Ticket #8507: readme.diff
File readme.diff, 5.1 KB (added by , 18 years ago) |
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README
old new 53 53 LucasArts games such as Monkey Island, Day of the Tentacle, and others. 54 54 55 55 ScummVM also contains interpreters for several non-SCUMM games. Currently 56 these are Beneath a Steel Sky, Broken Sword 1 & 2, Flight of the Amazon Queen 57 and Simon the Sorcerer 1 & 2. 56 these are Beneath a Steel Sky, Broken Sword 1 & 2, Flight of the Amazon Queen, 57 Simon the Sorcerer 1 & 2, Inherit the Earth, Gobliiins, and The Legend of 58 Kyrandia. 58 59 59 60 At this time ScummVM should be considered beta software, and is still 60 61 under heavy development. Be aware that whilst we attempt to make sure … … 68 69 ---- ---------- 69 70 The easiest way to contact the ScummVM team is by submitting bug reports or 70 71 commenting in our forums. You can also join and e-mail the scummvm-devel 71 mailing list, or chat with us on irc(#scummvm on irc.freenode.net)72 Please do not ask us to support an unsupported game -- read our homepages73 FAQfirst.72 mailing list, or chat with us on IRC (#scummvm on irc.freenode.net) 73 Please do not ask us to support an unsupported game -- read the FAQ on our 74 homepage first. 74 75 75 76 2.1) Reporting Bugs: 76 77 ---- --------------- … … 208 209 209 210 Beneath a Steel Sky (bypassed with permission from Revolution) 210 211 Inherit the Earth: Quest for the Orb 212 The Legend of Kyrandia 211 213 212 214 In some cases ScummVM will still show the copy protection screen. Try entering 213 215 any answer. Chances are that it will work. … … 215 217 3.2) Simon the Sorcerer 1 and 2 notes: 216 218 ---- --------------------------------- 217 219 If you have the dual version of Simon the Sorcerer 1 or 2 on CD, 218 then you will find the Windows version in the main directory of CD220 then you will find the Windows version in the main directory of the CD 219 221 and the DOS version in the DOS directory of the CD. 220 222 221 223 3.3) Broken Sword notes … … 230 232 Viewing these cutscenes thus requires a version of ScummVM compiled 231 233 with both libmpeg2 (preferably 0.4.0 or greater) and libVorbis support. 232 234 233 The cutscenes should be placed in the main game data directory. Note that 234 currently this requires either copying the game to harddisk or reburning 235 customised versions of the game CDs. 235 The cutscenes should be placed in the main game data directory or in 236 another directory with the extra path pointing to it. 236 237 237 238 3.4) Flight of the Amazon Queen notes 238 239 ---- -------------------------------- … … 277 278 ---- --------------- 278 279 The CD version of Gobliiins contains one big audio track which you need to rip 279 280 (See the section on using compressed audiofiles) and copy into the game 280 directory. 281 directory if you want to have music and not have the CD in the drive 282 all the time. 281 283 282 284 3.8) The Legend of Kyrandia notes 283 285 ---- ---------------------------- 284 286 To run The Legend of Kyrandia under ScummVM you need the kyra.dat file, 285 287 which can be found in the Downloads section of the ScummVM website. 286 288 287 Please note that as the menu system is not yet implemented, the289 Please note that as the menu system is not yet fully implemented, the 288 290 only way of saving and loading is to use Alt+0-9 (for saving) and 289 Ctrl+0-9 (for loading). Additionally, you must use 'q' to exit the 290 game. 291 Ctrl+0-9 (for loading). 291 292 292 293 3.9) Maniac Mansion NES notes 293 294 ---- ------------------------ … … 363 364 - Subtitles aren't available in the English and German CD versions, 364 365 they are missing the majority of subtitles. 365 366 366 367 367 Simon the Sorcerer 2: 368 368 - Combined speech and subtitles will often cause speech to be 369 369 cut off early, this is a limitation of the original game. … … 990 990 991 991 If you don't have a MIDI capable soundcard, there are two options: FluidSynth 992 992 and TiMidity. We recommend FluidSynth, as on many systems TiMidity will 'lag' 993 behind music. This is very notic able in iMUSE-enabled games, which use fast993 behind music. This is very noticeable in iMUSE-enabled games, which use fast 994 994 and dynamic music transitions. Running TiMidity as root will allow it to 995 995 setup real time priority, which may reduce music lag. 996 996 … … 1045 1045 1046 1046 7.7.3) Compressing MONSTER.SOU with MP3: 1047 1047 ------ --------------------------------- 1048 You need LAME, and our compress_scumm_sou util from the scummvm-tools package1048 You need LAME, and our compress_scumm_sou utility from the scummvm-tools package 1049 1049 to perform this task, and ScummVM must be compiled with MAD support. 1050 1050 1051 1051 compress_scumm_sou monster.sou … … 1104 1104 compress_simon --flac --best -b 1152 1105 1105 1106 1106 Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this 1107 file to your game dir . You can safely remove the old file.1107 file to your game directory. You can safely remove the old file. 1108 1108 1109 1109 7.7.7) Compressing speech/music in Broken Sword 1 1110 1110 ------ ------------------------------------------ … … 1137 1137 compress_sword2 --vorbis 1138 1138 1139 1139 Eventually you will have a much smaller *.cl3 or *.clg file, copy this file to 1140 your game dir . You can safely remove the old file.1140 your game directory. You can safely remove the old file. 1141 1141 1142 1142 It is possible to use Flac compression by adding the --flac option. However, 1143 1143 the resulting *.clf file will actually be larger than the original.