Ticket #4828: meanwhile-error-log.txt

File meanwhile-error-log.txt, 2.7 KB (added by digitall, 14 years ago)

Debug Output log from "Meanwhile" cutscene error

Line 
1Starting script 0 from 0
2CP_SAVE_MCODE_START
3CP_PUSH_INT32: 0
4CP_PUSH_LOCAL_ADDR: &localVars[0] => 0x6acf18c
5CP_PUSH_LOCAL_ADDR: &localVars[5] => 0x6acf1a0
6CP_CALL_MCODE: 'fnRegisterFrame', 3
7CP_SAVE_MCODE_START
8CP_PUSH_LOCAL_ADDR: &localVars[5] => 0x6acf1a0
9CP_CALL_MCODE: 'fnUpdatePlayerStats', 1
10fnUpdatePlayerStats: 230 332
11CP_END_SCRIPT
12Level 0 id(197984257) pc(63)
13Run script 3021 pc=63
14Resuming script 1 from 63
15CP_SAVE_MCODE_START
16CP_PUSH_LOCAL_ADDR: &localVars[2] => 0x697da7c
17CP_PUSH_LOCAL_ADDR: &localVars[5] => 0x697da88
18CP_PUSH_LOCAL_ADDR: &localVars[0] => 0x697da74
19CP_PUSH_INT32: 0
20CP_CALL_MCODE: 'fnSpeechProcess', 4
21Starting script 0 from 0
22CP_SAVE_MCODE_START
23CP_PUSH_INT32: 0
24CP_PUSH_LOCAL_ADDR: &localVars[2] => 0x697da7c
25CP_PUSH_INT32: 0
26CP_CALL_MCODE: 'fnRegisterFrame', 3
27CP_END_SCRIPT
28Level 0 id(197918721) pc(63)
29Run script 3020 pc=63
30Resuming script 1 from 63
31CP_SAVE_MCODE_START
32CP_PUSH_LOCAL_ADDR: &localVars[2] => 0x697dee4
33CP_PUSH_LOCAL_ADDR: &localVars[5] => 0x697def0
34CP_PUSH_LOCAL_ADDR: &localVars[0] => 0x697dedc
35CP_PUSH_INT32: 0
36CP_CALL_MCODE: 'fnSpeechProcess', 4
37Starting script 0 from 0
38CP_SAVE_MCODE_START
39CP_PUSH_INT32: 0
40CP_PUSH_LOCAL_ADDR: &localVars[2] => 0x697dee4
41CP_PUSH_INT32: 0
42CP_CALL_MCODE: 'fnRegisterFrame', 3
43CP_END_SCRIPT
44Level 0 id(197853185) pc(61)
45Run script 3019 pc=61
46Resuming script 1 from 61
47CP_SAVE_MCODE_START
48CP_PUSH_LOCAL_ADDR: &localVars[2] => 0x6a73284
49CP_PUSH_LOCAL_ADDR: &localVars[5] => 0x6a73290
50CP_PUSH_LOCAL_ADDR: &localVars[0] => 0x6a7327c
51CP_PUSH_INT32: 0
52CP_CALL_MCODE: 'fnSpeechProcess', 4
53fnSpeechProcess: Received new command 15
54openResource Paris.clu res 235
55Opening hashed: Paris.clu
56res len 8611
57Loaded resource 'Nic26SF' (235) from 'Paris.clu' on CD 1 (1)
58==14717== Conditional jump or move depends on uninitialised value(s)
59==14717== at 0x815DC0C: Sword2::Logic::fnSetFrame(int*) (function.cpp:406)
60==14717== by 0x815FC00: Sword2::Logic::fnSpeechProcess(int*) (function.cpp:1356)
61==14717== by 0x81620CF: Sword2::Logic::runScript2(unsigned char*, unsigned char*, unsigned char*) (interpreter.cpp:620)
62==14717== by 0x8163E75: Sword2::Logic::processSession() (logic.cpp:130)
63==14717== by 0x814A118: Sword2::Sword2Engine::gameCycle() (sword2.cpp:717)
64==14717== by 0x814B798: Sword2::Sword2Engine::run() (sword2.cpp:536)
65==14717== by 0x805659D: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:209)
66==14717== by 0x8056F46: scummvm_main (main.cpp:382)
67==14717== by 0x8053421: main (main.cpp:65)
68==14717==
69Starting script 0 from 0
70CP_SAVE_MCODE_START
71CP_PUSH_INT32: 0
72CP_PUSH_LOCAL_ADDR: &localVars[2] => 0x6a73284
73CP_PUSH_INT32: 0
74CP_CALL_MCODE: 'fnRegisterFrame', 3
75CP_END_SCRIPT
76Level 0 id(233701377) pc(46)
77Run script 3566 pc=46
78