Ticket #3815: animDataTable_dump_with_0-11-0-old_fw-amiga-it.0.txt

File animDataTable_dump_with_0-11-0-old_fw-amiga-it.0.txt, 57.9 KB (added by SF/buddha_, 16 years ago)
Line 
1// animDataTable[0]:
2struct AnimData {
3 uint16 width = 32
4 uint16 var1 = 4
5 uint16 bpp = 4
6 uint16 height = 32
7 int16 fileIdx = 67
8 int16 frameIdx = 0
9 char name[10] = "PART01"
10 bool refresh = true
11};
12// animDataTable[1]:
13struct AnimData {
14 uint16 width = 32
15 uint16 var1 = 4
16 uint16 bpp = 4
17 uint16 height = 32
18 int16 fileIdx = -1
19 int16 frameIdx = 1
20 char name[10] = "PART01"
21 bool refresh = true
22};
23// animDataTable[2]:
24struct AnimData {
25 uint16 width = 32
26 uint16 var1 = 4
27 uint16 bpp = 4
28 uint16 height = 32
29 int16 fileIdx = -1
30 int16 frameIdx = 2
31 char name[10] = "PART01"
32 bool refresh = true
33};
34// animDataTable[3]:
35struct AnimData {
36 uint16 width = 32
37 uint16 var1 = 4
38 uint16 bpp = 4
39 uint16 height = 32
40 int16 fileIdx = -1
41 int16 frameIdx = 3
42 char name[10] = "PART01"
43 bool refresh = true
44};
45// animDataTable[4]:
46struct AnimData {
47 uint16 width = 32
48 uint16 var1 = 4
49 uint16 bpp = 4
50 uint16 height = 32
51 int16 fileIdx = -1
52 int16 frameIdx = 4
53 char name[10] = "PART01"
54 bool refresh = true
55};
56// animDataTable[5]:
57struct AnimData {
58 uint16 width = 32
59 uint16 var1 = 4
60 uint16 bpp = 4
61 uint16 height = 32
62 int16 fileIdx = -1
63 int16 frameIdx = 5
64 char name[10] = "PART01"
65 bool refresh = true
66};
67// animDataTable[6]:
68struct AnimData {
69 uint16 width = 32
70 uint16 var1 = 4
71 uint16 bpp = 4
72 uint16 height = 32
73 int16 fileIdx = -1
74 int16 frameIdx = 6
75 char name[10] = "PART01"
76 bool refresh = true
77};
78// animDataTable[7]:
79struct AnimData {
80 uint16 width = 32
81 uint16 var1 = 4
82 uint16 bpp = 4
83 uint16 height = 32
84 int16 fileIdx = -1
85 int16 frameIdx = 7
86 char name[10] = "PART01"
87 bool refresh = true
88};
89// animDataTable[8]:
90struct AnimData {
91 uint16 width = 32
92 uint16 var1 = 4
93 uint16 bpp = 4
94 uint16 height = 32
95 int16 fileIdx = -1
96 int16 frameIdx = 8
97 char name[10] = "PART01"
98 bool refresh = true
99};
100// animDataTable[9]:
101struct AnimData {
102 uint16 width = 32
103 uint16 var1 = 4
104 uint16 bpp = 4
105 uint16 height = 32
106 int16 fileIdx = -1
107 int16 frameIdx = 9
108 char name[10] = "PART01"
109 bool refresh = true
110};
111// animDataTable[10]:
112struct AnimData {
113 uint16 width = 32
114 uint16 var1 = 4
115 uint16 bpp = 4
116 uint16 height = 32
117 int16 fileIdx = -1
118 int16 frameIdx = 10
119 char name[10] = "PART01"
120 bool refresh = true
121};
122// animDataTable[11]:
123struct AnimData {
124 uint16 width = 32
125 uint16 var1 = 4
126 uint16 bpp = 4
127 uint16 height = 32
128 int16 fileIdx = -1
129 int16 frameIdx = 11
130 char name[10] = "PART01"
131 bool refresh = true
132};
133// animDataTable[12]:
134struct AnimData {
135 uint16 width = 32
136 uint16 var1 = 4
137 uint16 bpp = 4
138 uint16 height = 32
139 int16 fileIdx = -1
140 int16 frameIdx = 12
141 char name[10] = "PART01"
142 bool refresh = true
143};
144// animDataTable[13]:
145struct AnimData {
146 uint16 width = 32
147 uint16 var1 = 4
148 uint16 bpp = 4
149 uint16 height = 32
150 int16 fileIdx = -1
151 int16 frameIdx = 13
152 char name[10] = "PART01"
153 bool refresh = true
154};
155// animDataTable[14]:
156struct AnimData {
157 uint16 width = 32
158 uint16 var1 = 4
159 uint16 bpp = 4
160 uint16 height = 32
161 int16 fileIdx = -1
162 int16 frameIdx = 14
163 char name[10] = "PART01"
164 bool refresh = true
165};
166// animDataTable[15]:
167struct AnimData {
168 uint16 width = 32
169 uint16 var1 = 4
170 uint16 bpp = 4
171 uint16 height = 32
172 int16 fileIdx = -1
173 int16 frameIdx = 15
174 char name[10] = "PART01"
175 bool refresh = true
176};
177// animDataTable[16]:
178struct AnimData {
179 uint16 width = 32
180 uint16 var1 = 4
181 uint16 bpp = 4
182 uint16 height = 32
183 int16 fileIdx = -1
184 int16 frameIdx = 16
185 char name[10] = "PART01"
186 bool refresh = true
187};
188// animDataTable[17]:
189struct AnimData {
190 uint16 width = 32
191 uint16 var1 = 4
192 uint16 bpp = 4
193 uint16 height = 32
194 int16 fileIdx = -1
195 int16 frameIdx = 17
196 char name[10] = "PART01"
197 bool refresh = true
198};
199// animDataTable[18]:
200struct AnimData {
201 uint16 width = 32
202 uint16 var1 = 4
203 uint16 bpp = 4
204 uint16 height = 32
205 int16 fileIdx = -1
206 int16 frameIdx = 18
207 char name[10] = "PART01"
208 bool refresh = true
209};
210// animDataTable[19]:
211struct AnimData {
212 uint16 width = 32
213 uint16 var1 = 4
214 uint16 bpp = 4
215 uint16 height = 32
216 int16 fileIdx = -1
217 int16 frameIdx = 19
218 char name[10] = "PART01"
219 bool refresh = true
220};
221// animDataTable[20]:
222struct AnimData {
223 uint16 width = 32
224 uint16 var1 = 4
225 uint16 bpp = 4
226 uint16 height = 32
227 int16 fileIdx = -1
228 int16 frameIdx = 20
229 char name[10] = "PART01"
230 bool refresh = true
231};
232// animDataTable[21]:
233struct AnimData {
234 uint16 width = 32
235 uint16 var1 = 4
236 uint16 bpp = 4
237 uint16 height = 32
238 int16 fileIdx = -1
239 int16 frameIdx = 21
240 char name[10] = "PART01"
241 bool refresh = true
242};
243// animDataTable[22]:
244struct AnimData {
245 uint16 width = 32
246 uint16 var1 = 4
247 uint16 bpp = 4
248 uint16 height = 32
249 int16 fileIdx = -1
250 int16 frameIdx = 22
251 char name[10] = "PART01"
252 bool refresh = true
253};
254// animDataTable[23]:
255struct AnimData {
256 uint16 width = 32
257 uint16 var1 = 4
258 uint16 bpp = 4
259 uint16 height = 32
260 int16 fileIdx = -1
261 int16 frameIdx = 23
262 char name[10] = "PART01"
263 bool refresh = true
264};
265// animDataTable[24]:
266struct AnimData {
267 uint16 width = 32
268 uint16 var1 = 4
269 uint16 bpp = 4
270 uint16 height = 32
271 int16 fileIdx = -1
272 int16 frameIdx = 24
273 char name[10] = "PART01"
274 bool refresh = true
275};
276// animDataTable[25]:
277struct AnimData {
278 uint16 width = 32
279 uint16 var1 = 4
280 uint16 bpp = 4
281 uint16 height = 32
282 int16 fileIdx = -1
283 int16 frameIdx = 25
284 char name[10] = "PART01"
285 bool refresh = true
286};
287// animDataTable[26]:
288struct AnimData {
289 uint16 width = 32
290 uint16 var1 = 4
291 uint16 bpp = 4
292 uint16 height = 32
293 int16 fileIdx = -1
294 int16 frameIdx = 26
295 char name[10] = "PART01"
296 bool refresh = true
297};
298// animDataTable[27]:
299struct AnimData {
300 uint16 width = 32
301 uint16 var1 = 4
302 uint16 bpp = 4
303 uint16 height = 32
304 int16 fileIdx = -1
305 int16 frameIdx = 27
306 char name[10] = "PART01"
307 bool refresh = true
308};
309// animDataTable[28]:
310struct AnimData {
311 uint16 width = 32
312 uint16 var1 = 4
313 uint16 bpp = 4
314 uint16 height = 32
315 int16 fileIdx = -1
316 int16 frameIdx = 28
317 char name[10] = "PART01"
318 bool refresh = true
319};
320// animDataTable[29]:
321struct AnimData {
322 uint16 width = 32
323 uint16 var1 = 4
324 uint16 bpp = 4
325 uint16 height = 32
326 int16 fileIdx = -1
327 int16 frameIdx = 29
328 char name[10] = "PART01"
329 bool refresh = true
330};
331// animDataTable[30]:
332struct AnimData {
333 uint16 width = 32
334 uint16 var1 = 4
335 uint16 bpp = 4
336 uint16 height = 32
337 int16 fileIdx = -1
338 int16 frameIdx = 30
339 char name[10] = "PART01"
340 bool refresh = true
341};
342// animDataTable[31]:
343struct AnimData {
344 uint16 width = 32
345 uint16 var1 = 4
346 uint16 bpp = 4
347 uint16 height = 32
348 int16 fileIdx = -1
349 int16 frameIdx = 31
350 char name[10] = "PART01"
351 bool refresh = true
352};
353// animDataTable[32]:
354struct AnimData {
355 uint16 width = 32
356 uint16 var1 = 4
357 uint16 bpp = 4
358 uint16 height = 32
359 int16 fileIdx = -1
360 int16 frameIdx = 32
361 char name[10] = "PART01"
362 bool refresh = true
363};
364// animDataTable[33]:
365struct AnimData {
366 uint16 width = 32
367 uint16 var1 = 4
368 uint16 bpp = 4
369 uint16 height = 32
370 int16 fileIdx = -1
371 int16 frameIdx = 33
372 char name[10] = "PART01"
373 bool refresh = true
374};
375// animDataTable[34]:
376struct AnimData {
377 uint16 width = 32
378 uint16 var1 = 4
379 uint16 bpp = 4
380 uint16 height = 21
381 int16 fileIdx = 0
382 int16 frameIdx = 0
383 char name[10] = "PART01"
384 bool refresh = true
385};
386// animDataTable[35]:
387struct AnimData {
388 uint16 width = 32
389 uint16 var1 = 4
390 uint16 bpp = 4
391 uint16 height = 21
392 int16 fileIdx = -1
393 int16 frameIdx = 1
394 char name[10] = "PART01"
395 bool refresh = true
396};
397// animDataTable[36]:
398struct AnimData {
399 uint16 width = 16
400 uint16 var1 = 2
401 uint16 bpp = 4
402 uint16 height = 13
403 int16 fileIdx = 3
404 int16 frameIdx = 0
405 char name[10] = "PART01"
406 bool refresh = true
407};
408// animDataTable[37]:
409struct AnimData {
410 uint16 width = 16
411 uint16 var1 = 2
412 uint16 bpp = 4
413 uint16 height = 13
414 int16 fileIdx = -1
415 int16 frameIdx = 1
416 char name[10] = "PART01"
417 bool refresh = true
418};
419// animDataTable[38]:
420struct AnimData {
421 uint16 width = 16
422 uint16 var1 = 2
423 uint16 bpp = 4
424 uint16 height = 44
425 int16 fileIdx = 4
426 int16 frameIdx = 0
427 char name[10] = "PART01"
428 bool refresh = true
429};
430// animDataTable[39]:
431struct AnimData {
432 uint16 width = 16
433 uint16 var1 = 2
434 uint16 bpp = 4
435 uint16 height = 43
436 int16 fileIdx = 9
437 int16 frameIdx = 0
438 char name[10] = "PART01"
439 bool refresh = true
440};
441// animDataTable[40]:
442struct AnimData {
443 uint16 width = 16
444 uint16 var1 = 2
445 uint16 bpp = 4
446 uint16 height = 40
447 int16 fileIdx = 10
448 int16 frameIdx = 0
449 char name[10] = "PART01"
450 bool refresh = true
451};
452// animDataTable[41]:
453struct AnimData {
454 uint16 width = 32
455 uint16 var1 = 4
456 uint16 bpp = 4
457 uint16 height = 44
458 int16 fileIdx = 11
459 int16 frameIdx = 0
460 char name[10] = "PART01"
461 bool refresh = true
462};
463// animDataTable[42]:
464struct AnimData {
465 uint16 width = 32
466 uint16 var1 = 4
467 uint16 bpp = 4
468 uint16 height = 6
469 int16 fileIdx = 1
470 int16 frameIdx = 0
471 char name[10] = "PART01"
472 bool refresh = true
473};
474// animDataTable[43]:
475struct AnimData {
476 uint16 width = 16
477 uint16 var1 = 2
478 uint16 bpp = 4
479 uint16 height = 7
480 int16 fileIdx = 2
481 int16 frameIdx = 0
482 char name[10] = "PART01"
483 bool refresh = true
484};
485// animDataTable[44]:
486struct AnimData {
487 uint16 width = 16
488 uint16 var1 = 2
489 uint16 bpp = 4
490 uint16 height = 4
491 int16 fileIdx = 12
492 int16 frameIdx = 0
493 char name[10] = "PART01"
494 bool refresh = true
495};
496// animDataTable[45]:
497struct AnimData {
498 uint16 width = 16
499 uint16 var1 = 2
500 uint16 bpp = 4
501 uint16 height = 28
502 int16 fileIdx = 13
503 int16 frameIdx = 0
504 char name[10] = "PART01"
505 bool refresh = true
506};
507// animDataTable[46]:
508struct AnimData {
509 uint16 width = 32
510 uint16 var1 = 4
511 uint16 bpp = 4
512 uint16 height = 18
513 int16 fileIdx = 14
514 int16 frameIdx = 0
515 char name[10] = "PART01"
516 bool refresh = true
517};
518// animDataTable[47]:
519struct AnimData {
520 uint16 width = 16
521 uint16 var1 = 2
522 uint16 bpp = 4
523 uint16 height = 32
524 int16 fileIdx = 5
525 int16 frameIdx = 0
526 char name[10] = "PART01"
527 bool refresh = true
528};
529// animDataTable[48]:
530struct AnimData {
531 uint16 width = 16
532 uint16 var1 = 2
533 uint16 bpp = 4
534 uint16 height = 5
535 int16 fileIdx = 6
536 int16 frameIdx = 0
537 char name[10] = "PART01"
538 bool refresh = true
539};
540// animDataTable[49]:
541struct AnimData {
542 uint16 width = 16
543 uint16 var1 = 2
544 uint16 bpp = 4
545 uint16 height = 5
546 int16 fileIdx = -1
547 int16 frameIdx = 1
548 char name[10] = "PART01"
549 bool refresh = true
550};
551// animDataTable[50]:
552struct AnimData {
553 uint16 width = 16
554 uint16 var1 = 2
555 uint16 bpp = 4
556 uint16 height = 11
557 int16 fileIdx = 7
558 int16 frameIdx = 0
559 char name[10] = "PART01"
560 bool refresh = true
561};
562// animDataTable[51]:
563struct AnimData {
564 uint16 width = 16
565 uint16 var1 = 2
566 uint16 bpp = 4
567 uint16 height = 11
568 int16 fileIdx = -1
569 int16 frameIdx = 1
570 char name[10] = "PART01"
571 bool refresh = true
572};
573// animDataTable[52]:
574struct AnimData {
575 uint16 width = 16
576 uint16 var1 = 2
577 uint16 bpp = 4
578 uint16 height = 11
579 int16 fileIdx = -1
580 int16 frameIdx = 2
581 char name[10] = "PART01"
582 bool refresh = true
583};
584// animDataTable[53]:
585struct AnimData {
586 uint16 width = 16
587 uint16 var1 = 2
588 uint16 bpp = 4
589 uint16 height = 11
590 int16 fileIdx = -1
591 int16 frameIdx = 3
592 char name[10] = "PART01"
593 bool refresh = true
594};
595// animDataTable[54]:
596struct AnimData {
597 uint16 width = 16
598 uint16 var1 = 2
599 uint16 bpp = 4
600 uint16 height = 37
601 int16 fileIdx = 8
602 int16 frameIdx = 0
603 char name[10] = "PART01"
604 bool refresh = true
605};
606// animDataTable[55]:
607struct AnimData {
608 uint16 width = 16
609 uint16 var1 = 2
610 uint16 bpp = 4
611 uint16 height = 37
612 int16 fileIdx = -1
613 int16 frameIdx = 1
614 char name[10] = "PART01"
615 bool refresh = true
616};
617// animDataTable[56]:
618struct AnimData {
619 uint16 width = 16
620 uint16 var1 = 2
621 uint16 bpp = 4
622 uint16 height = 33
623 int16 fileIdx = 15
624 int16 frameIdx = 0
625 char name[10] = "PART01"
626 bool refresh = true
627};
628// animDataTable[57]:
629struct AnimData {
630 uint16 width = 16
631 uint16 var1 = 2
632 uint16 bpp = 4
633 uint16 height = 33
634 int16 fileIdx = -1
635 int16 frameIdx = 1
636 char name[10] = "PART01"
637 bool refresh = true
638};
639// animDataTable[58]:
640struct AnimData {
641 uint16 width = 16
642 uint16 var1 = 2
643 uint16 bpp = 4
644 uint16 height = 33
645 int16 fileIdx = -1
646 int16 frameIdx = 2
647 char name[10] = "PART01"
648 bool refresh = true
649};
650// animDataTable[59]:
651struct AnimData {
652 uint16 width = 16
653 uint16 var1 = 2
654 uint16 bpp = 4
655 uint16 height = 33
656 int16 fileIdx = -1
657 int16 frameIdx = 3
658 char name[10] = "PART01"
659 bool refresh = true
660};
661// animDataTable[60]:
662struct AnimData {
663 uint16 width = 16
664 uint16 var1 = 2
665 uint16 bpp = 4
666 uint16 height = 33
667 int16 fileIdx = -1
668 int16 frameIdx = 4
669 char name[10] = "PART01"
670 bool refresh = true
671};
672// animDataTable[61]:
673struct AnimData {
674 uint16 width = 16
675 uint16 var1 = 2
676 uint16 bpp = 4
677 uint16 height = 33
678 int16 fileIdx = -1
679 int16 frameIdx = 5
680 char name[10] = "PART01"
681 bool refresh = true
682};
683// animDataTable[62]:
684struct AnimData {
685 uint16 width = 16
686 uint16 var1 = 2
687 uint16 bpp = 4
688 uint16 height = 33
689 int16 fileIdx = -1
690 int16 frameIdx = 6
691 char name[10] = "PART01"
692 bool refresh = true
693};
694// animDataTable[63]:
695struct AnimData {
696 uint16 width = 16
697 uint16 var1 = 2
698 uint16 bpp = 4
699 uint16 height = 33
700 int16 fileIdx = -1
701 int16 frameIdx = 7
702 char name[10] = "PART01"
703 bool refresh = true
704};
705// animDataTable[64]:
706struct AnimData {
707 uint16 width = 4
708 uint16 var1 = 0
709 uint16 bpp = 4
710 uint16 height = 20
711 int16 fileIdx = 78
712 int16 frameIdx = 0
713 char name[10] = "PART01"
714 bool refresh = true
715};
716// animDataTable[65]:
717struct AnimData {
718 uint16 width = 4
719 uint16 var1 = 0
720 uint16 bpp = 4
721 uint16 height = 5
722 int16 fileIdx = 79
723 int16 frameIdx = 0
724 char name[10] = "PART01"
725 bool refresh = true
726};
727// animDataTable[66]:
728struct AnimData {
729 uint16 width = 4
730 uint16 var1 = 0
731 uint16 bpp = 4
732 uint16 height = 8
733 int16 fileIdx = 80
734 int16 frameIdx = 0
735 char name[10] = "PART01"
736 bool refresh = true
737};
738// animDataTable[67]:
739struct AnimData {
740 uint16 width = 4
741 uint16 var1 = 0
742 uint16 bpp = 4
743 uint16 height = 35
744 int16 fileIdx = 81
745 int16 frameIdx = 0
746 char name[10] = "PART01"
747 bool refresh = true
748};
749// animDataTable[68]:
750struct AnimData {
751 uint16 width = 4
752 uint16 var1 = 0
753 uint16 bpp = 4
754 uint16 height = 19
755 int16 fileIdx = 82
756 int16 frameIdx = 0
757 char name[10] = "PART01"
758 bool refresh = true
759};
760// animDataTable[69]:
761struct AnimData {
762 uint16 width = 4
763 uint16 var1 = 0
764 uint16 bpp = 4
765 uint16 height = 16
766 int16 fileIdx = 83
767 int16 frameIdx = 0
768 char name[10] = "PART01"
769 bool refresh = true
770};
771// animDataTable[70]:
772struct AnimData {
773 uint16 width = 24
774 uint16 var1 = 3
775 uint16 bpp = 4
776 uint16 height = 10
777 int16 fileIdx = 84
778 int16 frameIdx = 0
779 char name[10] = "PART01"
780 bool refresh = true
781};
782// animDataTable[71]:
783struct AnimData {
784 uint16 width = 4
785 uint16 var1 = 0
786 uint16 bpp = 4
787 uint16 height = 26
788 int16 fileIdx = 85
789 int16 frameIdx = 0
790 char name[10] = "PART01"
791 bool refresh = true
792};
793// animDataTable[72]:
794struct AnimData {
795 uint16 width = 4
796 uint16 var1 = 0
797 uint16 bpp = 4
798 uint16 height = 44
799 int16 fileIdx = 86
800 int16 frameIdx = 0
801 char name[10] = "PART01"
802 bool refresh = true
803};
804// animDataTable[73]:
805struct AnimData {
806 uint16 width = 16
807 uint16 var1 = 2
808 uint16 bpp = 4
809 uint16 height = 33
810 int16 fileIdx = 16
811 int16 frameIdx = 0
812 char name[10] = "PART01"
813 bool refresh = true
814};
815// animDataTable[74]:
816struct AnimData {
817 uint16 width = 4450
818 uint16 var1 = 556
819 uint16 bpp = 4
820 uint16 height = 1
821 int16 fileIdx = 144
822 int16 frameIdx = 0
823 char name[10] = "PART01"
824 bool refresh = true
825};
826// animDataTable[75]:
827struct AnimData {
828 uint16 width = 26700
829 uint16 var1 = 3337
830 uint16 bpp = 4
831 uint16 height = 1
832 int16 fileIdx = 146
833 int16 frameIdx = 0
834 char name[10] = "PART01"
835 bool refresh = true
836};
837// animDataTable[76]:
838struct AnimData {
839 uint16 width = 11432
840 uint16 var1 = 1429
841 uint16 bpp = 4
842 uint16 height = 1
843 int16 fileIdx = 145
844 int16 frameIdx = 0
845 char name[10] = "PART01"
846 bool refresh = true
847};
848// animDataTable[77]:
849struct AnimData {
850 uint16 width = 0
851 uint16 var1 = 0
852 uint16 bpp = 0
853 uint16 height = 0
854 int16 fileIdx = -1
855 int16 frameIdx = -1
856 char name[10] = ""
857 bool refresh = false
858};
859// animDataTable[78]:
860struct AnimData {
861 uint16 width = 0
862 uint16 var1 = 0
863 uint16 bpp = 0
864 uint16 height = 0
865 int16 fileIdx = -1
866 int16 frameIdx = -1
867 char name[10] = ""
868 bool refresh = false
869};
870// animDataTable[79]:
871struct AnimData {
872 uint16 width = 0
873 uint16 var1 = 0
874 uint16 bpp = 0
875 uint16 height = 0
876 int16 fileIdx = -1
877 int16 frameIdx = -1
878 char name[10] = ""
879 bool refresh = false
880};
881// animDataTable[80]:
882struct AnimData {
883 uint16 width = 0
884 uint16 var1 = 0
885 uint16 bpp = 0
886 uint16 height = 0
887 int16 fileIdx = -1
888 int16 frameIdx = -1
889 char name[10] = ""
890 bool refresh = false
891};
892// animDataTable[81]:
893struct AnimData {
894 uint16 width = 0
895 uint16 var1 = 0
896 uint16 bpp = 0
897 uint16 height = 0
898 int16 fileIdx = -1
899 int16 frameIdx = -1
900 char name[10] = ""
901 bool refresh = false
902};
903// animDataTable[82]:
904struct AnimData {
905 uint16 width = 0
906 uint16 var1 = 0
907 uint16 bpp = 0
908 uint16 height = 0
909 int16 fileIdx = -1
910 int16 frameIdx = -1
911 char name[10] = ""
912 bool refresh = false
913};
914// animDataTable[83]:
915struct AnimData {
916 uint16 width = 0
917 uint16 var1 = 0
918 uint16 bpp = 0
919 uint16 height = 0
920 int16 fileIdx = -1
921 int16 frameIdx = -1
922 char name[10] = ""
923 bool refresh = false
924};
925// animDataTable[84]:
926struct AnimData {
927 uint16 width = 0
928 uint16 var1 = 0
929 uint16 bpp = 0
930 uint16 height = 0
931 int16 fileIdx = -1
932 int16 frameIdx = -1
933 char name[10] = ""
934 bool refresh = false
935};
936// animDataTable[85]:
937struct AnimData {
938 uint16 width = 0
939 uint16 var1 = 0
940 uint16 bpp = 0
941 uint16 height = 0
942 int16 fileIdx = -1
943 int16 frameIdx = -1
944 char name[10] = ""
945 bool refresh = false
946};
947// animDataTable[86]:
948struct AnimData {
949 uint16 width = 0
950 uint16 var1 = 0
951 uint16 bpp = 0
952 uint16 height = 0
953 int16 fileIdx = -1
954 int16 frameIdx = -1
955 char name[10] = ""
956 bool refresh = false
957};
958// animDataTable[87]:
959struct AnimData {
960 uint16 width = 0
961 uint16 var1 = 0
962 uint16 bpp = 0
963 uint16 height = 0
964 int16 fileIdx = -1
965 int16 frameIdx = -1
966 char name[10] = ""
967 bool refresh = false
968};
969// animDataTable[88]:
970struct AnimData {
971 uint16 width = 0
972 uint16 var1 = 0
973 uint16 bpp = 0
974 uint16 height = 0
975 int16 fileIdx = -1
976 int16 frameIdx = -1
977 char name[10] = ""
978 bool refresh = false
979};
980// animDataTable[89]:
981struct AnimData {
982 uint16 width = 0
983 uint16 var1 = 0
984 uint16 bpp = 0
985 uint16 height = 0
986 int16 fileIdx = -1
987 int16 frameIdx = -1
988 char name[10] = ""
989 bool refresh = false
990};
991// animDataTable[90]:
992struct AnimData {
993 uint16 width = 0
994 uint16 var1 = 0
995 uint16 bpp = 0
996 uint16 height = 0
997 int16 fileIdx = -1
998 int16 frameIdx = -1
999 char name[10] = ""
1000 bool refresh = false
1001};
1002// animDataTable[91]:
1003struct AnimData {
1004 uint16 width = 0
1005 uint16 var1 = 0
1006 uint16 bpp = 0
1007 uint16 height = 0
1008 int16 fileIdx = -1
1009 int16 frameIdx = -1
1010 char name[10] = ""
1011 bool refresh = false
1012};
1013// animDataTable[92]:
1014struct AnimData {
1015 uint16 width = 0
1016 uint16 var1 = 0
1017 uint16 bpp = 0
1018 uint16 height = 0
1019 int16 fileIdx = -1
1020 int16 frameIdx = -1
1021 char name[10] = ""
1022 bool refresh = false
1023};
1024// animDataTable[93]:
1025struct AnimData {
1026 uint16 width = 0
1027 uint16 var1 = 0
1028 uint16 bpp = 0
1029 uint16 height = 0
1030 int16 fileIdx = -1
1031 int16 frameIdx = -1
1032 char name[10] = ""
1033 bool refresh = false
1034};
1035// animDataTable[94]:
1036struct AnimData {
1037 uint16 width = 0
1038 uint16 var1 = 0
1039 uint16 bpp = 0
1040 uint16 height = 0
1041 int16 fileIdx = -1
1042 int16 frameIdx = -1
1043 char name[10] = ""
1044 bool refresh = false
1045};
1046// animDataTable[95]:
1047struct AnimData {
1048 uint16 width = 0
1049 uint16 var1 = 0
1050 uint16 bpp = 0
1051 uint16 height = 0
1052 int16 fileIdx = -1
1053 int16 frameIdx = -1
1054 char name[10] = ""
1055 bool refresh = false
1056};
1057// animDataTable[96]:
1058struct AnimData {
1059 uint16 width = 0
1060 uint16 var1 = 0
1061 uint16 bpp = 0
1062 uint16 height = 0
1063 int16 fileIdx = -1
1064 int16 frameIdx = -1
1065 char name[10] = ""
1066 bool refresh = false
1067};
1068// animDataTable[97]:
1069struct AnimData {
1070 uint16 width = 0
1071 uint16 var1 = 0
1072 uint16 bpp = 0
1073 uint16 height = 0
1074 int16 fileIdx = -1
1075 int16 frameIdx = -1
1076 char name[10] = ""
1077 bool refresh = false
1078};
1079// animDataTable[98]:
1080struct AnimData {
1081 uint16 width = 0
1082 uint16 var1 = 0
1083 uint16 bpp = 0
1084 uint16 height = 0
1085 int16 fileIdx = -1
1086 int16 frameIdx = -1
1087 char name[10] = ""
1088 bool refresh = false
1089};
1090// animDataTable[99]:
1091struct AnimData {
1092 uint16 width = 0
1093 uint16 var1 = 0
1094 uint16 bpp = 0
1095 uint16 height = 0
1096 int16 fileIdx = -1
1097 int16 frameIdx = -1
1098 char name[10] = ""
1099 bool refresh = false
1100};
1101// animDataTable[100]:
1102struct AnimData {
1103 uint16 width = 0
1104 uint16 var1 = 0
1105 uint16 bpp = 0
1106 uint16 height = 0
1107 int16 fileIdx = -1
1108 int16 frameIdx = -1
1109 char name[10] = ""
1110 bool refresh = false
1111};
1112// animDataTable[101]:
1113struct AnimData {
1114 uint16 width = 0
1115 uint16 var1 = 0
1116 uint16 bpp = 0
1117 uint16 height = 0
1118 int16 fileIdx = -1
1119 int16 frameIdx = -1
1120 char name[10] = ""
1121 bool refresh = false
1122};
1123// animDataTable[102]:
1124struct AnimData {
1125 uint16 width = 0
1126 uint16 var1 = 0
1127 uint16 bpp = 0
1128 uint16 height = 0
1129 int16 fileIdx = -1
1130 int16 frameIdx = -1
1131 char name[10] = ""
1132 bool refresh = false
1133};
1134// animDataTable[103]:
1135struct AnimData {
1136 uint16 width = 0
1137 uint16 var1 = 0
1138 uint16 bpp = 0
1139 uint16 height = 0
1140 int16 fileIdx = -1
1141 int16 frameIdx = -1
1142 char name[10] = ""
1143 bool refresh = false
1144};
1145// animDataTable[104]:
1146struct AnimData {
1147 uint16 width = 0
1148 uint16 var1 = 0
1149 uint16 bpp = 0
1150 uint16 height = 0
1151 int16 fileIdx = -1
1152 int16 frameIdx = -1
1153 char name[10] = ""
1154 bool refresh = false
1155};
1156// animDataTable[105]:
1157struct AnimData {
1158 uint16 width = 0
1159 uint16 var1 = 0
1160 uint16 bpp = 0
1161 uint16 height = 0
1162 int16 fileIdx = -1
1163 int16 frameIdx = -1
1164 char name[10] = ""
1165 bool refresh = false
1166};
1167// animDataTable[106]:
1168struct AnimData {
1169 uint16 width = 0
1170 uint16 var1 = 0
1171 uint16 bpp = 0
1172 uint16 height = 0
1173 int16 fileIdx = -1
1174 int16 frameIdx = -1
1175 char name[10] = ""
1176 bool refresh = false
1177};
1178// animDataTable[107]:
1179struct AnimData {
1180 uint16 width = 0
1181 uint16 var1 = 0
1182 uint16 bpp = 0
1183 uint16 height = 0
1184 int16 fileIdx = -1
1185 int16 frameIdx = -1
1186 char name[10] = ""
1187 bool refresh = false
1188};
1189// animDataTable[108]:
1190struct AnimData {
1191 uint16 width = 0
1192 uint16 var1 = 0
1193 uint16 bpp = 0
1194 uint16 height = 0
1195 int16 fileIdx = -1
1196 int16 frameIdx = -1
1197 char name[10] = ""
1198 bool refresh = false
1199};
1200// animDataTable[109]:
1201struct AnimData {
1202 uint16 width = 0
1203 uint16 var1 = 0
1204 uint16 bpp = 0
1205 uint16 height = 0
1206 int16 fileIdx = -1
1207 int16 frameIdx = -1
1208 char name[10] = ""
1209 bool refresh = false
1210};
1211// animDataTable[110]:
1212struct AnimData {
1213 uint16 width = 0
1214 uint16 var1 = 0
1215 uint16 bpp = 0
1216 uint16 height = 0
1217 int16 fileIdx = -1
1218 int16 frameIdx = -1
1219 char name[10] = ""
1220 bool refresh = false
1221};
1222// animDataTable[111]:
1223struct AnimData {
1224 uint16 width = 0
1225 uint16 var1 = 0
1226 uint16 bpp = 0
1227 uint16 height = 0
1228 int16 fileIdx = -1
1229 int16 frameIdx = -1
1230 char name[10] = ""
1231 bool refresh = false
1232};
1233// animDataTable[112]:
1234struct AnimData {
1235 uint16 width = 0
1236 uint16 var1 = 0
1237 uint16 bpp = 0
1238 uint16 height = 0
1239 int16 fileIdx = -1
1240 int16 frameIdx = -1
1241 char name[10] = ""
1242 bool refresh = false
1243};
1244// animDataTable[113]:
1245struct AnimData {
1246 uint16 width = 0
1247 uint16 var1 = 0
1248 uint16 bpp = 0
1249 uint16 height = 0
1250 int16 fileIdx = -1
1251 int16 frameIdx = -1
1252 char name[10] = ""
1253 bool refresh = false
1254};
1255// animDataTable[114]:
1256struct AnimData {
1257 uint16 width = 0
1258 uint16 var1 = 0
1259 uint16 bpp = 0
1260 uint16 height = 0
1261 int16 fileIdx = -1
1262 int16 frameIdx = -1
1263 char name[10] = ""
1264 bool refresh = false
1265};
1266// animDataTable[115]:
1267struct AnimData {
1268 uint16 width = 0
1269 uint16 var1 = 0
1270 uint16 bpp = 0
1271 uint16 height = 0
1272 int16 fileIdx = -1
1273 int16 frameIdx = -1
1274 char name[10] = ""
1275 bool refresh = false
1276};
1277// animDataTable[116]:
1278struct AnimData {
1279 uint16 width = 0
1280 uint16 var1 = 0
1281 uint16 bpp = 0
1282 uint16 height = 0
1283 int16 fileIdx = 0
1284 int16 frameIdx = 0
1285 char name[10] = ""
1286 bool refresh = false
1287};
1288// animDataTable[117]:
1289struct AnimData {
1290 uint16 width = 0
1291 uint16 var1 = 0
1292 uint16 bpp = 0
1293 uint16 height = 0
1294 int16 fileIdx = 0
1295 int16 frameIdx = 0
1296 char name[10] = ""
1297 bool refresh = false
1298};
1299// animDataTable[118]:
1300struct AnimData {
1301 uint16 width = 0
1302 uint16 var1 = 0
1303 uint16 bpp = 0
1304 uint16 height = 0
1305 int16 fileIdx = 0
1306 int16 frameIdx = 0
1307 char name[10] = ""
1308 bool refresh = false
1309};
1310// animDataTable[119]:
1311struct AnimData {
1312 uint16 width = 0
1313 uint16 var1 = 0
1314 uint16 bpp = 0
1315 uint16 height = 0
1316 int16 fileIdx = 0
1317 int16 frameIdx = 0
1318 char name[10] = ""
1319 bool refresh = false
1320};
1321// animDataTable[120]:
1322struct AnimData {
1323 uint16 width = 0
1324 uint16 var1 = 0
1325 uint16 bpp = 0
1326 uint16 height = 0
1327 int16 fileIdx = 0
1328 int16 frameIdx = 0
1329 char name[10] = ""
1330 bool refresh = false
1331};
1332// animDataTable[121]:
1333struct AnimData {
1334 uint16 width = 0
1335 uint16 var1 = 0
1336 uint16 bpp = 0
1337 uint16 height = 0
1338 int16 fileIdx = 0
1339 int16 frameIdx = 0
1340 char name[10] = ""
1341 bool refresh = false
1342};
1343// animDataTable[122]:
1344struct AnimData {
1345 uint16 width = 0
1346 uint16 var1 = 0
1347 uint16 bpp = 0
1348 uint16 height = 0
1349 int16 fileIdx = 0
1350 int16 frameIdx = 0
1351 char name[10] = ""
1352 bool refresh = false
1353};
1354// animDataTable[123]:
1355struct AnimData {
1356 uint16 width = 0
1357 uint16 var1 = 0
1358 uint16 bpp = 0
1359 uint16 height = 0
1360 int16 fileIdx = 0
1361 int16 frameIdx = 0
1362 char name[10] = ""
1363 bool refresh = false
1364};
1365// animDataTable[124]:
1366struct AnimData {
1367 uint16 width = 0
1368 uint16 var1 = 0
1369 uint16 bpp = 0
1370 uint16 height = 0
1371 int16 fileIdx = 0
1372 int16 frameIdx = 0
1373 char name[10] = ""
1374 bool refresh = false
1375};
1376// animDataTable[125]:
1377struct AnimData {
1378 uint16 width = 0
1379 uint16 var1 = 0
1380 uint16 bpp = 0
1381 uint16 height = 0
1382 int16 fileIdx = 0
1383 int16 frameIdx = 0
1384 char name[10] = ""
1385 bool refresh = false
1386};
1387// animDataTable[126]:
1388struct AnimData {
1389 uint16 width = 0
1390 uint16 var1 = 0
1391 uint16 bpp = 0
1392 uint16 height = 0
1393 int16 fileIdx = 0
1394 int16 frameIdx = 0
1395 char name[10] = ""
1396 bool refresh = false
1397};
1398// animDataTable[127]:
1399struct AnimData {
1400 uint16 width = 0
1401 uint16 var1 = 0
1402 uint16 bpp = 0
1403 uint16 height = 0
1404 int16 fileIdx = 0
1405 int16 frameIdx = 0
1406 char name[10] = ""
1407 bool refresh = false
1408};
1409// animDataTable[128]:
1410struct AnimData {
1411 uint16 width = 0
1412 uint16 var1 = 0
1413 uint16 bpp = 0
1414 uint16 height = 0
1415 int16 fileIdx = 0
1416 int16 frameIdx = 0
1417 char name[10] = ""
1418 bool refresh = false
1419};
1420// animDataTable[129]:
1421struct AnimData {
1422 uint16 width = 0
1423 uint16 var1 = 0
1424 uint16 bpp = 0
1425 uint16 height = 0
1426 int16 fileIdx = 0
1427 int16 frameIdx = 0
1428 char name[10] = ""
1429 bool refresh = false
1430};
1431// animDataTable[130]:
1432struct AnimData {
1433 uint16 width = 0
1434 uint16 var1 = 0
1435 uint16 bpp = 0
1436 uint16 height = 0
1437 int16 fileIdx = 0
1438 int16 frameIdx = 0
1439 char name[10] = ""
1440 bool refresh = false
1441};
1442// animDataTable[131]:
1443struct AnimData {
1444 uint16 width = 0
1445 uint16 var1 = 0
1446 uint16 bpp = 0
1447 uint16 height = 0
1448 int16 fileIdx = 0
1449 int16 frameIdx = 0
1450 char name[10] = ""
1451 bool refresh = false
1452};
1453// animDataTable[132]:
1454struct AnimData {
1455 uint16 width = 0
1456 uint16 var1 = 0
1457 uint16 bpp = 0
1458 uint16 height = 0
1459 int16 fileIdx = 0
1460 int16 frameIdx = 0
1461 char name[10] = ""
1462 bool refresh = false
1463};
1464// animDataTable[133]:
1465struct AnimData {
1466 uint16 width = 0
1467 uint16 var1 = 0
1468 uint16 bpp = 0
1469 uint16 height = 0
1470 int16 fileIdx = 0
1471 int16 frameIdx = 0
1472 char name[10] = ""
1473 bool refresh = false
1474};
1475// animDataTable[134]:
1476struct AnimData {
1477 uint16 width = 0
1478 uint16 var1 = 0
1479 uint16 bpp = 0
1480 uint16 height = 0
1481 int16 fileIdx = 0
1482 int16 frameIdx = 0
1483 char name[10] = ""
1484 bool refresh = false
1485};
1486// animDataTable[135]:
1487struct AnimData {
1488 uint16 width = 0
1489 uint16 var1 = 0
1490 uint16 bpp = 0
1491 uint16 height = 0
1492 int16 fileIdx = 0
1493 int16 frameIdx = 0
1494 char name[10] = ""
1495 bool refresh = false
1496};
1497// animDataTable[136]:
1498struct AnimData {
1499 uint16 width = 0
1500 uint16 var1 = 0
1501 uint16 bpp = 0
1502 uint16 height = 0
1503 int16 fileIdx = 0
1504 int16 frameIdx = 0
1505 char name[10] = ""
1506 bool refresh = false
1507};
1508// animDataTable[137]:
1509struct AnimData {
1510 uint16 width = 0
1511 uint16 var1 = 0
1512 uint16 bpp = 0
1513 uint16 height = 0
1514 int16 fileIdx = 0
1515 int16 frameIdx = 0
1516 char name[10] = ""
1517 bool refresh = false
1518};
1519// animDataTable[138]:
1520struct AnimData {
1521 uint16 width = 0
1522 uint16 var1 = 0
1523 uint16 bpp = 0
1524 uint16 height = 0
1525 int16 fileIdx = 0
1526 int16 frameIdx = 0
1527 char name[10] = ""
1528 bool refresh = false
1529};
1530// animDataTable[139]:
1531struct AnimData {
1532 uint16 width = 0
1533 uint16 var1 = 0
1534 uint16 bpp = 0
1535 uint16 height = 0
1536 int16 fileIdx = 0
1537 int16 frameIdx = 0
1538 char name[10] = ""
1539 bool refresh = false
1540};
1541// animDataTable[140]:
1542struct AnimData {
1543 uint16 width = 0
1544 uint16 var1 = 0
1545 uint16 bpp = 0
1546 uint16 height = 0
1547 int16 fileIdx = 0
1548 int16 frameIdx = 0
1549 char name[10] = ""
1550 bool refresh = false
1551};
1552// animDataTable[141]:
1553struct AnimData {
1554 uint16 width = 0
1555 uint16 var1 = 0
1556 uint16 bpp = 0
1557 uint16 height = 0
1558 int16 fileIdx = 0
1559 int16 frameIdx = 0
1560 char name[10] = ""
1561 bool refresh = false
1562};
1563// animDataTable[142]:
1564struct AnimData {
1565 uint16 width = 0
1566 uint16 var1 = 0
1567 uint16 bpp = 0
1568 uint16 height = 0
1569 int16 fileIdx = 0
1570 int16 frameIdx = 0
1571 char name[10] = ""
1572 bool refresh = false
1573};
1574// animDataTable[143]:
1575struct AnimData {
1576 uint16 width = 0
1577 uint16 var1 = 0
1578 uint16 bpp = 0
1579 uint16 height = 0
1580 int16 fileIdx = 0
1581 int16 frameIdx = 0
1582 char name[10] = ""
1583 bool refresh = false
1584};
1585// animDataTable[144]:
1586struct AnimData {
1587 uint16 width = 0
1588 uint16 var1 = 0
1589 uint16 bpp = 0
1590 uint16 height = 0
1591 int16 fileIdx = 0
1592 int16 frameIdx = 0
1593 char name[10] = ""
1594 bool refresh = false
1595};
1596// animDataTable[145]:
1597struct AnimData {
1598 uint16 width = 0
1599 uint16 var1 = 0
1600 uint16 bpp = 0
1601 uint16 height = 0
1602 int16 fileIdx = 0
1603 int16 frameIdx = 0
1604 char name[10] = ""
1605 bool refresh = false
1606};
1607// animDataTable[146]:
1608struct AnimData {
1609 uint16 width = 0
1610 uint16 var1 = 0
1611 uint16 bpp = 0
1612 uint16 height = 0
1613 int16 fileIdx = 0
1614 int16 frameIdx = 0
1615 char name[10] = ""
1616 bool refresh = false
1617};
1618// animDataTable[147]:
1619struct AnimData {
1620 uint16 width = 0
1621 uint16 var1 = 0
1622 uint16 bpp = 0
1623 uint16 height = 0
1624 int16 fileIdx = 0
1625 int16 frameIdx = 0
1626 char name[10] = ""
1627 bool refresh = false
1628};
1629// animDataTable[148]:
1630struct AnimData {
1631 uint16 width = 0
1632 uint16 var1 = 0
1633 uint16 bpp = 0
1634 uint16 height = 0
1635 int16 fileIdx = 0
1636 int16 frameIdx = 0
1637 char name[10] = ""
1638 bool refresh = false
1639};
1640// animDataTable[149]:
1641struct AnimData {
1642 uint16 width = 0
1643 uint16 var1 = 0
1644 uint16 bpp = 0
1645 uint16 height = 0
1646 int16 fileIdx = 0
1647 int16 frameIdx = 0
1648 char name[10] = ""
1649 bool refresh = false
1650};
1651// animDataTable[150]:
1652struct AnimData {
1653 uint16 width = 0
1654 uint16 var1 = 0
1655 uint16 bpp = 0
1656 uint16 height = 0
1657 int16 fileIdx = 0
1658 int16 frameIdx = 0
1659 char name[10] = ""
1660 bool refresh = false
1661};
1662// animDataTable[151]:
1663struct AnimData {
1664 uint16 width = 0
1665 uint16 var1 = 0
1666 uint16 bpp = 0
1667 uint16 height = 0
1668 int16 fileIdx = 0
1669 int16 frameIdx = 0
1670 char name[10] = ""
1671 bool refresh = false
1672};
1673// animDataTable[152]:
1674struct AnimData {
1675 uint16 width = 0
1676 uint16 var1 = 0
1677 uint16 bpp = 0
1678 uint16 height = 0
1679 int16 fileIdx = 0
1680 int16 frameIdx = 0
1681 char name[10] = ""
1682 bool refresh = false
1683};
1684// animDataTable[153]:
1685struct AnimData {
1686 uint16 width = 0
1687 uint16 var1 = 0
1688 uint16 bpp = 0
1689 uint16 height = 0
1690 int16 fileIdx = 0
1691 int16 frameIdx = 0
1692 char name[10] = ""
1693 bool refresh = false
1694};
1695// animDataTable[154]:
1696struct AnimData {
1697 uint16 width = 0
1698 uint16 var1 = 0
1699 uint16 bpp = 0
1700 uint16 height = 0
1701 int16 fileIdx = 0
1702 int16 frameIdx = 0
1703 char name[10] = ""
1704 bool refresh = false
1705};
1706// animDataTable[155]:
1707struct AnimData {
1708 uint16 width = 0
1709 uint16 var1 = 0
1710 uint16 bpp = 0
1711 uint16 height = 0
1712 int16 fileIdx = 0
1713 int16 frameIdx = 0
1714 char name[10] = ""
1715 bool refresh = false
1716};
1717// animDataTable[156]:
1718struct AnimData {
1719 uint16 width = 0
1720 uint16 var1 = 0
1721 uint16 bpp = 0
1722 uint16 height = 0
1723 int16 fileIdx = 0
1724 int16 frameIdx = 0
1725 char name[10] = ""
1726 bool refresh = false
1727};
1728// animDataTable[157]:
1729struct AnimData {
1730 uint16 width = 0
1731 uint16 var1 = 0
1732 uint16 bpp = 0
1733 uint16 height = 0
1734 int16 fileIdx = 0
1735 int16 frameIdx = 0
1736 char name[10] = ""
1737 bool refresh = false
1738};
1739// animDataTable[158]:
1740struct AnimData {
1741 uint16 width = 0
1742 uint16 var1 = 0
1743 uint16 bpp = 0
1744 uint16 height = 0
1745 int16 fileIdx = 0
1746 int16 frameIdx = 0
1747 char name[10] = ""
1748 bool refresh = false
1749};
1750// animDataTable[159]:
1751struct AnimData {
1752 uint16 width = 0
1753 uint16 var1 = 0
1754 uint16 bpp = 0
1755 uint16 height = 0
1756 int16 fileIdx = 0
1757 int16 frameIdx = 0
1758 char name[10] = ""
1759 bool refresh = false
1760};
1761// animDataTable[160]:
1762struct AnimData {
1763 uint16 width = 0
1764 uint16 var1 = 0
1765 uint16 bpp = 0
1766 uint16 height = 0
1767 int16 fileIdx = 0
1768 int16 frameIdx = 0
1769 char name[10] = ""
1770 bool refresh = false
1771};
1772// animDataTable[161]:
1773struct AnimData {
1774 uint16 width = 0
1775 uint16 var1 = 0
1776 uint16 bpp = 0
1777 uint16 height = 0
1778 int16 fileIdx = 0
1779 int16 frameIdx = 0
1780 char name[10] = ""
1781 bool refresh = false
1782};
1783// animDataTable[162]:
1784struct AnimData {
1785 uint16 width = 0
1786 uint16 var1 = 0
1787 uint16 bpp = 0
1788 uint16 height = 0
1789 int16 fileIdx = 0
1790 int16 frameIdx = 0
1791 char name[10] = ""
1792 bool refresh = false
1793};
1794// animDataTable[163]:
1795struct AnimData {
1796 uint16 width = 0
1797 uint16 var1 = 0
1798 uint16 bpp = 0
1799 uint16 height = 0
1800 int16 fileIdx = 0
1801 int16 frameIdx = 0
1802 char name[10] = ""
1803 bool refresh = false
1804};
1805// animDataTable[164]:
1806struct AnimData {
1807 uint16 width = 0
1808 uint16 var1 = 0
1809 uint16 bpp = 0
1810 uint16 height = 0
1811 int16 fileIdx = 0
1812 int16 frameIdx = 0
1813 char name[10] = ""
1814 bool refresh = false
1815};
1816// animDataTable[165]:
1817struct AnimData {
1818 uint16 width = 0
1819 uint16 var1 = 0
1820 uint16 bpp = 0
1821 uint16 height = 0
1822 int16 fileIdx = 0
1823 int16 frameIdx = 0
1824 char name[10] = ""
1825 bool refresh = false
1826};
1827// animDataTable[166]:
1828struct AnimData {
1829 uint16 width = 0
1830 uint16 var1 = 0
1831 uint16 bpp = 0
1832 uint16 height = 0
1833 int16 fileIdx = 0
1834 int16 frameIdx = 0
1835 char name[10] = ""
1836 bool refresh = false
1837};
1838// animDataTable[167]:
1839struct AnimData {
1840 uint16 width = 0
1841 uint16 var1 = 0
1842 uint16 bpp = 0
1843 uint16 height = 0
1844 int16 fileIdx = 0
1845 int16 frameIdx = 0
1846 char name[10] = ""
1847 bool refresh = false
1848};
1849// animDataTable[168]:
1850struct AnimData {
1851 uint16 width = 0
1852 uint16 var1 = 0
1853 uint16 bpp = 0
1854 uint16 height = 0
1855 int16 fileIdx = 0
1856 int16 frameIdx = 0
1857 char name[10] = ""
1858 bool refresh = false
1859};
1860// animDataTable[169]:
1861struct AnimData {
1862 uint16 width = 0
1863 uint16 var1 = 0
1864 uint16 bpp = 0
1865 uint16 height = 0
1866 int16 fileIdx = 0
1867 int16 frameIdx = 0
1868 char name[10] = ""
1869 bool refresh = false
1870};
1871// animDataTable[170]:
1872struct AnimData {
1873 uint16 width = 0
1874 uint16 var1 = 0
1875 uint16 bpp = 0
1876 uint16 height = 0
1877 int16 fileIdx = 0
1878 int16 frameIdx = 0
1879 char name[10] = ""
1880 bool refresh = false
1881};
1882// animDataTable[171]:
1883struct AnimData {
1884 uint16 width = 0
1885 uint16 var1 = 0
1886 uint16 bpp = 0
1887 uint16 height = 0
1888 int16 fileIdx = 0
1889 int16 frameIdx = 0
1890 char name[10] = ""
1891 bool refresh = false
1892};
1893// animDataTable[172]:
1894struct AnimData {
1895 uint16 width = 0
1896 uint16 var1 = 0
1897 uint16 bpp = 0
1898 uint16 height = 0
1899 int16 fileIdx = 0
1900 int16 frameIdx = 0
1901 char name[10] = ""
1902 bool refresh = false
1903};
1904// animDataTable[173]:
1905struct AnimData {
1906 uint16 width = 0
1907 uint16 var1 = 0
1908 uint16 bpp = 0
1909 uint16 height = 0
1910 int16 fileIdx = 0
1911 int16 frameIdx = 0
1912 char name[10] = ""
1913 bool refresh = false
1914};
1915// animDataTable[174]:
1916struct AnimData {
1917 uint16 width = 0
1918 uint16 var1 = 0
1919 uint16 bpp = 0
1920 uint16 height = 0
1921 int16 fileIdx = 0
1922 int16 frameIdx = 0
1923 char name[10] = ""
1924 bool refresh = false
1925};
1926// animDataTable[175]:
1927struct AnimData {
1928 uint16 width = 0
1929 uint16 var1 = 0
1930 uint16 bpp = 0
1931 uint16 height = 0
1932 int16 fileIdx = 0
1933 int16 frameIdx = 0
1934 char name[10] = ""
1935 bool refresh = false
1936};
1937// animDataTable[176]:
1938struct AnimData {
1939 uint16 width = 0
1940 uint16 var1 = 0
1941 uint16 bpp = 0
1942 uint16 height = 0
1943 int16 fileIdx = 0
1944 int16 frameIdx = 0
1945 char name[10] = ""
1946 bool refresh = false
1947};
1948// animDataTable[177]:
1949struct AnimData {
1950 uint16 width = 0
1951 uint16 var1 = 0
1952 uint16 bpp = 0
1953 uint16 height = 0
1954 int16 fileIdx = 0
1955 int16 frameIdx = 0
1956 char name[10] = ""
1957 bool refresh = false
1958};
1959// animDataTable[178]:
1960struct AnimData {
1961 uint16 width = 0
1962 uint16 var1 = 0
1963 uint16 bpp = 0
1964 uint16 height = 0
1965 int16 fileIdx = 0
1966 int16 frameIdx = 0
1967 char name[10] = ""
1968 bool refresh = false
1969};
1970// animDataTable[179]:
1971struct AnimData {
1972 uint16 width = 0
1973 uint16 var1 = 0
1974 uint16 bpp = 0
1975 uint16 height = 0
1976 int16 fileIdx = 0
1977 int16 frameIdx = 0
1978 char name[10] = ""
1979 bool refresh = false
1980};
1981// animDataTable[180]:
1982struct AnimData {
1983 uint16 width = 0
1984 uint16 var1 = 0
1985 uint16 bpp = 0
1986 uint16 height = 0
1987 int16 fileIdx = 0
1988 int16 frameIdx = 0
1989 char name[10] = ""
1990 bool refresh = false
1991};
1992// animDataTable[181]:
1993struct AnimData {
1994 uint16 width = 0
1995 uint16 var1 = 0
1996 uint16 bpp = 0
1997 uint16 height = 0
1998 int16 fileIdx = 0
1999 int16 frameIdx = 0
2000 char name[10] = ""
2001 bool refresh = false
2002};
2003// animDataTable[182]:
2004struct AnimData {
2005 uint16 width = 0
2006 uint16 var1 = 0
2007 uint16 bpp = 0
2008 uint16 height = 0
2009 int16 fileIdx = 0
2010 int16 frameIdx = 0
2011 char name[10] = ""
2012 bool refresh = false
2013};
2014// animDataTable[183]:
2015struct AnimData {
2016 uint16 width = 0
2017 uint16 var1 = 0
2018 uint16 bpp = 0
2019 uint16 height = 0
2020 int16 fileIdx = 0
2021 int16 frameIdx = 0
2022 char name[10] = ""
2023 bool refresh = false
2024};
2025// animDataTable[184]:
2026struct AnimData {
2027 uint16 width = 0
2028 uint16 var1 = 0
2029 uint16 bpp = 0
2030 uint16 height = 0
2031 int16 fileIdx = 0
2032 int16 frameIdx = 0
2033 char name[10] = ""
2034 bool refresh = false
2035};
2036// animDataTable[185]:
2037struct AnimData {
2038 uint16 width = 0
2039 uint16 var1 = 0
2040 uint16 bpp = 0
2041 uint16 height = 0
2042 int16 fileIdx = 0
2043 int16 frameIdx = 0
2044 char name[10] = ""
2045 bool refresh = false
2046};
2047// animDataTable[186]:
2048struct AnimData {
2049 uint16 width = 0
2050 uint16 var1 = 0
2051 uint16 bpp = 0
2052 uint16 height = 0
2053 int16 fileIdx = 0
2054 int16 frameIdx = 0
2055 char name[10] = ""
2056 bool refresh = false
2057};
2058// animDataTable[187]:
2059struct AnimData {
2060 uint16 width = 0
2061 uint16 var1 = 0
2062 uint16 bpp = 0
2063 uint16 height = 0
2064 int16 fileIdx = 0
2065 int16 frameIdx = 0
2066 char name[10] = ""
2067 bool refresh = false
2068};
2069// animDataTable[188]:
2070struct AnimData {
2071 uint16 width = 0
2072 uint16 var1 = 0
2073 uint16 bpp = 0
2074 uint16 height = 0
2075 int16 fileIdx = 0
2076 int16 frameIdx = 0
2077 char name[10] = ""
2078 bool refresh = false
2079};
2080// animDataTable[189]:
2081struct AnimData {
2082 uint16 width = 0
2083 uint16 var1 = 0
2084 uint16 bpp = 0
2085 uint16 height = 0
2086 int16 fileIdx = 0
2087 int16 frameIdx = 0
2088 char name[10] = ""
2089 bool refresh = false
2090};
2091// animDataTable[190]:
2092struct AnimData {
2093 uint16 width = 0
2094 uint16 var1 = 0
2095 uint16 bpp = 0
2096 uint16 height = 0
2097 int16 fileIdx = 0
2098 int16 frameIdx = 0
2099 char name[10] = ""
2100 bool refresh = false
2101};
2102// animDataTable[191]:
2103struct AnimData {
2104 uint16 width = 0
2105 uint16 var1 = 0
2106 uint16 bpp = 0
2107 uint16 height = 0
2108 int16 fileIdx = 0
2109 int16 frameIdx = 0
2110 char name[10] = ""
2111 bool refresh = false
2112};
2113// animDataTable[192]:
2114struct AnimData {
2115 uint16 width = 0
2116 uint16 var1 = 0
2117 uint16 bpp = 0
2118 uint16 height = 0
2119 int16 fileIdx = 0
2120 int16 frameIdx = 0
2121 char name[10] = ""
2122 bool refresh = false
2123};
2124// animDataTable[193]:
2125struct AnimData {
2126 uint16 width = 0
2127 uint16 var1 = 0
2128 uint16 bpp = 0
2129 uint16 height = 0
2130 int16 fileIdx = 0
2131 int16 frameIdx = 0
2132 char name[10] = ""
2133 bool refresh = false
2134};
2135// animDataTable[194]:
2136struct AnimData {
2137 uint16 width = 0
2138 uint16 var1 = 0
2139 uint16 bpp = 0
2140 uint16 height = 0
2141 int16 fileIdx = 0
2142 int16 frameIdx = 0
2143 char name[10] = ""
2144 bool refresh = false
2145};
2146// animDataTable[195]:
2147struct AnimData {
2148 uint16 width = 0
2149 uint16 var1 = 0
2150 uint16 bpp = 0
2151 uint16 height = 0
2152 int16 fileIdx = 0
2153 int16 frameIdx = 0
2154 char name[10] = ""
2155 bool refresh = false
2156};
2157// animDataTable[196]:
2158struct AnimData {
2159 uint16 width = 1792
2160 uint16 var1 = 3328
2161 uint16 bpp = 2048
2162 uint16 height = 3584
2163 int16 fileIdx = 1
2164 int16 frameIdx = 0
2165 char name[10] = ""
2166 bool refresh = false
2167};
2168// animDataTable[197]:
2169struct AnimData {
2170 uint16 width = 130
2171 uint16 var1 = 0
2172 uint16 bpp = 170
2173 uint16 height = 0
2174 int16 fileIdx = 128
2175 int16 frameIdx = 128
2176 char name[10] = "€"
2177 bool refresh = false
2178};
2179// animDataTable[198]:
2180struct AnimData {
2181 uint16 width = 20
2182 uint16 var1 = 20
2183 uint16 bpp = 126
2184 uint16 height = 40
2185 int16 fileIdx = 32
2186 int16 frameIdx = 112
2187 char name[10] = "ˆ"
2188 bool refresh = false
2189};
2190// animDataTable[199]:
2191struct AnimData {
2192 uint16 width = 112
2193 uint16 var1 = 32
2194 uint16 bpp = 96
2195 uint16 height = 144
2196 int16 fileIdx = 36
2197 int16 frameIdx = 24
2198 char name[10] = "8"
2199 bool refresh = false
2200};
2201// animDataTable[200]:
2202struct AnimData {
2203 uint16 width = 140
2204 uint16 var1 = 114
2205 uint16 bpp = 128
2206 uint16 height = 128
2207 int16 fileIdx = 128
2208 int16 frameIdx = 128
2209 char name[10] = "€"
2210 bool refresh = false
2211};
2212// animDataTable[201]:
2213struct AnimData {
2214 uint16 width = 128
2215 uint16 var1 = 64
2216 uint16 bpp = 64
2217 uint16 height = 32
2218 int16 fileIdx = 64
2219 int16 frameIdx = 64
2220 char name[10] = "€"
2221 bool refresh = false
2222};
2223// animDataTable[202]:
2224struct AnimData {
2225 uint16 width = 32
2226 uint16 var1 = 32
2227 uint16 bpp = 248
2228 uint16 height = 32
2229 int16 fileIdx = 248
2230 int16 frameIdx = 128
2231 char name[10] = ""
2232 bool refresh = false
2233};
2234// animDataTable[203]:
2235struct AnimData {
2236 uint16 width = 32
2237 uint16 var1 = 64
2238 uint16 bpp = 64
2239 uint16 height = 128
2240 int16 fileIdx = 136
2241 int16 frameIdx = 136
2242 char name[10] = "ˆ"
2243 bool refresh = false
2244};
2245// animDataTable[204]:
2246struct AnimData {
2247 uint16 width = 32
2248 uint16 var1 = 32
2249 uint16 bpp = 32
2250 uint16 height = 32
2251 int16 fileIdx = 136
2252 int16 frameIdx = 136
2253 char name[10] = ""
2254 bool refresh = false
2255};
2256// animDataTable[205]:
2257struct AnimData {
2258 uint16 width = 136
2259 uint16 var1 = 8
2260 uint16 bpp = 8
2261 uint16 height = 48
2262 int16 fileIdx = 8
2263 int16 frameIdx = 24
2264 char name[10] = "("
2265 bool refresh = false
2266};
2267// animDataTable[206]:
2268struct AnimData {
2269 uint16 width = 28
2270 uint16 var1 = 124
2271 uint16 bpp = 64
2272 uint16 height = 64
2273 int16 fileIdx = 132
2274 int16 frameIdx = 120
2275 char name[10] = "8"
2276 bool refresh = false
2277};
2278// animDataTable[207]:
2279struct AnimData {
2280 uint16 width = 136
2281 uint16 var1 = 136
2282 uint16 bpp = 112
2283 uint16 height = 248
2284 int16 fileIdx = 16
2285 int16 frameIdx = 32
2286 char name[10] = " "
2287 bool refresh = false
2288};
2289// animDataTable[208]:
2290struct AnimData {
2291 uint16 width = 112
2292 uint16 var1 = 136
2293 uint16 bpp = 136
2294 uint16 height = 136
2295 int16 fileIdx = 136
2296 int16 frameIdx = 136
2297 char name[10] = "x"
2298 bool refresh = false
2299};
2300// animDataTable[209]:
2301struct AnimData {
2302 uint16 width = 0
2303 uint16 var1 = 0
2304 uint16 bpp = 128
2305 uint16 height = 64
2306 int16 fileIdx = 128
2307 int16 frameIdx = 16
2308 char name[10] = " "
2309 bool refresh = false
2310};
2311// animDataTable[210]:
2312struct AnimData {
2313 uint16 width = 248
2314 uint16 var1 = 0
2315 uint16 bpp = 248
2316 uint16 height = 128
2317 int16 fileIdx = 64
2318 int16 frameIdx = 128
2319 char name[10] = "p"
2320 bool refresh = false
2321};
2322// animDataTable[211]:
2323struct AnimData {
2324 uint16 width = 0
2325 uint16 var1 = 32
2326 uint16 bpp = 112
2327 uint16 height = 136
2328 int16 fileIdx = 128
2329 int16 frameIdx = 112
2330 char name[10] = "p"
2331 bool refresh = false
2332};
2333// animDataTable[212]:
2334struct AnimData {
2335 uint16 width = 68
2336 uint16 var1 = 238
2337 uint16 bpp = 248
2338 uint16 height = 68
2339 int16 fileIdx = 68
2340 int16 frameIdx = 248
2341 char name[10] = "p"
2342 bool refresh = false
2343};
2344// animDataTable[213]:
2345struct AnimData {
2346 uint16 width = 136
2347 uint16 var1 = 112
2348 uint16 bpp = 248
2349 uint16 height = 68
2350 int16 fileIdx = 68
2351 int16 frameIdx = 248
2352 char name[10] = "ü"
2353 bool refresh = false
2354};
2355// animDataTable[214]:
2356struct AnimData {
2357 uint16 width = 68
2358 uint16 var1 = 252
2359 uint16 bpp = 252
2360 uint16 height = 68
2361 int16 fileIdx = 64
2362 int16 frameIdx = 240
2363 char name[10] = "p"
2364 bool refresh = false
2365};
2366// animDataTable[215]:
2367struct AnimData {
2368 uint16 width = 136
2369 uint16 var1 = 112
2370 uint16 bpp = 238
2371 uint16 height = 68
2372 int16 fileIdx = 68
2373 int16 frameIdx = 238
2374 char name[10] = "ø"
2375 bool refresh = false
2376};
2377// animDataTable[216]:
2378struct AnimData {
2379 uint16 width = 32
2380 uint16 var1 = 248
2381 uint16 bpp = 120
2382 uint16 height = 16
2383 int16 fileIdx = 144
2384 int16 frameIdx = 96
2385 char name[10] = "ì"
2386 bool refresh = false
2387};
2388// animDataTable[217]:
2389struct AnimData {
2390 uint16 width = 68
2391 uint16 var1 = 230
2392 uint16 bpp = 224
2393 uint16 height = 64
2394 int16 fileIdx = 68
2395 int16 frameIdx = 252
2396 char name[10] = "Æ"
2397 bool refresh = false
2398};
2399// animDataTable[218]:
2400struct AnimData {
2401 uint16 width = 68
2402 uint16 var1 = 238
2403 uint16 bpp = 206
2404 uint16 height = 100
2405 int16 fileIdx = 76
2406 int16 frameIdx = 228
2407 char name[10] = "p"
2408 bool refresh = false
2409};
2410// animDataTable[219]:
2411struct AnimData {
2412 uint16 width = 136
2413 uint16 var1 = 112
2414 uint16 bpp = 248
2415 uint16 height = 76
2416 int16 fileIdx = 64
2417 int16 frameIdx = 240
2418 char name[10] = "p"
2419 bool refresh = false
2420};
2421// animDataTable[220]:
2422struct AnimData {
2423 uint16 width = 136
2424 uint16 var1 = 112
2425 uint16 bpp = 24
2426 uint16 height = 248
2427 int16 fileIdx = 68
2428 int16 frameIdx = 68
2429 char name[10] = "æ"
2430 bool refresh = false
2431};
2432// animDataTable[221]:
2433struct AnimData {
2434 uint16 width = 8
2435 uint16 var1 = 136
2436 uint16 bpp = 240
2437 uint16 height = 254
2438 int16 fileIdx = 16
2439 int16 frameIdx = 16
2440 char name[10] = "|"
2441 bool refresh = false
2442};
2443// animDataTable[222]:
2444struct AnimData {
2445 uint16 width = 68
2446 uint16 var1 = 108
2447 uint16 bpp = 56
2448 uint16 height = 238
2449 int16 fileIdx = 40
2450 int16 frameIdx = 56
2451 char name[10] = ""
2452 bool refresh = false
2453};
2454// animDataTable[223]:
2455struct AnimData {
2456 uint16 width = 108
2457 uint16 var1 = 40
2458 uint16 bpp = 40
2459 uint16 height = 238
2460 int16 fileIdx = 40
2461 int16 frameIdx = 68
2462 char name[10] = "î"
2463 bool refresh = false
2464};
2465// animDataTable[224]:
2466struct AnimData {
2467 uint16 width = 16
2468 uint16 var1 = 16
2469 uint16 bpp = 56
2470 uint16 height = 248
2471 int16 fileIdx = 72
2472 int16 frameIdx = 136
2473 char name[10] = "ø"
2474 bool refresh = false
2475};
2476// animDataTable[225]:
2477struct AnimData {
2478 uint16 width = 128
2479 uint16 var1 = 128
2480 uint16 bpp = 128
2481 uint16 height = 128
2482 int16 fileIdx = 64
2483 int16 frameIdx = 32
2484 char name[10] = " "
2485 bool refresh = false
2486};
2487// animDataTable[226]:
2488struct AnimData {
2489 uint16 width = 192
2490 uint16 var1 = 64
2491 uint16 bpp = 64
2492 uint16 height = 64
2493 int16 fileIdx = 64
2494 int16 frameIdx = 64
2495 char name[10] = "À"
2496 bool refresh = false
2497};
2498// animDataTable[227]:
2499struct AnimData {
2500 uint16 width = 64
2501 uint16 var1 = 240
2502 uint16 bpp = 8
2503 uint16 height = 120
2504 int16 fileIdx = 64
2505 int16 frameIdx = 64
2506 char name[10] = "x"
2507 bool refresh = false
2508};
2509// animDataTable[228]:
2510struct AnimData {
2511 uint16 width = 112
2512 uint16 var1 = 136
2513 uint16 bpp = 128
2514 uint16 height = 128
2515 int16 fileIdx = 8
2516 int16 frameIdx = 120
2517 char name[10] = "ˆ"
2518 bool refresh = false
2519};
2520// animDataTable[229]:
2521struct AnimData {
2522 uint16 width = 136
2523 uint16 var1 = 248
2524 uint16 bpp = 128
2525 uint16 height = 136
2526 int16 fileIdx = 248
2527 int16 frameIdx = 64
2528 char name[10] = "@"
2529 bool refresh = false
2530};
2531// animDataTable[230]:
2532struct AnimData {
2533 uint16 width = 136
2534 uint16 var1 = 136
2535 uint16 bpp = 136
2536 uint16 height = 120
2537 int16 fileIdx = 64
2538 int16 frameIdx = 64
2539 char name[10] = "X"
2540 bool refresh = false
2541};
2542// animDataTable[231]:
2543struct AnimData {
2544 uint16 width = 32
2545 uint16 var1 = 0
2546 uint16 bpp = 0
2547 uint16 height = 224
2548 int16 fileIdx = 248
2549 int16 frameIdx = 16
2550 char name[10] = ""
2551 bool refresh = false
2552};
2553// animDataTable[232]:
2554struct AnimData {
2555 uint16 width = 16
2556 uint16 var1 = 16
2557 uint16 bpp = 16
2558 uint16 height = 16
2559 int16 fileIdx = 76
2560 int16 frameIdx = 80
2561 char name[10] = "`"
2562 bool refresh = false
2563};
2564// animDataTable[233]:
2565struct AnimData {
2566 uint16 width = 32
2567 uint16 var1 = 32
2568 uint16 bpp = 32
2569 uint16 height = 32
2570 int16 fileIdx = 84
2571 int16 frameIdx = 84
2572 char name[10] = "T"
2573 bool refresh = false
2574};
2575// animDataTable[234]:
2576struct AnimData {
2577 uint16 width = 68
2578 uint16 var1 = 68
2579 uint16 bpp = 230
2580 uint16 height = 112
2581 int16 fileIdx = 112
2582 int16 frameIdx = 184
2583 char name[10] = "D"
2584 bool refresh = false
2585};
2586// animDataTable[235]:
2587struct AnimData {
2588 uint16 width = 64
2589 uint16 var1 = 224
2590 uint16 bpp = 116
2591 uint16 height = 136
2592 int16 fileIdx = 8
2593 int16 frameIdx = 8
2594 char name[10] = "
2595"
2596 bool refresh = false
2597};
2598// animDataTable[236]:
2599struct AnimData {
2600 uint16 width = 240
2601 uint16 var1 = 112
2602 uint16 bpp = 136
2603 uint16 height = 112
2604 int16 fileIdx = 64
2605 int16 frameIdx = 248
2606 char name[10] = "@"
2607 bool refresh = false
2608};
2609// animDataTable[237]:
2610struct AnimData {
2611 uint16 width = 68
2612 uint16 var1 = 68
2613 uint16 bpp = 68
2614 uint16 height = 68
2615 int16 fileIdx = 40
2616 int16 frameIdx = 56
2617 char name[10] = ""
2618 bool refresh = false
2619};
2620// animDataTable[238]:
2621struct AnimData {
2622 uint16 width = 40
2623 uint16 var1 = 238
2624 uint16 bpp = 40
2625 uint16 height = 16
2626 int16 fileIdx = 68
2627 int16 frameIdx = 68
2628 char name[10] = "("
2629 bool refresh = false
2630};
2631// animDataTable[239]:
2632struct AnimData {
2633 uint16 width = 248
2634 uint16 var1 = 144
2635 uint16 bpp = 32
2636 uint16 height = 64
2637 int16 fileIdx = 64
2638 int16 frameIdx = 64
2639 char name[10] = "€"
2640 bool refresh = false
2641};
2642// animDataTable[240]:
2643struct AnimData {
2644 uint16 width = 128
2645 uint16 var1 = 128
2646 uint16 bpp = 128
2647 uint16 height = 128
2648 int16 fileIdx = 128
2649 int16 frameIdx = 128
2650 char name[10] = "€"
2651 bool refresh = false
2652};
2653// animDataTable[241]:
2654struct AnimData {
2655 uint16 width = 64
2656 uint16 var1 = 64
2657 uint16 bpp = 64
2658 uint16 height = 128
2659 int16 fileIdx = 128
2660 int16 frameIdx = 0
2661 char name[10] = ""
2662 bool refresh = false
2663};
2664// animDataTable[242]:
2665struct AnimData {
2666 uint16 width = 128
2667 uint16 var1 = 32
2668 uint16 bpp = 32
2669 uint16 height = 112
2670 int16 fileIdx = 32
2671 int16 frameIdx = 32
2672 char name[10] = "0"
2673 bool refresh = false
2674};
2675// animDataTable[243]:
2676struct AnimData {
2677 uint16 width = 68
2678 uint16 var1 = 248
2679 uint16 bpp = 132
2680 uint16 height = 120
2681 int16 fileIdx = 238
2682 int16 frameIdx = 68
2683 char name[10] = "("
2684 bool refresh = false
2685};
2686// animDataTable[244]:
2687struct AnimData {
2688 uint16 width = 128
2689 uint16 var1 = 128
2690 uint16 bpp = 128
2691 uint16 height = 128
2692 int16 fileIdx = 128
2693 int16 frameIdx = 128
2694 char name[10] = "x"
2695 bool refresh = false
2696};
2697// animDataTable[245]:
2698struct AnimData {
2699 uint16 width = 48
2700 uint16 var1 = 144
2701 uint16 bpp = 144
2702 uint16 height = 240
2703 int16 fileIdx = 162
2704 int16 frameIdx = 162
2705 char name[10] = "š"
2706 bool refresh = false
2707};
2708// animDataTable[246]:
2709struct AnimData {
2710 uint16 width = 80
2711 uint16 var1 = 0
2712 uint16 bpp = 240
2713 uint16 height = 36
2714 int16 fileIdx = 248
2715 int16 frameIdx = 8
2716 char name[10] = ""
2717 bool refresh = false
2718};
2719// animDataTable[247]:
2720struct AnimData {
2721 uint16 width = 178
2722 uint16 var1 = 170
2723 uint16 bpp = 68
2724 uint16 height = 56
2725 int16 fileIdx = 96
2726 int16 frameIdx = 32
2727 char name[10] = "ø"
2728 bool refresh = false
2729};
2730// animDataTable[248]:
2731struct AnimData {
2732 uint16 width = 32
2733 uint16 var1 = 64
2734 uint16 bpp = 240
2735 uint16 height = 96
2736 int16 fileIdx = 64
2737 int16 frameIdx = 128
2738 char name[10] = "Ì"
2739 bool refresh = false
2740};
2741// animDataTable[249]:
2742struct AnimData {
2743 uint16 width = 64
2744 uint16 var1 = 64
2745 uint16 bpp = 64
2746 uint16 height = 124
2747 int16 fileIdx = 40
2748 int16 frameIdx = 40
2749 char name[10] = "("
2750 bool refresh = false
2751};
2752// animDataTable[250]:
2753struct AnimData {
2754 uint16 width = 192
2755 uint16 var1 = 64
2756 uint16 bpp = 192
2757 uint16 height = 64
2758 int16 fileIdx = 144
2759 int16 frameIdx = 96
2760 char name[10] = ""
2761 bool refresh = false
2762};
2763// animDataTable[251]:
2764struct AnimData {
2765 uint16 width = 144
2766 uint16 var1 = 64
2767 uint16 bpp = 193
2768 uint16 height = 66
2769 int16 fileIdx = 74
2770 int16 frameIdx = 143
2771 char name[10] = ""
2772 bool refresh = false
2773};
2774// animDataTable[252]:
2775struct AnimData {
2776 uint16 width = 22
2777 uint16 var1 = 41
2778 uint16 bpp = 66
2779 uint16 height = 132
2780 int16 fileIdx = 148
2781 int16 frameIdx = 104
2782 char name[10] = ""
2783 bool refresh = false
2784};
2785// animDataTable[253]:
2786struct AnimData {
2787 uint16 width = 0
2788 uint16 var1 = 32
2789 uint16 bpp = 32
2790 uint16 height = 64
2791 int16 fileIdx = 16
2792 int16 frameIdx = 0
2793 char name[10] = "p"
2794 bool refresh = false
2795};
2796// animDataTable[254]:
2797struct AnimData {
2798 uint16 width = 68
2799 uint16 var1 = 238
2800 uint16 bpp = 8
2801 uint16 height = 16
2802 int16 fileIdx = 40
2803 int16 frameIdx = 124
2804 char name[10] = "D"
2805 bool refresh = false
2806};