Ticket #9226: v0_mm_radiocrash.patch
File v0_mm_radiocrash.patch, 551 bytes (added by , 14 years ago) |
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script_v0.cpp
987 987 void ScummEngine_v0::resetSentence(bool walking) { 988 988 _activeVerb = 13; 989 989 990 if (!walking) { 990 // If the actor is walking, or the screen is a keypad (no sentence verbs/objects are drawn) 991 // Then reset all active objects (stops the radio crash, bug #3077966) 992 if (!walking || !(_userState & 32)) { 991 993 _activeInventory = 0; 992 994 _activeObject = 0; 993 995 _activeObject2 = 0;