Ticket #7667: backtrace.txt

File backtrace.txt, 2.4 KB (added by SF/polluks, 12 years ago)

After some rooms in the mansion...

Line 
1WARNING: Could not open audio device: No available audio device!
2User picked target 'maniac-2gs-1' (gameid 'maniac')...
3 Looking for a plugin supporting this gameid... Scumm Engine
4 Starting 'Maniac Mansion'
5Your game version appears to be unknown. If this is *NOT* a fan-modified
6version (in particular, not a fan-made translation), please, report the
7following data to the ScummVM team along with name of the game you tried
8to add and its version/language/etc.:
9 SCUMM gameid 'maniac', file '00.LFL', MD5 '2d624d1b214f7faf0094daea65c6d1a6'
10
11WARNING: Sound initialization failed. This may cause severe problems in some games.!
12WARNING: Sound mixer initialization failed!
13WARNING: MIDI driver depends on sound mixer, switching to null MIDI driver
14!
15Apple II V1 game detected
16scummvm: engines/scumm/object.cpp:1254: const byte* Scumm::ScummEngine::getObjectImage(const byte*, int): Assertion `ptr' failed.
17
18Program received signal SIGABRT, Aborted.
19[Switching to Thread 805436064 (LWP 2053)]
200x0fa8f4b0 in raise () from //lib/libc.so.6
21(gdb) bt
22#0 0x0fa8f4b0 in raise () from //lib/libc.so.6
23#1 0x0fa90db0 in abort () from //lib/libc.so.6
24#2 0x0fa87f68 in __assert_fail () from //lib/libc.so.6
25#3 0x1013e7a4 in Scumm::ScummEngine::getObjectImage(unsigned char const*, int)
26 (this=0x10acd0c0, ptr=0x0, state=8) at engines/scumm/object.cpp:1254
27#4 0x1013f5c0 in Scumm::ScummEngine::drawObject(int, int) (this=0x10acd0c0,
28 obj=5, arg=0) at engines/scumm/object.cpp:587
29#5 0x1013f9cc in Scumm::ScummEngine::drawRoomObject(int, int) (
30 this=0x10acd0c0, i=5, arg=0) at engines/scumm/object.cpp:524
31#6 0x1013fcec in Scumm::ScummEngine::drawRoomObjects(int) (this=0x10acd0c0,
32 arg=0) at engines/scumm/object.cpp:553
33#7 0x1010cc18 in Scumm::ScummEngine::redrawBGAreas() (this=0x10acd0c0)
34 at engines/scumm/gfx.cpp:906
35#8 0x10036724 in Scumm::ScummEngine::scummLoop_handleDrawing() (
36 this=0x10acd0c0) at engines/scumm/scumm.cpp:2064
37#9 0x10040f1c in Scumm::ScummEngine::scummLoop(int) (this=0x10acd0c0, delta=4)
38 at engines/scumm/scumm.cpp:1920
39#10 0x10036128 in Scumm::ScummEngine::go() (this=0x10acd0c0)
40 at engines/scumm/scumm.cpp:1751
41#11 0x100107fc in runGame (plugin=0x10a46fc8, system=@0x10a44210,
42 edebuglevels=@0x7fcab96c) at base/main.cpp:214
43#12 0x10010e18 in scummvm_main (argc=1, argv=0x7fcabcb4) at base/main.cpp:313
44#13 0x1000cda8 in main (argc=1, argv=0x7fcabcb4)
45 at backends/platform/sdl/main.cpp:108