1301 | | #define FX_CAMERA1 0x06000000 |
1302 | | #define FX_CAMERA2 0x06000001 |
1303 | | #define FX_CAMERA3 0x06000002 |
1304 | | #define FX_CANDO 0x06000003 |
1305 | | #define FX_CANUP 0x06000004 |
1306 | | #define FX_CAW1 0x06000005 |
1307 | | #define FX_DUST 0x06000006 |
1308 | | #define FX_HORN1 0x06000007 |
1309 | | #define FX_HORN2 0x06000008 |
1310 | | #define FX_HORN3 0x06000009 |
1311 | | #define FX_LVSFLY 0x0600000A |
1312 | | #define FX_PAP1 0x0600000B |
1313 | | #define FX_PAP2 0x0600000C |
1314 | | #define FX_PICK1 0x0600000D |
1315 | | #define FX_PICK2 0x0600000E |
1316 | | #define FX_PICK3 0x0600000F |
1317 | | #define FX_PICK4 0x06000010 |
1318 | | #define FX_PICK5 0x06000011 |
1319 | | #define FX_TRAFFIC2 0x06000012 |
1320 | | #define FX_TWEET1 0x06000013 |
1321 | | #define FX_TWEET2 0x06000014 |
1322 | | #define FX_TWEET3 0x06000015 |
1323 | | #define FX_TWEET4 0x06000016 |
1324 | | #define FX_TWEET5 0x06000017 |
1325 | | #define FX_BIN1 0x06000018 |
1326 | | #define FX_BIN2 0x06000019 |
1327 | | #define FX_BIN3 0x0600001A |
1328 | | #define FX_CAT 0x0600001B |
1329 | | #define FX_COVERON2 0x0600001C |
1330 | | #define FX_CRATE 0x0600001D |
1331 | | #define FX_DRAIN 0x0600001E |
1332 | | #define FX_HOLE 0x0600001F |
1333 | | #define FX_BODY 0x06000020 |
1334 | | #define FX_BOTDN 0x06000021 |
1335 | | #define FX_BOTUP 0x06000022 |
1336 | | #define FX_GULP 0x06000023 |
1337 | | #define FX_LIGHT 0x06000024 |
1338 | | #define FX_PIKUP 0x06000025 |
1339 | | #define FX_PAP3 0x06000026 |
1340 | | #define FX_PAP4 0x06000027 |
1341 | | #define FX_PAP5 0x06000028 |
1342 | | #define FX_PISTOL 0x06000029 |
1343 | | #define FX_TBOX 0x0600002A |
1344 | | #define FX_KNOKKNOK 0x0600002B |
1345 | | #define FX_ALBCLO 0x0600002C |
1346 | | #define FX_ALBOP 0x0600002D |
1347 | | #define FX_LADD1 0x0600002E |
1348 | | #define FX_LADD2 0x0600002F |
1349 | | #define FX_LADD3 0x06000030 |
1350 | | #define FX_RAT1 0x06000031 |
1351 | | #define FX_RAT2 0x06000032 |
1352 | | #define FX_SEWSTEP1 0x06000033 |
1353 | | #define FX_SEWSTEP2 0x06000034 |
1354 | | #define FX_SWATER3 0x06000035 |
1355 | | #define FX_DRIP1 0x06000036 |
1356 | | #define FX_DRIP2 0x06000037 |
1357 | | #define FX_DRIP3 0x06000038 |
1358 | | #define FX_SWATER1 0x06000039 |
1359 | | #define FX_SEWLADD7 0x0600003A |
1360 | | #define FX_SEWLADU7 0x0600003B |
| 1301 | #define FX_CAMERA1 {0x06,0x00,0x00} |
| 1302 | #define FX_CAMERA2 {0x06,0x01,0x01} |
| 1303 | #define FX_CAMERA3 {0x06,0x02,0x02} |
| 1304 | #define FX_CANDO {0x06,0x03,0x03} |
| 1305 | #define FX_CANUP {0x06,0x04,0x04} |
| 1306 | #define FX_CAW1 {0x06,0x05,0x05} |
| 1307 | #define FX_DUST {0x06,0x06,0x06} |
| 1308 | #define FX_HORN1 {0x06,0x07,0x07} |
| 1309 | #define FX_HORN2 {0x06,0x08,0x08} |
| 1310 | #define FX_HORN3 {0x06,0x09,0x09} |
| 1311 | #define FX_LVSFLY {0x06,0x0A,0xFF} |
| 1312 | #define FX_PAP1 {0x06,0x0B,0x0A} |
| 1313 | #define FX_PAP2 {0x06,0x0C,0x0B} |
| 1314 | #define FX_PICK1 {0x06,0x0D,0x0C} |
| 1315 | #define FX_PICK2 {0x06,0x0E,0x0D} |
| 1316 | #define FX_PICK3 {0x06,0x0F,0x0E} |
| 1317 | #define FX_PICK4 {0x06,0x10,0x0F} |
| 1318 | #define FX_PICK5 {0x06,0x11,0x10} |
| 1319 | #define FX_TRAFFIC2 {0x06,0x12,0x11} |
| 1320 | #define FX_TWEET1 {0x06,0x13,0x12} |
| 1321 | #define FX_TWEET2 {0x06,0x14,0x13} |
| 1322 | #define FX_TWEET3 {0x06,0x15,0x14} |
| 1323 | #define FX_TWEET4 {0x06,0x16,0x15} |
| 1324 | #define FX_TWEET5 {0x06,0x17,0x16} |
| 1325 | #define FX_BIN1 {0x06,0x18,0x17} |
| 1326 | #define FX_BIN2 {0x06,0x19,0x18} |
| 1327 | #define FX_BIN3 {0x06,0x1A,0x19} |
| 1328 | #define FX_CAT {0x06,0x1B,0x1A} |
| 1329 | #define FX_COVERON2 {0x06,0x1C,0x1B} |
| 1330 | #define FX_CRATE {0x06,0x1D,0x1C} |
| 1331 | #define FX_DRAIN {0x06,0x1E,0x1D} |
| 1332 | #define FX_HOLE {0x06,0x1F,0x1E} |
| 1333 | #define FX_BODY {0x06,0x20,0x1F} |
| 1334 | #define FX_BOTDN {0x06,0x21,0x20} |
| 1335 | #define FX_BOTUP {0x06,0x22,0x21} |
| 1336 | #define FX_GULP {0x06,0x23,0x22} |
| 1337 | #define FX_LIGHT {0x06,0x24,0x23} |
| 1338 | #define FX_PIKUP {0x06,0x25,0x24} |
| 1339 | #define FX_PAP3 {0x06,0x26,0x25} |
| 1340 | #define FX_PAP4 {0x06,0x27,0x26} |
| 1341 | #define FX_PAP5 {0x06,0x28,0x27} |
| 1342 | #define FX_PISTOL {0x06,0x29,0x28} |
| 1343 | #define FX_TBOX {0x06,0x2A,0x29} |
| 1344 | #define FX_KNOKKNOK {0x06,0x2B,0x2A} |
| 1345 | #define FX_ALBCLO {0x06,0x2C,0x2B} |
| 1346 | #define FX_ALBOP {0x06,0x2D,0x2C} |
| 1347 | #define FX_LADD1 {0x06,0x2E,0x2D} |
| 1348 | #define FX_LADD2 {0x06,0x2F,0x2E} |
| 1349 | #define FX_LADD3 {0x06,0x30,0x2F} |
| 1350 | #define FX_RAT1 {0x06,0x31,0x30} |
| 1351 | #define FX_RAT2 {0x06,0x32,0x31} |
| 1352 | #define FX_SEWSTEP1 {0x06,0x33,0x32} |
| 1353 | #define FX_SEWSTEP2 {0x06,0x34,0x33} |
| 1354 | #define FX_SWATER3 {0x06,0x35,0x34} |
| 1355 | #define FX_DRIP1 {0x06,0x36,0x35} |
| 1356 | #define FX_DRIP2 {0x06,0x37,0x36} |
| 1357 | #define FX_DRIP3 {0x06,0x38,0x37} |
| 1358 | #define FX_SWATER1 {0x06,0x39,0x38} |
| 1359 | #define FX_SEWLADD7 {0x06,0x3A,0xFF} |
| 1360 | #define FX_SEWLADU7 {0x06,0x3B,0x39} |
1770 | | #define FX_BIRD 0x07000000 |
1771 | | #define FX_BIRD2 0x07000001 |
1772 | | #define FX_CARLTON 0x07000002 |
1773 | | #define FX_CARS 0x07000003 |
1774 | | #define FX_DOORTRY 0x07000004 |
1775 | | #define FX_FIESTA 0x07000005 |
1776 | | #define FX_FLATDOOR 0x07000006 |
1777 | | #define FX_HVYVEHR 0x07000007 |
1778 | | #define FX_HVYVEHL 0x07000008 |
1779 | | #define FX_LITEVEHR 0x07000009 |
1780 | | #define FX_LITEVEHL 0x0700000A |
1781 | | #define FX_FONEUP 0x0700000B |
1782 | | #define FX_FONEDN 0x0700000C |
1783 | | #define FX_GEOCCH 0x0700000D |
1784 | | #define FX_GEOCHAIR 0x0700000E |
1785 | | #define FX_GEOCHR9 0x0700000F |
1786 | | #define FX_NICOPEN 0x07000010 |
1787 | | #define FX_NICLOSE 0x07000011 |
1788 | | #define FX_PHONICO1 0x07000012 |
1789 | | #define FX_GRAMOFON 0x07000013 |
1790 | | #define FX_SHOCK1 0x07000014 |
1791 | | #define FX_WINDUP11 0x07000015 |
1792 | | #define FX_FRISK 0x07000016 |
1793 | | #define FX_TRAFFIC3 0x07000017 |
1794 | | #define FX_DESKBELL 0x07000018 |
1795 | | #define FX_KEY13 0x07000019 |
1796 | | #define FX_PAPER6 0x0700001A |
1797 | | #define FX_PHONEDN2 0x0700001B |
1798 | | #define FX_PHONEUP2 0x0700001C |
1799 | | #define FX_PIANO14 0x0700001D |
1800 | | #define FX_TRYDOR14 0x0700001E |
1801 | | #define FX_CABCLOSE 0x0700001F |
1802 | | #define FX_CABOPEN 0x07000020 |
1803 | | #define FX_DORCLOSE 0x07000021 |
1804 | | #define FX_WINDOPEN 0x07000022 |
1805 | | #define FX_COO 0x07000023 |
1806 | | #define FX_COO2 0x07000024 |
1807 | | #define FX_LEDGE1 0x07000025 |
1808 | | #define FX_LEDGE2 0x07000026 |
1809 | | #define FX_BRIEFOFF 0x07000027 |
1810 | | #define FX_BRIEFON 0x07000028 |
1811 | | #define FX_JUMPIN 0x07000029 |
1812 | | #define FX_WARDIN 0x0700002A |
1813 | | #define FX_WARDOUT 0x0700002B |
1814 | | #define FX_CLIMBIN 0x0700002C |
1815 | | #define FX_CLIMBOUT 0x0700002D |
| 1770 | #define FX_BIRD {0x07,0x00,0x00} |
| 1771 | #define FX_BIRD2 {0x07,0x01,0x01} |
| 1772 | #define FX_CARLTON {0x07,0x02,0x02} |
| 1773 | #define FX_CARS {0x07,0x03,0x03} |
| 1774 | #define FX_DOORTRY {0x07,0x04,0x04} |
| 1775 | #define FX_FIESTA {0x07,0x05,0x05} |
| 1776 | #define FX_FLATDOOR {0x07,0x06,0x06} |
| 1777 | #define FX_HVYVEHR {0x07,0x07,0xFF} |
| 1778 | #define FX_HVYVEHL {0x07,0x08,0xFF} |
| 1779 | #define FX_LITEVEHR {0x07,0x09,0xFF} |
| 1780 | #define FX_LITEVEHL {0x07,0x0A,0xFF} |
| 1781 | #define FX_FONEUP {0x07,0x0B,0x07} |
| 1782 | #define FX_FONEDN {0x07,0x0C,0x08} |
| 1783 | #define FX_GEOCCH {0x07,0x0D,0x09} |
| 1784 | #define FX_GEOCHAIR {0x07,0x0E,0x0A} |
| 1785 | #define FX_GEOCHR9 {0x07,0x0F,0x0B} |
| 1786 | #define FX_NICOPEN {0x07,0x10,0x0D} |
| 1787 | #define FX_NICLOSE {0x07,0x11,0x0E} |
| 1788 | #define FX_PHONICO1 {0x07,0x12,0x0F} |
| 1789 | #define FX_GRAMOFON {0x07,0x13,0x10} |
| 1790 | #define FX_SHOCK1 {0x07,0x14,0x11} |
| 1791 | #define FX_WINDUP11 {0x07,0x15,0x12} |
| 1792 | #define FX_FRISK {0x07,0x16,0x13} |
| 1793 | #define FX_TRAFFIC3 {0x07,0x17,0x14} |
| 1794 | #define FX_DESKBELL {0x07,0x18,0x15} |
| 1795 | #define FX_KEY13 {0x07,0x19,0xFF} |
| 1796 | #define FX_PAPER6 {0x07,0x1A,0x16} |
| 1797 | #define FX_PHONEDN2 {0x07,0x1B,0x17} |
| 1798 | #define FX_PHONEUP2 {0x07,0x1C,0x18} |
| 1799 | #define FX_PIANO14 {0x07,0x1D,0x19} |
| 1800 | #define FX_TRYDOR14 {0x07,0x1E,0x1A} |
| 1801 | #define FX_CABCLOSE {0x07,0x1F,0x1B} |
| 1802 | #define FX_CABOPEN {0x07,0x20,0x1C} |
| 1803 | #define FX_DORCLOSE {0x07,0x21,0x1D} |
| 1804 | #define FX_WINDOPEN {0x07,0x22,0x1E} |
| 1805 | #define FX_COO {0x07,0x23,0x1F} |
| 1806 | #define FX_COO2 {0x07,0x24,0x20} |
| 1807 | #define FX_LEDGE1 {0x07,0x25,0x21} |
| 1808 | #define FX_LEDGE2 {0x07,0x26,0x22} |
| 1809 | #define FX_BRIEFOFF {0x07,0x27,0x23} |
| 1810 | #define FX_BRIEFON {0x07,0x28,0x24} |
| 1811 | #define FX_JUMPIN {0x07,0x29,0x25} |
| 1812 | #define FX_WARDIN {0x07,0x2A,0x26} |
| 1813 | #define FX_WARDOUT {0x07,0x2B,0x27} |
| 1814 | #define FX_CLIMBIN {0x07,0x2C,0x28} |
| 1815 | #define FX_CLIMBOUT {0x07,0x2D,0x29} |
2352 | | #define FX_MUESEXT 0x08000000 |
2353 | | #define FX_AIRCON28 0x08000001 |
2354 | | #define FX_SARCO28A 0x08000002 |
2355 | | #define FX_SARCO28B 0x08000003 |
2356 | | #define FX_SARCO28C 0x08000004 |
2357 | | #define FX_TOTEM28A 0x08000005 |
2358 | | #define FX_ALARM 0x08000006 |
2359 | | #define FX_CARABINE 0x08000007 |
2360 | | #define FX_DOOR29 0x08000008 |
2361 | | #define FX_FISHFALL 0x08000009 |
2362 | | #define FX_GDROP29 0x0800000A |
2363 | | #define FX_GUI_HIT 0x0800000B |
2364 | | #define FX_GUN1 0x0800000C |
2365 | | #define FX_ROPEDOWN 0x0800000D |
2366 | | #define FX_SARCO29 0x0800000E |
2367 | | #define FX_SMASHGLA 0x0800000F |
2368 | | #define FX_TOTEM29A 0x08000010 |
2369 | | #define FX_TOTEM29B 0x08000011 |
2370 | | #define FX_HOSPEXT 0x08000012 |
2371 | | #define FX_GRAVEL1 0x08000013 |
2372 | | #define FX_GRAVEL2 0x08000014 |
2373 | | #define FX_HOSPNOIS 0x08000015 |
2374 | | #define FX_CUPBOPEN 0x08000016 |
2375 | | #define FX_CUPBCLOS 0x08000017 |
2376 | | #define FX_KIKSHINY 0x08000018 |
2377 | | #define FX_SHINY 0x08000019 |
2378 | | #define FX_SHINYOFF 0x0800001A |
2379 | | #define FX_SHINYON 0x0800001B |
2380 | | #define FX_BLOODPRE 0x0800001C |
2381 | | #define FX_GUN34 0x0800001D |
2382 | | #define FX_PULSE2 0x0800001E |
2383 | | #define FX_PULSE3 0x0800001F |
| 2352 | #define FX_MUESEXT {0x08,0x00,0x00} |
| 2353 | #define FX_AIRCON28 {0x08,0x01,0x01} |
| 2354 | #define FX_SARCO28A {0x08,0x02,0x02} |
| 2355 | #define FX_SARCO28B {0x08,0x03,0x03} |
| 2356 | #define FX_SARCO28C {0x08,0x04,0x04} |
| 2357 | #define FX_TOTEM28A {0x08,0x05,0x05} |
| 2358 | #define FX_ALARM {0x08,0x06,0x06} |
| 2359 | #define FX_CARABINE {0x08,0x07,0x07} |
| 2360 | #define FX_DOOR29 {0x08,0x08,0x08} |
| 2361 | #define FX_FISHFALL {0x08,0x09,0x09} |
| 2362 | #define FX_GDROP29 {0x08,0x0A,0x0A} |
| 2363 | #define FX_GUI_HIT {0x08,0x0B,0x0B} |
| 2364 | #define FX_GUN1 {0x08,0x0C,0x0C} |
| 2365 | #define FX_ROPEDOWN {0x08,0x0D,0x0D} |
| 2366 | #define FX_SARCO29 {0x08,0x0E,0x0E} |
| 2367 | #define FX_SMASHGLA {0x08,0x0F,0x0F} |
| 2368 | #define FX_TOTEM29A {0x08,0x10,0x10} |
| 2369 | #define FX_TOTEM29B {0x08,0x11,0x11} |
| 2370 | #define FX_HOSPEXT {0x08,0x12,0x12} |
| 2371 | #define FX_GRAVEL1 {0x08,0x13,0x13} |
| 2372 | #define FX_GRAVEL2 {0x08,0x14,0x14} |
| 2373 | #define FX_HOSPNOIS {0x08,0x15,0x15} |
| 2374 | #define FX_CUPBOPEN {0x08,0x16,0x16} |
| 2375 | #define FX_CUPBCLOS {0x08,0x17,0x17} |
| 2376 | #define FX_KIKSHINY {0x08,0x18,0xFF} |
| 2377 | #define FX_SHINY {0x08,0x19,0x18} |
| 2378 | #define FX_SHINYOFF {0x08,0x1A,0x19} |
| 2379 | #define FX_SHINYON {0x08,0x1B,0x1A} |
| 2380 | #define FX_BLOODPRE {0x08,0x1C,0x1B} |
| 2381 | #define FX_GUN34 {0x08,0x1D,0x1C} |
| 2382 | #define FX_PULSE2 {0x08,0x1E,0x1D} |
| 2383 | #define FX_PULSE3 {0x08,0x1F,0x1E} |
2797 | | #define FX_COVDWN 0x09000000 |
2798 | | #define FX_KEYIN 0x09000001 |
2799 | | #define FX_MANOP36 0x09000002 |
2800 | | #define FX_MONTAMB 0x09000003 |
2801 | | #define FX_OOH 0x09000004 |
2802 | | #define FX_PULLUP36 0x09000005 |
2803 | | #define FX_REPLCE36 0x09000006 |
2804 | | #define FX_AMBIEN37 0x09000007 |
2805 | | #define FX_CHAIN37 0x09000008 |
2806 | | #define FX_CHAIN37B 0x09000009 |
2807 | | #define FX_DOOR37 0x0900000A |
2808 | | #define FX_HOLE37 0x0900000B |
2809 | | #define FX_KNOCK37 0x0900000C |
2810 | | #define FX_KNOCK37B 0x0900000D |
2811 | | #define FX_WINCH37 0x0900000E |
2812 | | #define FX_AIRCON41 0x0900000F |
2813 | | #define FX_FONEDN41 0x09000010 |
2814 | | #define FX_FONEUP41 0x09000011 |
2815 | | #define FX_PHONCALL 0x09000012 |
2816 | | #define FX_THERMO1 0x09000013 |
2817 | | #define FX_TAPDRIP 0x09000014 |
2818 | | #define FX_DRIER1 0x09000015 |
2819 | | #define FX_CHURCHFX 0x09000016 |
| 2797 | #define FX_COVDWN {0x09,0x00,0xFF} |
| 2798 | #define FX_KEYIN {0x09,0x01,0xFF} |
| 2799 | #define FX_MANOP36 {0x09,0x02,0x00} |
| 2800 | #define FX_MONTAMB {0x09,0x03,0x01} |
| 2801 | #define FX_OOH {0x09,0x04,0x02} |
| 2802 | #define FX_PULLUP36 {0x09,0x05,0x03} |
| 2803 | #define FX_REPLCE36 {0x09,0x06,0x04} |
| 2804 | #define FX_AMBIEN37 {0x09,0x07,0x05} |
| 2805 | #define FX_CHAIN37 {0x09,0x08,0x06} |
| 2806 | #define FX_CHAIN37B {0x09,0x09,0x06} |
| 2807 | #define FX_DOOR37 {0x09,0x0A,0x07} |
| 2808 | #define FX_HOLE37 {0x09,0x0B,0x08} |
| 2809 | #define FX_KNOCK37 {0x09,0x0C,0x09} |
| 2810 | #define FX_KNOCK37B {0x09,0x0D,0x0A} |
| 2811 | #define FX_WINCH37 {0x09,0x0E,0x0B} |
| 2812 | #define FX_AIRCON41 {0x09,0x0F,0x0C} |
| 2813 | #define FX_FONEDN41 {0x09,0x10,0x0D} |
| 2814 | #define FX_FONEUP41 {0x09,0x11,0x0E} |
| 2815 | #define FX_PHONCALL {0x09,0x12,0x0F} |
| 2816 | #define FX_THERMO1 {0x09,0x13,0x10} |
| 2817 | #define FX_TAPDRIP {0x09,0x14,0xFF} |
| 2818 | #define FX_DRIER1 {0x09,0x15,0x11} |
| 2819 | #define FX_CHURCHFX {0x09,0x16,0x12} |
3305 | | #define FX_EIRBIRD3 0x0A000000 |
3306 | | #define FX_SHOCK2 0x0A000001 |
3307 | | #define FX_EIRBIRD1 0x0A000002 |
3308 | | #define FX_EIRBIRD2 0x0A000003 |
3309 | | #define FX_SWITCH19 0x0A000004 |
3310 | | #define FX_TRAPOPEN 0x0A000005 |
3311 | | #define FX_VIOLIN19 0x0A000006 |
3312 | | #define FX_WHISTLE 0x0A000007 |
3313 | | #define FX_BARFLAP 0x0A000008 |
3314 | | #define FX_DORCLOSE20 0x0A000009 |
3315 | | #define FX_DRINK 0x0A00000A |
3316 | | #define FX_FITZHIT 0x0A00000B |
3317 | | #define FX_FITZRUN 0x0A00000C |
3318 | | #define FX_FITZUP 0x0A00000D |
3319 | | #define FX_FUSE20 0x0A00000E |
3320 | | #define FX_PULLPINT 0x0A00000F |
3321 | | #define FX_SNEEZE1 0x0A000010 |
3322 | | #define FX_SNEEZE2 0x0A000011 |
3323 | | #define FX_WASHER 0x0A000012 |
3324 | | #define FX_CELTAP 0x0A000013 |
3325 | | #define FX_DRIPIRE 0x0A000014 |
3326 | | #define FX_DRIPIRE2 0x0A000015 |
3327 | | #define FX_TAP 0x0A000016 |
3328 | | #define FX_TAP2 0x0A000017 |
3329 | | #define FX_CLIMBHAY 0x0A000018 |
3330 | | #define FX_FARMERGO 0x0A000019 |
3331 | | #define FX_CASTLWAL 0x0A00001A |
3332 | | #define FX_CLIMBFAL 0x0A00001B |
3333 | | #define FX_KEYSTEP 0x0A00001C |
3334 | | #define FX_WIND 0x0A00001D |
3335 | | #define FX_GEOGOAT 0x0A00001E |
3336 | | #define FX_GOATBAA 0x0A00001F |
3337 | | #define FX_GOATCHEW 0x0A000020 |
3338 | | #define FX_GOATDOH 0x0A000021 |
3339 | | #define FX_PLOUGH 0x0A000022 |
3340 | | #define FX_EIRDRIP1 0x0A000023 |
3341 | | #define FX_EIRDRIP2 0x0A000024 |
3342 | | #define FX_LADDWN25 0x0A000025 |
3343 | | #define FX_LADDUP25 0x0A000026 |
3344 | | #define FX_SECDOR25 0x0A000027 |
3345 | | #define FX_SLABFALL 0x0A000028 |
3346 | | #define FX_SLABUP 0x0A000029 |
3347 | | #define FX_TRIGER25 0x0A00002A |
3348 | | #define FX_WRING 0x0A00002B |
3349 | | #define FX_LEVER 0x0A00002C |
3350 | | #define FX_LEVER2 0x0A00002D |
3351 | | #define FX_RAT3A 0x0A00002E |
3352 | | #define FX_RAT3B 0x0A00002F |
3353 | | #define FX_RAT3C 0x0A000030 |
3354 | | #define FX_RAT3D 0x0A000031 |
| 3305 | #define FX_EIRBIRD3 {0x0A,0x00,0x00} |
| 3306 | #define FX_SHOCK2 {0x0A,0x01,0x01} |
| 3307 | #define FX_EIRBIRD1 {0x0A,0x02,0x02} |
| 3308 | #define FX_EIRBIRD2 {0x0A,0x03,0x03} |
| 3309 | #define FX_SWITCH19 {0x0A,0x04,0x04} |
| 3310 | #define FX_TRAPOPEN {0x0A,0x05,0x05} |
| 3311 | #define FX_VIOLIN19 {0x0A,0x06,0x06} |
| 3312 | #define FX_WHISTLE {0x0A,0x07,0x07} |
| 3313 | #define FX_BARFLAP {0x0A,0x08,0x08} |
| 3314 | #define FX_DORCLOSE20 {0x0A,0x09,0x09} |
| 3315 | #define FX_DRINK {0x0A,0x0A,0x0A} |
| 3316 | #define FX_FITZHIT {0x0A,0x0B,0x0B} |
| 3317 | #define FX_FITZRUN {0x0A,0x0C,0x0C} |
| 3318 | #define FX_FITZUP {0x0A,0x0D,0x0D} |
| 3319 | #define FX_FUSE20 {0x0A,0x0E,0x0E} |
| 3320 | #define FX_PULLPINT {0x0A,0x0F,0x0F} |
| 3321 | #define FX_SNEEZE1 {0x0A,0x10,0xFF} |
| 3322 | #define FX_SNEEZE2 {0x0A,0x11,0xFF} |
| 3323 | #define FX_WASHER {0x0A,0x12,0x10} |
| 3324 | #define FX_CELTAP {0x0A,0x13,0x11} |
| 3325 | #define FX_DRIPIRE {0x0A,0x14,0xFF} |
| 3326 | #define FX_DRIPIRE2 {0x0A,0x15,0xFF} |
| 3327 | #define FX_TAP {0x0A,0x16,0x12} |
| 3328 | #define FX_TAP2 {0x0A,0x17,0x13} |
| 3329 | #define FX_CLIMBHAY {0x0A,0x18,0x14} |
| 3330 | #define FX_FARMERGO {0x0A,0x19,0x15} |
| 3331 | #define FX_CASTLWAL {0x0A,0x1A,0x16} |
| 3332 | #define FX_CLIMBFAL {0x0A,0x1B,0x17} |
| 3333 | #define FX_KEYSTEP {0x0A,0x1C,0x18} |
| 3334 | #define FX_WIND {0x0A,0x1D,0x19} |
| 3335 | #define FX_GEOGOAT {0x0A,0x1E,0x1A} |
| 3336 | #define FX_GOATBAA {0x0A,0x1F,0x1B} |
| 3337 | #define FX_GOATCHEW {0x0A,0x20,0x1C} |
| 3338 | #define FX_GOATDOH {0x0A,0x21,0x1D} |
| 3339 | #define FX_PLOUGH {0x0A,0x22,0x1E} |
| 3340 | #define FX_EIRDRIP1 {0x0A,0x23,0xFF} |
| 3341 | #define FX_EIRDRIP2 {0x0A,0x24,0xFF} |
| 3342 | #define FX_LADDWN25 {0x0A,0x25,0xFF} |
| 3343 | #define FX_LADDUP25 {0x0A,0x26,0xFF} |
| 3344 | #define FX_SECDOR25 {0x0A,0x27,0x21} |
| 3345 | #define FX_SLABFALL {0x0A,0x28,0x22} |
| 3346 | #define FX_SLABUP {0x0A,0x29,0x23} |
| 3347 | #define FX_TRIGER25 {0x0A,0x2A,0x24} |
| 3348 | #define FX_WRING {0x0A,0x2B,0x25} |
| 3349 | #define FX_LEVER {0x0A,0x2C,0x26} |
| 3350 | #define FX_LEVER2 {0x0A,0x2D,0x27} |
| 3351 | #define FX_RAT3A {0x0A,0x2E,0x28} |
| 3352 | #define FX_RAT3B {0x0A,0x2F,0x28} |
| 3353 | #define FX_RAT3C {0x0A,0x30,0x28} |
| 3354 | #define FX_RAT3D {0x0A,0x31,0x28} |
3814 | | #define FX_SPNBIRD1 0x0B000000 |
3815 | | #define FX_SPNBIRD2 0x0B000001 |
3816 | | #define FX_AMBIEN56 0x0B000002 |
3817 | | #define FX_DOGS56 0x0B000003 |
3818 | | #define FX_PENDULUM 0x0B000004 |
3819 | | #define FX_CANFALL 0x0B000005 |
3820 | | #define FX_HOSE57 0x0B000006 |
3821 | | #define FX_HOSE57B 0x0B000007 |
3822 | | #define FX_SPAIN 0x0B000008 |
3823 | | #define FX_CHESS 0x0B000009 |
3824 | | #define FX_SECDOR59 0x0B00000A |
3825 | | #define FX_WINDOW59 0x0B00000B |
3826 | | #define FX_LIONFALL 0x0B00000C |
3827 | | #define FX_LIONFAL2 0x0B00000D |
3828 | | #define FX_TOOTHPUL 0x0B00000E |
3829 | | #define FX_SECDOR61 0x0B00000F |
3830 | | #define FX_WELLDRIP 0x0B000010 |
| 3814 | #define FX_SPNBIRD1 {0x0B,0x00,0x00} |
| 3815 | #define FX_SPNBIRD2 {0x0B,0x01,0x01} |
| 3816 | #define FX_AMBIEN56 {0x0B,0x02,0x02} |
| 3817 | #define FX_DOGS56 {0x0B,0x03,0x03} |
| 3818 | #define FX_PENDULUM {0x0B,0x04,0x04} |
| 3819 | #define FX_CANFALL {0x0B,0x05,0x05} |
| 3820 | #define FX_HOSE57 {0x0B,0x06,0x06} |
| 3821 | #define FX_HOSE57B {0x0B,0x07,0x07} |
| 3822 | #define FX_SPAIN {0x0B,0x08,0x08} |
| 3823 | #define FX_CHESS {0x0B,0x09,0x09} |
| 3824 | #define FX_SECDOR59 {0x0B,0x0A,0xFF} |
| 3825 | #define FX_WINDOW59 {0x0B,0x0B,0xFF} |
| 3826 | #define FX_LIONFALL {0x0B,0x0C,0x0B} |
| 3827 | #define FX_LIONFAL2 {0x0B,0x0D,0x0C} |
| 3828 | #define FX_TOOTHPUL {0x0B,0x0E,0x0D} |
| 3829 | #define FX_SECDOR61 {0x0B,0x0F,0x0E} |
| 3830 | #define FX_WELLDRIP {0x0B,0x10,0x0F} |
4189 | | #define FX_CAMERA45 0x0C000000 |
4190 | | #define FX_SHOCK3 0x0C000001 |
4191 | | #define FX_STALLBEL 0x0C000002 |
4192 | | #define FX_AYUBDOOR 0x0C000003 |
4193 | | #define FX_BALLPLAY 0x0C000004 |
4194 | | #define FX_CATHIT 0x0C000005 |
4195 | | #define FX_MARIB 0x0C000006 |
4196 | | #define FX_NEWTON 0x0C000007 |
4197 | | #define FX_STALLCAT 0x0C000008 |
4198 | | #define FX_STATBREK 0x0C000009 |
4199 | | #define FX_KEYS49 0x0C00000A |
4200 | | #define FX_MANG1 0x0C00000B |
4201 | | #define FX_MANG2 0x0C00000C |
4202 | | #define FX_MANG3 0x0C00000D |
4203 | | #define FX_UNLOCK49 0x0C00000E |
4204 | | #define FX_WCCHAIN 0x0C00000F |
4205 | | #define FX_CUBDOR 0x0C000010 |
4206 | | #define FX_BREKSTIK 0x0C000011 |
4207 | | #define FX_CLIMBDWN 0x0C000012 |
4208 | | #define FX_CRICKET 0x0C000013 |
4209 | | #define FX_GEOFAL54 0x0C000014 |
4210 | | #define FX_KHANDOWN 0x0C000015 |
4211 | | #define FX_RINGPULL 0x0C000016 |
4212 | | #define FX_SECDOR54 0x0C000017 |
4213 | | #define FX_SHOTKHAN 0x0C000018 |
4214 | | #define FX_SYRIWIND 0x0C000019 |
4215 | | #define FX_THUMP1 0x0C00001A |
4216 | | #define FX_SECDOR55 0x0C00001B |
| 4189 | #define FX_CAMERA45 {0x0C,0x00,0xFF} |
| 4190 | #define FX_SHOCK3 {0x0C,0x01,0x00} |
| 4191 | #define FX_STALLBEL {0x0C,0x02,0x01} |
| 4192 | #define FX_AYUBDOOR {0x0C,0x03,0x02} |
| 4193 | #define FX_BALLPLAY {0x0C,0x04,0x03} |
| 4194 | #define FX_CATHIT {0x0C,0x05,0x04} |
| 4195 | #define FX_MARIB {0x0C,0x06,0x05} |
| 4196 | #define FX_NEWTON {0x0C,0x07,0x06} |
| 4197 | #define FX_STALLCAT {0x0C,0x08,0x07} |
| 4198 | #define FX_STATBREK {0x0C,0x09,0x08} |
| 4199 | #define FX_KEYS49 {0x0C,0x0A,0x09} |
| 4200 | #define FX_MANG1 {0x0C,0x0B,0x0A} |
| 4201 | #define FX_MANG2 {0x0C,0x0C,0x0B} |
| 4202 | #define FX_MANG3 {0x0C,0x0D,0x0C} |
| 4203 | #define FX_UNLOCK49 {0x0C,0x0E,0x0D} |
| 4204 | #define FX_WCCHAIN {0x0C,0x0F,0x0E} |
| 4205 | #define FX_CUBDOR {0x0C,0x10,0x0F} |
| 4206 | #define FX_BREKSTIK {0x0C,0x11,0x10} |
| 4207 | #define FX_CLIMBDWN {0x0C,0x12,0x11} |
| 4208 | #define FX_CRICKET {0x0C,0x13,0x12} |
| 4209 | #define FX_GEOFAL54 {0x0C,0x14,0x13} |
| 4210 | #define FX_KHANDOWN {0x0C,0x15,0x14} |
| 4211 | #define FX_RINGPULL {0x0C,0x16,0x15} |
| 4212 | #define FX_SECDOR54 {0x0C,0x17,0x16} |
| 4213 | #define FX_SHOTKHAN {0x0C,0x18,0x17} |
| 4214 | #define FX_SYRIWIND {0x0C,0x19,0x18} |
| 4215 | #define FX_THUMP1 {0x0C,0x1A,0x19} |
| 4216 | #define FX_SECDOR55 {0x0C,0x1B,0x1A} |
4581 | | #define FX_SHOCK63 0x0D000000 |
4582 | | #define FX_TRAINEXT 0x0D000001 |
4583 | | #define FX_TRAININT 0x0D000002 |
4584 | | #define FX_DOOR65 0x0D000003 |
4585 | | #define FX_WIND66 0x0D000004 |
4586 | | #define FX_WINDOW66 0x0D000005 |
4587 | | #define FX_BRAKES 0x0D000006 |
4588 | | #define FX_DOOR69 0x0D000007 |
4589 | | #define FX_EKSHOOT 0x0D000008 |
4590 | | #define FX_FIGHT69 0x0D000009 |
4591 | | #define FX_PNEUMO69 0x0D00000A |
4592 | | #define FX_TICK69 0x0D00000B |
4593 | | #define FX_TRNPASS 0x0D00000C |
| 4581 | #define FX_SHOCK63 {0x0D,0x00,0x00} |
| 4582 | #define FX_TRAINEXT {0x0D,0x01,0x01} |
| 4583 | #define FX_TRAININT {0x0D,0x02,0x02} |
| 4584 | #define FX_DOOR65 {0x0D,0x03,0x03} |
| 4585 | #define FX_WIND66 {0x0D,0x04,0x04} |
| 4586 | #define FX_WINDOW66 {0x0D,0x05,0x05} |
| 4587 | #define FX_BRAKES {0x0D,0x06,0x06} |
| 4588 | #define FX_DOOR69 {0x0D,0x07,0x07} |
| 4589 | #define FX_EKSHOOT {0x0D,0x08,0x08} |
| 4590 | #define FX_FIGHT69 {0x0D,0x09,0xFF} |
| 4591 | #define FX_PNEUMO69 {0x0D,0x0A,0x09} |
| 4592 | #define FX_TICK69 {0x0D,0x0B,0x0A} |
| 4593 | #define FX_TRNPASS {0x0D,0x0C,0x0B} |
4831 | | #define FX_WIND71 0x0E000000 |
4832 | | #define FX_GUST71 0x0E000001 |
4833 | | #define FX_OWL71A 0x0E000002 |
4834 | | #define FX_OWL71B 0x0E000003 |
4835 | | #define FX_COG72A 0x0E000004 |
4836 | | #define FX_PING 0x0E000005 |
4837 | | #define FX_RUMMAGE1 0x0E000006 |
4838 | | #define FX_RUMMAGE2 0x0E000007 |
4839 | | #define FX_SECDOR72 0x0E000008 |
4840 | | #define FX_CHANT 0x0E000009 |
4841 | | #define FX_DAGGER1 0x0E00000A |
4842 | | #define FX_GDROP73 0x0E00000B |
4843 | | #define FX_GUNPOWDR 0x0E00000C |
4844 | | #define FX_STAFF 0x0E00000D |
4845 | | #define FX_TORCH73 0x0E00000E |
4846 | | #define FX_BAPHAMB 0x0E00000F |
4847 | | #define FX_FIGHT1 0x0E000010 |
4848 | | #define FX_REFORGE2 0x0E000011 |
4849 | | #define FX_ROSSODIE 0x0E000012 |
4850 | | #define FX_GKSWORD 0x0E000013 |
4851 | | #define FX_REFORGE1 0x0E000014 |
4852 | | #define FX_REFORGE4 0x0E000015 |
4853 | | #define FX_CHOKE1 0x0E000016 |
4854 | | #define FX_CHOKE2 0x0E000017 |
4855 | | #define FX_EKDIES 0x0E000018 |
4856 | | #define FX_FIGHT2 0x0E000019 |
4857 | | #define FX_GUN79 0x0E00001A |
| 4831 | #define FX_WIND71 {0x0E,0x00,0x00} |
| 4832 | #define FX_GUST71 {0x0E,0x01,0x01} |
| 4833 | #define FX_OWL71A {0x0E,0x02,0x02} |
| 4834 | #define FX_OWL71B {0x0E,0x03,0x03} |
| 4835 | #define FX_COG72A {0x0E,0x04,0x04} |
| 4836 | #define FX_PING {0x0E,0x05,0x05} |
| 4837 | #define FX_RUMMAGE1 {0x0E,0x06,0x06} |
| 4838 | #define FX_RUMMAGE2 {0x0E,0x07,0x07} |
| 4839 | #define FX_SECDOR72 {0x0E,0x08,0x08} |
| 4840 | #define FX_CHANT {0x0E,0x09,0xFF} |
| 4841 | #define FX_DAGGER1 {0x0E,0x0A,0x09} |
| 4842 | #define FX_GDROP73 {0x0E,0x0B,0xFF} |
| 4843 | #define FX_GUNPOWDR {0x0E,0x0C,0x0A} |
| 4844 | #define FX_STAFF {0x0E,0x0D,0xFF} |
| 4845 | #define FX_TORCH73 {0x0E,0x0E,0x0B} |
| 4846 | #define FX_BAPHAMB {0x0E,0x0F,0xFF} |
| 4847 | #define FX_FIGHT1 {0x0E,0x10,0xFF} |
| 4848 | #define FX_REFORGE2 {0x0E,0x11,0xFF} |
| 4849 | #define FX_ROSSODIE {0x0E,0x12,0x0C} |
| 4850 | #define FX_GKSWORD {0x0E,0x13,0xFF} |
| 4851 | #define FX_REFORGE1 {0x0E,0x14,0xFF} |
| 4852 | #define FX_REFORGE4 {0x0E,0x15,0xFF} |
| 4853 | #define FX_CHOKE1 {0x0E,0x16,0x0D} |
| 4854 | #define FX_CHOKE2 {0x0E,0x17,0x0E} |
| 4855 | #define FX_EKDIES {0x0E,0x18,0xFF} |
| 4856 | #define FX_FIGHT2 {0x0E,0x19,0x0F} |
| 4857 | #define FX_GUN79 {0x0E,0x1A,0x10} |