Ticket #15463: UrbanWitchStory_GlitchedArcadePlayer_ScummVM290git.log

File UrbanWitchStory_GlitchedArcadePlayer_ScummVM290git.log, 1.8 KB (added by LukasThyWalls, 3 months ago)
Line 
1User picked target 'urbanwitchstory14' (engine ID 'ags', game ID 'urbanwitchstory')...
2Running Urban Witch Story
3Urban Witch Story.ags: 92f7e6a4ffe81d40c1f20eb68dcb5ae7, 346573336 bytes.
4WARNING: TODO: SetCurrentDirectory: ./Juegos/Urban Witch Story/!
5Initializing backend libs
6Initializing game data
7Opened game data file: game28.dta
8Game data version: 3060021
9Compiled with: 3.6.0.37
10Startup directory: ./
11Data directory: ./
12Setting up game configuration
13WARNING: FSNode::createDirectory: '.' already exists!
14Was not able to init voice pack 'speech.vox': file not found or of unknown format.
15Initializing TTF renderer
16Initializing mouse: number of buttons reported is 3
17Initialize path finder library
18Game title: 'Urban Witch Story'
19Game uid (old format): `6414589`
20Game guid: '{561a2bb6-c006-4bdb-bf79-6cc9bbe2d231}'
21Game GUI version: 119
22Requested script API: v3.6.0-final (3060026), compat level: v3.2.1 (0)
23Game native resolution: 320 x 240 (32 bit)
24Checking for disk space
25Graphic settings: driver: D3D9, windowed: no, screen size: 9999 x 9999, game scale: proportional
26Graphic settings: refresh rate (optional): 0, vsync: 0
27Requested graphics driver 'D3D9' not found, will try existing drivers instead
28Graphics driver set: ScummVM 2D renderer
29Graphics mode set: 320 x 240 (32-bit) fullscreen
30Graphics mode set: refresh rate (optional): 0, vsync: 0
31WARNING: movement control not supported, mouse control can't be enabled!
32Mouse speed control: enabled, unit: 1.000000, user value: 1.000000
33Multitasking mode set: 0
34Setting up window
35Multitasking mode set: 0
36Initialize sprites
37Engine initialization complete
38Starting game
39Restoring saved game '/saves/urbanwitchstory14.001'
40WARNING: Audio stream did not support seeking!
41WARNING: Audio stream did not support seeking!