1 | Index: scummvm.cpp
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2 | ===================================================================
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3 | RCS file: /cvsroot/scummvm/scummvm/scummvm.cpp,v
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4 | retrieving revision 1.15
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5 | diff -u -r1.15 scummvm.cpp
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6 | --- scummvm.cpp 2001/11/05 19:21:49 1.15
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7 | +++ scummvm.cpp 2001/11/06 20:04:05
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8 | @@ -471,14 +471,14 @@
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9 | struct VersionSettings {
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10 | char *filename;
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11 | char *gamename;
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12 | - byte id,major,minor,middle;
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13 | + byte id,major,middle,minor;
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14 | };
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15 |
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16 | static const VersionSettings version_settings[] = {
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17 | {"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2},
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18 | {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 2, 2},
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19 | {"atlantis", "Indiana Jones 4 and the Fate of Atlantis", GID_INDY4, 5, 5, 0},
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20 | - {"fate", "Indiana Jones 4 and the Fate of Atlantis (Demo)", GID_INDY4, 5, 5, 0},
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21 | + {"playfate", "Indiana Jones 4 and the Fate of Atlantis (Demo)", GID_INDY4, 5, 5, 0},
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22 | {"tentacle", "Day Of The Tenctacle", GID_TENTACLE, 6, 4, 2},
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23 | {"samnmax", "Sam & Max", GID_SAMNMAX, 6, 4, 2},
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24 | {NULL,NULL}
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25 | @@ -496,9 +496,14 @@
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26 | _middleScummVersion = gnl->middle;
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27 | _minorScummVersion = gnl->minor;
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28 | _gameText = gnl->gamename;
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29 | + debug(1,"detected scumm game info:\nname %s\nversion %d.%d.%d\n",
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30 | + gnl->gamename,gnl->id,gnl->major,gnl->middle,gnl->minor);
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31 | +
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32 | return true;
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33 | }
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34 | } while ((++gnl)->filename);
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35 | +
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36 | + debug(1,"Failed Game Detection\n");
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37 |
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38 | return true;
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39 | }
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