Ticket #4450: scummvm_stderr.2.txt

File scummvm_stderr.2.txt, 1.7 KB (added by SF/pncfreak, 15 years ago)

stderr from Robin_Watts' latest build (w/fix)

Line 
1SDL: Version $Rev: 34 $ bootstrapping GAPI device
2SDL: Device is portrait, OS version 5.2 build 21048
3SDL: orientation 0 (0)
4SDL: GAPI_RealizePalette NOT IMPLEMENTED
5SDL: Starting video access detection --->
6SDL: System 480x800
7SDL: Checking for GAPI
8SDL: GAPI OK, 240x320, H=2 V=480, 16bpp, landscape false
9SDL: Trying Ozone
10SDL: Running on Ozone
11SDL: Ozone 480x800
12SDL: <----- Detection finished. Running on Ozone driver at 480x800 (real 480, 800), using ARM accelerated blitter
13SDL: Opening mode 320x240
14SDL: Requested portrait mode
15SDL: Setting portrait mode
16SDL: getScreenWidth(this)=480 getScreenHeight(this)=800
17
18SDL: padWidth=80 padHeight=280
19
20SDL: rotation=NONE
21
22SDL: rotation=0 dstPixelstep=2 dstLinestep=960 startOffset=0
23
24WARNING: Could not find theme 'scummmodern' falling back to builtin!
25SDL: GAPI_WinPAINT NOT IMPLEMENTED
26WARNING: Backward seeking in GZipReadStream detected!
27WARNING: Backward seeking in GZipReadStream detected!
28WARNING: Backward seeking in GZipReadStream detected!
29WARNING: Sound initialization failed. This may cause severe problems in some games.!
30SDL: Opening mode 640x480
31SDL: Requested landscape mode
32SDL: Setting landscape mode
33SDL: getScreenWidth(this)=480 getScreenHeight(this)=800
34
35SDL: padWidth=80 padHeight=0
36
37SDL: rotation=LEFT
38
39SDL: rotation=1 dstPixelstep=-960 dstLinestep=2 startOffset=767040
40
41SDL: Opening mode 640x480
42SDL: Requested landscape mode
43SDL: Setting landscape mode
44SDL: getScreenWidth(this)=480 getScreenHeight(this)=800
45
46SDL: padWidth=80 padHeight=0
47
48SDL: rotation=LEFT
49
50SDL: rotation=1 dstPixelstep=-960 dstLinestep=2 startOffset=767040
51
52WARNING: Backward seeking in GZipReadStream detected!