loss record 10,525 of 10,551
823==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
824==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
825==55827== by 0x1004E0FEE: Fullpipe::Bitmap::decode(int*) (gfx.cpp:829)
826==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
827==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
828==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
829==55827== by 0x100530332: Fullpipe::DynamicPhase::DynamicPhase(Fullpipe::DynamicPhase*, bool) (statics.cpp:2225)
830==55827== by 0x100530068: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1441)
831==55827== by 0x10052A19B: Fullpipe::Statics::Statics(Fullpipe::Statics*, bool) (statics.cpp:1459)
832==55827== by 0x10052C787: Fullpipe::StaticANIObject::addReverseStatics(Fullpipe::Statics*) (statics.cpp:593)
833==55827== by 0x100530E5D: Fullpipe::Movement::initStatics(Fullpipe::StaticANIObject*) (statics.cpp:1851)
834==55827== by 0x10052ACBF: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1748)
835==55827==
836==55827== 566,238 (11,040 direct, 555,198 indirect) bytes in 138 blocks are definitely lost in loss record 10,530 of 10,551
837==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
838==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
839==55827== by 0x1004DED37: Fullpipe::Background::load(Fullpipe::MfcArchive&) (gfx.cpp:68)
840==55827== by 0x10051AB96: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:163)
841==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
842==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
843==55827== by 0x1004EBE57: Fullpipe::Inventory2::rebuildItemRects() (inventory.cpp:232)
844==55827== by 0x100526F66: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:304)
845==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
846==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
847==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
848==55827== by 0x100007B2B: main (macosx-main.cpp:45)
849==55827==
850==55827== 648,864 (128 direct, 648,736 indirect) bytes in 4 blocks are definitely lost in loss record 10,534 of 10,551
851==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
852==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
853==55827== by 0x1004E0FEE: Fullpipe::Bitmap::decode(int*) (gfx.cpp:829)
854==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
855==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
856==55827== by 0x1005309CE: Fullpipe::Statics::init() (statics.cpp:1478)
857==55827== by 0x1004E11D8: Fullpipe::Picture::draw(int, int, int, int) (gfx.cpp:627)
858==55827== by 0x10052CC03: Fullpipe::StaticANIObject::draw() (statics.cpp:661)
859==55827== by 0x10051C4BF: Fullpipe::Scene::draw() (scene.cpp:552)
860==55827== by 0x100529164: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:149)
861==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
862==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
863==55827==
864==55827== 1,045,984 (160 direct, 1,045,824 indirect) bytes in 4 blocks are definitely lost in loss record 10,536 of 10,551
865==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
866==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
867==55827== by 0x1004E0D38: Fullpipe::Picture::getDibInfo() (gfx.cpp:597)
868==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
869==55827== by 0x1004E11D8: Fullpipe::Picture::draw(int, int, int, int) (gfx.cpp:627)
870==55827== by 0x1004DFA13: Fullpipe::PictureObject::draw() (gfx.cpp:182)
871==55827== by 0x10051CF4D: Fullpipe::Scene::drawContent(int, int, bool) (scene.cpp:819)
872==55827== by 0x10051C4A2: Fullpipe::Scene::draw() (scene.cpp:550)
873==55827== by 0x100529164: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:149)
874==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
875==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
876==55827== by 0x1004F6085: Fullpipe::MessageQueue::chain(Fullpipe::StaticANIObject*) (messages.cpp:373)
877==55827==
878==55827== 1,465,568 bytes in 93 blocks are possibly lost in loss record 10,538 of 10,551
879==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
880==55827== by 0x100534D07: Fullpipe::MemoryObject::loadFile(char*) (utils.cpp:180)
881==55827== by 0x100527DC8: Fullpipe::MemoryObject::load() (utils.h:149)
882==55827== by 0x100534DC8: Fullpipe::MemoryObject::getData() (utils.cpp:193)
883==55827== by 0x1004E0A98: Fullpipe::Picture::load(Fullpipe::MfcArchive&) (gfx.cpp:537)
884==55827== by 0x100532063: Fullpipe::StaticPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2321)
885==55827== by 0x100530773: Fullpipe::DynamicPhase::load(Fullpipe::MfcArchive&) (statics.cpp:2285)
886==55827== by 0x10052A98D: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1702)
887==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
888==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
889==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
890==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
891==55827==
892==55827== 1,920,000 bytes in 1 blocks are possibly lost in loss record 10,541 of 10,551
893==55827== at 0x51B7: calloc (vg_replace_malloc.c:627)
894==55827== by 0x101A9F52B: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:74)
895==55827== by 0x1004E10A1: Fullpipe::Bitmap::decode(int*) (gfx.cpp:831)
896==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
897==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
898==55827== by 0x1004E11D8: Fullpipe::Picture::draw(int, int, int, int) (gfx.cpp:627)
899==55827== by 0x1004DFA13: Fullpipe::PictureObject::draw() (gfx.cpp:182)
900==55827== by 0x10051CF4D: Fullpipe::Scene::drawContent(int, int, bool) (scene.cpp:819)
901==55827== by 0x10051C4A2: Fullpipe::Scene::draw() (scene.cpp:550)
902==55827== by 0x100529164: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:149)
903==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
904==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
905==55827==
906==55827== 1,920,032 (32 direct, 1,920,000 indirect) bytes in 1 blocks are definitely lost in loss record 10,543 of 10,551
907==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
908==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
909==55827== by 0x1004E0FEE: Fullpipe::Bitmap::decode(int*) (gfx.cpp:829)
910==55827== by 0x1004E0E1F: Fullpipe::Picture::getDibInfo() (gfx.cpp:602)
911==55827== by 0x1004E0C30: Fullpipe::Picture::init() (gfx.cpp:565)
912==55827== by 0x1004E2C2F: Fullpipe::BigPicture::draw(int, int, int, int) (gfx.cpp:1172)
913==55827== by 0x10051CBB0: Fullpipe::Scene::drawContent(int, int, bool) (scene.cpp:754)
914==55827== by 0x10051C3C8: Fullpipe::Scene::draw() (scene.cpp:540)
915==55827== by 0x100529164: Fullpipe::GameLoader::writeSavegame(Fullpipe::Scene*, char const*) (statesaver.cpp:149)
916==55827== by 0x1004F68B9: Fullpipe::MessageQueue::messageQueueCallback1(int) (messages.cpp:403)
917==55827== by 0x1004F6633: Fullpipe::MessageQueue::sendNextCommand() (messages.cpp:465)
918==55827== by 0x1004F6085: Fullpipe::MessageQueue::chain(Fullpipe::StaticANIObject*) (messages.cpp:373)
919==55827==
920==55827== 3,092,038 (400 direct, 3,091,638 indirect) bytes in 5 blocks are definitely lost in loss record 10,546 of 10,551
921==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
922==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
923==55827== by 0x1004DED37: Fullpipe::Background::load(Fullpipe::MfcArchive&) (gfx.cpp:68)
924==55827== by 0x10051AB96: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:163)
925==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
926==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
927==55827== by 0x10052719B: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:343)
928==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
929==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
930==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
931==55827== by 0x100007B2B: main (macosx-main.cpp:45)
932==55827==
933==55827== 7,023,758 (48,392 direct, 6,975,366 indirect) bytes in 263 blocks are definitely lost in loss record 10,548 of 10,551
934==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
935==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
936==55827== by 0x10052A955: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1701)
937==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
938==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
939==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
940==55827== by 0x1004DAB36: Fullpipe::GameLoader::loadScene(int) (gameloader.cpp:168)
941==55827== by 0x10052719B: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:343)
942==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
943==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
944==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
945==55827== by 0x100007B2B: main (macosx-main.cpp:45)
946==55827==
947==55827== 109,329,184 (1,515,608 direct, 107,813,576 indirect) bytes in 8,237 blocks are definitely lost in loss record 10,551 of 10,551
948==55827== at 0x47E1: malloc (vg_replace_malloc.c:300)
949==55827== by 0x2CF836D: operator new(unsigned long) (in /usr/lib/libc++abi.dylib)
950==55827== by 0x10052A955: Fullpipe::Movement::load(Fullpipe::MfcArchive&, Fullpipe::StaticANIObject*) (statics.cpp:1701)
951==55827== by 0x10052A698: Fullpipe::StaticANIObject::load(Fullpipe::MfcArchive&) (statics.cpp:234)
952==55827== by 0x10051AD89: Fullpipe::Scene::load(Fullpipe::MfcArchive&) (scene.cpp:183)
953==55827== by 0x10051A43D: Fullpipe::SceneTag::loadScene() (scene.cpp:114)
954==55827== by 0x10051A2AC: Fullpipe::FullpipeEngine::accessScene(int) (scene.cpp:52)
955==55827== by 0x100527017: Fullpipe::FullpipeEngine::loadGam(char const*, int) (stateloader.cpp:313)
956==55827== by 0x1004D80F0: Fullpipe::FullpipeEngine::run() (fullpipe.cpp:307)
957==55827== by 0x10000B4BB: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263)
958==55827== by 0x100009BDD: scummvm_main (main.cpp:529)
959==55827== by 0x100007B2B: main (macosx-main.cpp:45)