300 | | _downFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 104, 0, SHIFT_DOWN_FAST, SAVEPANEL); |
301 | | _downSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 114, 0, SHIFT_DOWN_SLOW, SAVEPANEL); |
302 | | _upFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 21, 0, SHIFT_UP_FAST, SAVEPANEL); |
303 | | _upSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 10, 0, SHIFT_UP_SLOW, SAVEPANEL); |
| 300 | _downFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 114, 0, SHIFT_DOWN_FAST, SAVEPANEL); |
| 301 | _downSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 104, 0, SHIFT_DOWN_SLOW, SAVEPANEL); |
| 302 | _upFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 10, 0, SHIFT_UP_FAST, SAVEPANEL); |
| 303 | _upSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 21, 0, SHIFT_UP_SLOW, SAVEPANEL); |
304 | 304 | _quitButton = createResource( _sprites.button, 3, 0, 72, 129, 49, SP_CANCEL, SAVEPANEL); |
305 | 305 | _restoreButton = createResource( _sprites.button, 3, 0, 29, 129, 51, RESTORE_A_GAME, SAVEPANEL); |
306 | 306 | _autoSaveButton = createResource( _sprites.button, 3, 0, 115, 129, 0x8FFF, RESTORE_AUTO, SAVEPANEL); |