| 1 | /* ScummVM - Graphic Adventure Engine
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| 2 | *
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| 3 | * ScummVM is the legal property of its developers, whose names
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| 4 | * are too numerous to list here. Please refer to the COPYRIGHT
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| 5 | * file distributed with this source distribution.
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| 6 | *
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| 7 | * This program is free software; you can redistribute it and/or
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| 8 | * modify it under the terms of the GNU General Public License
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| 9 | * as published by the Free Software Foundation; either version 2
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| 10 | * of the License, or (at your option) any later version.
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| 11 |
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| 12 | * This program is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 |
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with this program; if not, write to the Free Software
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| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| 20 | *
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| 21 | */
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| 22 |
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| 23 | #include "base/plugins.h"
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| 24 |
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| 25 | #include "common/func.h"
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| 26 | #include "common/debug.h"
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| 27 | #include "common/config-manager.h"
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| 28 |
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| 29 | #ifdef DYNAMIC_MODULES
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| 30 | #include "common/fs.h"
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| 31 | #endif
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| 32 |
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| 33 | // Plugin versioning
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| 34 |
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| 35 | int pluginTypeVersions[PLUGIN_TYPE_MAX] = {
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| 36 | PLUGIN_TYPE_ENGINE_VERSION,
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| 37 | PLUGIN_TYPE_MUSIC_VERSION,
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| 38 | };
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| 39 |
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| 40 |
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| 41 | // Abstract plugins
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| 42 |
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| 43 | PluginType Plugin::getType() const {
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| 44 | return _type;
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| 45 | }
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| 46 |
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| 47 | const char *Plugin::getName() const {
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| 48 | return _pluginObject->getName();
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| 49 | }
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| 50 |
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| 51 | class StaticPlugin : public Plugin {
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| 52 | public:
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| 53 | StaticPlugin(PluginObject *pluginobject, PluginType type) {
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| 54 | assert(pluginobject);
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| 55 | assert(type < PLUGIN_TYPE_MAX);
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| 56 | _pluginObject = pluginobject;
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| 57 | _type = type;
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| 58 | }
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| 59 |
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| 60 | ~StaticPlugin() {
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| 61 | delete _pluginObject;
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| 62 | }
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| 63 |
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| 64 | virtual bool loadPlugin() { return true; }
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| 65 | virtual void unloadPlugin() {}
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| 66 | };
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| 67 |
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| 68 | class StaticPluginProvider : public PluginProvider {
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| 69 | public:
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| 70 | StaticPluginProvider() {
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| 71 | }
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| 72 |
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| 73 | ~StaticPluginProvider() {
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| 74 | }
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| 75 |
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| 76 | virtual PluginList getPlugins() {
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| 77 | PluginList pl;
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| 78 |
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| 79 | #define LINK_PLUGIN(ID) \
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| 80 | extern PluginType g_##ID##_type; \
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| 81 | extern PluginObject *g_##ID##_getObject(); \
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| 82 | pl.push_back(new StaticPlugin(g_##ID##_getObject(), g_##ID##_type));
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| 83 |
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| 84 | // "Loader" for the static plugins.
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| 85 | // Iterate over all registered (static) plugins and load them.
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| 86 |
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| 87 | // Engine plugins
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| 88 | #if PLUGIN_ENABLED_STATIC(SCUMM)
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| 89 | LINK_PLUGIN(SCUMM)
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| 90 | #endif
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| 91 | #if PLUGIN_ENABLED_STATIC(AGI)
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| 92 | LINK_PLUGIN(AGI)
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| 93 | #endif
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| 94 | #if PLUGIN_ENABLED_STATIC(AGOS)
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| 95 | LINK_PLUGIN(AGOS)
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| 96 | #endif
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| 97 | #if PLUGIN_ENABLED_STATIC(CGE)
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| 98 | LINK_PLUGIN(CGE)
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| 99 | #endif
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| 100 | #if PLUGIN_ENABLED_STATIC(CINE)
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| 101 | LINK_PLUGIN(CINE)
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| 102 | #endif
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| 103 | #if PLUGIN_ENABLED_STATIC(COMPOSER)
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| 104 | LINK_PLUGIN(COMPOSER)
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| 105 | #endif
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| 106 | #if PLUGIN_ENABLED_STATIC(CRUISE)
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| 107 | LINK_PLUGIN(CRUISE)
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| 108 | #endif
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| 109 | #if PLUGIN_ENABLED_STATIC(DRACI)
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| 110 | LINK_PLUGIN(DRACI)
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| 111 | #endif
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| 112 | #if PLUGIN_ENABLED_STATIC(DRASCULA)
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| 113 | LINK_PLUGIN(DRASCULA)
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| 114 | #endif
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| 115 | #if PLUGIN_ENABLED_STATIC(DREAMWEB)
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| 116 | LINK_PLUGIN(DREAMWEB)
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| 117 | #endif
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| 118 | #if PLUGIN_ENABLED_STATIC(GOB)
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| 119 | LINK_PLUGIN(GOB)
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| 120 | #endif
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| 121 | #if PLUGIN_ENABLED_STATIC(GROOVIE)
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| 122 | LINK_PLUGIN(GROOVIE)
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| 123 | #endif
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| 124 | #if PLUGIN_ENABLED_STATIC(HUGO)
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| 125 | LINK_PLUGIN(HUGO)
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| 126 | #endif
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| 127 | #if PLUGIN_ENABLED_STATIC(KYRA)
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| 128 | LINK_PLUGIN(KYRA)
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| 129 | #endif
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| 130 | #if PLUGIN_ENABLED_STATIC(LASTEXPRESS)
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| 131 | LINK_PLUGIN(LASTEXPRESS)
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| 132 | #endif
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| 133 | #if PLUGIN_ENABLED_STATIC(LURE)
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| 134 | LINK_PLUGIN(LURE)
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| 135 | #endif
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| 136 | #if PLUGIN_ENABLED_STATIC(MADE)
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| 137 | LINK_PLUGIN(MADE)
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| 138 | #endif
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| 139 | #if PLUGIN_ENABLED_STATIC(MOHAWK)
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| 140 | LINK_PLUGIN(MOHAWK)
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| 141 | #endif
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| 142 | #if PLUGIN_ENABLED_STATIC(PARALLACTION)
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| 143 | LINK_PLUGIN(PARALLACTION)
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| 144 | #endif
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| 145 | #if PLUGIN_ENABLED_STATIC(QUEEN)
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| 146 | LINK_PLUGIN(QUEEN)
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| 147 | #endif
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| 148 | #if PLUGIN_ENABLED_STATIC(SAGA)
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| 149 | LINK_PLUGIN(SAGA)
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| 150 | #endif
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| 151 | /*
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| 152 | #if PLUGIN_ENABLED_STATIC(SCI)
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| 153 | LINK_PLUGIN(SCI)
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| 154 | #endif
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| 155 | */
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| 156 | #if PLUGIN_ENABLED_STATIC(SKY)
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| 157 | LINK_PLUGIN(SKY)
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| 158 | #endif
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| 159 | #if PLUGIN_ENABLED_STATIC(SWORD1)
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| 160 | LINK_PLUGIN(SWORD1)
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| 161 | #endif
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| 162 | #if PLUGIN_ENABLED_STATIC(SWORD2)
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| 163 | LINK_PLUGIN(SWORD2)
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| 164 | #endif
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| 165 | #if PLUGIN_ENABLED_STATIC(SWORD25)
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| 166 | LINK_PLUGIN(SWORD25)
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| 167 | #endif
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| 168 | #if PLUGIN_ENABLED_STATIC(TEENAGENT)
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| 169 | LINK_PLUGIN(TEENAGENT)
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| 170 | #endif
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| 171 | #if PLUGIN_ENABLED_STATIC(TESTBED)
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| 172 | LINK_PLUGIN(TESTBED)
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| 173 | #endif
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| 174 | #if PLUGIN_ENABLED_STATIC(TINSEL)
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| 175 | LINK_PLUGIN(TINSEL)
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| 176 | #endif
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| 177 | #if PLUGIN_ENABLED_STATIC(TOLTECS)
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| 178 | LINK_PLUGIN(TOLTECS)
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| 179 | #endif
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| 180 | #if PLUGIN_ENABLED_STATIC(TOON)
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| 181 | LINK_PLUGIN(TOON)
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| 182 | #endif
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| 183 | #if PLUGIN_ENABLED_STATIC(TSAGE)
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| 184 | LINK_PLUGIN(TSAGE)
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| 185 | #endif
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| 186 | #if PLUGIN_ENABLED_STATIC(TOUCHE)
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| 187 | LINK_PLUGIN(TOUCHE)
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| 188 | #endif
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| 189 | #if PLUGIN_ENABLED_STATIC(TUCKER)
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| 190 | LINK_PLUGIN(TUCKER)
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| 191 | #endif
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| 192 |
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| 193 | // Music plugins
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| 194 | // TODO: Use defines to disable or enable each MIDI driver as a
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| 195 | // static/dynamic plugin, like it's done for the engines
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| 196 | LINK_PLUGIN(AUTO)
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| 197 | LINK_PLUGIN(NULL)
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| 198 | #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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| 199 | LINK_PLUGIN(WINDOWS)
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| 200 | #endif
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| 201 | #if defined(USE_ALSA)
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| 202 | LINK_PLUGIN(ALSA)
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| 203 | #endif
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| 204 | #if defined(USE_SEQ_MIDI)
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| 205 | LINK_PLUGIN(SEQ)
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| 206 | #endif
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| 207 | #if defined(__MINT__)
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| 208 | LINK_PLUGIN(STMIDI)
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| 209 | #endif
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| 210 | #if defined(IRIX)
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| 211 | LINK_PLUGIN(DMEDIA)
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| 212 | #endif
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| 213 | #if defined(__amigaos4__)
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| 214 | LINK_PLUGIN(CAMD)
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| 215 | #endif
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| 216 | #if defined(MACOSX)
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| 217 | LINK_PLUGIN(COREAUDIO)
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| 218 | LINK_PLUGIN(COREMIDI)
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| 219 | #endif
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| 220 | #ifdef USE_FLUIDSYNTH
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| 221 | LINK_PLUGIN(FLUIDSYNTH)
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| 222 | #endif
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| 223 | #ifdef USE_MT32EMU
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| 224 | LINK_PLUGIN(MT32)
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| 225 | #endif
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| 226 | #if defined(__ANDROID__)
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| 227 | LINK_PLUGIN(EAS)
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| 228 | #endif
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| 229 | LINK_PLUGIN(ADLIB)
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| 230 | LINK_PLUGIN(PCSPK)
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| 231 | LINK_PLUGIN(PCJR)
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| 232 | LINK_PLUGIN(CMS)
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| 233 | #ifndef DISABLE_SID
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| 234 | LINK_PLUGIN(C64)
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| 235 | #endif
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| 236 | LINK_PLUGIN(AMIGA)
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| 237 | LINK_PLUGIN(APPLEIIGS)
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| 238 | LINK_PLUGIN(TOWNS)
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| 239 | LINK_PLUGIN(PC98)
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| 240 | #if defined(USE_TIMIDITY)
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| 241 | LINK_PLUGIN(TIMIDITY)
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| 242 | #endif
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| 243 |
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| 244 | return pl;
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| 245 | }
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| 246 | };
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| 247 |
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| 248 | #ifdef DYNAMIC_MODULES
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| 249 |
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| 250 | PluginList FilePluginProvider::getPlugins() {
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| 251 | PluginList pl;
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| 252 |
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| 253 | // Prepare the list of directories to search
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| 254 | Common::FSList pluginDirs;
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| 255 |
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| 256 | // Add the default directories
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| 257 | pluginDirs.push_back(Common::FSNode("."));
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| 258 | pluginDirs.push_back(Common::FSNode("plugins"));
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| 259 |
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| 260 | // Add the provider's custom directories
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| 261 | addCustomDirectories(pluginDirs);
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| 262 |
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| 263 | // Add the user specified directory
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| 264 | Common::String pluginsPath(ConfMan.get("pluginspath"));
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| 265 | if (!pluginsPath.empty())
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| 266 | pluginDirs.push_back(Common::FSNode(pluginsPath));
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| 267 |
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| 268 | Common::FSList::const_iterator dir;
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| 269 | for (dir = pluginDirs.begin(); dir != pluginDirs.end(); ++dir) {
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| 270 | // Load all plugins.
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| 271 | // Scan for all plugins in this directory
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| 272 | Common::FSList files;
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| 273 | if (!dir->getChildren(files, Common::FSNode::kListFilesOnly)) {
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| 274 | debug(1, "Couldn't open plugin directory '%s'", dir->getPath().c_str());
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| 275 | continue;
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| 276 | } else {
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| 277 | debug(1, "Reading plugins from plugin directory '%s'", dir->getPath().c_str());
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| 278 | }
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| 279 |
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| 280 | for (Common::FSList::const_iterator i = files.begin(); i != files.end(); ++i) {
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| 281 | if (isPluginFilename(*i)) {
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| 282 | pl.push_back(createPlugin(*i));
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| 283 | }
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| 284 | }
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| 285 | }
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| 286 |
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| 287 | return pl;
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| 288 | }
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| 289 |
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| 290 | bool FilePluginProvider::isPluginFilename(const Common::FSNode &node) const {
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| 291 | Common::String filename = node.getName();
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| 292 |
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| 293 | #ifdef PLUGIN_PREFIX
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| 294 | // Check the plugin prefix
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| 295 | if (!filename.hasPrefix(PLUGIN_PREFIX))
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| 296 | return false;
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| 297 | #endif
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| 298 |
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| 299 | #ifdef PLUGIN_SUFFIX
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| 300 | // Check the plugin suffix
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| 301 | if (!filename.hasSuffix(PLUGIN_SUFFIX))
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| 302 | return false;
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| 303 | #endif
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| 304 |
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| 305 | return true;
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| 306 | }
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| 307 |
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| 308 | void FilePluginProvider::addCustomDirectories(Common::FSList &dirs) const {
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| 309 | #ifdef PLUGIN_DIRECTORY
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| 310 | dirs.push_back(Common::FSNode(PLUGIN_DIRECTORY));
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| 311 | #endif
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| 312 | }
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| 313 |
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| 314 | #endif // DYNAMIC_MODULES
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| 315 |
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| 316 | #pragma mark -
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| 317 |
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| 318 | PluginManager *PluginManager::_instance = NULL;
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| 319 |
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| 320 | PluginManager &PluginManager::instance() {
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| 321 | if (_instance)
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| 322 | return *_instance;
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| 323 |
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| 324 | #if defined(UNCACHED_PLUGINS) && defined(DYNAMIC_MODULES)
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| 325 | _instance = new PluginManagerUncached();
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| 326 | #else
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| 327 | _instance = new PluginManager();
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| 328 | #endif
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| 329 | return *_instance;
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| 330 | }
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| 331 |
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| 332 | PluginManager::PluginManager() {
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| 333 | // Always add the static plugin provider.
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| 334 | addPluginProvider(new StaticPluginProvider());
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| 335 | }
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| 336 |
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| 337 | PluginManager::~PluginManager() {
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| 338 | // Explicitly unload all loaded plugins
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| 339 | unloadAllPlugins();
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| 340 |
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| 341 | // Delete the plugin providers
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| 342 | for (ProviderList::iterator pp = _providers.begin();
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| 343 | pp != _providers.end();
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| 344 | ++pp) {
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| 345 | delete *pp;
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| 346 | }
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| 347 | }
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| 348 |
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| 349 | void PluginManager::addPluginProvider(PluginProvider *pp) {
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| 350 | _providers.push_back(pp);
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| 351 | }
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| 352 |
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| 353 | /**
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| 354 | * This should only be called once by main()
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| 355 | **/
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| 356 | void PluginManagerUncached::init() {
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| 357 | unloadAllPlugins();
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| 358 | _allEnginePlugins.clear();
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| 359 |
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| 360 | // Resize our pluginsInMem list to prevent fragmentation
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| 361 | _pluginsInMem[PLUGIN_TYPE_ENGINE].resize(2);
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| 362 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false); // empty the engine plugins
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| 363 |
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| 364 | for (ProviderList::iterator pp = _providers.begin();
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| 365 | pp != _providers.end();
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| 366 | ++pp) {
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| 367 | PluginList pl((*pp)->getPlugins());
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| 368 |
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| 369 | for (PluginList::iterator p = pl.begin(); p != pl.end(); ++p) {
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| 370 | // This is a 'hack' based on the assumption that we have no sound
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| 371 | // file plugins. Currently this is the case. If it changes, we
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| 372 | // should find a fast way of detecting whether a plugin is a
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| 373 | // music or an engine plugin.
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| 374 | if ((*pp)->isFilePluginProvider()) {
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| 375 | _allEnginePlugins.push_back(*p);
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| 376 | } else if ((*p)->loadPlugin()) { // and this is the proper method
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| 377 | if ((*p)->getType() == PLUGIN_TYPE_ENGINE) {
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| 378 | (*p)->unloadPlugin();
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| 379 | _allEnginePlugins.push_back(*p);
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| 380 | } else { // add non-engine plugins to the 'in-memory' list
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| 381 | // these won't ever get unloaded
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| 382 | addToPluginsInMemList(*p);
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| 383 | }
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| 384 | }
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| 385 | }
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| 386 | }
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| 387 | }
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| 388 |
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| 389 | /**
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| 390 | * Try to load the plugin by searching in the ConfigManager for a matching
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| 391 | * gameId under the domain 'plugin_files'.
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| 392 | **/
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| 393 | bool PluginManagerUncached::loadPluginFromGameId(const Common::String &gameId) {
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| 394 | Common::ConfigManager::Domain *domain = ConfMan.getDomain("plugin_files");
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| 395 |
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| 396 | if (domain) {
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| 397 | if (domain->contains(gameId)) {
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| 398 | Common::String filename = (*domain)[gameId];
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| 399 |
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| 400 | if (loadPluginByFileName(filename)) {
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| 401 | return true;
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| 402 | }
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| 403 | }
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| 404 | }
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| 405 | return false;
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| 406 | }
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| 407 |
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| 408 | /**
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| 409 | * Load a plugin with a filename taken from ConfigManager.
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| 410 | **/
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| 411 | bool PluginManagerUncached::loadPluginByFileName(const Common::String &filename) {
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| 412 | if (filename.empty())
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| 413 | return false;
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| 414 |
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| 415 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
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| 416 |
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| 417 | PluginList::iterator i;
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| 418 | for (i = _allEnginePlugins.begin(); i != _allEnginePlugins.end(); ++i) {
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| 419 | if (Common::String((*i)->getFileName()) == filename && (*i)->loadPlugin()) {
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| 420 | addToPluginsInMemList(*i);
|
|---|
| 421 | _currentPlugin = i;
|
|---|
| 422 | return true;
|
|---|
| 423 | }
|
|---|
| 424 | }
|
|---|
| 425 | return false;
|
|---|
| 426 | }
|
|---|
| 427 |
|
|---|
| 428 | /**
|
|---|
| 429 | * Update the config manager with a plugin file name that we found can handle
|
|---|
| 430 | * the game.
|
|---|
| 431 | **/
|
|---|
| 432 | void PluginManagerUncached::updateConfigWithFileName(const Common::String &gameId) {
|
|---|
| 433 | // Check if we have a filename for the current plugin
|
|---|
| 434 | if ((*_currentPlugin)->getFileName()) {
|
|---|
| 435 | if (!ConfMan.hasMiscDomain("plugin_files"))
|
|---|
| 436 | ConfMan.addMiscDomain("plugin_files");
|
|---|
| 437 |
|
|---|
| 438 | Common::ConfigManager::Domain *domain = ConfMan.getDomain("plugin_files");
|
|---|
| 439 | assert(domain);
|
|---|
| 440 | (*domain)[gameId] = (*_currentPlugin)->getFileName();
|
|---|
| 441 |
|
|---|
| 442 | ConfMan.flushToDisk();
|
|---|
| 443 | }
|
|---|
| 444 | }
|
|---|
| 445 |
|
|---|
| 446 | void PluginManagerUncached::loadFirstPlugin() {
|
|---|
| 447 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
|---|
| 448 |
|
|---|
| 449 | // let's try to find one we can load
|
|---|
| 450 | for (_currentPlugin = _allEnginePlugins.begin(); _currentPlugin != _allEnginePlugins.end(); ++_currentPlugin) {
|
|---|
| 451 | if ((*_currentPlugin)->loadPlugin()) {
|
|---|
| 452 | addToPluginsInMemList(*_currentPlugin);
|
|---|
| 453 | break;
|
|---|
| 454 | }
|
|---|
| 455 | }
|
|---|
| 456 | }
|
|---|
| 457 |
|
|---|
| 458 | bool PluginManagerUncached::loadNextPlugin() {
|
|---|
| 459 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
|
|---|
| 460 |
|
|---|
| 461 | for (++_currentPlugin; _currentPlugin != _allEnginePlugins.end(); ++_currentPlugin) {
|
|---|
| 462 | if ((*_currentPlugin)->loadPlugin()) {
|
|---|
| 463 | addToPluginsInMemList(*_currentPlugin);
|
|---|
| 464 | return true;
|
|---|
| 465 | }
|
|---|
| 466 | }
|
|---|
| 467 | return false; // no more in list
|
|---|
| 468 | }
|
|---|
| 469 |
|
|---|
| 470 | /**
|
|---|
| 471 | * Used by only the cached plugin manager. The uncached manager can only have
|
|---|
| 472 | * one plugin in memory at a time.
|
|---|
| 473 | **/
|
|---|
| 474 | void PluginManager::loadAllPlugins() {
|
|---|
| 475 | for (ProviderList::iterator pp = _providers.begin();
|
|---|
| 476 | pp != _providers.end();
|
|---|
| 477 | ++pp) {
|
|---|
| 478 | PluginList pl((*pp)->getPlugins());
|
|---|
| 479 | Common::for_each(pl.begin(), pl.end(), Common::bind1st(Common::mem_fun(&PluginManager::tryLoadPlugin), this));
|
|---|
| 480 | }
|
|---|
| 481 | }
|
|---|
| 482 |
|
|---|
| 483 | void PluginManager::unloadAllPlugins() {
|
|---|
| 484 | for (int i = 0; i < PLUGIN_TYPE_MAX; i++)
|
|---|
| 485 | unloadPluginsExcept((PluginType)i, NULL);
|
|---|
| 486 | }
|
|---|
| 487 |
|
|---|
| 488 | void PluginManager::unloadPluginsExcept(PluginType type, const Plugin *plugin, bool deletePlugin /*=true*/) {
|
|---|
| 489 | Plugin *found = NULL;
|
|---|
| 490 | for (PluginList::iterator p = _pluginsInMem[type].begin(); p != _pluginsInMem[type].end(); ++p) {
|
|---|
| 491 | if (*p == plugin) {
|
|---|
| 492 | found = *p;
|
|---|
| 493 | } else {
|
|---|
| 494 | (*p)->unloadPlugin();
|
|---|
| 495 | if (deletePlugin)
|
|---|
| 496 | delete *p;
|
|---|
| 497 | }
|
|---|
| 498 | }
|
|---|
| 499 | _pluginsInMem[type].clear();
|
|---|
| 500 | if (found != NULL) {
|
|---|
| 501 | _pluginsInMem[type].push_back(found);
|
|---|
| 502 | }
|
|---|
| 503 | }
|
|---|
| 504 |
|
|---|
| 505 | /*
|
|---|
| 506 | * Used only by the cached plugin manager since it deletes the plugin.
|
|---|
| 507 | */
|
|---|
| 508 | bool PluginManager::tryLoadPlugin(Plugin *plugin) {
|
|---|
| 509 | assert(plugin);
|
|---|
| 510 | // Try to load the plugin
|
|---|
| 511 | if (plugin->loadPlugin()) {
|
|---|
| 512 | addToPluginsInMemList(plugin);
|
|---|
| 513 | return true;
|
|---|
| 514 | } else {
|
|---|
| 515 | // Failed to load the plugin
|
|---|
| 516 | delete plugin;
|
|---|
| 517 | return false;
|
|---|
| 518 | }
|
|---|
| 519 | }
|
|---|
| 520 |
|
|---|
| 521 | /**
|
|---|
| 522 | * Add to the list of plugins loaded in memory.
|
|---|
| 523 | */
|
|---|
| 524 | void PluginManager::addToPluginsInMemList(Plugin *plugin) {
|
|---|
| 525 | bool found = false;
|
|---|
| 526 | // The plugin is valid, see if it provides the same module as an
|
|---|
| 527 | // already loaded one and should replace it.
|
|---|
| 528 |
|
|---|
| 529 | PluginList::iterator pl = _pluginsInMem[plugin->getType()].begin();
|
|---|
| 530 | while (!found && pl != _pluginsInMem[plugin->getType()].end()) {
|
|---|
| 531 | if (!strcmp(plugin->getName(), (*pl)->getName())) {
|
|---|
| 532 | // Found a duplicated module. Replace the old one.
|
|---|
| 533 | found = true;
|
|---|
| 534 | delete *pl;
|
|---|
| 535 | *pl = plugin;
|
|---|
| 536 | debug(1, "Replaced the duplicated plugin: '%s'", plugin->getName());
|
|---|
| 537 | }
|
|---|
| 538 | pl++;
|
|---|
| 539 | }
|
|---|
| 540 |
|
|---|
| 541 | if (!found) {
|
|---|
| 542 | // If it provides a new module, just add it to the list of known plugins in memory.
|
|---|
| 543 | _pluginsInMem[plugin->getType()].push_back(plugin);
|
|---|
| 544 | }
|
|---|
| 545 | }
|
|---|
| 546 |
|
|---|
| 547 | // Engine plugins
|
|---|
| 548 |
|
|---|
| 549 | #include "engines/metaengine.h"
|
|---|
| 550 |
|
|---|
| 551 | namespace Common {
|
|---|
| 552 | DECLARE_SINGLETON(EngineManager);
|
|---|
| 553 | }
|
|---|
| 554 |
|
|---|
| 555 | /**
|
|---|
| 556 | * This function works for both cached and uncached PluginManagers.
|
|---|
| 557 | * For the cached version, most of the logic here will short circuit.
|
|---|
| 558 | *
|
|---|
| 559 | * For the uncached version, we first try to find the plugin using the gameId
|
|---|
| 560 | * and only if we can't find it there, we loop through the plugins.
|
|---|
| 561 | **/
|
|---|
| 562 | GameDescriptor EngineManager::findGame(const Common::String &gameName, const EnginePlugin **plugin) const {
|
|---|
| 563 | GameDescriptor result;
|
|---|
| 564 |
|
|---|
| 565 | // First look for the game using the plugins in memory. This is critical
|
|---|
| 566 | // for calls coming from inside games
|
|---|
| 567 | result = findGameInLoadedPlugins(gameName, plugin);
|
|---|
| 568 | if (!result.gameid().empty()) {
|
|---|
| 569 | return result;
|
|---|
| 570 | }
|
|---|
| 571 |
|
|---|
| 572 | // Now look for the game using the gameId. This is much faster than scanning plugin
|
|---|
| 573 | // by plugin
|
|---|
| 574 | if (PluginMan.loadPluginFromGameId(gameName)) {
|
|---|
| 575 | result = findGameInLoadedPlugins(gameName, plugin);
|
|---|
| 576 | if (!result.gameid().empty()) {
|
|---|
| 577 | return result;
|
|---|
| 578 | }
|
|---|
| 579 | }
|
|---|
| 580 |
|
|---|
| 581 | // We failed to find it using the gameid. Scan the list of plugins
|
|---|
| 582 | PluginMan.loadFirstPlugin();
|
|---|
| 583 | do {
|
|---|
| 584 | result = findGameInLoadedPlugins(gameName, plugin);
|
|---|
| 585 | if (!result.gameid().empty()) {
|
|---|
| 586 | // Update with new plugin file name
|
|---|
| 587 | PluginMan.updateConfigWithFileName(gameName);
|
|---|
| 588 | break;
|
|---|
| 589 | }
|
|---|
| 590 | } while (PluginMan.loadNextPlugin());
|
|---|
| 591 |
|
|---|
| 592 | return result;
|
|---|
| 593 | }
|
|---|
| 594 |
|
|---|
| 595 | /**
|
|---|
| 596 | * Find the game within the plugins loaded in memory
|
|---|
| 597 | **/
|
|---|
| 598 | GameDescriptor EngineManager::findGameInLoadedPlugins(const Common::String &gameName, const EnginePlugin **plugin) const {
|
|---|
| 599 | // Find the GameDescriptor for this target
|
|---|
| 600 | const EnginePlugin::List &plugins = getPlugins();
|
|---|
| 601 | GameDescriptor result;
|
|---|
| 602 |
|
|---|
| 603 | if (plugin)
|
|---|
| 604 | *plugin = 0;
|
|---|
| 605 |
|
|---|
| 606 | EnginePlugin::List::const_iterator iter;
|
|---|
| 607 |
|
|---|
| 608 | for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
|---|
| 609 | result = (**iter)->findGame(gameName.c_str());
|
|---|
| 610 | if (!result.gameid().empty()) {
|
|---|
| 611 | if (plugin)
|
|---|
| 612 | *plugin = *iter;
|
|---|
| 613 | return result;
|
|---|
| 614 | }
|
|---|
| 615 | }
|
|---|
| 616 | return result;
|
|---|
| 617 | }
|
|---|
| 618 |
|
|---|
| 619 | GameList EngineManager::detectGames(const Common::FSList &fslist) const {
|
|---|
| 620 | GameList candidates;
|
|---|
| 621 | EnginePlugin::List plugins;
|
|---|
| 622 | EnginePlugin::List::const_iterator iter;
|
|---|
| 623 | PluginManager::instance().loadFirstPlugin();
|
|---|
| 624 | do {
|
|---|
| 625 | plugins = getPlugins();
|
|---|
| 626 | // Iterate over all known games and for each check if it might be
|
|---|
| 627 | // the game in the presented directory.
|
|---|
| 628 | for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
|---|
| 629 | candidates.push_back((**iter)->detectGames(fslist));
|
|---|
| 630 | }
|
|---|
| 631 | } while (PluginManager::instance().loadNextPlugin());
|
|---|
| 632 | return candidates;
|
|---|
| 633 | }
|
|---|
| 634 |
|
|---|
| 635 | const EnginePlugin::List &EngineManager::getPlugins() const {
|
|---|
| 636 | return (const EnginePlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_ENGINE);
|
|---|
| 637 | }
|
|---|
| 638 |
|
|---|
| 639 |
|
|---|
| 640 | // Music plugins
|
|---|
| 641 |
|
|---|
| 642 | #include "audio/musicplugin.h"
|
|---|
| 643 |
|
|---|
| 644 | namespace Common {
|
|---|
| 645 | DECLARE_SINGLETON(MusicManager);
|
|---|
| 646 | }
|
|---|
| 647 |
|
|---|
| 648 | const MusicPlugin::List &MusicManager::getPlugins() const {
|
|---|
| 649 | return (const MusicPlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_MUSIC);
|
|---|
| 650 | }
|
|---|