| 1 | ==4807==ERROR: AddressSanitizer: heap-use-after-free on address 0x60600048bc12 at pc 0x0001023a918a bp 0x700007ba3110 sp 0x700007ba3108
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| 2 | READ of size 1 at 0x60600048bc12 thread T6
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| 3 | #0 0x1023a9189 in Scumm::Player_AD::updateSlot(Scumm::Player_AD::Channel*) player_ad.cpp:946
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| 4 | #1 0x1023a85fb in Scumm::Player_AD::updateChannel(Scumm::Player_AD::Channel*) player_ad.cpp:888
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| 5 | #2 0x1023a4ff6 in Scumm::Player_AD::updateSfx() player_ad.cpp:868
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| 6 | #3 0x10239f87e in Scumm::Player_AD::onTimer() player_ad.cpp:252
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| 7 | #4 0x1022add70 in Common::Functor0Mem<void, Scumm::ScummEngine_v70he>::operator()() const func.h:397
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| 8 | #5 0x102ded411 in OPL::EmulatedOPL::readBuffer(short*, int) fmopl.cpp:358
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| 9 | #6 0x102e1ff93 in Audio::CopyRateConverter<false, false>::flow(Audio::AudioStream&, short*, unsigned int, unsigned short, unsigned short) rate.cpp:314
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| 10 | #7 0x102e0f6f3 in Audio::Channel::mix(short*, unsigned int) mixer.cpp:648
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| 11 | #8 0x102e0ef7f in Audio::MixerImpl::mixCallback(unsigned char*, unsigned int) mixer.cpp:301
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| 12 | #9 0x102ab32ae in SdlMixerManager::callbackHandler(unsigned char*, int) sdl-mixer.cpp:184
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| 13 | #10 0x102ab31ae in SdlMixerManager::sdlCallback(void*, unsigned char*, int) sdl-mixer.cpp:191
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| 14 | #11 0x104109c43 in outputCallback+0x1ac (libSDL2-2.0.0.dylib:x86_64+0xe2c43)
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| 15 | #12 0x7ff820b66fe7 in ClientAudioQueue::CallOutputCallback(AudioQueueBuffer*)+0x11d (AudioToolbox:x86_64+0x45fe7)
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| 16 | #13 0x7ff820b4fa03 in ClientAudioQueue::FetchAndDeliverPendingCallbacks(unsigned int)+0x33b (AudioToolbox:x86_64+0x2ea03)
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| 17 | #14 0x7ff820b4f64d in _XCallbackNotificationsAvailable+0xa3 (AudioToolbox:x86_64+0x2e64d)
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| 18 | #15 0x7ff81fab3a8d in mshMIGPerform+0xeb (libAudioToolboxUtility.dylib:x86_64+0xea8d)
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| 19 | #16 0x7ff8131ef923 in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__+0x28 (CoreFoundation:x86_64h+0x80923)
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| 20 | #17 0x7ff8131ef803 in __CFRunLoopDoSource1+0x26a (CoreFoundation:x86_64h+0x80803)
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| 21 | #18 0x7ff8131ede6a in __CFRunLoopRun+0x96e (CoreFoundation:x86_64h+0x7ee6a)
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| 22 | #19 0x7ff8131ece3b in CFRunLoopRunSpecific+0x231 (CoreFoundation:x86_64h+0x7de3b)
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| 23 | #20 0x10410973c in audioqueue_thread+0x43e (libSDL2-2.0.0.dylib:x86_64+0xe273c)
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| 24 | #21 0x10408d986 in SDL_RunThread+0x2b (libSDL2-2.0.0.dylib:x86_64+0x66986)
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| 25 | #22 0x1040fc7f2 in RunThread+0x8 (libSDL2-2.0.0.dylib:x86_64+0xd57f2)
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| 26 | #23 0x7ff8131284e0 in _pthread_start+0x7c (libsystem_pthread.dylib:x86_64+0x64e0)
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| 27 | #24 0x7ff813123f6a in thread_start+0xe (libsystem_pthread.dylib:x86_64+0x1f6a)
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| 28 |
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| 29 | 0x60600048bc12 is located 18 bytes inside of 58-byte region [0x60600048bc00,0x60600048bc3a)
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| 30 | freed by thread T0 here:
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| 31 | #0 0x1048bb72d in wrap__ZdaPv+0x7d (libclang_rt.asan_osx_dynamic.dylib:x86_64h+0x5c72d)
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| 32 | #1 0x10246a7a6 in Scumm::ResourceManager::Resource::nuke() resource.cpp:888
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| 33 | #2 0x1024655af in Scumm::ResourceManager::nukeResource(Scumm::ResType, unsigned short) resource.cpp:934
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| 34 | #3 0x10246a2f6 in Scumm::ResourceManager::expireResources(unsigned int) resource.cpp:1107
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| 35 | #4 0x102467e54 in Scumm::ResourceManager::createResource(Scumm::ResType, unsigned short, unsigned int) resource.cpp:858
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| 36 | #5 0x10246d253 in Scumm::ScummEngine::loadPtrToResource(Scumm::ResType, unsigned short, unsigned char const*) resource.cpp:1154
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| 37 | #6 0x1025146ee in Scumm::ScummEngine_v5::o5_verbOps() script_v5.cpp:2919
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| 38 | #7 0x1022add70 in Common::Functor0Mem<void, Scumm::ScummEngine_v70he>::operator()() const func.h:397
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| 39 | #8 0x102554ac1 in Scumm::ScummEngine::executeOpcode(unsigned char) script.cpp:492
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| 40 | #9 0x1025545df in Scumm::ScummEngine::executeScript() script.cpp:485
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| 41 | #10 0x10254fe2e in Scumm::ScummEngine::runScriptNested(int) script.cpp:337
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| 42 | #11 0x10254ecf3 in Scumm::ScummEngine::runScript(int, bool, bool, int*, int) script.cpp:89
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| 43 | #12 0x1024f7d49 in Scumm::ScummEngine_v5::o5_startScript() script_v5.cpp:2790
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| 44 | #13 0x1022add70 in Common::Functor0Mem<void, Scumm::ScummEngine_v70he>::operator()() const func.h:397
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| 45 | #14 0x102554ac1 in Scumm::ScummEngine::executeOpcode(unsigned char) script.cpp:492
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| 46 | #15 0x1025545df in Scumm::ScummEngine::executeScript() script.cpp:485
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| 47 | #16 0x10254fe2e in Scumm::ScummEngine::runScriptNested(int) script.cpp:337
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| 48 | #17 0x10254ecf3 in Scumm::ScummEngine::runScript(int, bool, bool, int*, int) script.cpp:89
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| 49 | #18 0x1025679f1 in Scumm::ScummEngine::endCutscene() script.cpp:1623
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| 50 | #19 0x102519a7c in Scumm::ScummEngine_v5::o5_endCutscene() script_v5.cpp:946
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| 51 | #20 0x1022add70 in Common::Functor0Mem<void, Scumm::ScummEngine_v70he>::operator()() const func.h:397
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| 52 | #21 0x102554ac1 in Scumm::ScummEngine::executeOpcode(unsigned char) script.cpp:492
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| 53 | #22 0x1025545df in Scumm::ScummEngine::executeScript() script.cpp:485
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| 54 | #23 0x10255be78 in Scumm::ScummEngine::runAllScripts() script.cpp:956
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| 55 | #24 0x10259ec06 in Scumm::ScummEngine::scummLoop(int) scumm.cpp:2526
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| 56 | #25 0x10259c162 in Scumm::ScummEngine::go() scumm.cpp:2289
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| 57 | #26 0x1025abb2d in Scumm::ScummEngine::run() scumm.h:510
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| 58 | #27 0x1020cce76 in runGame(Plugin const*, Plugin const*, OSystem&, Common::String const&) main.cpp:318
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| 59 | #28 0x1020c7da8 in scummvm_main main.cpp:619
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| 60 | #29 0x1020bce7d in main macosx-main.cpp:44
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| 61 |
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| 62 | previously allocated by thread T0 here:
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| 63 | #0 0x1048bb31d in wrap__Znam+0x7d (libclang_rt.asan_osx_dynamic.dylib:x86_64h+0x5c31d)
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| 64 | #1 0x102467e67 in Scumm::ResourceManager::createResource(Scumm::ResType, unsigned short, unsigned int) resource.cpp:860
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| 65 | #2 0x1025cc748 in Scumm::ScummEngine::readSoundResourceSmallHeader(unsigned short) sound.cpp:2479
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| 66 | #3 0x102467039 in Scumm::ScummEngine::loadResource(Scumm::ResType, unsigned short) resource.cpp:691
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| 67 | #4 0x102465caa in Scumm::ScummEngine::ensureResourceLoaded(Scumm::ResType, unsigned short) resource.cpp:637
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| 68 | #5 0x1025b25d8 in Scumm::Sound::addSoundToQueue(int, int, int, int, int, int, int) sound.cpp:212
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| 69 | #6 0x1024fef3d in Scumm::ScummEngine_v5::o5_startSound() script_v5.cpp:2656
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| 70 | #7 0x1022add70 in Common::Functor0Mem<void, Scumm::ScummEngine_v70he>::operator()() const func.h:397
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| 71 | #8 0x102554ac1 in Scumm::ScummEngine::executeOpcode(unsigned char) script.cpp:492
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| 72 | #9 0x1025545df in Scumm::ScummEngine::executeScript() script.cpp:485
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| 73 | #10 0x10255be78 in Scumm::ScummEngine::runAllScripts() script.cpp:956
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| 74 | #11 0x10259ec06 in Scumm::ScummEngine::scummLoop(int) scumm.cpp:2526
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| 75 | #12 0x10259c162 in Scumm::ScummEngine::go() scumm.cpp:2289
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| 76 | #13 0x1025abb2d in Scumm::ScummEngine::run() scumm.h:510
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| 77 | #14 0x1020cce76 in runGame(Plugin const*, Plugin const*, OSystem&, Common::String const&) main.cpp:318
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| 78 | #15 0x1020c7da8 in scummvm_main main.cpp:619
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| 79 | #16 0x1020bce7d in main macosx-main.cpp:44
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| 80 | #17 0x1094ee52d in start+0x1cd (dyld:x86_64+0x552d)
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| 81 |
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| 82 | Thread T6 created by T0 here:
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| 83 | #0 0x1048a399c in wrap_pthread_create+0x5c (libclang_rt.asan_osx_dynamic.dylib:x86_64h+0x4499c)
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| 84 | #1 0x1040fc7b7 in SDL_SYS_CreateThread+0x90 (libSDL2-2.0.0.dylib:x86_64+0xd57b7)
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| 85 | #2 0x10408da56 in SDL_CreateThreadWithStackSize_REAL+0x6f (libSDL2-2.0.0.dylib:x86_64+0x66a56)
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| 86 | #3 0x104108ee7 in COREAUDIO_OpenDevice+0x1d9 (libSDL2-2.0.0.dylib:x86_64+0xe1ee7)
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| 87 | #4 0x104033888 in open_audio_device+0x62f (libSDL2-2.0.0.dylib:x86_64+0xc888)
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| 88 | #5 0x104033204 in SDL_OpenAudio_REAL+0x6c (libSDL2-2.0.0.dylib:x86_64+0xc204)
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| 89 | #6 0x102ab1b99 in SdlMixerManager::init() sdl-mixer.cpp:72
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| 90 | #7 0x1020a3742 in OSystem_SDL::initBackend() sdl.cpp:284
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| 91 | #8 0x1020b9307 in OSystem_POSIX::initBackend() posix.cpp:92
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| 92 | #9 0x1020bdb71 in OSystem_MacOSX::initBackend() macosx.cpp:121
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| 93 | #10 0x1020c75dc in scummvm_main main.cpp:501
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| 94 | #11 0x1020bce7d in main macosx-main.cpp:44
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| 95 | #12 0x1094ee52d in start+0x1cd (dyld:x86_64+0x552d)
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| 96 |
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| 97 | SUMMARY: AddressSanitizer: heap-use-after-free player_ad.cpp:946 in Scumm::Player_AD::updateSlot(Scumm::Player_AD::Channel*)
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| 98 | Shadow bytes around the buggy address:
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| 99 | 0x1c0c00091730: fd fd fd fd fa fa fa fa fd fd fd fd fd fd fd fd
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| 100 | 0x1c0c00091740: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
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| 101 | 0x1c0c00091750: fd fd fd fd fd fd fd fd fa fa fa fa fd fd fd fd
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| 102 | 0x1c0c00091760: fd fd fd fd fa fa fa fa fd fd fd fd fd fd fd fd
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| 103 | 0x1c0c00091770: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
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| 104 | =>0x1c0c00091780: fd fd[fd]fd fd fd fd fd fa fa fa fa fd fd fd fd
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| 105 | 0x1c0c00091790: fd fd fd fd fa fa fa fa fd fd fd fd fd fd fd fd
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| 106 | 0x1c0c000917a0: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
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| 107 | 0x1c0c000917b0: fd fd fd fd fd fd fd fd fa fa fa fa fd fd fd fd
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| 108 | 0x1c0c000917c0: fd fd fd fd fa fa fa fa fd fd fd fd fd fd fd fd
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| 109 | 0x1c0c000917d0: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
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| 110 | Shadow byte legend (one shadow byte represents 8 application bytes):
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| 111 | Addressable: 00
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| 112 | Partially addressable: 01 02 03 04 05 06 07
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| 113 | Heap left redzone: fa
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| 114 | Freed heap region: fd
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| 115 | Stack left redzone: f1
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| 116 | Stack mid redzone: f2
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| 117 | Stack right redzone: f3
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| 118 | Stack after return: f5
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| 119 | Stack use after scope: f8
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| 120 | Global redzone: f9
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| 121 | Global init order: f6
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| 122 | Poisoned by user: f7
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| 123 | Container overflow: fc
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| 124 | Array cookie: ac
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| 125 | Intra object redzone: bb
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| 126 | ASan internal: fe
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| 127 | Left alloca redzone: ca
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| 128 | Right alloca redzone: cb
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| 129 | ==4807==ABORTING
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| 130 | Abort trap: 6 |
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