| 1 | ==2341== Memcheck, a memory error detector.
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| 2 | ==2341== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Seward et al.
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| 3 | ==2341== Using LibVEX rev 1313, a library for dynamic binary translation.
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| 4 | ==2341== Copyright (C) 2004-2005, and GNU GPL'd, by OpenWorks LLP.
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| 5 | ==2341== Using valgrind-3.0.0, a dynamic binary instrumentation framework.
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| 6 | ==2341== Copyright (C) 2000-2005, and GNU GPL'd, by Julian Seward et al.
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| 7 | ==2341== For more details, rerun with: -v
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| 8 | ==2341==
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| 9 | vex x86->IR: unhandled instruction bytes: 0xF 0x11 0x4 0x24
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| 10 | audio_alsa: no cards found!
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| 11 | ==2378== Invalid free() / delete / delete[]
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| 12 | ==2378== at 0x1B8FE570: free (vg_replace_malloc.c:235)
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| 13 | ==2378== by 0x1BD134DB: free_mem (in /lib/libc-2.3.2.so)
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| 14 | ==2378== by 0x1BD13248: __libc_freeres (in /lib/libc-2.3.2.so)
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| 15 | ==2378== by 0x1B8FA8B0: _vgw_freeres (vg_preloaded.c:62)
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| 16 | ==2378== by 0x1BF1CCCC: esd_open_sound (in /usr/lib/libesd.so.0.2.34)
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| 17 | ==2378== by 0x1BA53740: (within /usr/lib/libSDL-1.2.so.0.7.0)
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| 18 | ==2378== by 0x1BA4E692: SDL_AudioInit (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 19 | ==2378== by 0x1BA4D4DA: SDL_InitSubSystem (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 20 | ==2378== by 0x1BA4D556: SDL_Init (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 21 | ==2378== by 0x8050DBB: OSystem_SDL::initBackend() (sdl.cpp:54)
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| 22 | ==2378== by 0x805937D: main (main.cpp:430)
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| 23 | ==2378== Address 0x1BAD3F00 is not stack'd, malloc'd or (recently) free'd
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| 24 | ==2378==
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| 25 | ==2378== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 85 from 3)
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| 26 | ==2378== malloc/free: in use at exit: 272339 bytes in 5526 blocks.
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| 27 | ==2378== malloc/free: 7889 allocs, 2364 frees, 628986 bytes allocated.
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| 28 | ==2378== For counts of detected errors, rerun with: -v
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| 29 | ==2378== searching for pointers to 5526 not-freed blocks.
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| 30 | ==2378== checked 2571704 bytes.
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| 31 | ==2378==
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| 32 | ==2378== LEAK SUMMARY:
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| 33 | ==2378== definitely lost: 59 bytes in 2 blocks.
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| 34 | ==2378== possibly lost: 17016 bytes in 302 blocks.
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| 35 | ==2378== still reachable: 255264 bytes in 5222 blocks.
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| 36 | ==2378== suppressed: 0 bytes in 0 blocks.
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| 37 | ==2378== Use --leak-check=full to see details of leaked memory.
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| 38 | ==2341== Syscall param write(buf) points to uninitialised byte(s)
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| 39 | ==2341== at 0x1BADFDFB: write (in /lib/libpthread-0.10.so)
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| 40 | ==2341== by 0x1BADBAED: pthread_create@@GLIBC_2.1 (in /lib/libpthread-0.10.so)
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| 41 | ==2341== by 0x1BA97666: SDL_SYS_CreateThread (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 42 | ==2341== by 0x1BA97492: SDL_CreateThread (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 43 | ==2341== by 0x1BA98642: SDL_SYS_TimerInit (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 44 | ==2341== by 0x1BA97FC5: SDL_TimerInit (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 45 | ==2341== by 0x1BA4D494: SDL_InitSubSystem (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 46 | ==2341== by 0x1BA4D556: SDL_Init (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 47 | ==2341== by 0x8050DBB: OSystem_SDL::initBackend() (sdl.cpp:54)
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| 48 | ==2341== by 0x805937D: main (main.cpp:430)
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| 49 | ==2341== Address 0x52BFE5C0 is on thread 1's stack
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| 50 | ==2341==
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| 51 | ==2341== Syscall param write(buf) points to uninitialised byte(s)
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| 52 | ==2341== at 0x1BADFDFB: write (in /lib/libpthread-0.10.so)
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| 53 | ==2341== by 0x1BA97666: SDL_SYS_CreateThread (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 54 | ==2341== by 0x1BA97492: SDL_CreateThread (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 55 | ==2341== by 0x1BA98642: SDL_SYS_TimerInit (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 56 | ==2341== by 0x1BA97FC5: SDL_TimerInit (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 57 | ==2341== by 0x1BA4D494: SDL_InitSubSystem (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 58 | ==2341== by 0x1BA4D556: SDL_Init (in /usr/lib/libSDL-1.2.so.0.7.0)
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| 59 | ==2341== by 0x8050DBB: OSystem_SDL::initBackend() (sdl.cpp:54)
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| 60 | ==2341== by 0x805937D: main (main.cpp:430)
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| 61 | ==2341== Address 0x52BFE6BC is on thread 1's stack
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| 62 | ==2341== Warning: bad signal number 0 in sigaction()
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| 63 | Looking for ite
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| 64 | Trying to start game 'Inherit the Earth'
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| 65 | WARNING: Could not open audio device: No available audio device!
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| 66 | WARNING: Sound initialization failed.!
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| 67 | ==2341==
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| 68 | ==2341== Invalid read of size 1
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| 69 | ==2341== at 0x1B8FFA30: memcpy (mac_replace_strmem.c:392)
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| 70 | ==2341== by 0x80AF4FB: Common::MemoryReadStream::read(void*, unsigned) (stream.h:283)
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| 71 | ==2341== by 0x806AC99: Common::ReadStream::readByte() (stream.h:148)
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| 72 | ==2341== by 0x8232F43: Saga::Sprite::decodeRLEBuffer(unsigned char const*, unsigned, unsigned) (sprite.cpp:370)
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| 73 | ==2341== by 0x82325FA: Saga::Sprite::loadList(int, Saga::SpriteList&) (sprite.cpp:128)
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| 74 | ==2341== by 0x82396F1: Saga::Actor::loadActorResources(Saga::ActorData*) (actor.cpp:359)
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| 75 | ==2341== by 0x8238EB5: Saga::Actor::Actor(Saga::SagaEngine*) (actor.cpp:251)
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| 76 | ==2341== by 0x822490F: Saga::SagaEngine::init(GameDetector&) (saga.cpp:211)
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| 77 | ==2341== by 0x8058F97: runGame(GameDetector&, OSystem&) (main.cpp:305)
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| 78 | ==2341== by 0x80594B6: main (main.cpp:456)
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| 79 | ==2341== Address 0x1C4AC93B is 0 bytes after a block of size 65267 alloc'd
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| 80 | ==2341== at 0x1B8FDA7B: malloc (vg_replace_malloc.c:149)
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| 81 | ==2341== by 0x825F7CB: Saga::Resource::loadResource(Saga::ResourceContext*, unsigned, unsigned char*&, unsigned&) (rscfile.cpp:418)
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| 82 | ==2341== by 0x82322FF: Saga::Sprite::loadList(int, Saga::SpriteList&) (sprite.cpp:77)
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| 83 | ==2341== by 0x82396F1: Saga::Actor::loadActorResources(Saga::ActorData*) (actor.cpp:359)
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| 84 | ==2341== by 0x8238EB5: Saga::Actor::Actor(Saga::SagaEngine*) (actor.cpp:251)
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| 85 | ==2341== by 0x822490F: Saga::SagaEngine::init(GameDetector&) (saga.cpp:211)
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| 86 | ==2341== by 0x8058F97: runGame(GameDetector&, OSystem&) (main.cpp:305)
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| 87 | ==2341== by 0x80594B6: main (main.cpp:456)
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| 88 | WARNING: Frame List ID = 0 for actor index 177!
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| 89 | WARNING: Frame List ID = 0 for actor index 178!
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| 90 | WARNING: Frame List ID = 0 for actor index 179!
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